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Königsberg

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Added Historical photo.
Revision as of 20:13, 9 October 2019
Commander Skills 2
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A light cruiser whose artillery and torpedo armament was quite powerful for her size. ''Königsberg'' was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was an unconventional arrangement of aft main turrets.+A light cruiser whose artillery and torpedo armament was quite powerful for her size. ''Königsberg'' was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was an unconventional arrangement of aft main turrets.<br><br>{{Model3DViewer|8f8017c3eabd4494a71e2b9e0a5e1e32}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''Königsberg'' was originally introduced to World of Warships shortly before the release of the German cruiser line in [[Ship:Update 0.5.0.3|Update 0.5.0.3]] through a special mission that gave players temporary access to her. She quickly made an impression, with her quick-firing, triple-barreled turrets doing horrible, unspeakable things to broadside enemy cruisers and destroyers alike. Little has changed since her release. Her potent main battery combined with her speed, handling characteristics, and improved, German variant [[Ship:Consumables#Hydroacoustic Search|Hydroacoustic Search]] ensure that ''Königsberg'' remains a solid Tier V light cruiser, even after the addition of ships such as ''[[Kirov]]'' and ''[[Emerald]]'' into the mix. +''Königsberg'' was originally introduced to World of Warships shortly before the release of the German cruiser line in [[Ship:Update 0.5.0.3|Update 0.5.0.3]] through a special mission that gave players temporary access to her. She quickly made an impression, with her quick-firing, triple-barreled turrets doing horrible, unspeakable things to broadside enemy cruisers and destroyers alike. Little has changed since her release. Her potent main battery combined with her speed, handling characteristics, and improved, German variant {{Hydroacoustic Search}} ensure that ''Königsberg'' remains a solid Tier V light cruiser, even after the addition of ships such as ''[[Kirov]]'' and ''[[Emerald]]'' into the mix.
  
 New ''Königsberg'' captains should pay special attention to the disparity between her high explosive and armor-piercing shells. Her HE rounds are much weaker than those of other nations; conversely, her AP rounds deal significantly more damage than everyone else's. ''Königsberg'' can punish broadside cruisers in ways that few other ships of her tier can (only ''Kirov'' comes close). Her HE shells have a low fire chance, but are still adequate for breaking modules on enemy destroyers and lighting the fires on enemy battleships. If caught at close range of an enemy, her twelve (12) torpedo tubes — two triple-tube launchers per side — can end threats quickly... assuming she survives to deliver them. New ''Königsberg'' captains should pay special attention to the disparity between her high explosive and armor-piercing shells. Her HE rounds are much weaker than those of other nations; conversely, her AP rounds deal significantly more damage than everyone else's. ''Königsberg'' can punish broadside cruisers in ways that few other ships of her tier can (only ''Kirov'' comes close). Her HE shells have a low fire chance, but are still adequate for breaking modules on enemy destroyers and lighting the fires on enemy battleships. If caught at close range of an enemy, her twelve (12) torpedo tubes — two triple-tube launchers per side — can end threats quickly... assuming she survives to deliver them.
  
?It's worth noting that ''Königsberg''’s AP shells will still do solid damage against un-angled enemy battleships as long as they are aimed into the superstructure or casemate armor. With that said, ''Königsberg'' captains must avoid courting duels against enemy capital ships. Shells from battleship guns will wreck her in a hurry; even angled, her armor is far, far too thin to provide much in the way of protection. Her anti-aircraft armament is more for show than anything, though Hull (B) does come with a [[Ship:Consumables#Catapult Fighter|Catapult Fighter]], greatly increasing her defenses against enemy aircraft. +It's worth noting that ''Königsberg''’s AP shells will still do solid damage against un-angled enemy battleships as long as they are aimed into the superstructure or casemate armor. With that said, ''Königsberg'' captains must avoid courting duels against enemy capital ships. Shells from battleship guns will wreck her in a hurry; even angled, her armor is far, far too thin to provide much in the way of protection. Her anti-aircraft armament is more for show than anything, though Hull (B) does come with a {{Catapult Fighter}}, greatly increasing her defenses against enemy aircraft.
  
 All told, ''Königsberg'' is the epitome of a well-rounded cruiser that doesn't excel in any one area, but is capable of contributing in to her team in a variety of ways.  All told, ''Königsberg'' is the epitome of a well-rounded cruiser that doesn't excel in any one area, but is capable of contributing in to her team in a variety of ways.
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 * Shell arc is relatively flat at medium ranges, making it a easier to land hits. * Shell arc is relatively flat at medium ranges, making it a easier to land hits.
 * Surprising AP damage that can citadel cruisers above her tier the shots are aimed correctly. * Surprising AP damage that can citadel cruisers above her tier the shots are aimed correctly.
?* Long [[Ship:Consumables#Hydroacoustic Search|Hydroacoustic Search]] range.+* Long {{Hydroacoustic Search}} range.
 * Shell velocity is superb. * Shell velocity is superb.
 * Very flexible torpedo arrangement, similar to early American destroyers. * Very flexible torpedo arrangement, similar to early American destroyers.
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 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
 +* '''Hull:''' Upgrade to Hull (B) for more health, a much improved AA suite, and faster rudder shift. Research of this module unlocks progression to ''[[Nürnberg]]''.
 +* '''Gun Fire Control System:''' Upgrade to FKS Typ 5 mod. 2 for an extra 10% range on the main battery.
 +
 As is typical, Hull (B) is the better option to spend early experience gains in ''Königsberg''. The Fire Control System module upgrade can be saved for last. As is typical, Hull (B) is the better option to spend early experience gains in ''Königsberg''. The Fire Control System module upgrade can be saved for last.
  
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 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?There are only a few good options to kit out ''Königsberg''. For [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]], Main Armaments Modification 1 is the easy choice, in order to protect her turrets and torpedo tubes while under fire. [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]] should be filled with Aiming Systems Modification 1. The other options simply aren't worth it; her anti-aircraft suite is too weak for AA Guns Modification 2 to be worthwhile, and the remaining upgrade choices in this slot are even less palatable. Damage Control System Modification 1 is recommended in [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]].+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Damage Control System Modification 1}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}}
 + 
 +There are only a few good options to kit out ''{{#var:ship_name}}''. For '''Slot 1''', '''Main Armaments Modification 1''' is the easy choice, in order to protect her turrets and torpedo tubes while under fire. '''Damage Control System Modification 1''' is recommended in '''Slot 2'''. '''Slot 3''' should be filled with '''Aiming Systems Modification 1'''. The other options simply aren't worth it; her anti-aircraft suite is too weak for {{AA Guns Modification 1}} to be worthwhile, and the remaining upgrade choices in this slot are even less palatable.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +Key skills for ''{{#var:ship_name}}'' commanders include Priority Target, Adrenaline Rush, Demolition Expert, and Concealment Expert.
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = 3+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = 2+| rating11 = 3 <!-- Priority Target -->
?| Expert Loader = 1+| rating12 = 1 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = 1 <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = 2+| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 1 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = +| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = 2+| rating21 = 2 <!-- High Alert -->
?| Jack of All Trades = 1+| rating22 = 1 <!-- Jack of All Trades -->
?| Expert Marksman = 3+| rating23 = 2 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = 3+| rating27 = 3 <!-- Adrenaline Rush -->
?| Last Stand = 1+| rating28 = 1 <!-- Last Stand -->
  
?| Basics of Survivability = +| rating31 = <!-- Basics of Survivability -->
?| Survivability Expert = 2+| rating32 = 2 <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = 1+| rating35 = 1 <!-- Basic Firing Training -->
?| Superintendent = 2+| rating36 = 2 <!-- Superintendent -->
?| Demolition Expert = 3+| rating37 = 3 <!-- Demolition Expert -->
?| Vigilance = 2+| rating38 = 2 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = +| rating42 = <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = 2+| rating43 = 2 <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = 1+| rating45 = 1 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = +| rating46 = 1 <!-- Massive AA Fire -->
?| Radio Position Finding = 2+| rating47 = 2 <!-- Radio Position Finding -->
?| Concealment Expert = 3+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Hydroacoustic Search}}
 +* '''Slot 3:''' {{Catapult Fighter}} '''[Hull (B) only]'''
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +''{{#var:ship_name}}'' captains should prioritize flags that enhance their experience gains, such as Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}})and Red Dragon ({{Red Dragon|Size=18px}}). Recommended combat flags include Victor Lima ({{Victor Lima|Size=18px}}), India X-Ray ({{India X-Ray|Size=18px}}), and Sierra Mike ({{Sierra Mike|Size=18px}}).
  
 {{Signal Flags {{Signal Flags
 +| November Echo Setteseven =
 +| Mike Yankee Soxisix =
 +| India X-Ray = 3
 +| Juliet Whiskey Unaone =
 +| Victor Lima = 3
 | Hotel Yankee =  | Hotel Yankee =
?| Juliet Charlie = 2+ 
 | November Foxtrot = 1 | November Foxtrot = 1
?| Zulu = +| Sierra Mike = 3
?| Juliet Yankee Bissotwo = +
 | India Delta =  | India Delta =
? +| Juliet Yankee Bissotwo =
 | India Yankee =  | India Yankee =
?| November Echo Setteseven = +| Juliet Charlie = 1
?| Zulu Hotel = 3+ 
 +| Zulu =
 | India Bravo Terrathree =  | India Bravo Terrathree =
?| Sierra Mike = 1+| Equal Speed Charlie London = 3
?| Victor Lima = 2+| Zulu Hotel = 2
 +| Papa Papa =
  
?| Mike Yankee Soxisix = +| Wyvern =
?| Papa Papa = +| Red Dragon = 2
?| India X-Ray = 2+
?| Equal Speed Charlie London = 3+
?| Juliet Whiskey Unaone = +
 | Dragon Flag = 1 | Dragon Flag = 1
 +| Ouroboros =
 +| Hydra =
 }} }}
  
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 |History=<!-- write text below --> |History=<!-- write text below -->
 +<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h2>''{{#var:ship_name}}'', 1936</h2>
 ===Construction=== ===Construction===
?:Wilhelmshaven Naval Yard; Wilhelmshaven, Germany+:Builder: Wilhelmshaven Naval Yard;<br>&nbsp;&nbsp;&nbsp;Wilhelmshaven, Germany
 :Laid down: 12 April 1926 :Laid down: 12 April 1926
 :Launched: 26 March 1927 :Launched: 26 March 1927
 :Commissioned: 17 April 1929 :Commissioned: 17 April 1929
? +----
 ===Specifications=== ===Specifications===
 :6,650 tons displacement, standard :6,650 tons displacement, standard
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 :15.3m beam :15.3m beam
 :5.56m draft :5.56m draft
? +----
 ====Machinery==== ====Machinery====
 :6 boilers, 2 turbines :6 boilers, 2 turbines
? +----
 ====Performance==== ====Performance====
 :32 knots at 65,000 shaft horsepower :32 knots at 65,000 shaft horsepower
 :3,100 nautical miles at 13 knots :3,100 nautical miles at 13 knots
? +----
 ====Armor==== ====Armor====
 :Main belt: 50-70mm :Main belt: 50-70mm
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 :Turrets:20-30mm :Turrets:20-30mm
 :Conning tower: 100mm :Conning tower: 100mm
? +----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
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 =====Torpedoes===== =====Torpedoes=====
 :Twelve (4x3) 500mm torpedo tubes :Twelve (4x3) 500mm torpedo tubes
 +}}
 +</div>
 +[[File:Konigsberg.jpg|none|frame|x400px|link=|''Königsberg'' underway, circa 1935.]]
  
 ===History=== ===History===
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 |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 +File:Konigsberg crest.jpg|The ''wappen'' (coat of arms) of ''Königsberg''.
 File:Konigsberg h80970.jpg|''Königsberg'' in port; note the offset arrangement of the rear gun turrets. File:Konigsberg h80970.jpg|''Königsberg'' in port; note the offset arrangement of the rear gun turrets.
 File:Königsberg 1.jpg|''Königsberg'' on her visit to Britain in 1934; she is flying the British White Ensign and firing a salute. File:Königsberg 1.jpg|''Königsberg'' on her visit to Britain in 1934; she is flying the British White Ensign and firing a salute.
?File:Konigsberg.jpg|''Königsberg'' underway, circa 1935. 
 File:Königsberg 4.jpg|''Königsberg'' circa 1936. File:Königsberg 4.jpg|''Königsberg'' circa 1936.
 File:Konigsberg_2.jpg|''Königsberg'' at anchor in Kiel, 1937. File:Konigsberg_2.jpg|''Königsberg'' at anchor in Kiel, 1937.

Revision as of 20:13, 9 October 2019

Königsberg
Königsberg_wows_main.jpg
Cruiser | Germany | Tier V
Tech Tree Position
Karlsruhe
Arrow_down.png
Königsberg_icon_small.png
Arrow_down.png
Nürnberg
stock
 top
General
Research price11000 exp
Purchase price1,280,000 Credits
Hit Points22,600 
Main Battery
150 mm/60 SK C/25 on a Drh Tr C/25 mount3 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range14.99 km.
Maximum Dispersion136 m.
HE Shell150 mm Spr.Gr. L/4.4 Kz. 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity960 m./s.
HE Shell Weight45.5 kg.
AP Shell150 mm P.Spr.Gr. L/3.7 
Maximum AP Shell Damage3,900 
Initial AP Shell Velocity960 m./s.
AP Shell Weight45.5 kg.
Secondary Armament #1
88 mm/45 Flak on an MPL C/13 mount3 х 1 pcs.
Firing Range4.96 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity890 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Drilling4 х 3 pcs.
Rate of Fire0.88 shots/min.
Reload Time68 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7a T1 
Maximum Damage13,700 
Torpedo Speed64 knot
Torpedo Rangekm.
AA Defense
88 mm/45 Flak on an MPL C/13 mount3 х 1 pcs.
. . . Average Damage per Second5.1 
. . . Firing Range3.99 km.
7.92 mm MG 08 machine gun6 х 1 pcs.
. . . Average Damage per Second10.2 
. . . Firing Range0.99 km.
20 mm/65 C/38 on an L/30 single mount2 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius680 m.
Rudder Shift Time9.7 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range5.16 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
V
Ship_PGSC105_Konigsberg.png
1,280,000

Königsberg — German Tier V cruiser.

A light cruiser whose artillery and torpedo armament was quite powerful for her size. Königsberg was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was an unconventional arrangement of aft main turrets.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
150 mm/60 SK C/25 on a Drh Tr C/25 mount8301361,70083,900 0105,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Königsberg (A)22,60010100336/2/34 0165,000
Königsberg (B)24,30010100334/44 7,200600,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7a T10.9687.213,700646 0260,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 5 Mod. 10 0105,000
FKS Typ 5 Mod. 20 4,000380,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 68,200 hp32.5 082,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Königsberg was originally introduced to World of Warships shortly before the release of the German cruiser line in Update 0.5.0.3 through a special mission that gave players temporary access to her. She quickly made an impression, with her quick-firing, triple-barreled turrets doing horrible, unspeakable things to broadside enemy cruisers and destroyers alike. Little has changed since her release. Her potent main battery combined with her speed, handling characteristics, and improved, German variant Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. ensure that Königsberg remains a solid Tier V light cruiser, even after the addition of ships such as Kirov and Emerald into the mix.

New Königsberg captains should pay special attention to the disparity between her high explosive and armor-piercing shells. Her HE rounds are much weaker than those of other nations; conversely, her AP rounds deal significantly more damage than everyone else's. Königsberg can punish broadside cruisers in ways that few other ships of her tier can (only Kirov comes close). Her HE shells have a low fire chance, but are still adequate for breaking modules on enemy destroyers and lighting the fires on enemy battleships. If caught at close range of an enemy, her twelve (12) torpedo tubes — two triple-tube launchers per side — can end threats quickly... assuming she survives to deliver them.

It's worth noting that Königsberg’s AP shells will still do solid damage against un-angled enemy battleships as long as they are aimed into the superstructure or casemate armor. With that said, Königsberg captains must avoid courting duels against enemy capital ships. Shells from battleship guns will wreck her in a hurry; even angled, her armor is far, far too thin to provide much in the way of protection. Her anti-aircraft armament is more for show than anything, though Hull (B) does come with a Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., greatly increasing her defenses against enemy aircraft.

All told, Königsberg is the epitome of a well-rounded cruiser that doesn't excel in any one area, but is capable of contributing in to her team in a variety of ways.

Pros:

  • Good handling characteristics.
  • Best-in-tier main battery firing range (16.5 km).
  • Shell arc is relatively flat at medium ranges, making it a easier to land hits.
  • Surprising AP damage that can citadel cruisers above her tier the shots are aimed correctly.
  • Long Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. range.
  • Shell velocity is superb.
  • Very flexible torpedo arrangement, similar to early American destroyers.
  • Rear turrets can rotate 360° which makes keeping all barrels on target easier while maneuvering.

Cons:

  • Weakest AA suite amongst Tier V cruisers in the regular tech tree.
  • Very large citadel makes it hideously vulnerable to battleships.
  • A-XY turret arrangement can be finicky and requires some time to adapt to.
  • Low fire chance of high explosive shells is problematic against battleships.
  • Low armor means modules are easily incapacitated.
  • Torpedoes hit hard, but only have a 6.0 km range.

Research

Availability of researchable upgrades for Königsberg is as follows:

  • Hull: Upgrade to Hull (B) for more health, a much improved AA suite, and faster rudder shift. Research of this module unlocks progression to Nürnberg.
  • Gun Fire Control System: Upgrade to FKS Typ 5 mod. 2 for an extra 10% range on the main battery.
As is typical, Hull (B) is the better option to spend early experience gains in Königsberg. The Fire Control System module upgrade can be saved for last.

Optimal Configuration

Upgrades

The recommended upgrades for Königsberg are as follows:

There are only a few good options to kit out Königsberg. For Slot 1, Main Armaments Modification 1 is the easy choice, in order to protect her turrets and torpedo tubes while under fire. Damage Control System Modification 1 is recommended in Slot 2. Slot 3 should be filled with Aiming Systems Modification 1. The other options simply aren't worth it; her anti-aircraft suite is too weak for AA Guns Modification 1 +20% reduction in the preparation time of the priority AA sector. to be worthwhile, and the remaining upgrade choices in this slot are even less palatable.

Commander Skills

Key skills for Königsberg commanders include Priority Target, Adrenaline Rush, Demolition Expert, and Concealment Expert.

Consumables

Königsberg can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Signals

Königsberg captains should prioritize flags that enhance their experience gains, such as Equal Speed Charlie London (🚫)and Red Dragon (🚫). Recommended combat flags include Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.), India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.), and Sierra Mike (+5% to the ship's maximum speed.).


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Battleships  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Aircraft Carriers  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín