Karlsruhe
150 mm/45 SK L/45 on an MPL C/14 mount8 х 1 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed7 deg./sec. |
180 Degree Turn Time25.71 sec. |
Firing Range10.63 km. |
Maximum Dispersion113 m. |
HE Shell150 mm HE K Gr 18 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell10 % |
Initial HE Shell Velocity835 m./s. |
HE Shell Weight45.3 kg. |
AP Shell150 mm P.Spr.Gr. L/3.7 |
Maximum AP Shell Damage3,700 |
Initial AP Shell Velocity835 m./s. |
AP Shell Weight45.3 kg. |
88 mm/45 Flak on an MPL C/13 mount2 х 1 pcs. |
Firing Range4.8 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell88 mm Spr.Gr. |
Maximum HE Shell Damage1,000 |
Initial HE Shell Velocity890 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
500 mm Zwilling2 х 2 pcs. |
Rate of Fire1.43 shots/min. |
Reload Time42 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 |
Maximum Damage10,433 |
Torpedo Speed58 knot |
Torpedo Range4.02 km. |
88 mm/45 Flak on an MPL C/13 mount2 х 1 pcs. |
. . . Average Damage per Second3.4 |
. . . Firing Range3.99 km. |
Maximum Speed27.5 knot |
Turning Circle Radius590 m. |
Rudder Shift Time9.6 sec. |
Surface Detectability Range10.3 km. |
Air Detectability Range5.11 km. |
Karlsruhe — German Tier IV cruiser.
The next step in the development of German light cruisers was the introduction of an armor belt. The new class also featured a large displacement and improved seaworthiness. After completing crew training, the cruiser joined the 2nd Recon Squadron that was patrolling the German coast. The ship served as a scout and minesweeper escort. Following the surrender of Germany, the cruiser, along with other German ships, was deliberately scuttled in Scapa Flow on June 21, 1919. Karlsruhe descended to greater depths than the rest of the sunken ships and was never recovered.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
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G7 (H8) | 1.1 | 53 | 7.2 | 11,200 | 57 | 6 | 0 | 30,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
Player Opinion
Performance
When she was released in Update 0.5.0.3, Karlsruhe was unquestionably the worst Tier IV cruiser in the game. She's had quite a number of buffs in the intervening patches, and has been beefed up enough that she is now competitive within the tier ranges she sees. She also benefits — like all Tier IV ships — from restrictive matchmaking that caps the ships they see at Tier V.
Karlsruhe is an improvement on Kolberg in nearly every way that matters. She is a touch faster than her predecessor, gains a moderately decent torpedo armament, has more health, and moves from 105mm guns to 150mm ones. However, while her guns are capable of sufficient damage, they still lack range. Even when fully researched, Karlsruhe’s main battery range is firmly behind all other Tier IV cruisers in the tech tree save Russian Svietlana. She has decent enough armor protection to fend off most lighter enemy units that she encounters when angled, but must still be wary of showing her broadside to enemy battleships (at all ranges) and cruisers (at medium and close range). Captains must also make sure not to draw attention early in a match where Karlsruhe can be punished by opposing battleships while in open water with no cover.
Her AP is quite good — a defining trait of the German cruiser line that will become more pronounced as captains continue playing these ships — and her HE is sufficient for killing enemy destroyers. Karlsruhe is best played as a cruiser and destroyer hunter. She is the first German cruiser to gain access to Hydroacoustic Search , which has a much longer range than other nations' hydro. This allows her to actively hunt destroyers who might be camping in smoke while trying to evade detection. Her rudder shift and turning radius give her excellent maneuverability in close quarters or when dodging incoming torpedo salvos, another trait that underscores her destroyer-hunting abilities.
Karlsruhe has come a long way since she was released, and the current iteration has risen above much of the well-deserved hate she drew in her original incarnation. Captains who remember the ship with disgust are encouraged to try her again... they'll be surprised at how playable she's become.Pros:
- First German cruiser with torpedoes.
- Solid armor for a Tier IV cruiser, will shrug off AP rounds from same tier & lower tier destroyers and cruisers.
- Main battery shell damage is vastly improved over Kolberg.
- If it gets close enough, a skilled captain can land repeated citadels on other same tier cruisers.
- Earns access to Hydroacoustic Search upon unlocking Hull (B).
Cons:
- Shorter range than most Tier IV cruisers.
- Top speed is still fairly low for a cruiser (27.5 knots).
- Torpedoes are ineffective at long range due to the small quantity of them.
- While armor can deflect armor piercing shells when angled, high explosive shells will still do sufficient damage.
Research
Availability of researchable upgrades for Karlsruhe is as follows:
- Hull: Upgrade to Hull (B) to add an additional torpedo launcher on each side, extra health, fractionally more AA, and improved rudder shift time. Research of this module unlocks progression to Konigsberg.
- Torpedoes: The H8 torpedoes hit harder and travel faster and farther, but reload 11 seconds slower; Hull (B) must be equipped before they can be installed.
- Gun Fire Control System: Upgrade to FKS Type 4 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Karlsruhe are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
Commander Skills
Key skills for Karlsruhe commanders include Priority Target, Expert Marksman, Demolition Expert, and Concealment Expert.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★ |
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★ |
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2 |
★★ |
★ |
★★★ |
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★★ |
★★ |
3 |
★ |
★★ |
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★ |
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★★★ |
★★ |
4 |
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★ |
★★ |
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★ |
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★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Karlsruhe can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Hydroacoustic Search [Hull (B) Only]
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★ |
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★★★ |
★★★ |
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★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery