Kijkduin
Revision as of 21:43, 10 September 2021 change log updated for 10.8 | Revision as of 15:23, 15 September 2021 Added historical images | |||
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|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
? | + | File:Dutch_1937_cruiser_design.jpg|Design of the Kijkduin and later Eendracht | ||
+ | File:Kijkduin_linedrawing_01.jpg|The design in-game Kijkduin is based of. | |||
+ | File:Eendracht_before_WII.jpg|The cruiser of the Kijkduin-class under construction shortly before work was halted because of WWII. | |||
</gallery> | </gallery> | |||
Revision as of 15:23, 15 September 2021
152 mm/53 Model 1942 in a turret4 х 2 pcs. |
Rate of Fire7.06 shots/min. |
Reload Time8.5 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range13.24 km. |
Maximum Dispersion133 m. |
HE Shell152 mm HE Brisantgranaat |
Maximum HE Shell Damage2,200 |
Chance of Fire on Target Caused by HE Shell11 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight46 kg. |
AP Shell152 mm AP Pantsergranaat |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight46.7 kg. |
40 mm/56 Bofors on a Mk.3 mount6 х 1 pcs. |
. . . Average Damage per Second45.6 |
. . . Firing Range3.51 km. |
40 mm/56 Bofors Model 1936 on a Mk.IV* Hazemeyer mount6 х 2 pcs. |
. . . Average Damage per Second136.2 |
. . . Firing Range3.51 km. |
40 mm/56 Bofors on an RP Mk.I mount2 х 2 pcs. |
. . . Average Damage per Second24.6 |
. . . Firing Range3.51 km. |
Maximum Speed33 knot |
Turning Circle Radius720 m. |
Rudder Shift Time12.5 sec. |
Surface Detectability Range11.52 km. |
Air Detectability Range5.97 km. |
Kijkduin — Dutch Tier VI cruiser.
In 1935, the government of the Netherlands approved the decision to build "superlight" cruisers. De Ruyter was used as a prototype for them. The first ship of the two was named Kijkduin and was laid down in 1939. It was initially planned to arm the cruisers with eight guns distributed among four turrets, but the composition of the armament was later reconsidered. World War II and the occupation of the Netherlands slowed down the construction—it meant that the new cruisers were completed under an extensively modified project and didn't enter service until the 1950s.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
Pros:
- Air Strikes
Cons:
- Wonky guns
Research
Researchable module upgrades for Kijkduin:
- Hull: Upgrade to Hull (B) for more health and improved AA and maneuverability. Research of this module unlocks progression to VII Eendracht.
- Gun Fire Control System: Upgrade to SUO Mk 6 Mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Kijkduin are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection or Hydroacoustic Search Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★★ |
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★★ |
2 |
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★★ |
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3 |
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★★ |
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★★ |
★★ |
4 |
★★ |
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★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Kijkduin can equip the following:
- Slot 1: Damage Control Party
- Slot 2: Hydroacoustic Search
- Slot 3: Spotting Aircraft or Catapult Fighter
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.10.4.
- Update 0.10.6:
- Available in early access for Netherlands tokens in sequential bundles in the Armory.
- Update 0.10.8:
- Introduced into the game as a researchable ship in Update 0.10.8.
- Update 0.10.8:
- Fixed issues with the ship model and textures.
Destroyers | IX Groningen • X Tromp |
Cruisers | I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven Provinciën • IX Johan de Witt • IX Van Speijk • X Gouden Leeuw • X Prins van Oranje |
Battleships | |
Aircraft Carriers |