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Kléber

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Revision as of 19:17, 13 January 2020Revision as of 18:03, 15 May 2020
Changed IFHE usefulness number, since IFHE only slighty improves effectiveness at T10.
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 ''Kléber'' proudly serves at Tier X, representing France. ''Kléber'' proudly serves at Tier X, representing France.
  
?In general, there is no real difference between ''Kléber'' and ''Mogador'' the two ships make advances in the technology tree almost irrelevant.+Just like the predecessor and half sister ''Mogador'', is a very powerful gunboat destroyer. Possessing the biggest guns to be put on a destroyer at Tier X, with ballistics comparable to most light cruiser guns, she is more than capable of punching well above her weight. However, that is not her only strength. She also is one of the most if not the most agile ships in the game, although her turning is not great for a destroyer, she has a very unique ability that few other ships possess: the ability to rapidly accelerate and decelerate with her French Engine Boost, on top of the unrivaled speed. Captains who can use this ability properly will find that enemies have trouble hitting ''Kléber'' beyond close range, effectively allowing you to win a long term fight if they do not disengage, since it is foolish to follow a ''Kléber'' due to the speed advantage.
?The ''Kléber'' is the same ship but slightly faster, with slightly more Health Pool, slightly more range, etc.+ 
?The only real improvement from ''Mogador'' are the firing angles of Main Turret Four (''Mogador'' requires to display a full broadside in order to be used) that go from very bad to absolutely amazing.+On first glance, ''Kléber'' may appear to be a good ship for rushing caps early on due to her speed. However, she has very poor concealment for a destroyer, only ones worse are the Russian Destroyer Leaders (Khabarovsk line). The ship is not meant to cap contest, rather it is best as a second-line destroyer to provide gunboat support and be a distraction to the enemies. Not having smoke means you are unable to hide yourself at will, leaving you vulnerable in a cap if you are outspotted. Play her line a light cruiser, attacking ships and distract them. It is best to draw fire to yourself, which will usually miss due to your agility. If there is an aircraft carrier in the battle, play closer to your team so the enemy carrier has a harder time attacking you without losing planes.
?Look at ''Kléber'' as a bigger and better ''Mogador'' because her playing style is exactly the same.+
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 * Fastest ship in the game with unsurpassed 55.2 knots top speed with {{Engine Boost}} and Sierra Mike ({{Sierra Mike|Size=18px}}) * Fastest ship in the game with unsurpassed 55.2 knots top speed with {{Engine Boost}} and Sierra Mike ({{Sierra Mike|Size=18px}})
?* She carries some of the fastest torpedoes in the game (75 knots)+* Powerful main armament of 4 x 2 139mm guns, on a destroyer.
?* Has the largest HP pool of any destroyer+* Main Battery Reload Booster allows her to boost her reload at will, making short term engagements with ''Kléber'' potentially very deadly.
?* Good firing angles on all armaments+* Very good gun angles.
?* Excellent ballistics with good AP penetration+* Guns have amazing ballistics, allowing her to reliably hit targets even out to max range.
?* Has the potential to be devastating in close-range fights thanks to MBRB+* Torpedoes are very fast, 75 knot base speed, and good damage with enough range to be able to ward off close ships.
? +* Anti-Aircraft Defense has very good continuous damage.
? +* Like all French Destroyers, the hull sections saturate faster, which allows you to effectively take more HE damage.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Lack of {{Smoke Generator}} makes ''Kléber'' dependent on speed and terrain to avoid damage+* Lack of {{Smoke Generator}} makes ''Kléber'' vulnerable if caught in a bad situation, no way for her to get out without taking damage.
?* Like many French destroyers, she is very vulnerable to module damage+* Reload is subpar compared to other destroyers, though this can be mitigated with Main Battery Reload Booster.
?* Poor base rate of fire (8.57 rpm)+* Very poor turret traverse for a destroyer, it is best to not turn while firing your guns and instead rely on the engine to dodge.
?* Torpedo range is quite low - 8 km+* Torpedoes having only 8 km of range when your detection is poor already makes you unable to stealth torpedo, something that all other destroyers besides ''Khabarovsk'' can do.
?* Large turning radius of 740 meters+* Turning Radius is not the best for a destroyer, combined with her bad detection it is imperative to not be caught while unprepared.
?* Higher than average spotting range by sea and by air+* The ship gets outspotted by planes outside of its anti-aircraft defense range, and produces zero flak.
?* Extra thicc (It’s a big target)+* Poor surface detection makes her unable to cap contest against other destroyers unless they challenge her to a gunfight.
?* Mediocre anti-air defense+
? +
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 *'''Slot 4''': {{Propulsion Modification 2}} *'''Slot 4''': {{Propulsion Modification 2}}
 *'''Slot 5''': {{Concealment System Modification 1}} *'''Slot 5''': {{Concealment System Modification 1}}
?*'''Slot 6''': {{Torpedo Tubes Modification 3}}<nowiki>*</nowiki>+*'''Slot 6''': {{Main Battery Modification 3}}<nowiki>*</nowiki>
  
 If available, captains are encouraged to install {{Engine Boost Modification 1}} in '''Upgrade Slot 2''' for her unique {{Engine Boost}} consumable. If available, captains are encouraged to install {{Engine Boost Modification 1}} in '''Upgrade Slot 2''' for her unique {{Engine Boost}} consumable.
Line 84:Line 81:
 | rating41 = 0 <!-- Manual Fire Control for Secondary Armament --> | rating41 = 0 <!-- Manual Fire Control for Secondary Armament -->
 | rating42 = 0 <!-- Fire Prevention --> | rating42 = 0 <!-- Fire Prevention -->
?| rating43 = 3 <!-- Inertia Fuse for HE Shells -->+| rating43 = 1 <!-- Inertia Fuse for HE Shells -->
 | rating44 = 0 <!-- Sight Stabilization --> | rating44 = 0 <!-- Sight Stabilization -->
 | rating45 = 1 <!-- Advanced Firing Training --> | rating45 = 1 <!-- Advanced Firing Training -->

Revision as of 18:03, 15 May 2020

Kléber
Kléber_wows_main.jpg
Destroyer | France | Tier X
Tech Tree Position
Mogador
Arrow_down.png
Kléber_icon_small.png
General
Research price240000 exp
Purchase price19,500,000 Credits
Hit Points21,900 
Main Battery
139 mm/50 Mle 1934 R1938 on an Mle 1938 mount4 х 2 pcs.
Rate of Fire8.57 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range13.56 km.
Maximum Dispersion116 m.
HE Shell139 mm HE OEA Mle 1928 
Maximum HE Shell Damage2,000 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight40.2 kg.
AP Shell139 mm SAP OPFA Mle 1924 
Maximum AP Shell Damage2,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight39.9 kg.
Torpedo Tubes
550 mm tube lance-torpilles4 х 3 pcs.
Rate of Fire0.78 shots/min.
Reload Time77 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 24V Mle 2 
Maximum Damage18,400 
Torpedo Speed75 knot
Torpedo Range8.01 km.
AA Defense
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount4 х 2 pcs.
. . . Average Damage per Second102 
. . . Firing Range3.81 km.
Maneuverability
Maximum Speed44 knot
Turning Circle Radius740 m.
Rudder Shift Time4.8 sec.
Concealment
Surface Detectability Range9.58 km.
Air Detectability Range5.38 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
X
Ship_PFSD110_Kleber.png
19,500,000

Kléber — French Tier X destroyer.

Developed in the early days of World War II, this large destroyer design constituted a further development of the Mogador class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.

Kléber was released on 17 September 2019 for the EU server.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
139 mm/50 Mle 1934 R1938 on an Mle 1938 mount8.6181162,000102,700 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kléber21,9001020444 02,350,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 24V Mle 20.8777.218,400758 01,500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 10 Mle 10 01,700,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 96,842 hp44 01,800,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2
Improved Camouflage Patterns

Player Opinion

Performance

Kléber proudly serves at Tier X, representing France.

Just like the predecessor and half sister Mogador, is a very powerful gunboat destroyer. Possessing the biggest guns to be put on a destroyer at Tier X, with ballistics comparable to most light cruiser guns, she is more than capable of punching well above her weight. However, that is not her only strength. She also is one of the most if not the most agile ships in the game, although her turning is not great for a destroyer, she has a very unique ability that few other ships possess: the ability to rapidly accelerate and decelerate with her French Engine Boost, on top of the unrivaled speed. Captains who can use this ability properly will find that enemies have trouble hitting Kléber beyond close range, effectively allowing you to win a long term fight if they do not disengage, since it is foolish to follow a Kléber due to the speed advantage.

On first glance, Kléber may appear to be a good ship for rushing caps early on due to her speed. However, she has very poor concealment for a destroyer, only ones worse are the Russian Destroyer Leaders (Khabarovsk line). The ship is not meant to cap contest, rather it is best as a second-line destroyer to provide gunboat support and be a distraction to the enemies. Not having smoke means you are unable to hide yourself at will, leaving you vulnerable in a cap if you are outspotted. Play her line a light cruiser, attacking ships and distract them. It is best to draw fire to yourself, which will usually miss due to your agility. If there is an aircraft carrier in the battle, play closer to your team so the enemy carrier has a harder time attacking you without losing planes.

Pros:

  • Fastest ship in the game with unsurpassed 55.2 knots top speed with Engine BoostWhile active, increases a ship's speed by a fixed percentage. and Sierra Mike (+5% to the ship's maximum speed.)
  • Powerful main armament of 4 x 2 139mm guns, on a destroyer.
  • Main Battery Reload Booster allows her to boost her reload at will, making short term engagements with Kléber potentially very deadly.
  • Very good gun angles.
  • Guns have amazing ballistics, allowing her to reliably hit targets even out to max range.
  • Torpedoes are very fast, 75 knot base speed, and good damage with enough range to be able to ward off close ships.
  • Anti-Aircraft Defense has very good continuous damage.
  • Like all French Destroyers, the hull sections saturate faster, which allows you to effectively take more HE damage.

Cons:

  • Lack of Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. makes Kléber vulnerable if caught in a bad situation, no way for her to get out without taking damage.
  • Reload is subpar compared to other destroyers, though this can be mitigated with Main Battery Reload Booster.
  • Very poor turret traverse for a destroyer, it is best to not turn while firing your guns and instead rely on the engine to dodge.
  • Torpedoes having only 8 km of range when your detection is poor already makes you unable to stealth torpedo, something that all other destroyers besides Khabarovsk can do.
  • Turning Radius is not the best for a destroyer, combined with her bad detection it is imperative to not be caught while unprepared.
  • The ship gets outspotted by planes outside of its anti-aircraft defense range, and produces zero flak.
  • Poor surface detection makes her unable to cap contest against other destroyers unless they challenge her to a gunfight.

Research

Kléber has no modules to research.

Optimal Configuration

Upgrades

The recommended upgrades for Kléber are as follows:

If available, captains are encouraged to install Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. in Upgrade Slot 2 for her unique Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable.

Commander Skills

Consumables

Kléber can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Kléber with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.

Signals

The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.

Gallery

Historical Info

Historical Gallery


Ships of France
Destroyers  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
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Battleships  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
Aircraft Carriers  VI BéarnDoubloons
Destroyers
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Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons