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La Galissonnière

La Galissonnière

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 By the outbreak of World War II, ''La Galissonnière'' was one of the best light cruisers in the world. In contrast to her predecessor, she featured good main battery guns and the best armor protection among ships of this type. In 1943, cruisers of this class received enhanced anti-aircraft armament and surveillance radars. By the outbreak of World War II, ''La Galissonnière'' was one of the best light cruisers in the world. In contrast to her predecessor, she featured good main battery guns and the best armor protection among ships of this type. In 1943, cruisers of this class received enhanced anti-aircraft armament and surveillance radars.
 +<!-- <br><br>{{Model3DViewer|774ec90588ac425ba1ff0c915a728cec}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Tier VI's ''La Galissonnière'' has a main armament of nine 152mm guns on three turrets with an AB-X turret configuration, as well as a twin tube torpedo launcher on each side. Her main guns have fast shell velocity and decent range, along with a high fire chance for 152mm high explosive shells at 12%. While the reload is slower than other 152mm-gunned cruisers, this high fire chance makes her a threat to enemy ships, forcing them to use [[Ship:Consumables#Damage Control Party|Damage Control Party]] to put out fires or suffer large amounts of damage. Her armor piercing rounds are decent at short ranges and plunging fire citadels are possible, while her torpedoes are different from those of most cruisers at this tier, featuring a 9.0 km base range and only two tubes per side. Instead of a point blank self-defense weapon able to delete full health battleships, ''La Galissonnière''’s torpedoes are more long range harassment and area denial weapons, good for throwing around islands and into caps hoping to hit unsuspecting enemies. +Tier VI's ''{{#var:ship_name}}'' has a main armament of nine 152mm guns on three turrets with an AB-X turret configuration, as well as a twin tube torpedo launcher on each side. Her main guns have fast shell velocity and decent range, along with a high fire chance for 152mm high explosive shells at 12%. While the reload is slower than other 152mm-gunned cruisers, this high fire chance makes her a threat to enemy ships, forcing them to use {{Damage Control Party}} to put out fires or suffer large amounts of damage. Her armor piercing rounds are decent at short ranges and plunging fire citadels are possible, while her torpedoes are different from those of most cruisers at this tier, featuring a 9.0 km base range and only two tubes per side. Instead of a point blank self-defense weapon able to delete full health battleships, ''{{#var:ship_name}}''’s torpedoes are more long range harassment and area denial weapons, good for throwing around islands and into caps hoping to hit unsuspecting enemies.
  
?Like most cruisers, she is fairly soft and will take large amounts of damage from anything that lands shells on her. She handles somewhat sluggishly, bleeding large amounts of speed in turns. However, while slower on paper, ''La Galissonnière'' is given access to the [[Ship:Consumables#Engine Boost|Engine Boost]] consumable, allowing her to increase her speed significantly and making her lower top speed a bit less noticeable. Her anti-aircraft armament is comprised mainly of quad 40mm Bofors and 20mm mounts, and while it's sufficient for self-defense, her long range AA power is badly lacking; she's not a ship that her teammates can rely on for anti-aircraft support.+Like most cruisers, she is fairly soft and will take large amounts of damage from anything that lands shells on her. She handles somewhat sluggishly, bleeding large amounts of speed in turns. However, while slower on paper, ''La Galissonnière'' is given access to the {{Engine Boost}} consumable, allowing her to increase her speed significantly and making her lower top speed a bit less noticeable. Her anti-aircraft armament is comprised mainly of quad 40mm Bofors and 20mm mounts, and while it's sufficient for self-defense, her long range AA power is badly lacking; she's not a ship that her teammates can rely on for anti-aircraft support.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Actually has armor, unlike the preceding two ships in the line.+* Decent rate of fire compared to her predecessor ''[[Émile Bertin]]''
?* Improved rate of fire over ''Émile Bertin'', while retaining the advantages of AB-X layout and fast traverse.+* Main battery guns are accurate, with relatively flat arcs and a decent punch
?* AA is good, but not incredible like the ''Cleveland''.+* Has access to the {{Main Battery Reload Booster}} consumable, significantly improving her rate of fire for 15 seconds at a time
?* Low Sigma values like other French cruisers. +* Relatively well-armored for a light cruiser
 +* Long ranged torpedoes for a cruiser
 +* Decent anti-aircraft capability, especially with Defensive AA consumable
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Only double torpedo launchers, instead of the triples of ''Émile Bertin''.+* Rate of fire still worse than other cruisers at the same tier mounting the same gun caliber
?* While rate of fire is improved over her predecessor, it is still worse than other cruisers at the same tier mounting the same gun. +* Smaller torpedo armament array compared to her predecessor
?* Steering gears get knocked out consistently.+* Steering gear is noticeably vulnerable - shells landing close enough to the rudder can easily disable it
 +* Slower than same-tier cruisers with sluggish handling and acceleration
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +Research the B hull first. The extra health and agility are worth more than the extra range.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
?|Upgrades=<!-- write text about best upgrades below -->+|Upgrades=
?{{Main Armaments Modification 1}} is recommended for [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]] to improve the survivability of ''La Galissonnière''’s main battery and torpedo launchers. Her AA is not really worth investing mods in, so {{Aiming Systems Modification 1}} is the top pick for [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_3.29|3]]. For [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]] and [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slots 4]], captains are encouraged to take {{Steering Gears Modification 1}} and {{Steering Gears Modification 2}}, respectively.+* '''Slot 1''': {{Main Armaments Modification 1}} to keep the guns active and firing.
 +* '''Slot 2''': {{Engine Room Protection}} to keep the rudder functioning.
 +* '''Slot 3''': {{Aiming Systems Modification 1}} to increase the firing accuracy of the main battery.
 +* '''Slot 4''': {{Steering Gears Modification 1}} to improve her agility by lowering the rudder shift time.
  
?|CommanderSkills=<!-- write text about best set of Commander Skills below -->+|CommanderSkills=''Last Stand'' is critical as French cruisers are prone to steering damage.
  
?{{Commander Skills+{{Commander Skills 3 CR
?| Priority Target = 3+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = 1+| rating11 = 2 <!-- Grease the Gears -->
?| Expert Loader = 1+| rating12 = <!-- Swift Fish -->
?| Aircraft Servicing Expert = +| rating13 = <!-- Consumables Specialist -->
?| Direction Center for Catapult Aircraft = +| rating14 = <!-- Gun Feeder -->
?| Dogfighting Expert = +| rating15 = <!-- Incoming Fire Alert -->
?| Incoming Fire Alert = 1+| rating16 = 2 <!-- Last Stand -->
?| Evasive Maneuver = +
  
?| High Alert = 2+| rating21 = 2 <!-- Pyrotechnician -->
?| Jack of All Trades = 2+| rating22 = <!-- Fill the Tubes -->
?| Expert Marksman = 2+| rating23 = <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = <!-- Eye in the Sky -->
?| Smoke Screen Expert = +| rating25 = 2 <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = 2 <!-- Expert AA Marksman -->
?| Adrenaline Rush = 3+
?| Last Stand = 3+
  
?| Basics of Survivability = 1+| rating31 = <!-- Heavy HE and SAP Shells -->
?| Survivability Expert = 1+| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| Torpedo Armament Expertise = +| rating33 = 2 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = <!-- Heavy AP Shells -->
?| Basic Firing Training = 1+| rating35 = 2 <!-- Superintendent -->
?| Superintendent = 3+| rating36 = <!-- Survivability Expert -->
?| Demolition Expert = 3+
?| Vigilance = 2+
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Top Grade Gunner -->
?| Fire Prevention = 1+| rating42 = 2 <!-- Outnumbered -->
?| Inertia Fuse for HE Shells = 3+| rating43 = <!-- Radio Location -->
?| Air Supremacy = +| rating44 = <!-- Inertial Fuse for HE Shells -->
?| Advanced Firing Training = 2+| rating45 = 2 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = 1+| rating46 = <!-- AA Gunner -->
?| Radio Position Finding = 1+
?| Concealment Expert = 3+
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
 +* '''Slot 3:''' {{Engine Boost}}
 +* '''Slot 4:''' {{Main Battery Reload Booster}}
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
 +
 +Players who wish to spend [[Ship:Economy#Doubloons|doubloons]] can equip ''La Galissonniere'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] which reduces service costs, lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
 +
 +Alternatively, the 2018 New Year raid campaign provided captains with the Snowy camouflage with the same bonuses as the premium.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 All six ships of the class survived World War II. After the war, they saw various deployments to Indochina and Algeria, serving sequentially as the Mediterranean Squadron flagships throughout the late 1950s. Eventually, they were all phased out of service and scrapped before 1960, with the exception of ''Montcalm'' (which wasn't scrapped until the 1970s). All six ships of the class survived World War II. After the war, they saw various deployments to Indochina and Algeria, serving sequentially as the Mediterranean Squadron flagships throughout the late 1950s. Eventually, they were all phased out of service and scrapped before 1960, with the exception of ''Montcalm'' (which wasn't scrapped until the 1970s).
 +
 +===Historical Inaccuracies===
 +* Hull (A)'s anti-aircraft suite is fictional. When surviving ships of the ''La Galissonnière'' class first received the 40mm Bofors they were already in quadruple mounts.
 +* Hull (B) represents the ship in 1943 condition, after refitting in the United States; ''La Galissonnière'' was scuttled in Toulon in November 1942 and never joined the Allies.
 +* ''La Galissonnière''-class cruisers carried 13.2mm machine guns in six twin mounts, not 16 single mounts.
 +* ''La Galissonnière''’s only mid-range AA guns prior to surviving ships joining the Allies were one twin 37mm/50 Model 1933 and one twin 25mm/60 Hotchkiss gun.
 +* Aircraft catapult for Loire 130 flying boat on turret #3 is missing. This was removed when surviving ships of the class were refitted in the U.S.
 +* ''Glore''’s 1943 dazzle camouflage is missing. This pattern exists in the game, but on ''[[De Grasse]]''.
 +* ''Montcalm''’s 1940 dazzle camouflage and tricolour bands on turrets #2 and #3 are also missing.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/French_cruiser_La_Galissonni%C3%A8re French cruiser ''La Galissonnière'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/La_Galissonni%C3%A8re-class_cruiser ''La Galissonnière''-class cruiser - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 23:58, 9 February 2021

La Galissonnière
La_Galissonnière_wows_main.jpg
Cruiser | France | Tier VI
Tech Tree Position
Émile Bertin
Arrow_down.png
La_Galissonnière_icon_small.png
Arrow_down.png
Algérie
stock
 top
General
Research price33500 exp
Purchase price2,850,000 Credits
Hit Points24,800 
Main Battery
152 mm/55 Mle 1930 on an Mle 1930 mount3 х 3 pcs.
Rate of Fire6.67 shots/min.
Reload Timesec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Firing Range14.47 km.
Maximum Dispersion132 m.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity870 m./s.
HE Shell Weight55 kg.
AP Shell152 mm AP OPfK Mle 1937 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity870 m./s.
AP Shell Weight57.1 kg.
Secondary Armament #1
90 mm/50 Mle 1926 on an Mle 1930 mount4 х 2 pcs.
Firing Range5.6 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell90 mm HE OEA Mle 1925 
Maximum HE Shell Damage1,300 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
550 mm tube lance-torpilles2 х 2 pcs.
Rate of Fireshots/min.
Reload Time60 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 23DT 
Maximum Damage14,833 
Torpedo Speed60 knot
Torpedo Rangekm.
AA Defense
90 mm/50 Mle 1926 on an Mle 1930 mount4 х 2 pcs.
. . . Average Damage per Second15.2 
. . . Firing Range3.99 km.
40 mm Bofors on a Mk.3 mount6 х 1 pcs.
. . . Average Damage per Second45.6 
. . . Firing Range3.51 km.
13.2 mm Hotchkiss Mle 1929 on a single mount16 х 1 pcs.
. . . Average Damage per Second40 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed31 knot
Turning Circle Radius650 m.
Rudder Shift Time10.7 sec.
Concealment
Surface Detectability Range12.92 km.
Air Detectability Range5.74 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
VI
Ship_PFSC106_La_Galissonniere.png
2,850,000

La Galissonnière — French Tier VI cruiser.

By the outbreak of World War II, La Galissonnière was one of the best light cruisers in the world. In contrast to her predecessor, she featured good main battery guns and the best armor protection among ships of this type. In 1943, cruisers of this class received enhanced anti-aircraft armament and surveillance radars.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/55 Mle 1930 on an Mle 1930 mount6.7151322,200123,300 0225,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
La Galissonnière (A)24,80061053416/6/42 0375,000
La Galissonnière (B)27,30061053416/6/42 9,800780,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 23DT1607.214,833609 0200,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 6 Mle 10 0200,000
PCA n° 6 Mle 20 5,500440,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 84,000 hp31 0190,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Tier VI's La Galissonnière has a main armament of nine 152mm guns on three turrets with an AB-X turret configuration, as well as a twin tube torpedo launcher on each side. Her main guns have fast shell velocity and decent range, along with a high fire chance for 152mm high explosive shells at 12%. While the reload is slower than other 152mm-gunned cruisers, this high fire chance makes her a threat to enemy ships, forcing them to use Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. to put out fires or suffer large amounts of damage. Her armor piercing rounds are decent at short ranges and plunging fire citadels are possible, while her torpedoes are different from those of most cruisers at this tier, featuring a 9.0 km base range and only two tubes per side. Instead of a point blank self-defense weapon able to delete full health battleships, La Galissonnière’s torpedoes are more long range harassment and area denial weapons, good for throwing around islands and into caps hoping to hit unsuspecting enemies.

Like most cruisers, she is fairly soft and will take large amounts of damage from anything that lands shells on her. She handles somewhat sluggishly, bleeding large amounts of speed in turns. However, while slower on paper, La Galissonnière is given access to the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable, allowing her to increase her speed significantly and making her lower top speed a bit less noticeable. Her anti-aircraft armament is comprised mainly of quad 40mm Bofors and 20mm mounts, and while it's sufficient for self-defense, her long range AA power is badly lacking; she's not a ship that her teammates can rely on for anti-aircraft support.

Pros:

  • Decent rate of fire compared to her predecessor Émile Bertin
  • Main battery guns are accurate, with relatively flat arcs and a decent punch
  • Has access to the Main Battery Reload BoosterWhen used, main battery reload time is significantly reduced. consumable, significantly improving her rate of fire for 15 seconds at a time
  • Relatively well-armored for a light cruiser
  • Long ranged torpedoes for a cruiser
  • Decent anti-aircraft capability, especially with Defensive AA consumable

Cons:

  • Rate of fire still worse than other cruisers at the same tier mounting the same gun caliber
  • Smaller torpedo armament array compared to her predecessor
  • Steering gear is noticeably vulnerable - shells landing close enough to the rudder can easily disable it
  • Slower than same-tier cruisers with sluggish handling and acceleration

Research

Research the B hull first. The extra health and agility are worth more than the extra range.

Optimal Configuration

Upgrades

Commander Skills

Last Stand is critical as French cruisers are prone to steering damage.

Consumables

La Galissonnière can equip the following consumables:

Camouflage

Players who wish to spend doubloons can equip La Galissonniere with Type 16 camouflage which reduces service costs, lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Alternatively, the 2018 New Year raid campaign provided captains with the Snowy camouflage with the same bonuses as the premium.

Signals

Recommendations for signal flags relating entirely to Experience, Free Experience, Captain Experience, and Credits are discretionary and left to the player.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. French cruiser La Galissonnière - Wikipedia
  2. La Galissonnière-class cruiser - Wikipedia
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France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín