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Katori

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 +# [https://en.wikipedia.org/wiki/Japanese_cruiser_Katori Japanese cruiser ''Katori'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Katori-class_cruiser ''Katori''-class cruiser - Wikipedia]
  
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Revision as of 14:35, 28 March 2020

Katori
Katori_wows_main.jpg
Cruiser | Japan | Tier III
Tech Tree Position
Katori_icon_small.png
General
Purchase price2,250 Doubloons
Hit Points22,000 
Main Battery
140 mm/50 3rd Year Type on a twin mount2 х 2 pcs.
Rate of Fire8.57 shots/min.
Reload Timesec.
Rotation Speed7.5 deg./sec.
180 Degree Turn Time24 sec.
Firing Range13.49 km.
Maximum Dispersion126 m.
HE Shell140 mm HE Type0 
Maximum HE Shell Damage2,400 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight38 kg.
AP Shell140 mm Capped Common Shell 
Maximum AP Shell Damage2,700 
Initial AP Shell Velocity850 m./s.
AP Shell Weight38 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 mount1 х 2 pcs.
Firing Range3.5 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Twin2 х 2 pcs.
Rate of Fire1.54 shots/min.
Reload Time39 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Type44 mod. 2 
Maximum Damage9,067 
Torpedo Speed57 knot
Torpedo Range6.99 km.
AA Defense
127 mm/40 Type 89 on a Model A1 mount1 х 2 pcs.
. . . Average Damage per Second10.1 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a twin mount4 х 2 pcs.
. . . Average Damage per Second10.8 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed18 knot
Turning Circle Radius430 m.
Rudder Shift Time6.5 sec.
Concealment
Surface Detectability Range10.66 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
III
Ship_PJSC503_Katori.png
2,250

Katori — Japanese premium Tier III cruiser.

A training cruiser of special construction with marginal armor protection and rather low speed. Despite her modest dimensions, she carried onboard aircraft equipment and torpedo armament. The cruiser's main guns were augmented with dual-purpose guns and automatic AA guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
140 mm/50 3rd Year Type on a twin mount8.6241262,400102,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Katori22,000651214/12 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type44 mod. 21.5397.29,066577 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type3 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 7,000 hp18 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Aiming Systems Modification 0
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Katori is a Tier III premium Japanese cruiser which many Beta testers may remember as the original Tier I of the Japanese tech tree prior to the introduction of Hashidate. In addition to being moved up two tiers, she gains her Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. and torpedo tubes which were missing from her old Tier I configuration. She is unique in that she is the only Tier III ship in the game capable of equipping a Catapult Fighter, allowing her to see over islands, spot torpedoes well in advance and annoy any aircraft carriers she encounters.

Her main battery guns are the standard Japanese 140mm barrels, mounted in two twin turrets (like Yubari) instead of single mounts (like Tenryu and Kuma). Katori can equip Aiming Systems Modification 0 : +20% main battery traverse speed. / -40% main battery dispersion. / +20% torpedo tubes traverse speed. / +20% secondary battery firing range. / -40% secondary battery dispersion. for increased accuracy. Her torpedo tubes have extremely wide firing angles, but she only has one twin launcher per side; while her torpedo mounts reload relatively quickly, they lack the punch to wipe out most ships even if both torpedoes hit home. Katori’s biggest downside is her slow speed, meaning she cannot move anywhere quickly; even some battleships can chase her down. She requires a very patient play style, and isn't for captains who are in a hurry to get where they're going.


Pros:

  • Has access to the Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. consumable, giving her additional protection from low-tier carrier players and additional ability to spot enemy ships.
  • Best main battery range of any Tier III cruiser (13.5 km).
  • Guns are highly accurate with Aiming Systems Modification 0 : +20% main battery traverse speed. / -40% main battery dispersion. / +20% torpedo tubes traverse speed. / +20% secondary battery firing range. / -40% secondary battery dispersion. equipped.
  • Respectable health pool for a Tier III cruiser; far more health than her tech tree counterpart Tenryu.
  • Above average anti-aircraft suite for her tier.
  • Can launch torpedoes from both sides with good firing arcs (unique for Japanese cruisers at low tier).

Cons:

  • Painfully slow, even when compared to battleships. Only the stock configuration South Carolina is slower.
  • Badly outclassed by two of her most common cruiser opponents: St. Louis and Bogatyr.
  • Standard Tier III Japanese torpedoes, but only 2 launched per salvo.
  • Very weak armor protection.

Research

As a Premium ship, Katori doesn't have any upgrades to research.

Optimal Configuration

The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.

Upgrades

The recommended upgrades for Katori are as follows:

Commander Skills

Key skills for Katori commanders include Preventative Maintenance at Level 1, Last Stand at Level 2, and Concealment Expert at Level 4. Level 3 offers a few solid options, including Demolition Expert and Vigilance.

Consumables

Katori can equip the following consumables:

Given how easily her engine is disabled under fire, Damage Control Party II (When activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration.) is a worthwhile investment. Katori is the lowest tier ship capable of equipping a Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., but it isn't really worth shelling out for the Premium version.

Camouflage

As a Premium ship, Katori comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

As this is a premium ship, Katori’s main purpose is to increase retraining speed for captains while allowing the user to enjoy playing the ship with all the commander skills active. Therefore, the following signals are recommended for retraining a captain: Equal Speed Charlie London (🚫), Zulu Hotel (🚫), and Dragon Flag (🚫).

As for normal ship purposes, the following signals are recommended: Sierra Mike (+5% to the ship's maximum speed.) due to Katori’s absurdly slow speed, and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) to set more fires.

India Bravo Terrathree (🚫) and Zulu (🚫) are not recommended because this is a Tier III ship and is a premium; it will not have a significant bonus to credit earning and the ship repair costs are negligible.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese cruiser Katori - Wikipedia
  2. Katori-class cruiser - Wikipedia
Ships of Japan
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Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
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U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín