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King George V

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King George V
King_George_V_wows_main.jpg
Battleship | U.K. | Tier VII
Tech Tree Position
Queen Elizabeth
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Monarch
stock
 top
General
Research price80500 exp
Purchase price6,700,000 Credits
Hit Points53,900 
Main Battery
356 mm/45 Mk.VII on a Mk.III mount2 х 4 / 1 х 2 pcs.
Rate of Fire2.4 shots/min.
Reload Time25 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range16.5 km.
Maximum Dispersion241 m.
HE Shell356 mm HE Mk VIb 
Maximum HE Shell Damage6,100 
Chance of Fire on Target Caused by HE Shell41 %
Initial HE Shell Velocity757 m./s.
HE Shell Weight721 kg.
AP Shell356 mm AP Mk VIIb 
Maximum AP Shell Damage10,500 
Initial AP Shell Velocity757 m./s.
AP Shell Weight721 kg.
Secondary Armament #1
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
Firing Range5.6 km.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell133 mm HE Mk IC 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
133 mm/50 QF Mk.I on a Mk.I mount8 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range4.5 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount18 х 1 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range2.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount3 х 4 pcs.
. . . Average Damage per Second38.7 
. . . Firing Range2.49 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount5 х 8 pcs.
. . . Average Damage per Second99 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed26.6 knot
Turning Circle Radius790 m.
Rudder Shift Time21 sec.
Concealment
Surface Detectability Range14.14 km.
Air Detectability Range10.01 km.
Battle Levels
12345678910
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VII
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6,700,000

King George V — British Tier VII battleship.

In 1933, the British Admiralty started designing a new generation of battleships. By 1935, several designs had been submitted, and the design codenamed "14O" with twelve 356 mm guns housed in three turrets was chosen as the main one. The design was later modified to enhance the armor and given the new codename "14P." King George V, laid down in 1937, was based on this design. In 1941, the battleship was instrumental in the destruction of Bismarck and managed to inflict substantial damage to her. Later, in 1943, she was transferred to the Mediterranean Sea, where she covered the landing of Allied troops in Sicily.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/45 Mk.VII on a Mk.II/Mk.III mount2.4452416,1004110,500 0520,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
King George V (A)53,900133811/2818/3/5/8 0620,000
King George V (B)60,500133811/2814/4/2/6/8 24,0001,350,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VII mod. 10 0360,000
Mk VII mod. 20 12,000800,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 100,000 hp26.6 0300,000
Propulsion: 110,000 hp28 8,000650,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion


Research

Given her need to be able to control engagements — and attempt to disengage, if required — the improved Propulsion module is a good place to invest early experience gains. Take Hull (B) next for the additional hit points, then grab the range boost from the Fire Control System upgrade last.

Optimal Configuration

Upgrades

The recommended upgrades for King George V are as follows:


Steering Gears Modification 2 is also a valid option for Upgrade Slot 5 for players who prefer increased rudder shift speed over maximizing King George V’s survivability.

Commander Skills

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip King George V with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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