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Kléber

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Revision as of 11:55, 4 January 2020Revision as of 18:03, 15 May 2020
Changed IFHE usefulness number, since IFHE only slighty improves effectiveness at T10.
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 {{WoWs_Ship {{WoWs_Ship
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
?<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. --> 
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?Developed in the early days of World War II, this large destroyer design constituted a further development of the ''[[Mogador]]'' class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.<!-- <br><br>{{Model3DViewer|XXXX}} -->+Developed in the early days of World War II, this large destroyer design constituted a further development of the ''[[Mogador]]'' class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.<br><br> ''Kléber'' was released on 17 September 2019 for the EU server.<br><br>{{Model3DViewer|XXXX}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--+ 
?PERFORMANCE SECTION GUIDELINES+''Kléber'' proudly serves at Tier X, representing France.
?1. Write a brief intro paragraph of 1-3 sentences.+ 
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +Just like the predecessor and half sister ''Mogador'', is a very powerful gunboat destroyer. Possessing the biggest guns to be put on a destroyer at Tier X, with ballistics comparable to most light cruiser guns, she is more than capable of punching well above her weight. However, that is not her only strength. She also is one of the most if not the most agile ships in the game, although her turning is not great for a destroyer, she has a very unique ability that few other ships possess: the ability to rapidly accelerate and decelerate with her French Engine Boost, on top of the unrivaled speed. Captains who can use this ability properly will find that enemies have trouble hitting ''Kléber'' beyond close range, effectively allowing you to win a long term fight if they do not disengage, since it is foolish to follow a ''Kléber'' due to the speed advantage.
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+ 
?-->+On first glance, ''Kléber'' may appear to be a good ship for rushing caps early on due to her speed. However, she has very poor concealment for a destroyer, only ones worse are the Russian Destroyer Leaders (Khabarovsk line). The ship is not meant to cap contest, rather it is best as a second-line destroyer to provide gunboat support and be a distraction to the enemies. Not having smoke means you are unable to hide yourself at will, leaving you vulnerable in a cap if you are outspotted. Play her line a light cruiser, attacking ships and distract them. It is best to draw fire to yourself, which will usually miss due to your agility. If there is an aircraft carrier in the battle, play closer to your team so the enemy carrier has a harder time attacking you without losing planes.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Fastest Warship in the game with ground breaking 55.2 knots top speed with Engine Boost and Sierra Mike Flag+* Fastest ship in the game with unsurpassed 55.2 knots top speed with {{Engine Boost}} and Sierra Mike ({{Sierra Mike|Size=18px}})
?* She carry the fastest torpedoes in the game with 75 knots speed and only Japanese Counterparts deal more damage+* Powerful main armament of 4 x 2 139mm guns, on a destroyer.
?* Fast torpedo reload time with proper Commander Build+* Main Battery Reload Booster allows her to boost her reload at will, making short term engagements with ''Kléber'' potentially very deadly.
?* Have most Health Pool of All Destroyers in the game+* Very good gun angles.
?* Her 139mm Main Battery can Devastate enemy Destroyers and Cruisers and Close Range Duels+* Guns have amazing ballistics, allowing her to reliably hit targets even out to max range.
?* Have French Spaced Armour Scheme allowing her to sustain big amount of punishment in knife-fighting duels with enemy Destroyers and Light Cruisers+* Torpedoes are very fast, 75 knot base speed, and good damage with enough range to be able to ward off close ships.
 +* Anti-Aircraft Defense has very good continuous damage.
 +* Like all French Destroyers, the hull sections saturate faster, which allows you to effectively take more HE damage.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* No smoke screen (She depends heavily on her Speed and Terrain around her)+* Lack of {{Smoke Generator}} makes ''Kléber'' vulnerable if caught in a bad situation, no way for her to get out without taking damage.
?* Ammo Rack can be detonated very easy like on every French Destroyer+* Reload is subpar compared to other destroyers, though this can be mitigated with Main Battery Reload Booster.
?* Awful Base Reload Time of 8 seconds+* Very poor turret traverse for a destroyer, it is best to not turn while firing your guns and instead rely on the engine to dodge.
?* Torpedo Range is the Worst on Tier X with 8km+* Torpedoes having only 8 km of range when your detection is poor already makes you unable to stealth torpedo, something that all other destroyers besides ''Khabarovsk'' can do.
?* Big Turning Radius (Things getting worst if you are forced to perform evasive maneuvers on full throttle)+* Turning Radius is not the best for a destroyer, combined with her bad detection it is imperative to not be caught while unprepared.
 +* The ship gets outspotted by planes outside of its anti-aircraft defense range, and produces zero flak.
 +* Poor surface detection makes her unable to cap contest against other destroyers unless they challenge her to a gunfight.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +''{{#var:ship_name}}'' has no modules to research.
?* '''Main Battery:''' +
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+
?* '''Torpedoes:''' +
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. +
?* '''Propulsion:''' +
?-->+
? +
?<!-- FOR PREMIUM SHIPS:+
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+
? +
?|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->+
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +*'''Slot 1''': {{Main Armaments Modification 1}}
 +*'''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki>
 +*'''Slot 3''': {{Aiming Systems Modification 1}}
 +*'''Slot 4''': {{Propulsion Modification 2}}
 +*'''Slot 5''': {{Concealment System Modification 1}}
 +*'''Slot 6''': {{Main Battery Modification 3}}<nowiki>*</nowiki>
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+If available, captains are encouraged to install {{Engine Boost Modification 1}} in '''Upgrade Slot 2''' for her unique {{Engine Boost}} consumable.
?* '''Slot 1''': +
?* '''Slot 2''': +
?* '''Slot 3''': +
?* '''Slot 4''': +
?* '''Slot 5''': +
?* '''Slot 6''': +
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
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 {{Commander Skills 2 {{Commander Skills 2
?| rating11 = <!-- Priority Target -->+| rating11 = 3 <!-- Priority Target -->
?| rating12 = <!-- Preventive Maint -->+| rating12 = 3 <!-- Preventive Maint -->
 | rating13 = <!-- Expert Loader --> | rating13 = <!-- Expert Loader -->
 | rating14 = 0 <!-- Air Supremacy --> | rating14 = 0 <!-- Air Supremacy -->
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 | rating21 = <!-- High Alert --> | rating21 = <!-- High Alert -->
 | rating22 = <!-- Jack of All Trades --> | rating22 = <!-- Jack of All Trades -->
?| rating23 = <!-- Expert Marksman -->+| rating23 = 3 <!-- Expert Marksman -->
 | rating24 = <!-- Torpedo Acceleration --> | rating24 = <!-- Torpedo Acceleration -->
?| rating25 = <!-- Smoke Screen Expert -->+| rating25 = 0 <!-- Smoke Screen Expert -->
 | rating26 = 0 <!-- Improved Engines --> | rating26 = 0 <!-- Improved Engines -->
?| rating27 = <!-- Adrenaline Rush -->+| rating27 = 2 <!-- Adrenaline Rush -->
?| rating28 = <!-- Last Stand -->+| rating28 = 3 <!-- Last Stand -->
  
 | rating31 = <!-- Basics of Survivability --> | rating31 = <!-- Basics of Survivability -->
?| rating32 = <!-- Survivability Expert-->+| rating32 = 3 <!-- Survivability Expert-->
?| rating33 = <!-- Torpedo Armament Expertise-->+| rating33 = 2 <!-- Torpedo Armament Expertise-->
 | rating34 = 0 <!-- Aircraft Armor --> | rating34 = 0 <!-- Aircraft Armor -->
?| rating35 = <!-- Basic Firing Training -->+| rating35 = 2 <!-- Basic Firing Training -->
?| rating36 = <!-- Superintendent -->+| rating36 = 2 <!-- Superintendent -->
?| rating37 = <!-- Demolition Expert -->+| rating37 = 2 <!-- Demolition Expert -->
 | rating38 = <!-- Vigilance --> | rating38 = <!-- Vigilance -->
  
?| rating41 = <!-- Manual Fire Control for Secondary Armament -->+| rating41 = 0 <!-- Manual Fire Control for Secondary Armament -->
?| rating42 = <!-- Fire Prevention -->+| rating42 = 0 <!-- Fire Prevention -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating43 = 1 <!-- Inertia Fuse for HE Shells -->
 | rating44 = 0 <!-- Sight Stabilization --> | rating44 = 0 <!-- Sight Stabilization -->
?| rating45 = <!-- Advanced Firing Training -->+| rating45 = 1 <!-- Advanced Firing Training -->
?| rating46 = <!-- Massive AA Fire -->+| rating46 = 0 <!-- Massive AA Fire -->
?| rating47 = <!-- Radio Position Finding -->+| rating47 = 0 <!-- Radio Position Finding -->
?| rating48 = <!-- Concealment Expert -->+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Main Battery Reload Booster}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Engine Boost}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Main Battery Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
?-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
  
?Choose one and append after semicolon above:+Players who wish to spend doubloons can equip ''Kléber'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
?<!--FOR PREMIUM SHIPS +
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
? +The choice of which [[Ship:Flags#List_of_Signals|Signal Flags]] to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.
?<!-- {{Signal Flags+
?| November Echo Setteseven = +
?| Mike Yankee Soxisix = +
?| India X-Ray = +
?| Juliet Whiskey Unaone = +
?| Victor Lima = +
?| Hotel Yankee = +
? +
?| November Foxtrot = +
?| Sierra Mike = +
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = +
? +
?| Zulu = +
?| India Bravo Terrathree = +
?| Equal Speed Charlie London = +
?| Zulu Hotel = +
?| Papa Papa = +
? +
?| Wyvern = +
?| Red Dragon = +
?| Dragon Flag = +
?| Ouroboros = +
?| Hydra = +
?| Basilisk = +
? +
?| Leviathan = +
?| Scylla = +
?}} -->+
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 ===History=== ===History===
  
?''Kléber'' as represented in World of Warships is a fictional warship – no member of the ''[[Mogador]]''-class survived for a post-war refit, and likewise none of the follow-on designs called for a higher speed or improved torpedo firepower.+''Kléber'' as represented in World of Warships is a fictional warship – no member of the ''Mogador''-class survived for a post-war refit, and likewise none of the follow-on designs called for a higher speed or improved torpedo firepower.
  
  
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?The historical successor to the ''Mogador''-class was the 3,000-ton Type 1939 Contre-Torpilleur, intended to address the poor air-defense of French destroyers. Two 100mm CAD Mle 1930 twin anti-aircraft mounts would replace the 550mm Mle 1928D torpedo mounts aft, with a high angle director being fitted amidships. Close-range AA would consist only of the 13.2mm machine gun, doing away with the anemic 37mm guns. The ships would have greater endurance and superior handling to the ''Mogador''-class. Three names were assigned to the Type 1939 Conte-Torpilleur; ''Marceau'', ''Desaix'', and ''Kléber''.+The historical successor to the ''Mogador''-class was the 3,000-ton Type 1939 Contre-Torpilleur, intended to address the poor air-defense of French destroyers. Two 100mm CAD Mle 1930 twin anti-aircraft mounts would replace the 550mm Mle 1928D torpedo mounts aft, with a high angle director being fitted amidships. Close-range AA would consist only of the 13.2mm machine gun, doing away with the anemic 37mm guns. The ships would have greater endurance and superior handling to the ''Mogador''-class. Three names were assigned to the Type 1939 Contre-Torpilleur; ''Marceau'', ''Desaix'', and ''Kléber''.
 + 
 +However, the Naval General Staff was dissatisfied with the design, due to the poor performance of the 138.6/50 Mle 1934, and the excessive topweight incurred by the new 100mm guns - which amounted to 27 tons before ammunition and fire control equipment was included.
 + 
 +Due to the enforced pause in construction after France's entry into WWII (3 September 1939), time was available to revise the design. It was envisioned that the Type 1939 destroyers could have their main guns replaced by eight dual-purpose 130mm/45 in four twin mounts, with the light AA consisting of 37mm guns supported by 25mm cannons or 13.2mm machine guns. The extra 37mm guns would replace the aft torpedo tubes rather than previously planned 100mm guns.
  
?However, the Naval General Staff was dissatisfied with the design, due to the poor performance of the 138.6/50 Mle 1934, and the excessive topweight incurred by the new 100mm guns - which amounted to 27 tons before ammunition and fire control equipment was included. It was envisioned that the Type 1939 destroyers could have their main guns replaced by eight dual-purpose 130mm/45 in four twin mounts, with the light AA consisting of 37mm guns supported by 25mm cannons or 13.2mm machine guns. The extra 37mm guns would replace the aft torpedo tubes rather than previously planned 100mm guns. Plans for procurement, however, were scrapped by the fall of France in June 1940, ending the development of the Contre-Torpilleur for good.+On 15 April 1940, the order to re-start construction was given, though there was no time to act on this. Plans for procurement were scrapped by the fall of France in June 1940, without any of the ships having been laid down. Two weeks prior to the restart order, a request for six ships of a modified design (known as the Type 1940) was given, but there was no time for any designs to be drawn up, ultimately ending the development of the Contre-Torpilleur for good.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 18:03, 15 May 2020

Kléber
Kléber_wows_main.jpg
Destroyer | France | Tier X
Tech Tree Position
Mogador
Arrow_down.png
Kléber_icon_small.png
General
Research price240000 exp
Purchase price19,500,000 Credits
Hit Points21,900 
Main Battery
139 mm/50 Mle 1934 R1938 on an Mle 1938 mount4 х 2 pcs.
Rate of Fire8.57 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range13.56 km.
Maximum Dispersion116 m.
HE Shell139 mm HE OEA Mle 1928 
Maximum HE Shell Damage2,000 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight40.2 kg.
AP Shell139 mm SAP OPFA Mle 1924 
Maximum AP Shell Damage2,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight39.9 kg.
Torpedo Tubes
550 mm tube lance-torpilles4 х 3 pcs.
Rate of Fire0.78 shots/min.
Reload Time77 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 24V Mle 2 
Maximum Damage18,400 
Torpedo Speed75 knot
Torpedo Range8.01 km.
AA Defense
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount4 х 2 pcs.
. . . Average Damage per Second102 
. . . Firing Range3.81 km.
Maneuverability
Maximum Speed44 knot
Turning Circle Radius740 m.
Rudder Shift Time4.8 sec.
Concealment
Surface Detectability Range9.58 km.
Air Detectability Range5.38 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
X
Ship_PFSD110_Kleber.png
19,500,000

Kléber — French Tier X destroyer.

Developed in the early days of World War II, this large destroyer design constituted a further development of the Mogador class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.

Kléber was released on 17 September 2019 for the EU server.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
139 mm/50 Mle 1934 R1938 on an Mle 1938 mount8.6181162,000102,700 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kléber21,9001020444 02,350,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 24V Mle 20.8777.218,400758 01,500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 10 Mle 10 01,700,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 96,842 hp44 01,800,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2
Improved Camouflage Patterns

Player Opinion

Performance

Kléber proudly serves at Tier X, representing France.

Just like the predecessor and half sister Mogador, is a very powerful gunboat destroyer. Possessing the biggest guns to be put on a destroyer at Tier X, with ballistics comparable to most light cruiser guns, she is more than capable of punching well above her weight. However, that is not her only strength. She also is one of the most if not the most agile ships in the game, although her turning is not great for a destroyer, she has a very unique ability that few other ships possess: the ability to rapidly accelerate and decelerate with her French Engine Boost, on top of the unrivaled speed. Captains who can use this ability properly will find that enemies have trouble hitting Kléber beyond close range, effectively allowing you to win a long term fight if they do not disengage, since it is foolish to follow a Kléber due to the speed advantage.

On first glance, Kléber may appear to be a good ship for rushing caps early on due to her speed. However, she has very poor concealment for a destroyer, only ones worse are the Russian Destroyer Leaders (Khabarovsk line). The ship is not meant to cap contest, rather it is best as a second-line destroyer to provide gunboat support and be a distraction to the enemies. Not having smoke means you are unable to hide yourself at will, leaving you vulnerable in a cap if you are outspotted. Play her line a light cruiser, attacking ships and distract them. It is best to draw fire to yourself, which will usually miss due to your agility. If there is an aircraft carrier in the battle, play closer to your team so the enemy carrier has a harder time attacking you without losing planes.

Pros:

  • Fastest ship in the game with unsurpassed 55.2 knots top speed with Engine BoostWhile active, increases a ship's speed by a fixed percentage. and Sierra Mike (+5% to the ship's maximum speed.)
  • Powerful main armament of 4 x 2 139mm guns, on a destroyer.
  • Main Battery Reload Booster allows her to boost her reload at will, making short term engagements with Kléber potentially very deadly.
  • Very good gun angles.
  • Guns have amazing ballistics, allowing her to reliably hit targets even out to max range.
  • Torpedoes are very fast, 75 knot base speed, and good damage with enough range to be able to ward off close ships.
  • Anti-Aircraft Defense has very good continuous damage.
  • Like all French Destroyers, the hull sections saturate faster, which allows you to effectively take more HE damage.

Cons:

  • Lack of Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. makes Kléber vulnerable if caught in a bad situation, no way for her to get out without taking damage.
  • Reload is subpar compared to other destroyers, though this can be mitigated with Main Battery Reload Booster.
  • Very poor turret traverse for a destroyer, it is best to not turn while firing your guns and instead rely on the engine to dodge.
  • Torpedoes having only 8 km of range when your detection is poor already makes you unable to stealth torpedo, something that all other destroyers besides Khabarovsk can do.
  • Turning Radius is not the best for a destroyer, combined with her bad detection it is imperative to not be caught while unprepared.
  • The ship gets outspotted by planes outside of its anti-aircraft defense range, and produces zero flak.
  • Poor surface detection makes her unable to cap contest against other destroyers unless they challenge her to a gunfight.

Research

Kléber has no modules to research.

Optimal Configuration

Upgrades

The recommended upgrades for Kléber are as follows:

If available, captains are encouraged to install Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. in Upgrade Slot 2 for her unique Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable.

Commander Skills

Consumables

Kléber can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Kléber with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.

Signals

The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.

Gallery

Historical Info

Historical Gallery


Ships of France
Destroyers  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
Cruisers  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
Battleships  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
Aircraft Carriers  VI BéarnDoubloons
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons