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Leberecht Maass

Leberecht Maass

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Revision as of 21:47, 22 December 2016
Added Consumables section
Revision as of 17:01, 14 May 2020
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?The first destroyer of the next generation (Zerstörer 1934 type), which paved the way for the development of ships of this type in the German navy until the end of World War II. Thanks to large dimensions and robust design, she had excellent survivability.+The first destroyer of the next generation (Zerstörer 1934 type), which paved the way for the development of ships of this type in the German navy until the end of World War II. Thanks to large dimensions and robust design, she had excellent survivability.<br><br>{{Model3DViewer|5dde8d7f1c6d48f78f3aadf3030339e0}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +A relative newcomer to Tier VII, ''{{#var:ship_name}}'' — known historically as "Z1" — finds herself amongst stiff competition. Japanese contemporaries ''[[Akatsuki]]'' and ''[[Shiratsuyu]]'' are the undisputed kings of torpedo attacks at this tier; American counterpart ''[[Mahan]]'' has the best guns for close-range combat (though her detection isn't great); Russian destroyer ''[[Minsk]]'' is very nearly a light cruiser with her large detection range, comfortable shell ballistics, and rate of fire. So what sets ''Maass'' apart from the crowd?
  
 +For starters, ''{{#var:ship_name}}'' has the largest health pool of all Tier VII destroyers. Successful ''Maass'' captains will quickly learn how to bully other ships out of contested map areas by utilizing her health advantage. She falls somewhere in between the Japanese and Americans in terms of armaments: her torpedoes are solid and reload fairly quickly, while her guns give her the rate-of-fire to engage in close-range combat with other destroyers as long as captains are smart enough to compensate for her slow turret traverse. ''Maass''’ 8.5 km range torpedoes are married to a hull with a 7.7 km base detection radius, enabling her to launch torpedo attacks from the cover of stealth. Though she lacks access to the 150mm main battery mounts of her predecessor and successor, she does retain ''[[Ernst Gaede]]''’s access to the {{Hydroacoustic Search}} consumable. This makes her ideal for defending caps or pushing enemy destroyers out of their smoke.
 +
 +''Maass''’ handling is a bit of a mixed bag, with a larger-than-average turning circle and a slightly-slower-than-average rudder shift speed. She is also very slow to accelerate and decelerate, and sheds a lot of speed during hard turns. Her huge detection radius makes her almost unplayable without the Concealment Expert skill, and her anti-aircraft suite isn't worth mentioning. The aforementioned turret traverse speed is very nearly Japanese levels of bad, making Expert Marksman and/or Main Battery Modification 2 required skills or upgrades, respectively.
 +
 +All told, ''{{#var:ship_name}}'' is a versatile destroyer capable of engaging in stealthy torpedo attacks in the early game while shifting to a more aggressive stance as the game progresses, using her health advantage to bully enemy destroyers and ensure map dominance for her team.
 +
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?*Fast rate of fire, on par with ''[[Mahan]]''.+* Relatively fast main battery rate of fire.
?*Can deliver torpedo strikes from beyond her detection range.+* Can deliver torpedo strikes from beyond her detection range.
?*Although on the lower end compared to other Tier VII destroyers in terms of speed, the ''Leberecht Maass'' is still a fast destroyer.+* Torpedoes reload in just 90 seconds.
?*Largest health pool of all Tier VII destroyers.+* Top speed is comparable to her peers at Tier VII.
?*First German destroyer to have access to [[Ship:Consumables#Hydroacoustic_Search|Hydroacoustic Search]].+* Largest health pool of all Tech Tree Tier VII destroyers.
 +* Has access to the {{Hydroacoustic Search}} consumable.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?*High shell arcs.+* High shell arcs.
?*Somewhat slow turret traverse speed.+* Slow turret traverse speed.
?*Large detection range for a destroyer.+* Large detection radius for a destroyer.
?*Very short smokescreen duration limits offensive smoking ability.+* Very short smoke screen duration limits offensive smoking ability.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +*'''Slot 1''': {{Main Armaments Modification 1}}
 +*'''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki>
 +*'''Slot 3''': {{Aiming Systems Modification 1}}
 +*'''Slot 4''': {{Propulsion Modification 2}}
 +
 +[[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]] may be replaced by the {{Hydroacoustic Search Modification 1}} upgrade to extend the ''{{#var:ship_name}}''’s Hydroacoustic Search duration to 113 seconds.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?{{Commander Skills+Key skills for ''{{#var:ship_name}}'' commanders include Priority Target at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. There are a large variety of good skill choices in the middle tiers that provide a lot of utility available to ''{{#var:ship_name}}'' commanders, such as Expert Marksman, Superintendent, and Jack of All Trades. Basic Firing Training or Torpedo Armament Expertise allow commanders to specialize in improving one (or both) types of primary armament as they choose.
?| Expert Loader=1+
?| Basic Firing Training=3+
?| Basics of Survivability=2+
?| Expert Rear Gunner=+
  
?| Expert Marksman=3+{{Commander Skills 2
?| Torpedo Armament Expertise=2+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Fire Prevention=1+| rating11 = 3 <!-- Priority Target -->
?| Incoming Fire Alert=1+| rating12 = 1 <!-- Preventive Maint -->
?| Last Stand=3+| rating13 = <!-- Expert Loader -->
 +| rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 0 <!-- Direction Center for Fighters -->
 +| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| Torpedo Acceleration=1+| rating21 = 1 <!-- High Alert -->
?| High Alert=3+| rating22 = 2 <!-- Jack of All Trades -->
?| Vigilance=2+| rating23 = 2 <!-- Expert Marksman -->
?| Dogfighting Expert =+| rating24 = <!-- Torpedo Acceleration -->
?| Superintendent=3+| rating25 = <!-- Smoke Screen Expert -->
 +| rating26 = 0 <!-- Improved Engines -->
 +| rating27 = 2 <!-- Adrenaline Rush -->
 +| rating28 = 3 <!-- Last Stand -->
  
?| Demolition Expert=2+| rating31 = <!-- Basics of Survivability -->
?| Advanced Firing Training=3+| rating32 = 2 <!-- Survivability Expert-->
?| Survivability Expert=1+| rating33 = 2 <!-- Torpedo Armament Expertise-->
?| Aircraft Servicing Expert=+| rating34 = 0 <!-- Aircraft Armor -->
?| Manual Fire Control for AA Armament=+| rating35 = 2 <!-- Basic Firing Training -->
 +| rating36 = 2 <!-- Superintendent -->
 +| rating37 = 2 <!-- Demolition Expert -->
 +| rating38 = 1 <!-- Vigilance -->
  
?| Last Chance=1+| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Manual Fire Control for Secondary Armament=+| rating42 = <!-- Fire Prevention -->
?| Preventative Maintenance=2+| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Concealment Expert=3+| rating44 = 0 <!-- Sight Stabilization -->
?| Air Supremacy=+| rating45 = 2 <!-- Advanced Firing Training -->
?| Jack of All Trades=2+| rating46 = <!-- Massive AA Fire -->
 +| rating47 = 1 <!-- Radio Position Finding -->
 +| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?Players can equip the following [[Ship:Consumables|consumables]] on this destroyer: [[Ship:Consumables#Damage_Control_Party|Damage Control Party]], [[Ship:Consumables#Smoke_Generator|Smoke Generator]], [[Ship:Consumables#Engine_Boost|Engine Boost]], and [[Ship:Consumables#Hydroacoustic_Search|Hydroacoustic Search]].+''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Smoke Generator}}
 +* '''Slot 3:''' {{Engine Boost}}
 +* '''Slot 4:''' {{Hydroacoustic Search}}
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
  
 Players who wish to spend doubloons can equip ''Leberecht Maass'' with [[Ship:Camouflage#Permanent_Camouflage|Type 17 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.  Players who wish to spend doubloons can equip ''Leberecht Maass'' with [[Ship:Camouflage#Permanent_Camouflage|Type 17 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +The choice of which [[Ship:Flags#List_of_Signals|signal flags]] to mount will reflect the individual preferences of each captain, although there are certain flags which simply suit destroyer gameplay better. Captains should mount November Foxtrot ({{November Foxtrot|Size=18px}}) to decrease reload time of consumables and Sierra Mike ({{Sierra Mike|Size=18px}}) to increase the ship's maximum speed. Captains wishing to make their torpedoes more potent should mount Juliet Whisky Unaone ({{Juliet Whiskey Unaone|Size=18px}}) to increase chance of causing flooding, and Juliet Charlie ({{Juliet Charlie|Size=18px}}) to mitigate risk to magazine [[Ship:Detonation|detonation]] from mounting the former flag. If captains wish to buff their main battery guns, they are encouraged to mount Victor Lima ({{Victor Lima|Size=18px}}) and India X-Ray ({{India X-Ray|Size=18px}}) to increase fire chance to HE shells.
 +
 +{{Signal Flags
 +| November Echo Setteseven =
 +| Mike Yankee Soxisix =
 +| India X-Ray = 2
 +| Juliet Whiskey Unaone = 3
 +| Victor Lima = 2
 +| Hotel Yankee =
 +
 +| November Foxtrot = 2
 +| Sierra Mike = 3
 +| India Delta =
 +| Juliet Yankee Bissotwo =
 +| India Yankee = 1
 +| Juliet Charlie =
 +
 +| Zulu =
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London = 2
 +| Zulu Hotel = 2
 +| Papa Papa =
 +
 +| Wyvern =
 +| Red Dragon = 3
 +| Dragon Flag =
 +| Ouroboros =
 +| Hydra =
 +}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 File:LMStart.jpg File:LMStart.jpg
?File:LMLY.jpg|An enemy [[Ship:Lo_Yang|''Lo Yang'']] flees the ''Leberecht Maass''.+File:LMLY.jpg|An enemy ''[[Loyang]]'' flees the ''Leberecht Maass''.
?File:LMHydro.jpg|''Leberecht Maass'' uses the [[Ship:Consumables|Hydroacoustic Search]] consumable to spot an enemy [[Ship:Akatsuki|''Akatsuki'']] class destroyer that was hiding in smoke.+File:LMHydro.jpg|''Leberecht Maass'' uses the [[Hydroacoustic Search]] consumable to spot an enemy ''[[Akatsuki]]''-class destroyer that was hiding in smoke.
 File:LMDodges.jpg|''Leberecht Maass'' in evasive maneuvers. File:LMDodges.jpg|''Leberecht Maass'' in evasive maneuvers.
?File:LMTorps.jpg|A ''Leberecht Maass'' torpedo strikes an enemy [[ship:Fletcher|''Fletcher'']] class destroyer as it hides in smoke.+File:LMTorps.jpg|A ''Leberecht Maass'' torpedo strikes an enemy ''[[Fletcher]]'' class destroyer as it hides in smoke.
?File:LMTorpsIowa.jpg|An enemy [[ship:Iowa|''Iowa'']] class battleship takes a torpedo fired from ''Leberecht Maass''.+File:LMTorpsIowa.jpg|An enemy ''[[Iowa]]'' class battleship takes a torpedo fired from ''Leberecht Maass''.
?</gallery>|History=<!-- write text below -->+</gallery>
 + 
 +|History=<!-- write text below -->
 +<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h2>''{{#var:ship_name}}'', 1937</h2>
 ===Construction=== ===Construction===
 :Deutsche Werke; Kiel, Germany :Deutsche Werke; Kiel, Germany
Line 82:Line 144:
 :Launched: 18 August 1935 :Launched: 18 August 1935
 :Commissioned: 14 January 1937 :Commissioned: 14 January 1937
? +----
 ====Specifications==== ====Specifications====
 :2,171 tons displacement, standard :2,171 tons displacement, standard
Line 88:Line 150:
 :11.3m beam :11.3m beam
 :3.8m draft :3.8m draft
? +----
 ====Machinery==== ====Machinery====
 :6 boilers, 2 turbines :6 boilers, 2 turbines
? +----
 ====Performance==== ====Performance====
 :38 knots at 70,000 shaft horsepower :38 knots at 70,000 shaft horsepower
 :1900nm at 19 knots :1900nm at 19 knots
? +----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
 :Five (5x1) 127mm guns :Five (5x1) 127mm guns
 =====Anti-Aircraft===== =====Anti-Aircraft=====
?:Four (2x2) 37mm guns<br /> +:Four (2x2) 37mm guns
 :Six (6x1) 20mm guns  :Six (6x1) 20mm guns
 =====Torpedoes===== =====Torpedoes=====
 :Eight (2x4) 550mm torpedo tubes :Eight (2x4) 550mm torpedo tubes
? +}}</div>
 +{{VideoYT|TB9GPaVuCmE}}
 ===History=== ===History===
 The German destroyer ''Z1 Leberecht Maass'' was a Type 1934 destroyer built for the Kriegsmarine during the 1930s. The ship was named after Rear Admiral Leberecht Maass who commanded German forces in the Battle of Heligoland Bight in August 1914. Several days after the start of World War II, she unsuccessfully attacked, together with another destroyer, Polish ships anchored at the naval base on the Hel Peninsula. ''Leberecht Maass'' was lightly damaged during the action. In mid-February 1940, while proceeding into the North Sea to search for British fishing trawlers, the ship was bombed by a patrolling German bomber that damaged her steering. She either drifted into a newly laid British minefield or was again hit by bombs and broke in half with the loss of the bulk of her crew. The German destroyer ''Z1 Leberecht Maass'' was a Type 1934 destroyer built for the Kriegsmarine during the 1930s. The ship was named after Rear Admiral Leberecht Maass who commanded German forces in the Battle of Heligoland Bight in August 1914. Several days after the start of World War II, she unsuccessfully attacked, together with another destroyer, Polish ships anchored at the naval base on the Hel Peninsula. ''Leberecht Maass'' was lightly damaged during the action. In mid-February 1940, while proceeding into the North Sea to search for British fishing trawlers, the ship was bombed by a patrolling German bomber that damaged her steering. She either drifted into a newly laid British minefield or was again hit by bombs and broke in half with the loss of the bulk of her crew.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
?File:Z-1 Leberecht Maass (1935).jpg+File:Z-1 Leberecht Maass (1935).jpg|Photograph of ''Leberecht Maass'', 1935
 +File:2 1934A moored.png|2 Zerstörer 1934A destroyers moored in port
 +File:1934A profile.png|A profile shot of a Zerstörer 1934A
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/German_destroyer_Z1_Leberecht_Maass German destroyer Z1 ''Leberecht Maass'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Type_1934_destroyers Type 1934 destroyers - Wikipedia]
 +# [https://worldofwarships.com/en/news/game-guides/broadside-sass/ Armada: Leberecht Maass - News - World of Warships]
 +# [https://www.youtube.com/watch?v=TB9GPaVuCmE Armada - Leberecht Maass - World of Warships Official Channel - YouTube]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 17:01, 14 May 2020

Leberecht Maass
Leberecht_Maass_wows_main.jpg
Destroyer | Germany | Tier VII
Tech Tree Position
Ernst Gaede
Arrow_down.png
Leberecht_Maass_icon_small.png
Arrow_down.png
Z-23
stock
 top
General
Research price64000 exp
Purchase price5,100,000 Credits
Hit Points14,400 
Main Battery
128 mm/45 SK C/34 on an MPLC/34 mount5 х 1 pcs.
Rate of Fire14.29 shots/min.
Reload Time4.2 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range9.86 km.
Maximum Dispersion96 m.
HE Shell128 mm Spr.Gr. 
Maximum HE Shell Damage1,500 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity830 m./s.
HE Shell Weight28 kg.
AP Shell128 mm P.Spr.Gr. 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity830 m./s.
AP Shell Weight28 kg.
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Steinbutt 
Maximum Damage13,700 
Torpedo Speed65 knot
Torpedo Range8.01 km.
AA Defense
20 mm/65 C/38 on an L/30 single mount8 х 1 pcs.
. . . Average Damage per Second24 
. . . Firing Range2.01 km.
37 mm/83 SK C/30 on a Dopp LC/30 mount2 х 2 pcs.
. . . Average Damage per Second5.2 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed37 knot
Turning Circle Radius640 m.
Rudder Shift Time5.8 sec.
Concealment
Surface Detectability Range7.51 km.
Air Detectability Range3.22 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
VII
Ship_PGSD107_Leberecht_Maass.png
5,100,000

Leberecht Maass — German Tier VII destroyer.

The first destroyer of the next generation (Zerstörer 1934 type), which paved the way for the development of ships of this type in the German navy until the end of World War II. Thanks to large dimensions and robust design, she had excellent survivability.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
128 mm/45 SK C/34 on an MPLC/34 mount14.322.5961,50063,000 0420,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Leberecht Maass (A)14,40081658/22 0600,000
Leberecht Maass (B)17,50081656/1/42 18,5001,400,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7 Steinbutt0.7907.213,700658 0430,000
G7 Steinbarsch0.7907.214,400658.5 10,000800,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 7 Mod. 10 0350,000
FKS Typ 7 Mod. 20 12,0001,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 70,000 hp37 0405,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

A relative newcomer to Tier VII, Leberecht Maass — known historically as "Z1" — finds herself amongst stiff competition. Japanese contemporaries Akatsuki and Shiratsuyu are the undisputed kings of torpedo attacks at this tier; American counterpart Mahan has the best guns for close-range combat (though her detection isn't great); Russian destroyer Minsk is very nearly a light cruiser with her large detection range, comfortable shell ballistics, and rate of fire. So what sets Maass apart from the crowd?

For starters, Leberecht Maass has the largest health pool of all Tier VII destroyers. Successful Maass captains will quickly learn how to bully other ships out of contested map areas by utilizing her health advantage. She falls somewhere in between the Japanese and Americans in terms of armaments: her torpedoes are solid and reload fairly quickly, while her guns give her the rate-of-fire to engage in close-range combat with other destroyers as long as captains are smart enough to compensate for her slow turret traverse. Maass’ 8.5 km range torpedoes are married to a hull with a 7.7 km base detection radius, enabling her to launch torpedo attacks from the cover of stealth. Though she lacks access to the 150mm main battery mounts of her predecessor and successor, she does retain Ernst Gaede’s access to the Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable. This makes her ideal for defending caps or pushing enemy destroyers out of their smoke.

Maass’ handling is a bit of a mixed bag, with a larger-than-average turning circle and a slightly-slower-than-average rudder shift speed. She is also very slow to accelerate and decelerate, and sheds a lot of speed during hard turns. Her huge detection radius makes her almost unplayable without the Concealment Expert skill, and her anti-aircraft suite isn't worth mentioning. The aforementioned turret traverse speed is very nearly Japanese levels of bad, making Expert Marksman and/or Main Battery Modification 2 required skills or upgrades, respectively.

All told, Leberecht Maass is a versatile destroyer capable of engaging in stealthy torpedo attacks in the early game while shifting to a more aggressive stance as the game progresses, using her health advantage to bully enemy destroyers and ensure map dominance for her team.

Pros:

  • Relatively fast main battery rate of fire.
  • Can deliver torpedo strikes from beyond her detection range.
  • Torpedoes reload in just 90 seconds.
  • Top speed is comparable to her peers at Tier VII.
  • Largest health pool of all Tech Tree Tier VII destroyers.
  • Has access to the Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable.

Cons:

  • High shell arcs.
  • Slow turret traverse speed.
  • Large detection radius for a destroyer.
  • Very short smoke screen duration limits offensive smoking ability.

Optimal Configuration

Upgrades

The recommended upgrades for Leberecht Maass are as follows:

Upgrade Slot 2 may be replaced by the Hydroacoustic Search Modification 1 Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.: +20% action time. upgrade to extend the Leberecht Maass’s Hydroacoustic Search duration to 113 seconds.

Commander Skills

Key skills for Leberecht Maass commanders include Priority Target at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. There are a large variety of good skill choices in the middle tiers that provide a lot of utility available to Leberecht Maass commanders, such as Expert Marksman, Superintendent, and Jack of All Trades. Basic Firing Training or Torpedo Armament Expertise allow commanders to specialize in improving one (or both) types of primary armament as they choose.

Consumables

Leberecht Maass can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Leberecht Maass with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

The choice of which signal flags to mount will reflect the individual preferences of each captain, although there are certain flags which simply suit destroyer gameplay better. Captains should mount November Foxtrot (-5% reload time on all consumables.) to decrease reload time of consumables and Sierra Mike (+5% to the ship's maximum speed.) to increase the ship's maximum speed. Captains wishing to make their torpedoes more potent should mount Juliet Whisky Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.) to increase chance of causing flooding, and Juliet Charlie (-100% to the risk of your ship's magazine detonating.) to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their main battery guns, they are encouraged to mount Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) and India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) to increase fire chance to HE shells.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. German destroyer Z1 Leberecht Maass - Wikipedia
  2. Type 1934 destroyers - Wikipedia
  3. Armada: Leberecht Maass - News - World of Warships
  4. Armada - Leberecht Maass - World of Warships Official Channel - YouTube
Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Battleships  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Aircraft Carriers  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons