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Leander

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Revision as of 06:33, 23 October 2016
Added historical photos and captions
Revision as of 06:23, 24 October 2016
Line 5:Line 5:
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +What is basically a new shift in British light cruiser gameplay, the Leander applies what you have learned from Caledon to Emerald and applies them with better functionality. If by anything, the Leander is basically a stalwart cruiser at her tier that can smash destroyers without mercy and stand up to her peers without any shed of fear as well as provide fire support if needed. In most aspects, she carries the air of that ship your destroyers will love to be with and enemy destroyers will try their hardest to destroy. This cruiser, however, can take her share of punishment due to her rather absurd repair party that practically heals a large chunk of her health. Sure she does not have the nominal pudgy thickness of the Cleveland, nor the big guns of the Aoba or even the insane ranges of the Budyonny or the Nunberg, but she's a cruiser you can put your hardy trust in as at her tier, she needs the full attention of her captain in order to get things done right and proper.
 +
 +However, she needs to get close at her effective range of 12km in order to start moving her guns which increases the risk involved when using the Leander when attempting to sink the enemy destroyers which is one reason she can mount a spotting plane to temporarily increase range as even with her absurd rapid repairs, the light cruiser can only take so much damage before sinking from a dedicated gun line.
 +
 +Either as the cruiser joining the destroyer group or as a second line ship or even as an independent raider, you will find the Leander willing and ready to serve in the line.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 +* Impressive concealment
 +* Good turret layout for the light cruiser shift for the British
 +* Second best torpedo range at her tier for a cruiser
 +* Maintains the same unique AP her colleagues fire
 +* Very deadly against destroyers and cruisers who underestimate her
 +* Has smoke screen
 +* Can mount a spotter plane
 +* Very impressive repair party
 +* Surprising AA suite for a light cruiser
 +* Maintains the same "single launch" torpedo tubes her colleagues have
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 +* Shortest range amongst her colleagues, compared to Cleveland and Aoba
 +* Slow turret traverse
 +* As with her colleagues, lack of HE shells make the cruiser a daunting challenge
 +* AA suite is sufficient to defend herself alone
 +* No defensive fire consumable to increase AA suite's volume
 +* Very low AP damage rolls; do not expect screaching high AP damages unless you score normal penetrations or citadel hits
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +It is highly recommended to acquire the GFCS then the hull or vice versa. The torpedoes can go last.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
 +It is suggested you mount the rudder shift upgrade as mandatory, damage control 1 as standard or engine upgrade to lessen engine incapacitations, then it is up to you if you would like to accurize her guns with the accurizer or mount the AA module for all round warfare with the first equipment being either increasing the survivability of your turrets from becoming incapacitated or your AA suite from being destroyed.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->

Revision as of 06:23, 24 October 2016

Leander
Leander_wows_main.jpg
Cruiser | U.K. | Tier VI
Tech Tree Position
Emerald
Arrow_down.png
Leander_icon_small.png
Arrow_down.png
Fiji
stock
 top
General
Research price33000 exp
Purchase price3,040,000 Credits
Hit Points24,500 
Main Battery
152 mm/50 BL Mk.XXIII on a Mk.XXI mount4 х 2 pcs.
Rate of Fire6.67 shots/min.
Reload Timesec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range11.97 km.
Maximum Dispersion123 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity841 m./s.
AP Shell Weight50.8 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
Firing Range4.96 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm QR Mk IV2 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk VII 
Maximum Damage15,733 
Torpedo Speed59 knot
Torpedo Range7.02 km.
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount5 х 1 pcs.
. . . Average Damage per Second18 
. . . Firing Range2.01 km.
12.7 mm Mk.III2 х 4 pcs.
. . . Average Damage per Second4.2 
. . . Firing Range1.2 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount2 х 8 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius710 m.
Rudder Shift Time11 sec.
Concealment
Surface Detectability Range9.96 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VI
Ship_PBSC106_Leander.png
3,040,000

Leander — British Tier VI cruiser.

In 1928, the development of a reconnaissance cruiser that should act in tandem with a fleet commenced. The ship was tasked with leading destroyers and protecting sea communications. HMS Leander was laid down in 1930 and entered service in March 1933 as part of the New Zealand Division. During World War II, Leander intercepted hostile ships in the Pacific and Indian Oceans, and she operated in the Mediterranean during the Syria-Lebanon campaign. The cruiser was hit by a torpedo during the Battle of Kolombangara in 1943 and subsequently remained under repair until the end of the war.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 BL Mk.XXIII on a Mk.XXI mount6.725.71233,100 0200,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Leander (A)24,50010100442/5/2/42 0370,000
Leander (B)28,70010100445/42 12,000780,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk VII0.61017.215,733597 0400,000
533 mm Mk IX0.61017.215,433618 4,000500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VI mod. 10 0200,000
Mk VI mod. 20 6,000520,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 72,000 hp32.5 0200,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

What is basically a new shift in British light cruiser gameplay, the Leander applies what you have learned from Caledon to Emerald and applies them with better functionality. If by anything, the Leander is basically a stalwart cruiser at her tier that can smash destroyers without mercy and stand up to her peers without any shed of fear as well as provide fire support if needed. In most aspects, she carries the air of that ship your destroyers will love to be with and enemy destroyers will try their hardest to destroy. This cruiser, however, can take her share of punishment due to her rather absurd repair party that practically heals a large chunk of her health. Sure she does not have the nominal pudgy thickness of the Cleveland, nor the big guns of the Aoba or even the insane ranges of the Budyonny or the Nunberg, but she's a cruiser you can put your hardy trust in as at her tier, she needs the full attention of her captain in order to get things done right and proper.

However, she needs to get close at her effective range of 12km in order to start moving her guns which increases the risk involved when using the Leander when attempting to sink the enemy destroyers which is one reason she can mount a spotting plane to temporarily increase range as even with her absurd rapid repairs, the light cruiser can only take so much damage before sinking from a dedicated gun line.

Either as the cruiser joining the destroyer group or as a second line ship or even as an independent raider, you will find the Leander willing and ready to serve in the line.

Pros:

  • Impressive concealment
  • Good turret layout for the light cruiser shift for the British
  • Second best torpedo range at her tier for a cruiser
  • Maintains the same unique AP her colleagues fire
  • Very deadly against destroyers and cruisers who underestimate her
  • Has smoke screen
  • Can mount a spotter plane
  • Very impressive repair party
  • Surprising AA suite for a light cruiser
  • Maintains the same "single launch" torpedo tubes her colleagues have

Cons:

  • Shortest range amongst her colleagues, compared to Cleveland and Aoba
  • Slow turret traverse
  • As with her colleagues, lack of HE shells make the cruiser a daunting challenge
  • AA suite is sufficient to defend herself alone
  • No defensive fire consumable to increase AA suite's volume
  • Very low AP damage rolls; do not expect screaching high AP damages unless you score normal penetrations or citadel hits

Research

It is highly recommended to acquire the GFCS then the hull or vice versa. The torpedoes can go last.

Optimal Configuration

Upgrades

It is suggested you mount the rudder shift upgrade as mandatory, damage control 1 as standard or engine upgrade to lessen engine incapacitations, then it is up to you if you would like to accurize her guns with the accurizer or mount the AA module for all round warfare with the first equipment being either increasing the survivability of your turrets from becoming incapacitated or your AA suite from being destroyed.

Commander Skills

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Gallery

Historical Info

Historical Gallery


Ships of U.K.
Destroyers  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
Cruisers  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
Battleships  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
Aircraft Carriers  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII IndomitableDoubloons • VIII ColossusDoubloons • X Audacious • X MaltaDoubloons •  Eagle
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín