Kansas
Revision as of 17:52, 10 October 2020 | Revision as of 15:36, 21 October 2020 Added Skills | |||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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+ | {{Commander Skills 2 | |||
+ | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |||
+ | | rating11 = 2 <!-- Priority Target --> | |||
+ | | rating12 = 1 <!-- Preventive Maint --> | |||
+ | | rating13 = 1 <!-- Expert Loader --> | |||
+ | | rating14 = 0 <!-- Air Supremacy --> | |||
+ | | rating15 = 1 <!-- Direction Center for Fighters --> | |||
+ | | rating16 = 0 <!-- Improved Engine Boost --> | |||
+ | | rating17 = 1 <!-- Incoming Fire Alert --> | |||
+ | | rating18 = 0 <!-- Last Gasp --> | |||
+ | ||||
+ | | rating21 = 2 <!-- High Alert --> | |||
+ | | rating22 = 2 <!-- Jack of All Trades --> | |||
+ | | rating23 = 3 <!-- Expert Marksman --> | |||
+ | | rating24 = 0 <!-- Torpedo Acceleration --> | |||
+ | | rating25 = 0 <!-- Smoke Screen Expert --> | |||
+ | | rating26 = 0 <!-- Improved Engines --> | |||
+ | | rating27 = 3 <!-- Adrenaline Rush --> | |||
+ | | rating28 = <!-- Last Stand --> | |||
+ | ||||
+ | | rating31 = 3 <!-- Basics of Survivability --> | |||
+ | | rating32 = 1 <!-- Survivability Expert--> | |||
+ | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |||
+ | | rating34 = 0 <!-- Aircraft Armor --> | |||
+ | | rating35 = 2 <!-- Basic Firing Training --> | |||
+ | | rating36 = 3 <!-- Superintendent --> | |||
+ | | rating37 = 1 <!-- Demolition Expert --> | |||
+ | | rating38 = 1 <!-- Vigilance --> | |||
+ | ||||
+ | | rating41 = 2 <!-- Manual Fire Control for Secondary Armament --> | |||
+ | | rating42 = 3 <!-- Fire Prevention --> | |||
+ | | rating43 = <!-- Inertia Fuse for HE Shells --> | |||
+ | | rating44 = 0 <!-- Sight Stabilization --> | |||
+ | | rating45 = 2 <!-- Advanced Firing Training --> | |||
+ | | rating46 = <!-- Massive AA Fire --> | |||
+ | | rating47 = <!-- Radio Position Finding --> | |||
+ | | rating48 = 3 <!-- Concealment Expert --> | |||
+ | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> |
Revision as of 15:36, 21 October 2020
Kansas
Battleship | U.S.A. | Tier VIII
Tech Tree Position
stock
top
Main Battery
406 mm/45 Mk.7 in a turret4 х 3 pcs. |
Rate of Fire1.5 shots/min. |
Reload Time40 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range20.6 km. |
Maximum Dispersion266 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity803 m./s. |
HE Shell Weight861.8 kg. |
AP Shell406 mm AP Mk5 mod. 1 |
Maximum AP Shell Damage11,800 |
Initial AP Shell Velocity768 m./s. |
AP Shell Weight920 kg. |
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.32 mount8 х 2 pcs. |
Firing Range6.6 km. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shel5 % |
AA Defense
127 mm/38 Mk.12 on a Mk.32 mount8 х 2 pcs. |
. . . Average Damage per Second120.8 |
. . . Firing Range5.01 km. |
20 mm Oerlikon on a Mk.4 mount23 х 1 pcs. |
. . . Average Damage per Second82.8 |
. . . Firing Range2.01 km. |
40 mm Bofors on a Mk.1 mount12 х 2 pcs. |
. . . Average Damage per Second135.6 |
. . . Firing Range3.51 km. |
Maneuverability
Maximum Speed23 knot |
Turning Circle Radius700 m. |
Rudder Shift Time22 sec. |
Concealment
Surface Detectability Range16.56 km. |
Air Detectability Range13.46 km. |
Battle Levels
12345678910
Kansas — American Tier VIII battleship.
This battleship design was used as the basis for constructing of a number of warships after World War I. She was similar to the Colorado class in many aspects, being, in fact, an enhanced version of her with more powerful armament. This warship was the crown of the developmental process of "standard" battleships in the U.S. Navy.
Modules
Compatible Upgrades
Slot 1 | ![]() |
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Slot 2 | ![]() |
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Slot 3 | ![]() |
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Slot 5 | ![]() |
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Player Opinion
Pros:
- Heavy broadside of twelve (12) 406mm main guns
- Excellent main battery range
- Tight turn radius for a battleship
- The citadel is located below the waterline, and is hard to hit
- Good torpedo damage reduction, torpedo bulges cover most of the ship's sides
- Good AA suite, bolstered by the Defensive AA Fire (
) consumable
Cons:
- The slowest Tier 8 battleship, with a base speed of 23 knots
- Extremely slow reload speed - 40 seconds unmodified
- High dispersion, very poor sigma (1.5) and low AP penetration at range
- Extensively covered in 32mm plating, very vulnerable to HE spam and large caliber AP overmatch, making her very squishy.
- Like California, Kansas has shot traps on both sides of the ship, hindering its angling potential
- Lacks the improved Repair Party (
) found on other tech tree American battleships
- Most of Kansas's AA defenses are open mounts, and can be easily destroyed with HE
- Despite its underwater citadel, Kansas can take massive amounts of normal penetration damage when showing a full broadside
Optimal Configuration
Commander Skills
Recommended Commander Skills ![]() | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
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2 |
![]() ★★ |
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3 |
![]() ★★★ |
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4 |
![]() ★★ |
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![]() ★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Gallery
Historical Info
Historical Gallery
Ships of U.S.A.
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