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Langley

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Fixed commander skill names
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +The first U.S. Navy aircraft carrier, ''Langley'' was converted from a collier. She had low speed and was used as an experimental ship for testing various technical innovations as well as for training navy pilots. The carrier was equipped with secondary armament to repel attacks from enemy destroyers.<br><br>{{Model3DViewer|be03b75cc7da458280f3bb1007d5096e}}
  
 |Performance=<!-- write below --> |Performance=<!-- write below -->
?The ''{{#var:ship_name}}'' has the unfortunate distinction of being the slowest aircraft carrier in the game. If discovered, it can't get away from anything - not even ''battleships''. Keep an eye on your map and start moving long before enemies get near detection range. With only one squadron each of fighters, torpedo bombers, and dive bombers, ''{{#var:ship_name}}'' commanders will have to make sure that every strike mission counts. The carrier itself starts with no AA armament whatsoever. It does have four 127 mm cannons which will sink a heavily damaged destroyer on occasion, but their range is pitiful. It is highly recommended to stay back and hide, or try and stay with the team.+The ''{{#var:ship_name}}'' has the unfortunate distinction of being the slowest aircraft carrier in the game. If discovered, it can't get away from anything - not even ''battleships''. Keep an eye on your map and start moving long before enemies get near detection range. The carrier itself starts with no AA armament whatsoever. It does have four 127 mm cannons which will sink a heavily damaged destroyer on occasion, but their range is pitiful. It is highly recommended to stay back and hide, or try and stay with the team.
 +Her Aviation consists of the standard Rocket, Bomber and Torpedo Bomber complement.
 +Due to the extremely poor accuracy of the bombers, Rocket attack planes should be used as long as you have any left, as they are significantly better at actually hitting their target and deal quite decent damage.
  
 |Pros=<!-- write below --> |Pros=<!-- write below -->
 * Has aircraft in large squadrons where most ships of that tier have little or no anti-aircraft capabilities. * Has aircraft in large squadrons where most ships of that tier have little or no anti-aircraft capabilities.
 * Not easily detected, around 10km detection from the surface if exposed. * Not easily detected, around 10km detection from the surface if exposed.
?* Can one-shot anything it can connect with a good torpedo salvo on a target+* Weird hitbox of the ship may confuse attackers and make them miss their shells through the large gap between the hanger and the flight deck.
?* Able to deploy 3 squadrons, one of each type.+
?* Weird hitbox of the ship may confuse attackers and make them miss their shells through the large gap between the hanger and the deck.+
 * Once upgraded, it gains some AA that can fend for itself against equivalent tier planes. * Once upgraded, it gains some AA that can fend for itself against equivalent tier planes.
 +* The rocket planes are quite powerful
  
 |Cons=<!-- write below --> |Cons=<!-- write below -->
?* Incredibly slow, top speed being around 15 knots, and slows rapidly while turning+* Incredibly slow, top speed being around 15 knots ,and, slow turning; requiring more space to turn than most battleships and carriers.
?* Clumsy compared to other carriers, requiring more space to turn than most battleships.+* Like all low-tier carriers, it's hopeless once found.
?* Like all low-tier carriers, it is defenseless once it is found.+
 * Nearly no armor, getting citadeled by most HE shells easily. * Nearly no armor, getting citadeled by most HE shells easily.
 +* The Bombers have extremely poor accuracy.
 +* The Torpedo Bombers' torpedos are very slow at a speed of 35 knots
  
 |Research=<!-- write below --> |Research=<!-- write below -->
?* Research the Grumman F3F fighters first for a 27% increase in damage, more speed, and more survivability.+ 
?* Research the Vought SBU dive bombers next for a 12 knot increase in speed.+
?* Research the Martin T4M torpedo bombers for more survivability and a small speed increase.+
 * Research the B hull. * Research the B hull.
 * Proceed to the Bogue. * Proceed to the Bogue.
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 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 *'''Slot 1''': {{Air Groups Modification 1}} *'''Slot 1''': {{Air Groups Modification 1}}
?*'''Slot 2''': {{Propulsion Modification 2}}+*'''Slot 2''': {{Aircraft Engines Modification 1}}
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?Due to ''{{#var:ship_name}}'' being one of the slowest ships in the game at 15kts, it is unable to outrun any ship that may be chasing it - therefore '''[[Ship:Commander#Emergency_Takeoff|Emergency Takeoff]]''' is a better skill than '''[[Ship:Commander#Basic_Firing_Training|Basic Firing Training]]''' for shooting down incoming aircraft. Furthermore, due to ''[[Hosho]]'' having Tier V fighters, '''[[Ship:Commander#Dogfighting_Expert|Dogfighting Expert]]''' is a very good skill to utilize against ''Hosho''. 
?{{block|!|content= ATTENTION 
?*As of Update 0.6.3, this carrier can no longer use manual / Alt function attack. 
?*Due to dive bombers having over 100% chance of causing fires, '''[[Ship:Commander#Demolition_Expert|Demolition Expert]]''' is '''not''' a recommended skill.}} 
  
 {{Commander Skills {{Commander Skills
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 | Preventative Maintenance = 1 | Preventative Maintenance = 1
 | Expert Loader =  | Expert Loader =
?| Aircraft Servicing Expert = 3+| Air Supremacy = 3
?| Direction Center for Catapult Aircraft = +| Direction Center for Fighters =
?| Dogfighting Expert = 3+| Improved Engine Boost = 3
 | Incoming Fire Alert =  | Incoming Fire Alert =
?| Evasive Maneuver = 3+| Last Gasp = 3
  
 | High Alert = 1 | High Alert = 1
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 | Torpedo Acceleration = 3 | Torpedo Acceleration = 3
 | Smoke Screen Expert =  | Smoke Screen Expert =
?| Expert Rear Gunner = 1+| Improved Engines = 1
 | Adrenaline Rush =  | Adrenaline Rush =
 | Last Stand =  | Last Stand =
  
?| Survivability Expert =  
 | Basics of Survivability = 1 | Basics of Survivability = 1
 +| Survivability Expert =
 | Torpedo Armament Expertise = 3 | Torpedo Armament Expertise = 3
?| Emergency Takeoff = 3+| Aircraft Armor = 3
 | Basic Firing Training = 1 | Basic Firing Training = 1
 | Superintendent =  | Superintendent =
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 | Fire Prevention =  | Fire Prevention =
 | Inertia Fuse for HE Shells =  | Inertia Fuse for HE Shells =
?| Air Supremacy = 3+| Sight Stabilization = 3
 | Advanced Firing Training = 1 | Advanced Firing Training = 1
 | Manual Fire Control for AA Armament =  | Manual Fire Control for AA Armament =
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 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?As a carrier at Tier IV, ''{{#var:ship_name}}'' has access to only [[Ship:Consumables#Damage_Control_Party|Damage Control Party]].+''{{#var:ship_name}}'' can equip the following consumables:
? +* '''Slot 1:''' {{Damage Control Party}} unlimited
 +* '''Slot 2:''' {{Fighter I}} 4
 +CV consumables are automatically activated when needed
 +The consumables available for each plane type for ''{{#var:ship_name}}'' is as follows:
 +====Attack Aircraft====
 +* '''Slot 1:''' {{Engine Cooling}} 3
 +====Torpedo Bombers====
 +* '''Slot 1:''' {{Engine Cooling}} 2
 +====Dive Bombers====
 +* '''Slot 1:''' {{Engine Cooling}} 2
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
 [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the chance of being detected. [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the chance of being detected.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?As a carrier, ''{{#var:ship_name}}'' can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase commander (re)training), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.+As a carrier, ''{{#var:ship_name}}'' can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}}), Zulu Hotel ({{Zulu Hotel|Size=18px}}), November Echo Setteseven ({{November Echo Setteseven|Size=18px}}), and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}). Players can also choose to equip the Dragon Flag ({{Dragon Flag|Size=18px}}) for faster commander (re)training.
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
  
?</gallery>|History=<!-- write below -->+</gallery>
 + 
 +|History=<!-- write below -->
 USS ''Langley'' (CV-1/AV-3) was the United States Navy's first aircraft carrier, converted in 1920 from the collier USS Jupiter (AC-3), and also the U.S. Navy's first electrically propelled ship. Conversion of another collier was planned but canceled when the Washington Naval Treaty required the cancellation of the partially built battlecruisers Lexington and Saratoga, freeing up their hulls for conversion to the aircraft carriers CV-2 and CV-3. ''Langley'' was named after Samuel Pierpont Langley, an American aviation pioneer. Following another conversion, to a seaplane tender, Langley fought in World War II. On 27 February 1942, she was attacked by dive bombers of the Japanese 21st and 23rd Naval Air Flotillas and so badly damaged that she had to be scuttled by her escorts. USS ''Langley'' (CV-1/AV-3) was the United States Navy's first aircraft carrier, converted in 1920 from the collier USS Jupiter (AC-3), and also the U.S. Navy's first electrically propelled ship. Conversion of another collier was planned but canceled when the Washington Naval Treaty required the cancellation of the partially built battlecruisers Lexington and Saratoga, freeing up their hulls for conversion to the aircraft carriers CV-2 and CV-3. ''Langley'' was named after Samuel Pierpont Langley, an American aviation pioneer. Following another conversion, to a seaplane tender, Langley fought in World War II. On 27 February 1942, she was attacked by dive bombers of the Japanese 21st and 23rd Naval Air Flotillas and so badly damaged that she had to be scuttled by her escorts.
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 File:US carriers Bremerton 1929.jpg|''Langley'' at Puget Sound Navy Yard, alongside Saratoga (with black stripe on funnel) and Lexington in 1929 File:US carriers Bremerton 1929.jpg|''Langley'' at Puget Sound Navy Yard, alongside Saratoga (with black stripe on funnel) and Lexington in 1929
 File:USS Langley (AV-1).jpg|''Langley'' after conversion to a seaplane tender, 1937. File:USS Langley (AV-1).jpg|''Langley'' after conversion to a seaplane tender, 1937.
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+</gallery>
 + 
 +|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 11:21, 22 July 2019

Langley
Langley_wows_main.jpg
Tech Tree Position
Clemson
Arrow_down.png
Langley_icon_small.png
Arrow_down.png
Ranger
stock
 top
General
Research price11000 exp
Purchase price1,000,000 Credits
Hit Points33,300 
Secondary Armament #1
127 mm/51 Mk.7 on a Mk.13 mount4 х 1 pcs.
Firing Range3.5 km.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shell%
Maneuverability
Maximum Speed15 knot
Turning Circle Radius730 m.
Rudder Shift Time12.9 sec.
Concealment
Surface Detectability Range9.78 km.
Air Detectability Range5.93 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IV
Ship_PASA104_Langley.png
1,000,000

Langley — American Tier IV aircraft сarrier.

The first U.S. Navy aircraft carrier, Langley was converted from a collier. She had low speed and was used as an experimental ship for testing various technical innovations as well as for training navy pilots. The carrier was equipped with secondary armament to repel attacks from enemy destroyers.

Modules

Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Langley (A)33,3006204 0100,000
Langley (B)33,700620416/4 3,000250,000
Attack Aircraft Speed
(knot)
IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE
(HP/min)
IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNTHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
F3F Gulfhawk1211,210 050,000
Torpedo Bombers Maximum Torpedo Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
T4M3,500881,550 050,000
Bombers Maximum Bomb Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
SBU Corsair991,630 050,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 8,000 hp15 040,000

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1

Player Opinion

Performance

The Langley has the unfortunate distinction of being the slowest aircraft carrier in the game. If discovered, it can't get away from anything - not even battleships. Keep an eye on your map and start moving long before enemies get near detection range. The carrier itself starts with no AA armament whatsoever. It does have four 127 mm cannons which will sink a heavily damaged destroyer on occasion, but their range is pitiful. It is highly recommended to stay back and hide, or try and stay with the team. Her Aviation consists of the standard Rocket, Bomber and Torpedo Bomber complement.

Due to the extremely poor accuracy of the bombers, Rocket attack planes should be used as long as you have any left, as they are significantly better at actually hitting their target and deal quite decent damage.

Pros:

  • Has aircraft in large squadrons where most ships of that tier have little or no anti-aircraft capabilities.
  • Not easily detected, around 10km detection from the surface if exposed.
  • Weird hitbox of the ship may confuse attackers and make them miss their shells through the large gap between the hanger and the flight deck.
  • Once upgraded, it gains some AA that can fend for itself against equivalent tier planes.
  • The rocket planes are quite powerful

Cons:

  • Incredibly slow, top speed being around 15 knots ,and, slow turning; requiring more space to turn than most battleships and carriers.
  • Like all low-tier carriers, it's hopeless once found.
  • Nearly no armor, getting citadeled by most HE shells easily.
  • The Bombers have extremely poor accuracy.
  • The Torpedo Bombers' torpedos are very slow at a speed of 35 knots

Research

  • Research the B hull.
  • Proceed to the Bogue.

Optimal Configuration

Upgrades

The recommended upgrades for Langley are as follows:

Commander Skills

Consumables

Langley can equip the following consumables:

CV consumables are automatically activated when needed The consumables available for each plane type for Langley is as follows:

Attack Aircraft

Torpedo Bombers

Dive Bombers

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the chance of being detected.

Signals

As a carrier, Langley can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (🚫), Zulu Hotel (🚫), November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.), and Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.). Players can also choose to equip the Dragon Flag (🚫) for faster commander (re)training.

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Aircraft Carriers
Japan  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu 
U.K.  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII IndomitableDoubloons • VIII ColossusDoubloons • X Audacious • X MaltaDoubloons •  Eagle 
France  VI BéarnDoubloons 
U.S.S.R.  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov 
U.S.A.  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States 
Germany  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons 
Pan-Asia  VIII SanzangDoubloons 
Spain  
Europe  
Netherlands  
Italy  VIII AquilaDoubloons 
Commonwealth  
Pan-America