Lightning
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+ | The Lightning is a natural evolution from the Jervis, sharing a similar turret and torpedo tube configuration as well as performance characteristics. However, the Lightning mounts its 4.7-inch (120 mm) guns in new enclosed turrets capable of high elevation angles, thus allowing them to serve as anti-aircraft guns as well. These turrets also have the pleasant side effect of allowing them to clear the rear structure, thus allowing the forward turrets to also traverse fully. This allows the Lightning to easily maneuver while keeping its guns on target as it retreats. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * '''All''' gun turrets can traverse 360 degrees. | |
? | * Superb concealment with 8 km torpedoes, allowing | + | * Superb concealment with 8 km torpedoes, allowing stealth torpedo attacks. | |
* Superb maneuverability. | * Superb maneuverability. | |||
* Access to Hydroacoustic Search consumable. | * Access to Hydroacoustic Search consumable. | |||
+ | * Dual-purpose main guns that provide some AA DPS. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
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* Poor main gun ballistics make long range hits against anything smaller than a battleships very difficult. | * Poor main gun ballistics make long range hits against anything smaller than a battleships very difficult. | |||
* Short ship detection range for the Hydroacoustic Search consumable. | * Short ship detection range for the Hydroacoustic Search consumable. | |||
+ | * Poor AA firepower. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> |
Revision as of 09:15, 25 September 2018
120 mm/50 QF Mk.XI on a CP Mk.XX mount3 х 2 pcs. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
Rotation Speed20 deg./sec. |
180 Degree Turn Time9 sec. |
Firing Range11.1 km. |
Maximum Dispersion106 m. |
HE Shell120 mm HE 62 lb |
Maximum HE Shell Damage1,700 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity774 m./s. |
HE Shell Weight28.12 kg. |
AP Shell120 mm SAP 62 lb |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity774 m./s. |
AP Shell Weight28.12 kg. |
533 mm QR Mk IV2 х 4 pcs. |
Rate of Fire0.57 shots/min. |
Reload Time106 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk IX |
Maximum Damage15,433 |
Torpedo Speed61 knot |
Torpedo Range8.01 km. |
120 mm/50 QF Mk.XI on a CP Mk.XX mount3 х 2 pcs. |
. . . Average Damage per Second14.7 |
. . . Firing Range4.5 km. |
20 mm Oerlikon Mk.I on a Mk.IIA mount4 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount1 х 4 pcs. |
. . . Average Damage per Second12.9 |
. . . Firing Range2.49 km. |
12.7 mm Mk.III2 х 4 pcs. |
. . . Average Damage per Second4.2 |
. . . Firing Range1.2 km. |
Maximum Speed36 knot |
Turning Circle Radius590 m. |
Rudder Shift Time5.3 sec. |
Surface Detectability Range6.81 km. |
Air Detectability Range3.06 km. |
Lightning — British Tier VIII destroyer.
An L-class destroyer, a next step in the development of J-class ships. In comparison with her predecessors, she had fewer torpedo tubes and new, more powerful 120 mm guns mounted in turrets with the design that enabled firing at aircraft.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Pros:
- All gun turrets can traverse 360 degrees.
- Superb concealment with 8 km torpedoes, allowing stealth torpedo attacks.
- Superb maneuverability.
- Access to Hydroacoustic Search consumable.
- Dual-purpose main guns that provide some AA DPS.
Cons:
- Short duration smoke discourages sitting in smoke and firing.
- No Engine Boost consumable makes escape nearly impossible if caught in a bad position.
- Poor main gun ballistics make long range hits against anything smaller than a battleships very difficult.
- Short ship detection range for the Hydroacoustic Search consumable.
- Poor AA firepower.
Optimal Configuration
Upgrades
The recommended upgrades for Lightning are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 2
- Slot 5: Concealment System Modification 1
Commander Skills
Key skills for Lightning commanders include Last Stand, Survivability Expert, and Concealment Expert.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
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2 |
|
★ |
★★ |
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★ |
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★★ |
★★★ |
3 |
|
★★★ |
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|
★★ |
★★ |
★★ |
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4 |
|
|
★★ |
|
★★ |
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Lightning can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Hydroacoustic Search
It is recommended that captains use premium consumables to get the most out of the ship.
Signals
Lightning captains benefit from signal flags that enhance her main battery armament and torpedo armament, such as Victor Lima (), India X-Ray (), and Juliet Whiskey Unaone (). Sierra Mike () is useful for increasing maneuverability.
Recommended Signal Flags | |||||
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Combat | |||||
★★ |
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★ |
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★★★ |
★★★ |
★★★ |
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★★★ |
★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery