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Revision as of 21:04, 9 May 2019
Added Design & Service History
Revision as of 06:13, 12 May 2019
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 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +File:Крейсер_проекта_68К._Поперечные_конструктивные_сечения_..jpg|The cross-sectional design of a project 68k Cruiser.
 +File:Proekt68.jpeg|Project 68 Cruiser.
 +File:Корпус_легкого_крейсера_«Чкалов».jpg|The housing of the light cruiser ''Chkalov'' on the western stocks of the Baltic Shipyard. In the foreground - outfitting quay businesses, right behind her eastern slipway. Mid-1940s.
 +File:Схема_общего_расположения_легкого_крейсера_проекта_68._Реконструкция_С._А._Балакина..jpg|The scheme of the general arrangement of the light cruiser Project 68. Reconstruction SA Balakina.
 +File:152-мм_трехорудийная_артиллерийская_башенная_установка_МК-5._План_боевого_отделения..jpg|152 mm artillery three-gun turret installation MC-5. The plan of the crew compartment.
 +File:68к3.jpg|Trial coupled 100mm artillery gun universal SM-5-1 at the greatest angle stabilization.
 +File:Kuibyshev.jpeg|Cruiser ''Kuibyshev''
 </gallery> </gallery>

Revision as of 06:13, 12 May 2019

Cruiser | U.S.S.R. | Tier VII
Tech Tree Position
Purchase pricepromo  Doubloons
Hit Points36,300 
Main Battery
152 mm/57 MK-5-bis4 х 3 pcs.
Rate of Fire6.67 shots/min.
Reload Timesec.
Rotation Speed7.2 deg./sec.
180 Degree Turn Time25 sec.
Firing Range17.33 km.
Maximum Dispersion152 m.
HE ShellOFU-35 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity950 m./s.
HE Shell Weight55 kg.
AP ShellAP-35 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity950 m./s.
AP Shell Weight55 kg.
Secondary Armament #1
100 mm/56 B-544 х 2 pcs.
Firing Rangekm.
Rate of Fire16 shots/min.
Reload Time3.75 sec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity895 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm Triple 1-N2 х 3 pcs.
Rate of Fire0.81 shots/min.
Reload Time74 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Maximum Damage17,933 
Torpedo Speed65 knot
Torpedo Range4.02 km.
AA Defense
12.7 mm DShKM-2B4 х 2 pcs.
. . . Average Damage per Second20.4 
. . . Firing Range1.2 km.
37 mm 66-K6 х 2 pcs.
. . . Average Damage per Second48.6 
. . . Firing Range3.51 km.
100 mm/56 B-544 х 2 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range5.01 km.
Maximum Speed33.5 knot
Turning Circle Radius890 m.
Rudder Shift Time9.7 sec.
Surface Detectability Range13.24 km.
Air Detectability Range6.44 km.
Battle Levels

Lazo — Soviet promo premium Tier VII cruiser.

One of the light cruisers planned for construction under the "Big Ocean-Going Fleet" (project 68). The ship's large dimensions allowed her to accommodate twelve 152 mm main battery guns and provide quite strong armor protection.


Main Battery Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
152 mm/57 MK-5-bis6.7251522,200123,300 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Lazo36,3006175446/4/420 00
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
53-38U0.8747.217,933654 00
Gun Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
GFCS VII mod. 1017.3 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 124,600 hp33.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion


Lazo is a tier 7 Soviet light cruiser which inherits its playstyle from its tech tree sister, Shchors while being based upon the stock hull of Chapayev.

Captains will be happy with Lazo's primary firepower which comes in the form of twelve, 152mm rifled guns with a 9 second reload and excellent range of 17.3km. The excellent ballistics on these guns mean that captains will be able to kite away and rain fire down upon Battleships with relative ease, making usage of her unique Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) consumable for near constant uptime. While the guns may lack behind Shchors for damage per minute due to the slightly lower rate of fire, the additional range helps to make up for this. The armor penetration of her AP shells is relatively high for the caliber, meaning they can be useful against cruisers which decide to aggressively show broadside however her HE will still be her primary ammo choice. Because of this, Captains will want to opt into the Inertia Fuse for HE Shells perk to increase the penetration of her guns to 32mm.

The Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) of Lazo compliments the ship in it's intended role of a long-range, HE spamming cruiser by further increasing her range to 20.7km. A unique trait of this consumable is that compared to other Cruisers, Lazo only has a 10 second reload time when making usage of Premium Consumables.

Lazo like other Soviet Cruisers, comes equipped a set of relatively short range torpedoes which captains may wish to make usage of in closer range brawls or to assassinate overly assertive battleships. However, captains should note to only use these defensively as their short range and low number per side mean they are not a very effective weapon.

Captains will find Lazo's maneuverability closely resembles that of Shchors, making her strong in the kiting role while the added armor affords her the chance to better sustain herself against incoming fire. The additional 4,100hp further increases her survivability being matched nicely by a slight improvement in concealment. However, Captains should be aware that while an improvement, her armor will not allow her to eat shells into the side so Captains should be cautious if having to push into closer range. Her anti-aircraft battery is a slight downgrade from Shchors, maintain the same long range and short range firepower but reducing the DPS of her mid-range battery.

Overall, players who like Shchors will be right at home with Lazo, finding she plays in much the same way with only a few minor differences. However, Captains should play her at range, making usage of her exceptional gun ballistics, long range and Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) to get the best results and avoiding pushing too aggressively until later in the game when she is less likely to be focused by multiple ships.


  • Long main battery firing range at 17.3km range.
  • Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) has very short cooldown, allowing Lazo to consistently maintain maximum firing range.
  • High explosive shells have high fire chance and can pack a punch with the captain skill "Inertia Fuse for HE Shells".


  • Poor armor protection; lack of angling and dodging can result in huge damage taken.
  • Short-range "suicide" torpedoes.
  • Relatively poor maneuverability in comparison to other Tier VII cruisers.

Optimal Configuration


The recommended upgrades for Lazo are as follows:

Since Lazo plays similar to her tech tree counterparts, a standard build that emphasizes her survivability and main armaments is a viable options. Alternatively, Captains may elect to use Spotting Aircraft Modification 1 (+30% to duration of Spotting Aircraft.) to capitalize on the kiting play-style that favours Lazo, and as such, use Damage Control System Modification 2 (-15% to flooding recovery time. / -15% to time of fire extinguishing.) to offset the exclusion of Damage Control System Modification 1 (-3% to the risk of flooding and damage received when torpedoes hit the torpedo protection. / -5% to the risk of fire.) from the alternate build.

Commander Skills

Lazo is very similar to Shchors, and thus shares a similar commander loadout


Lazo can equip the following consumables:


As a premium ship, Lazo comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.


Lazo captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) flags should be mounted to improve the ship's main battery fire chance. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.


Historical Info

Historical Gallery

Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy Doubloons • V Podvoisky • V Okhotnik Doubloons • VI Gnevny • VII Minsk • VII Leningrad Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX Neustrashimy • X Khabarovsk • X Grozovoi 
Cruisers  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VII Lazo Doubloons • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad • X Smolensk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VII Sinop • VIII Vladivostok • VIII Lenin Doubloons • IX Sovetsky Soyuz • X Kremlin • X Slava 
Aircraft Carriers
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse Doubloons • VII Algérie • VIII Charles Martel • VIII Bayard • IX Saint-Louis • X Henri IV • X Colbert 
Japan  I Hashidate • II Chikuma • III Tenryū • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • V Yahagi • VI Aoba • VII Myōkō • VII ARP Myōkō • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII Atago B Doubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zaō • X Yoshino 
U.S.A.  I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston Doubloons • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita Doubloons • VIII AL Montpelier Doubloons • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
U.S.S.R.  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VII Lazo Doubloons • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad • X Smolensk 
Germany  I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • IX Roon • IX Siegfried • X Hindenburg 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Exeter Doubloons • VI Leander • VII Fiji • VII Belfast Doubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI Huanghe Doubloons • VIII Irian Doubloons 
Italy  VI Duca d'Aosta Doubloons • VII Duca degli Abruzzi Doubloons 
Commonwealth  VI Perth Doubloons 
Pan-America  VII Nueve de Julio Doubloons