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Revision as of 22:05, 29 May 2016Revision as of 19:01, 19 June 2016
Added part of the introductory paragraph on the Kongo class in general, with some modification.
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?Kongō (金剛, "indestructible", named for Mount Kongō) was a warship of the Imperial Japanese Navy during World War I and World War II. She was the first battlecruiser of the Kongō class, among the most heavily armed ships in any navy when built. Her designer was the British naval engineer George Thurston, and she was laid down in 1911 at Barrow-in-Furness in Britain by Vickers Shipbuilding Company. Kongō was the last Japanese capital ship constructed outside Japan. She was formally commissioned in 1913, and patrolled off the Chinese coast during World War I.+The Kongō-class battlecruiser (金剛型巡洋戦艦 Kongō-gata jun'yōsenkan) was a class of four battlecruisers built for the Imperial Japanese Navy (IJN) immediately before World War I. Designed by British naval architect George Thurston, the lead ship of the class, constructed in the UK by Vickers, was the last Japanese capital ship constructed outside Japan.
 + 
 +During the late 1920s, all but Hiei were reconstructed and reclassified as battleships. After the signing of the London Naval Treaty in 1930, Hiei was reconfigured as a training ship to avoid being scrapped. Following Japan's withdrawal from the London Naval Treaty, all four underwent a massive second reconstruction in the late 1930s. Following the completion of these modifications, which increased top speeds to over 30 knots (56 km/h; 35 mph), all four were reclassified as fast battleships.
 + 
 +The Kongō-class battleships were the most active capital ships of the Japanese Navy during World War II, participating in most major engagements of the war.
 + 
 +'''Kongō''' (金剛, "indestructible", named for Mount Kongō) was a warship of the Imperial Japanese Navy during World War I and World War II. She was the first battlecruiser of the Kongō class, among the most heavily armed ships in any navy when built. Her designer was the British naval engineer George Thurston, and she was laid down in 1911 at Barrow-in-Furness in Britain by Vickers Shipbuilding Company. Kongō was the last Japanese capital ship constructed outside Japan. She was formally commissioned in 1913, and patrolled off the Chinese coast during World War I.
  
 Kongō underwent two major reconstructions. Beginning in 1929, the Imperial Japanese Navy rebuilt her as a battleship, strengthening her armor and improving her speed and power capabilities. In 1935, her superstructure was completely rebuilt, her speed was increased, and she was equipped with launch catapults for floatplanes. Now fast enough to accompany Japan's growing carrier fleet, Kongō was reclassified as a fast battleship. During the Second Sino-Japanese War, Kongō operated off the coast of mainland China before being redeployed to the Third Battleship Division in 1941. On the eve of World War II, she sailed as part of the Southern Force in preparation for the Battle of Singapore. Kongō underwent two major reconstructions. Beginning in 1929, the Imperial Japanese Navy rebuilt her as a battleship, strengthening her armor and improving her speed and power capabilities. In 1935, her superstructure was completely rebuilt, her speed was increased, and she was equipped with launch catapults for floatplanes. Now fast enough to accompany Japan's growing carrier fleet, Kongō was reclassified as a fast battleship. During the Second Sino-Japanese War, Kongō operated off the coast of mainland China before being redeployed to the Third Battleship Division in 1941. On the eve of World War II, she sailed as part of the Southern Force in preparation for the Battle of Singapore.

Revision as of 19:01, 19 June 2016

Kongō
Kongō_wows_main.jpg
Battleship | Japan | Tier V
Tech Tree Position
Myōgi
Arrow_down.png
Kongō_icon_small.png
Arrow_down.png
Fusō
stock
 top
General
Research price12000 exp
Purchase price1,420,000 Credits
Hit Points49,500 
Main Battery
356 mm/45 41st Year Type4 х 2 pcs.
Rate of Fire1.94 shots/min.
Reload Time31 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range19.27 km.
Maximum Dispersion236 m.
HE Shell356 mm HE Type0 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell25 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight625 kg.
AP Shell356 mm AP Type5 
Maximum AP Shell Damage10,000 
Initial AP Shell Velocity790 m./s.
AP Shell Weight635.5 kg.
Secondary Armament #1
152 mm/50 41st Year Type14 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time10 sec.
HE Shell152 mm HE Type4 
Maximum HE Shell Damage2,500 
Initial HE Shell Velocity825 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/40 Type89 A14 х 2 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
13 mm/76 Type93 Twin12 х 2 pcs.
. . . Average Damage per Second24 
. . . Firing Range1.2 km.
127 mm/40 Type89 A14 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed24.9 knot
Turning Circle Radius770 m.
Rudder Shift Time17.2 sec.
Concealment
Surface Detectability Range16.2 km.
Air Detectability Range9.36 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
V
Ship_PJSB007_Kongo_1942.png
1,420,000

Kongō — Japanese Tier V battleship.

When she was commissioned, Kongō was the most advanced battlecruiser in the world. She was the first among battlecruisers and battleships to be equipped with 356 mm main battery guns. Unlike previous Japanese dreadnoughts, Kongō received a thinner armor belt while her deck armor and torpedo protection were reinforced.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/45 Type411.9602365,7002510,000 0190,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kongō (A)49,50013254414/412/40 0230,000
Kongō (B)54,10013254414/44/2/6/40 6,500480,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type5 mod. 1019.3 076,000
Type5 mod. 21021.2 3,600240,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 75,000 hp24.9 0110,000
Propulsion: 136,000 hp30 2,000240,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1

Player Opinion

Performance

The Kongo is one of the more fun battleships to play with, particularly when in her own tier. At her tier and anything within her matchmaking table she outranges because of her maxed out range of 21.2 km and with a scout plane active, the Kongo can have a range comparable to a Yamato that did not launch its spotting plane with a total of 25.44 km. interestingly enough, she's also the first deviation in the Japanese battleship line with Amagi being the last of it because after being in the tier III and IV dreadnoughts Kawachi and Myogi respectively, the Kongo makes you adapt to a newer style as she does not fully have the armor to get in all out salvofests with dreadnoughts such as her US tier 5 counterpart the New York which has better armor but low speed before going back to dreadnoughts again when you reach Fuso. At her tier however, she takes her pride as the fastest battleship along with her decent maneuverability which can ease the burden of performing evasive maneuvers against salvos or torpedoes.

As a battlecruiser, you pay for that maneuverability with lighter armor protection. Presenting your broadside to any battleship opponent, even tier 3's, is very dangerous and will quickly get you sunk. Kongo can also see up to Tier 7 battleship opponents that are unlikely to bounce a shot at even extreme angles and fire enough of them to sink her in one salvo.

At stock, you WILL have problems when a match has aircraft carriers on it because of her stock battlecruiser configuration which has a nonexistent AA suite which will give you problems when carrier players are hellbent in sinking you and you don't have escorts with good AA suites themselves with you, adding the fact that you should treat this particular hull having virtually no torpedo bulges to protect against torpedo hits but your guns and surface combat ability can keep you in-line despite having a nonexistent AA suite.

Pros:

  • Great gun range
  • impressive speed for a battleship at 30 knots
  • Decent agility
  • reasonable shell speed to target
  • Excellent dispersion
  • Feels like a modern battleship in a world of outdated WW1 era ships.

Cons:

  • Anti-air is lacking, even fully upgraded. her stock battlecruiser hull has virtually no AA guns on her
  • Easily Detected (16km)
  • Battlecruiser armor, however can be overcome with angling.
  • Sluggish rudder shift time compared to USN Battleships

Research

With an Anti-air rating of 3 in the stock configuration, the first thing you'll notice with the Kongo is how enemy carriers laugh at her. One of the first things however that you should get is the propulsion upgrade. Whilst it doesn't help with aircraft, the increase in maneuverability and speed is noticeable. After upgrading the propulsion the hull is probably best next. With a default gun range of 19.3km, the Kongo still out-ranges most of its opponents and the AA increase and the addition of the scout plane is well worth it. The scout plane will give you a 20% range increase when active, effectively making it longer than the aiming system upgrade. Once you have done the hull there is only the aiming system to go, which afterwards makes this a potent war machine.

Alternatively, since the ship is already faster than her American counterparts with a 25 knot speed stock, you can instead focus on getting both Hull upgrades. Both upgrades increase the turret traverse and decrease the main battery reload times while also adding additional AA firepower. The B hull is also noteworthy in that it increases the deck armor and minimum citadel armor, allowing her to survive the long range gunnery duels she excels at a little easier. After getting both hull upgrades getting the speed upgrade should follow since increasing the range on the Kongo isn't necessary. Getting the range upgrade increases you maximum dispersion, but only by 17 meters which for a battleship is unnoticeable.

Gallery

Historical Info

Historical Gallery


Ships of Japan
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Battleships
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