Kaiser
Revision as of 10:53, 7 July 2016 Created page with "<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->..." | Revision as of 21:32, 18 August 2018 Typo:it said 'twelve' guns instead of ten | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | In terms of armor thickness the ship was superior to all battleships of her time. Driven by turbine propulsion, this battleship had a decent speed for her type. The main battery's armor-piercing capabilities were highly competitive with the artillery of super dreadnoughts from that era.<br><br>{{Model3DViewer|859286e6ef53402e90b18ececeaf48e4}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | The biggest problems with the Kaiser dictate how it should be played. Yes, the Kaiser has fairly rapid firing guns as battleships goes, a powerful secondary armament, a tight turning circle, and good armor. Despite these attributes though, she's not particularly effective as a brawling battleship as she suffers from inaccurate guns, very slow turret traverse and slow rudder shift time. It's better to use her as a mid-range (8-10km) fighter supported by cruisers and other battleships, which would give one sufficient range to avoid torpedoes launched by cruisers, but also be close enough to make up for the inaccuracy of her guns. | |||
+ | ||||
+ | Torpedoes and aircraft are going to be a problem in this ship, as are changing targets. The small turning circle of the Kaiser can be useful in making sharp course changes, say if a player needs to quickly get out of an area, but her slow turret traverse means it is an utter pain to try to aim your guns while performing sharp turns. This isn't helped by the slow rudder shift time. Situational awareness of possible destroyer locations and approaching aircraft is critical in this warship as failing to do so otherwise will get a player killed. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Tough armor: Kaiser's thick armor belt with a sloping "turtleback" deck behind it makes her difficult to citadel | |||
+ | * Fast loading guns: your main battery is second only to [[Ship:Ishizuchi|Ishizuchi]] in Battleship reload speed at this tier. | |||
+ | * Decent AA suite: her AA will be a stern warning for any torpedo bombers who take her lightly | |||
+ | * Powerful secondary armament: Destroyers that linger around her will be lucky to leave unscathed | |||
+ | * Very maneuverable: her small turning circle makes those ever dangerous torpedoes somewhat easier to evade | |||
+ | * Staggered Gun layout allows the Kaiser to fire all ten guns on broadside | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
+ | * The ''en-echelon” layout can only be fully utilised in a very limited firing angle | |||
+ | * Poor torpedo protection: any torpedo hit she takes will be painfully felt despite having torpedo bulges | |||
+ | * Terrible dispersion: she will miss a lot of her shells at farther ranges | |||
+ | * Her maneuverability is hampered by her slow rudder shift time | |||
+ | * Slow turret rotation | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
+ | Kaiser's B hull upgrade should be your first priority in research. The B hull provides a welcome increase to your health pool as well as reducing your rudders shift time, making her more responsive to your rudder input and more maneuverable. Another benefit is the large improvement to your AA batteries, making her at least able of shooting down some attacking planes. The Fire Control System upgrade should follow. Finally, you can research the Propulsion upgrade for a marginal improvement to your speed. | |||
+ | <nowiki> </nowiki> | |||
? | | | + | |OptimalConfiguration= | |
+ | |Upgrades= | |||
+ | As a Tier IV ship, ''{{#var:ship_name}}'' has access to Slots 1 and 2 for upgrades. | |||
+ | * '''Slot 1:''' {{Main Armaments Modification 1}} to improve the survival of her main guns. | |||
+ | * '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle. | |||
+ | ||||
+ | |CommanderSkills= | |||
+ | ||||
+ | {{Commander Skills | |||
+ | | Priority Target = 2 | |||
+ | | Preventative Maintenance = 1 | |||
+ | | Expert Loader = 1 | |||
+ | | Aircraft Servicing Expert = | |||
+ | | Direction Center for Catapult Aircraft = | |||
+ | | Dogfighting Expert = | |||
+ | | Incoming Fire Alert = 1 | |||
+ | | Evasive Maneuver = | |||
+ | ||||
+ | | High Alert = 1 | |||
+ | | Jack of All Trades = 2 | |||
+ | | Expert Marksman = 3 | |||
+ | | Torpedo Acceleration = | |||
+ | | Smoke Screen Expert = | |||
+ | | Expert Rear Gunner = | |||
+ | | Adrenaline Rush = 1 | |||
+ | | Last Stand = | |||
+ | ||||
+ | | Survivability Expert = | |||
+ | | Basics of Survivability = 2 | |||
+ | | Torpedo Armament Expertise = | |||
+ | | Emergency Takeoff = | |||
+ | | Basic Firing Training = 2 | |||
+ | | Superintendent = 3 | |||
+ | | Demolition Expert = 1 | |||
+ | | Vigilance = 2 | |||
+ | ||||
+ | | Manual Fire Control for Secondary Armament = 1 | |||
+ | | Fire Prevention = 1 | |||
+ | | Inertia Fuse for HE Shells = | |||
+ | | Air Supremacy = | |||
+ | | Advanced Firing Training = 3 | |||
+ | | Manual Fire Control for AA Armament = | |||
+ | | Radio Position Finding = 1 | |||
+ | | Concealment Expert = 2 | |||
+ | }} | |||
+ | ||||
+ | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
+ | File:KaiserStart.jpg | |||
+ | File:KaiserStart2.jpg | |||
+ | File:KaiserBroadside.jpg|''Kaiser's'' full broadside is tricky to set up due to the off-axis turrets. | |||
+ | File:KaiserAirStrike.jpg | |||
+ | File:KaiserTorped.jpg|''Kaiser'' suffers two waves of enemy torpedo bombers after being set on fire by enemy dive bombers. | |||
+ | File:KaiserUppercut.jpg | |||
</gallery>|History=<!-- write text below --> | </gallery>|History=<!-- write text below --> | |||
+ | ===Construction=== | |||
+ | :Kiel Naval Yard; Kiel, Germany<br /> | |||
+ | :Laid down: December 1909<br /> | |||
+ | :Launched: 22 March 1911<br /> | |||
+ | :Commissioned: 7 December 1912 | |||
+ | ||||
+ | ====Specifications==== | |||
+ | :24,330tons displacement, standard<br /> | |||
+ | :172.4m length<br /> | |||
+ | :29.0m beam<br /> | |||
+ | :8.3m draft | |||
+ | ||||
+ | ====Machinery==== | |||
+ | :16 boilers, 3 turbines | |||
+ | ||||
+ | ====Performance==== | |||
+ | :21knts at 31,000shp<br /> | |||
+ | :6,000nm at 12knts | |||
+ | ||||
+ | ====Armor==== | |||
+ | :Main belt: 80-350mm<br /> | |||
+ | :Bulkheads: 130-300mm<br /> | |||
+ | :Barbettes and Turrets: 80-300mm barbette, 80-300mm turrets<br /> | |||
+ | :Conning tower: 350mm | |||
+ | ||||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :Ten (5x2) 305mm guns<br /> | |||
+ | =====Secondary===== | |||
+ | :Fourteen (14x1) 150mm guns<br /> | |||
+ | :Eight (8x1) 88mm guns | |||
+ | =====Anti-Aircraft===== | |||
+ | :Four (4x1) 88mm guns<br /> | |||
+ | =====Torpedoes===== | |||
+ | :Five (5x1) 500mm submerged torpedo tubes<br /> | |||
+ | ||||
+ | ===History=== | |||
+ | ||||
+ | ====Design==== | |||
+ | SMS Kaiser was the lead ship of the Kaiser class of battleships of the Imperial German Navy. Kaiser was built by the Imperial Dockyard at Kiel, launched on 22 March 1911 and commissioned on 1 August 1912. The ship was equipped with ten 30.5-centimeter (12.0 in) guns in five twin turrets, and had a top speed of 23.4 knots (43.3 km/h; 26.9 mph). Kaiser was assigned to the III Squadron of the High Seas Fleet for the majority of World War I.<br /> | |||
+ | ====Service==== | |||
+ | In 1913, Kaiser and her sister König Albert conducted a cruise to South America and South Africa. The ship participated in most of the major fleet operations during the war. She fought at the Battle of Jutland on 31 May – 1 June 1916, during which she was hit once and suffered negligible damage. The ship was also present during Operation Albion in the Baltic Sea in September and October 1917, and at the Second Battle of Heligoland Bight in November 1917.<br /> | |||
+ | <br /> | |||
+ | During peace negotiations after the end of the war in 1918, she was interned with other ships of the High Seas Fleet at Scapa Flow. On 21 June 1919 the commander of the interned fleet, Rear Admiral Ludwig von Reuter, ordered the fleet to be scuttled to ensure that the British would not be able to seize the ships. The wreck was subsequently raised in 1929 and broken up in Rosyth in 1930. | |||
+ | ||||
+ | ===Historical Inaccuracies=== | |||
+ | * Both of the Kaiser's hull modules are fictitious. The ship was never fitted with funnel caps and additional anti-aircraft armament. See ''[[König Albert]]'' for the historical version. | |||
+ | * Only saw service with the Imperial German Navy, yet it flies the Kriegsmarine flag of Nazi Germany. | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
+ | File:Kaiser.jpg|SMS Kaiser | |||
+ | File:Kaiser class diagram.jpg|The shaded areas represent the portions of the ship protected by armor | |||
+ | File:SMS Kaiser.png|Kaiser in 1912 | |||
+ | File:305мм.jpg|Kaiser's rear superfiring turrets | |||
</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> |
Revision as of 21:32, 18 August 2018
305 mm/50 SK C/08 on a Drh LC/1909 mount5 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range14.54 km. |
Maximum Dispersion205 m. |
HE Shell305 mm Spr.Gr. L/3.8 Bdz. |
Maximum HE Shell Damage3,400 |
Chance of Fire on Target Caused by HE Shell22 % |
Initial HE Shell Velocity850 m./s. |
HE Shell Weight406 kg. |
AP Shell305 mm P.Spr.Gr. L/3.4 |
Maximum AP Shell Damage8,300 |
Initial AP Shell Velocity855 m./s. |
AP Shell Weight405 kg. |
150 mm/45 SK L/45 on an MPL C/06 mount14 х 1 pcs. |
Firing Range4.8 km. |
Rate of Fire7 shots/min. |
Reload Time8.57 sec. |
HE Shell150 mm HE K Gr 18 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity835 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
88 mm/76 SK C/32 on a Dop. L. C/32 mount2 х 2 pcs. |
Firing Range4.8 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell88 mm Spr.Gr. |
Maximum HE Shell Damage1,000 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
88 mm/76 SK C/32 on a Dop. L. C/32 mount2 х 2 pcs. |
. . . Average Damage per Second16.2 |
. . . Firing Range3.99 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount3 х 2 pcs. |
. . . Average Damage per Second7.8 |
. . . Firing Range3.51 km. |
Maximum Speed22.31 knot |
Turning Circle Radius600 m. |
Rudder Shift Time18.3 sec. |
Surface Detectability Range13.79 km. |
Air Detectability Range8.4 km. |
Kaiser — German Tier IV battleship.
In terms of armor thickness the ship was superior to all battleships of her time. Driven by turbine propulsion, this battleship had a decent speed for her type. The main battery's armor-piercing capabilities were highly competitive with the artillery of super dreadnoughts from that era.
Modules
Compatible Upgrades
Slot 1 |
||||
---|---|---|---|---|
Slot 2 |
Player Opinion
Performance
The biggest problems with the Kaiser dictate how it should be played. Yes, the Kaiser has fairly rapid firing guns as battleships goes, a powerful secondary armament, a tight turning circle, and good armor. Despite these attributes though, she's not particularly effective as a brawling battleship as she suffers from inaccurate guns, very slow turret traverse and slow rudder shift time. It's better to use her as a mid-range (8-10km) fighter supported by cruisers and other battleships, which would give one sufficient range to avoid torpedoes launched by cruisers, but also be close enough to make up for the inaccuracy of her guns.
Torpedoes and aircraft are going to be a problem in this ship, as are changing targets. The small turning circle of the Kaiser can be useful in making sharp course changes, say if a player needs to quickly get out of an area, but her slow turret traverse means it is an utter pain to try to aim your guns while performing sharp turns. This isn't helped by the slow rudder shift time. Situational awareness of possible destroyer locations and approaching aircraft is critical in this warship as failing to do so otherwise will get a player killed.Pros:
- Tough armor: Kaiser's thick armor belt with a sloping "turtleback" deck behind it makes her difficult to citadel
- Fast loading guns: your main battery is second only to Ishizuchi in Battleship reload speed at this tier.
- Decent AA suite: her AA will be a stern warning for any torpedo bombers who take her lightly
- Powerful secondary armament: Destroyers that linger around her will be lucky to leave unscathed
- Very maneuverable: her small turning circle makes those ever dangerous torpedoes somewhat easier to evade
- Staggered Gun layout allows the Kaiser to fire all ten guns on broadside
Cons:
- The en-echelon” layout can only be fully utilised in a very limited firing angle
- Poor torpedo protection: any torpedo hit she takes will be painfully felt despite having torpedo bulges
- Terrible dispersion: she will miss a lot of her shells at farther ranges
- Her maneuverability is hampered by her slow rudder shift time
- Slow turret rotation
Research
Kaiser's B hull upgrade should be your first priority in research. The B hull provides a welcome increase to your health pool as well as reducing your rudders shift time, making her more responsive to your rudder input and more maneuverable. Another benefit is the large improvement to your AA batteries, making her at least able of shooting down some attacking planes. The Fire Control System upgrade should follow. Finally, you can research the Propulsion upgrade for a marginal improvement to your speed.
Optimal Configuration
Upgrades
As a Tier IV ship, Kaiser has access to Slots 1 and 2 for upgrades.
- Slot 1: Main Armaments Modification 1 to improve the survival of her main guns.
- Slot 2: Damage Control System Modification 1 to improve her overall survival in battle.
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★ |
★ |
|
|
|
★ |
|
2 |
★ |
★★ |
★★★ |
|
|
|
★ |
|
3 |
★★ |
|
|
|
★★ |
★★★ |
★ |
★★ |
4 |
★ |
★ |
|
|
★★★ |
|
★ |
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Gallery
Historical Info
Historical Gallery