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Königsberg

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A light cruiser whose artillery and torpedo armament was quite powerful for her size. ''Königsberg'' was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was an unconventional arrangement of aft main turrets.<br><br>{{Model3DViewer|8f8017c3eabd4494a71e2b9e0a5e1e32}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?The Königsberg, or Koenigsberg, is one light cruiser that has her share of weird runs. Introduced as the representative for the whole German cruiser tree during a mission where you need to score 4 kills in a Japanese vessel of tier 4 above, she does have her quirks for a cruiser of her build. One particular iteration is her unusual turret layout where the "Bruno" or the "X" turret for the inclined does not stick to the ship's centerline. Sporting nine 150 mm guns, the Konigsberg is an effective anti-cruiser and anti-destroyer screen and can operate as a bloodhound due to her hydroacoustic search being 1 km better to detect concealed destroyers within smokescreens and has the load time of a Cleveland despite not having an extra turret like her US counterpart. As she has superb maneuverability and longest range amongst all cruisers at her tier, she is not without her drawbacks such as thin armor and glaring citadel layout; a single well-placed battleship salvo will usually kill or cripple a Königsberg. When encountering battleships, do yourself a favor and run away while taking potshots from your rear guns, as this will only reduce your firepower by a third and lowers your chances of taking a citadel hit. Play smart and the Koenigsberg will bring about very surprising results.+''Königsberg'' was originally introduced to World of Warships shortly before the release of the German cruiser line in [[Ship:Update 0.5.0.3|Update 0.5.0.3]] through a special mission that gave players temporary access to her. She quickly made an impression, with her quick-firing, triple-barreled turrets doing horrible, unspeakable things to broadside enemy cruisers and destroyers alike. Little has changed since her release. Her potent main battery combined with her speed, handling characteristics, and improved, German variant {{Hydroacoustic Search}} ensure that ''Königsberg'' remains a solid Tier V light cruiser, even after the addition of ships such as ''[[Kirov]]'' and ''[[Emerald]]'' into the mix.
  
?|Research=<!-- write text about priority sequence of research below -->+New ''Königsberg'' captains should pay special attention to the disparity between her high explosive and armor-piercing shells. Her HE rounds are much weaker than those of other nations; conversely, her AP rounds deal significantly more damage than everyone else's. ''Königsberg'' can punish broadside cruisers in ways that few other ships of her tier can (only ''Kirov'' comes close). Her HE shells have a low fire chance, but are still adequate for breaking modules on enemy destroyers and lighting the fires on enemy battleships. If caught at close range of an enemy, her twelve (12) torpedo tubes — two triple-tube launchers per side — can end threats quickly... assuming she survives to deliver them.
 + 
 +It's worth noting that ''Königsberg''’s AP shells will still do solid damage against un-angled enemy battleships as long as they are aimed into the superstructure or casemate armor. With that said, ''Königsberg'' captains must avoid courting duels against enemy capital ships. Shells from battleship guns will wreck her in a hurry; even angled, her armor is far, far too thin to provide much in the way of protection. Her anti-aircraft armament is more for show than anything, though Hull (B) does come with a {{Catapult Fighter}}, greatly increasing her defenses against enemy aircraft.
 + 
 +All told, ''Königsberg'' is the epitome of a well-rounded cruiser that doesn't excel in any one area, but is capable of contributing in to her team in a variety of ways.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Good ergonomics+* Good handling characteristics.
?* Excellent range among her peers at her tier at 16.5 km+* Best-in-tier main battery firing range (16.5 km).
?* Good load time+* Shell arc is relatively flat at medium ranges, making it a easier to land hits.
?* Shell arc is slightly flat which makes it a bit easier to hit the sides of a ship+* Surprising AP damage that can citadel cruisers above her tier the shots are aimed correctly.
?* Surprising AP damage that can citadel cruisers above her tier if one aims correctly+* Long {{Hydroacoustic Search}} range.
?* Long hydroacoustic range+* Shell velocity is superb.
?* Reasonable AA suite+* Very flexible torpedo arrangement, similar to early American destroyers.
?* Shell velocity is superb+* Rear turrets can rotate 360° which makes keeping all barrels on target easier while maneuvering.
?* Very flexible torpedo arrangement, similar to early U.S. Destroyers.+
?* Rear turrets can rotate 360<sup>o</sup> making switching main from port to starboard much quicker than other ships+
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* AA suite can rip planes below her but not so much at her tier and above+* Weakest AA suite amongst Tier V cruisers in the regular tech tree.
?* Very large citadel makes it hideously vulnerable to battleships+* Very large citadel makes it hideously vulnerable to battleships.
?* Engines and rudder are prone to damage under a hail of fire+* A-XY turret arrangement can be finicky and requires some time to adapt to.
?* A-XY turret+* Low fire chance of high explosive shells is problematic against battleships.
?* Low chance of fire is problematic against battleships+
 * Low armor means modules are easily incapacitated. * Low armor means modules are easily incapacitated.
?* Torpedoes have a short range of 6 km+* Torpedoes hit hard, but only have a 6.0 km range.
 + 
 +|Research=<!-- write text about priority sequence of research below -->
 +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
 +* '''Hull:''' Upgrade to Hull (B) for more health, a much improved AA suite, and faster rudder shift. Research of this module unlocks progression to ''[[Nürnberg]]''.
 +* '''Gun Fire Control System:''' Upgrade to FKS Typ 5 mod. 2 for an extra 10% range on the main battery.
 + 
 +As is typical, Hull (B) is the better option to spend early experience gains in ''Königsberg''. The Fire Control System module upgrade can be saved for last.
 + 
 +|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Damage Control System Modification 1}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}}
 + 
 +There are only a few good options to kit out ''{{#var:ship_name}}''. For '''Slot 1''', '''Main Armaments Modification 1''' is the easy choice, in order to protect her turrets and torpedo tubes while under fire. '''Damage Control System Modification 1''' is recommended in '''Slot 2'''. '''Slot 3''' should be filled with '''Aiming Systems Modification 1'''. The other options simply aren't worth it; her anti-aircraft suite is too weak for {{AA Guns Modification 1}} to be worthwhile, and the remaining upgrade choices in this slot are even less palatable.
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +Key skills for ''{{#var:ship_name}}'' commanders include Priority Target, Adrenaline Rush, Demolition Expert, and Concealment Expert.
 + 
 +{{Commander Skills 2
 +<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
 +| rating11 = 3 <!-- Priority Target -->
 +| rating12 = 1 <!-- Preventive Maint -->
 +| rating13 = 1 <!-- Expert Loader -->
 +| rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 1 <!-- Direction Center for Fighters -->
 +| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
 + 
 +| rating21 = 2 <!-- High Alert -->
 +| rating22 = 1 <!-- Jack of All Trades -->
 +| rating23 = 2 <!-- Expert Marksman -->
 +| rating24 = <!-- Torpedo Acceleration -->
 +| rating25 = 0 <!-- Smoke Screen Expert -->
 +| rating26 = 0 <!-- Improved Engines -->
 +| rating27 = 3 <!-- Adrenaline Rush -->
 +| rating28 = 1 <!-- Last Stand -->
 + 
 +| rating31 = <!-- Basics of Survivability -->
 +| rating32 = 2 <!-- Survivability Expert-->
 +| rating33 = <!-- Torpedo Armament Expertise-->
 +| rating34 = 0 <!-- Aircraft Armor -->
 +| rating35 = 1 <!-- Basic Firing Training -->
 +| rating36 = 2 <!-- Superintendent -->
 +| rating37 = 3 <!-- Demolition Expert -->
 +| rating38 = 2 <!-- Vigilance -->
 + 
 +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
 +| rating42 = <!-- Fire Prevention -->
 +| rating43 = 2 <!-- Inertia Fuse for HE Shells -->
 +| rating44 = 0 <!-- Sight Stabilization -->
 +| rating45 = 1 <!-- Advanced Firing Training -->
 +| rating46 = 1 <!-- Massive AA Fire -->
 +| rating47 = 2 <!-- Radio Position Finding -->
 +| rating48 = 3 <!-- Concealment Expert -->
 +}}
 + 
 +|Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Hydroacoustic Search}}
 +* '''Slot 3:''' {{Catapult Fighter}} '''[Hull (B) only]'''
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 +''{{#var:ship_name}}'' captains should prioritize flags that enhance their experience gains, such as Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}})and Red Dragon ({{Red Dragon|Size=18px}}). Recommended combat flags include Victor Lima ({{Victor Lima|Size=18px}}), India X-Ray ({{India X-Ray|Size=18px}}), and Sierra Mike ({{Sierra Mike|Size=18px}}).
 + 
 +{{Signal Flags
 +| November Echo Setteseven =
 +| Mike Yankee Soxisix =
 +| India X-Ray = 3
 +| Juliet Whiskey Unaone =
 +| Victor Lima = 3
 +| Hotel Yankee =
 + 
 +| November Foxtrot = 1
 +| Sierra Mike = 3
 +| India Delta =
 +| Juliet Yankee Bissotwo =
 +| India Yankee =
 +| Juliet Charlie = 1
 + 
 +| Zulu =
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London = 3
 +| Zulu Hotel = 2
 +| Papa Papa =
 + 
 +| Wyvern =
 +| Red Dragon = 2
 +| Dragon Flag = 1
 +| Ouroboros =
 +| Hydra =
 +}}
 + 
 +|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 + 
 +</gallery>
 + 
 +|History=<!-- write text below -->
 +<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h2>''{{#var:ship_name}}'', 1936</h2>
 +===Construction===
 +:Builder: Wilhelmshaven Naval Yard;<br>&nbsp;&nbsp;&nbsp;Wilhelmshaven, Germany
 +:Laid down: 12 April 1926
 +:Launched: 26 March 1927
 +:Commissioned: 17 April 1929
 +----
 +===Specifications===
 +:6,650 tons displacement, standard
 +:174m length
 +:15.3m beam
 +:5.56m draft
 +----
 +====Machinery====
 +:6 boilers, 2 turbines
 +----
 +====Performance====
 +:32 knots at 65,000 shaft horsepower
 +:3,100 nautical miles at 13 knots
 +----
 +====Armor====
 +:Main belt: 50-70mm
 +:Torpedo bulkhead: 12.7mm
 +:Decks: 40mm
 +:Turrets:20-30mm
 +:Conning tower: 100mm
 +----
 +====Armament====
 +=====Main=====
 +:Nine (3x3) 150mm guns
 +=====Anti-Aircraft=====
 +:Two (2x1) 88mm guns
 +=====Torpedoes=====
 +:Twelve (4x3) 500mm torpedo tubes
 +}}
 +</div>
 +[[File:Konigsberg.jpg|none|frame|x400px|link=|''Königsberg'' underway, circa 1935.]]
 + 
 +===History===
 + 
 +====Design====
 +''Königsberg'' was a German light cruiser that was operated between 1929 and April 1940, including service in World War II. She was the lead vessel of her class and was operated by two German navies, the Reichsmarine and the Kriegsmarine. She had two sister ships, ''Karlsruhe'' and ''Köln''. ''Königsberg'' was built by the Kriegsmarinewerft in Wilhelmshaven; she was laid down in April 1926, launched in March 1927, and commissioned into the Reichsmarine in April 1929. She was armed with a main battery of nine 15 cm SK C/25 guns in three triple turrets and had a top speed of 32 knots (59 km/h; 37 mph).
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+====Service====
 +''Königsberg'' served as a training ship for naval cadets throughout the 1930s, and joined the non-intervention patrols during the Spanish Civil War in the late 1930s. After the outbreak of World War II in September 1939, she laid defensive minefields in the North Sea and then participated in Operation Weserübung, the invasion of Norway in April 1940. While attacking Bergen, she was badly damaged by Norwegian coastal artillery, and sunk by British bombers the following day in the harbor. The wreck was eventually raised in 1942 and broken up for scrap the following year.
  
?</gallery>|History=<!-- write text below -->+|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
?Königsberg was a German light cruiser that was operated between 1929 and April 1940, including service in World War II. She was the lead vessel of her class and was operated by two German navies, the Reichsmarine and the Kriegsmarine. She had two sister ships, Karlsruhe and Köln. Königsberg was built by the Kriegsmarinewerft in Wilhelmshaven; she was laid down in April 1926, launched in March 1927, and commissioned into the Reichsmarine in April 1929. She was armed with a main battery of nine 15 cm SK C/25 guns in three triple turrets and had a top speed of 32 knots (59 km/h; 37 mph).<br />+File:Konigsberg crest.jpg|The ''wappen'' (coat of arms) of ''Königsberg''.
?<br />+File:Konigsberg h80970.jpg|''Königsberg'' in port; note the offset arrangement of the rear gun turrets.
?Königsberg served as a training ship for naval cadets throughout the 1930s, and joined the non-intervention patrols during the Spanish Civil War in the late 1930s. After the outbreak of World War II in September 1939, she laid defensive minefields in the North Sea and then participated in Operation Weserübung, the invasion of Norway in April 1940. While attacking Bergen, she was badly damaged by Norwegian coastal artillery, and sunk by British bombers the following day in the harbor. The wreck was eventually raised in 1942 and broken up for scrap the following year.+File:Königsberg 1.jpg|''Königsberg'' on her visit to Britain in 1934; she is flying the British White Ensign and firing a salute.
 +File:Königsberg 4.jpg|''Königsberg'' circa 1936.
 +File:Konigsberg_2.jpg|''Königsberg'' at anchor in Kiel, 1937.
 +File:Konigsberg h80979.jpg|''Königsberg'' under attack at Bergen.
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+</gallery>
?File:Königsberg (1927).jpg|Königsberg on 1936+
?File:Konigsberg h80970.jpg|Königsberg in port; note the offset arrangement of the rear gun turrets+
?File:Königsberg 1.jpg|Königsberg on her visit to Britain in 1934; she is flying the British White Ensign and firing a salute+
?File:Königsberg 4.jpg|Königsberg circa 1936+
?File:Konigsberg h80979.jpg|Königsberg under attack at Bergen+
  
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 20:13, 9 October 2019

Königsberg
Königsberg_wows_main.jpg
Cruiser | Germany | Tier V
Tech Tree Position
Karlsruhe
Arrow_down.png
Königsberg_icon_small.png
Arrow_down.png
Nürnberg
stock
 top
General
Research price11000 exp
Purchase price1,280,000 Credits
Hit Points22,600 
Main Battery
150 mm/60 SK C/25 on a Drh Tr C/25 mount3 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range14.99 km.
Maximum Dispersion136 m.
HE Shell150 mm Spr.Gr. L/4.4 Kz. 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity960 m./s.
HE Shell Weight45.5 kg.
AP Shell150 mm P.Spr.Gr. L/3.7 
Maximum AP Shell Damage3,900 
Initial AP Shell Velocity960 m./s.
AP Shell Weight45.5 kg.
Secondary Armament #1
88 mm/45 Flak on an MPL C/13 mount3 х 1 pcs.
Firing Range4.96 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity890 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Drilling4 х 3 pcs.
Rate of Fire0.88 shots/min.
Reload Time68 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7a T1 
Maximum Damage13,700 
Torpedo Speed64 knot
Torpedo Rangekm.
AA Defense
88 mm/45 Flak on an MPL C/13 mount3 х 1 pcs.
. . . Average Damage per Second5.1 
. . . Firing Range3.99 km.
7.92 mm MG 08 machine gun6 х 1 pcs.
. . . Average Damage per Second10.2 
. . . Firing Range0.99 km.
20 mm/65 C/38 on an L/30 single mount2 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius680 m.
Rudder Shift Time9.7 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range5.16 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
V
Ship_PGSC105_Konigsberg.png
1,280,000

Königsberg — German Tier V cruiser.

A light cruiser whose artillery and torpedo armament was quite powerful for her size. Königsberg was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was an unconventional arrangement of aft main turrets.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
150 mm/60 SK C/25 on a Drh Tr C/25 mount8301361,70083,900 0105,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Königsberg (A)22,60010100336/2/34 0165,000
Königsberg (B)24,30010100334/44 7,200600,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7a T10.9687.213,700646 0260,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 5 Mod. 10 0105,000
FKS Typ 5 Mod. 20 4,000380,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 68,200 hp32.5 082,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Königsberg was originally introduced to World of Warships shortly before the release of the German cruiser line in Update 0.5.0.3 through a special mission that gave players temporary access to her. She quickly made an impression, with her quick-firing, triple-barreled turrets doing horrible, unspeakable things to broadside enemy cruisers and destroyers alike. Little has changed since her release. Her potent main battery combined with her speed, handling characteristics, and improved, German variant Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. ensure that Königsberg remains a solid Tier V light cruiser, even after the addition of ships such as Kirov and Emerald into the mix.

New Königsberg captains should pay special attention to the disparity between her high explosive and armor-piercing shells. Her HE rounds are much weaker than those of other nations; conversely, her AP rounds deal significantly more damage than everyone else's. Königsberg can punish broadside cruisers in ways that few other ships of her tier can (only Kirov comes close). Her HE shells have a low fire chance, but are still adequate for breaking modules on enemy destroyers and lighting the fires on enemy battleships. If caught at close range of an enemy, her twelve (12) torpedo tubes — two triple-tube launchers per side — can end threats quickly... assuming she survives to deliver them.

It's worth noting that Königsberg’s AP shells will still do solid damage against un-angled enemy battleships as long as they are aimed into the superstructure or casemate armor. With that said, Königsberg captains must avoid courting duels against enemy capital ships. Shells from battleship guns will wreck her in a hurry; even angled, her armor is far, far too thin to provide much in the way of protection. Her anti-aircraft armament is more for show than anything, though Hull (B) does come with a Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., greatly increasing her defenses against enemy aircraft.

All told, Königsberg is the epitome of a well-rounded cruiser that doesn't excel in any one area, but is capable of contributing in to her team in a variety of ways.

Pros:

  • Good handling characteristics.
  • Best-in-tier main battery firing range (16.5 km).
  • Shell arc is relatively flat at medium ranges, making it a easier to land hits.
  • Surprising AP damage that can citadel cruisers above her tier the shots are aimed correctly.
  • Long Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. range.
  • Shell velocity is superb.
  • Very flexible torpedo arrangement, similar to early American destroyers.
  • Rear turrets can rotate 360° which makes keeping all barrels on target easier while maneuvering.

Cons:

  • Weakest AA suite amongst Tier V cruisers in the regular tech tree.
  • Very large citadel makes it hideously vulnerable to battleships.
  • A-XY turret arrangement can be finicky and requires some time to adapt to.
  • Low fire chance of high explosive shells is problematic against battleships.
  • Low armor means modules are easily incapacitated.
  • Torpedoes hit hard, but only have a 6.0 km range.

Research

Availability of researchable upgrades for Königsberg is as follows:

  • Hull: Upgrade to Hull (B) for more health, a much improved AA suite, and faster rudder shift. Research of this module unlocks progression to Nürnberg.
  • Gun Fire Control System: Upgrade to FKS Typ 5 mod. 2 for an extra 10% range on the main battery.
As is typical, Hull (B) is the better option to spend early experience gains in Königsberg. The Fire Control System module upgrade can be saved for last.

Optimal Configuration

Upgrades

The recommended upgrades for Königsberg are as follows:

There are only a few good options to kit out Königsberg. For Slot 1, Main Armaments Modification 1 is the easy choice, in order to protect her turrets and torpedo tubes while under fire. Damage Control System Modification 1 is recommended in Slot 2. Slot 3 should be filled with Aiming Systems Modification 1. The other options simply aren't worth it; her anti-aircraft suite is too weak for AA Guns Modification 1 +20% reduction in the preparation time of the priority AA sector. to be worthwhile, and the remaining upgrade choices in this slot are even less palatable.

Commander Skills

Key skills for Königsberg commanders include Priority Target, Adrenaline Rush, Demolition Expert, and Concealment Expert.

Consumables

Königsberg can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Signals

Königsberg captains should prioritize flags that enhance their experience gains, such as Equal Speed Charlie London (🚫)and Red Dragon (🚫). Recommended combat flags include Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.), India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.), and Sierra Mike (+5% to the ship's maximum speed.).


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Battleships  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Aircraft Carriers  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín