Katori
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''Katori'' is a Tier III premium Japanese cruiser which many Beta testers may remember as the original Tier I of the Japanese tech tree prior to the introduction of ''[[Hashidate]]''. In addition to being moved up two tiers, she gains her {{Catapult Fighter}} and torpedo tubes which were missing from her old Tier I configuration. She is unique in that she is the only Tier III ship in the game capable of equipping a Catapult Fighter, allowing her to see over islands, spot torpedoes well in advance and annoy any aircraft carriers she encounters. | ''Katori'' is a Tier III premium Japanese cruiser which many Beta testers may remember as the original Tier I of the Japanese tech tree prior to the introduction of ''[[Hashidate]]''. In addition to being moved up two tiers, she gains her {{Catapult Fighter}} and torpedo tubes which were missing from her old Tier I configuration. She is unique in that she is the only Tier III ship in the game capable of equipping a Catapult Fighter, allowing her to see over islands, spot torpedoes well in advance and annoy any aircraft carriers she encounters. | |||
? | Her main battery guns are the standard Japanese 140mm barrels, mounted in two twin turrets (like ''[[Yubari]]'') instead of single mounts (like ''[[Tenryu]]'' and ''[[Kuma]]'). ''Katori'' can equip [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Aiming Systems Modification 0]] for increased accuracy. Her torpedo tubes have extremely wide firing angles, but she only has one twin launcher per side; while her torpedo mounts reload relatively quickly, they lack the punch to wipe out most ships even if both torpedoes hit home. ''Katori''’s biggest downside is her slow speed, meaning she cannot move anywhere quickly; even some battleships can chase her down. She requires a very patient playstyle, and isn't for captains who are in a hurry to get where they're going. | + | Her main battery guns are the standard Japanese 140mm barrels, mounted in two twin turrets (like ''[[Yubari]]'') instead of single mounts (like ''[[Tenryu]]'' and ''[[Kuma]]''). ''Katori'' can equip [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Aiming Systems Modification 0]] for increased accuracy. Her torpedo tubes have extremely wide firing angles, but she only has one twin launcher per side; while her torpedo mounts reload relatively quickly, they lack the punch to wipe out most ships even if both torpedoes hit home. ''Katori''’s biggest downside is her slow speed, meaning she cannot move anywhere quickly; even some battleships can chase her down. She requires a very patient playstyle, and isn't for captains who are in a hurry to get where they're going. | |
'''[https://forum.worldofwarships.com/index.php?/topic/104531-premium-ship-review-katori/ LittleWhiteMouse's Premium Ship Review: Katori] from the NA forums''' | '''[https://forum.worldofwarships.com/index.php?/topic/104531-premium-ship-review-katori/ LittleWhiteMouse's Premium Ship Review: Katori] from the NA forums''' |
Revision as of 18:31, 28 March 2018
140 mm/50 3rd Year Type on a twin mount2 х 2 pcs. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
Rotation Speed7.5 deg./sec. |
180 Degree Turn Time24 sec. |
Firing Range13.49 km. |
Maximum Dispersion126 m. |
HE Shell140 mm HE Type0 |
Maximum HE Shell Damage2,400 |
Chance of Fire on Target Caused by HE Shell10 % |
Initial HE Shell Velocity850 m./s. |
HE Shell Weight38 kg. |
AP Shell140 mm Capped Common Shell |
Maximum AP Shell Damage2,700 |
Initial AP Shell Velocity850 m./s. |
AP Shell Weight38 kg. |
127 mm/40 Type 89 on a Model A1 mount1 х 2 pcs. |
Firing Range3.5 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
533 mm Twin2 х 2 pcs. |
Rate of Fire1.54 shots/min. |
Reload Time39 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Type44 mod. 2 |
Maximum Damage9,067 |
Torpedo Speed57 knot |
Torpedo Range6.99 km. |
127 mm/40 Type 89 on a Model A1 mount1 х 2 pcs. |
. . . Average Damage per Second10.1 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a twin mount4 х 2 pcs. |
. . . Average Damage per Second10.8 |
. . . Firing Range2.49 km. |
Maximum Speed18 knot |
Turning Circle Radius430 m. |
Rudder Shift Time6.5 sec. |
Surface Detectability Range10.66 km. |
Air Detectability Range6.44 km. |
Katori — Japanese premium Tier III cruiser.
A training cruiser with a hybrid propulsion system and wide-ranging armament: 140 mm main battery guns, dual-purpose 127 mm guns, 25 mm automatic AA guns, 533 mm torpedoes, and a catapult with a seaplane. Such variety was necessary for cadet training. During World War II, Katori was used primarily as a command ship for the 6th Fleet. On February 18, 1944, Katori was sunk by artillery fire from battleship Iowa during the evacuation of the Japanese from the Truk Atoll.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Katori | 22,000 | 6 | 51 | 2 | 1 | 4/1 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Type44 mod. 2 | 1.5 | 39 | 7.2 | 9,066 | 57 | 7 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
Player Opinion
Performance
Katori is a Tier III premium Japanese cruiser which many Beta testers may remember as the original Tier I of the Japanese tech tree prior to the introduction of Hashidate. In addition to being moved up two tiers, she gains her Catapult Fighter and torpedo tubes which were missing from her old Tier I configuration. She is unique in that she is the only Tier III ship in the game capable of equipping a Catapult Fighter, allowing her to see over islands, spot torpedoes well in advance and annoy any aircraft carriers she encounters.
Her main battery guns are the standard Japanese 140mm barrels, mounted in two twin turrets (like Yubari) instead of single mounts (like Tenryu and Kuma). Katori can equip Aiming Systems Modification 0 for increased accuracy. Her torpedo tubes have extremely wide firing angles, but she only has one twin launcher per side; while her torpedo mounts reload relatively quickly, they lack the punch to wipe out most ships even if both torpedoes hit home. Katori’s biggest downside is her slow speed, meaning she cannot move anywhere quickly; even some battleships can chase her down. She requires a very patient playstyle, and isn't for captains who are in a hurry to get where they're going.
LittleWhiteMouse's Premium Ship Review: Katori from the NA forumsPros:
- Has access to the Catapult Fighter consumable, giving her additional protection from low-tier carrier players and additional ability to spot enemy ships.
- Best main battery range of any Tier III cruiser (13.5 km).
- Guns are highly accurate with Aiming Systems Modification 0 equipped.
- Respectable health pool for a Tier III cruiser; far more health than her tech tree counterpart Tenryu.
- Above average anti-aircraft suite for her tier.
- Can launch torpedoes from both sides with good firing arcs (unique for Japanese cruisers at low tier).
Cons:
Research
Optimal Configuration
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Upgrades
The recommended upgrades for Katori are as follows:
- Slot 1: Aiming Systems Modification 0 greatly improves the dispersion of her main battery.
- Slot 2: Propulsion Modification 1 since her engine is particularly vulnerable to being disabled.
Commander Skills
Key skills for Katori commanders include Preventative Maintenance at Level 1, Last Stand at Level 2, and Concealment Expert at Level 4. Level 3 offers a few solid options, including Demolition Expert and Vigilance.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
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|
|
★ |
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2 |
★ |
★ |
★★ |
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|
|
|
★★★ |
3 |
★ |
|
★ |
|
★ |
★★ |
★★★ |
★★ |
4 |
|
|
|
|
★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Katori can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Catapult Fighter
Given how easily her engine is disabled under fire, Damage Control Party II () is a worthwhile investment. Katori is the lowest tier ship capable of equipping a Catapult Fighter , but it isn't really worth shelling out for the premium version.
Camouflage
As a premium ship, Katori comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
As this is a premium ship, Katori’s main purpose is to increase retraining speed for captains while allowing the user to enjoy playing the ship with all the commander skills active. Therefore, the following signals are recommended for retraining a captain: Equal Speed Charlie London (🚫), Zulu Hotel (🚫), and Dragon Flag (🚫).
As for normal ship purposes, the following signals are recommended: Sierra Mike () due to Katori’s absurdly slow speed, and Victor Lima () to set more fires.
India Bravo Terrathree (🚫) and Zulu (🚫) are not recommended because this is a Tier III ship and is a premium; it will not have a significant bonus to credit earning and the ship repair costs are negligible.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
|
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★ |
★ |
★ |
|
★ |
★★ |
★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Katori harasses an enemy Kaiser class battleship.
Katori uses its' high gun arcs to fire over an island and hit an enemy Langley class aircraft carrier.
Historical Info
Historical Gallery