London
Revision as of 04:33, 6 March 2020 adding the recommended upgrades | Latest revision as of 20:56, 26 March 2024 Protected "Ship:London" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
? | + | First made available with [[Ship:Update 0.9.1|Update 0.9.1]] on 12 February 2020. | ||
|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | + | {{AA Sidebar Warning Insert}} | ||
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''{{#var:ship_name}}'' is a Tier VI British heavy cruiser, that is taking the spot as a premium ship alongside ''[[Devonshire]]'' | ''{{#var:ship_name}}'' is a Tier VI British heavy cruiser, that is taking the spot as a premium ship alongside ''[[Devonshire]]'' | |||
? | On paper ''{{#var:ship_name}}'' offers an arsenal that is | + | On paper ''{{#var:ship_name}}'' offers an arsenal that is neither outstanding nor disappointing. Eight 203mm main guns offer a good broadside firepower, stronger than that of ''[[Aoba]]'', yet not quite on the level of ''[[Pensacola]]''. Her 15 second reload is the slowest of any cruiser at her tier save for the large guns of ''[[Admiral Graf Spee]]''. Both shell types are usable, her HE shells having decent all around stats while her AP is effective against the lightly armored cruisers that are common in ''{{#var:ship_name}}'s'' matchmaking spread. The biggest drawback of her main armament is the short range, making it difficult to apply her weaponry especially when facing Tier VIII ships. Eight torpedo launchers round off the armament, offering a painful sting at close range if required. Unfortunately, close range is all they are good for given the short range of 7km. Also while torpedo hits are painful, with only four per side they may not be enough to defeat a larger opponent. | |
? | ''{{#var:ship_name}}'s'' armor scheme reflects that of many of her comrades. A large, thinly armored hull and a citadel that sticks up above the waterline. An advantage of the scheme is the absence of citadel space beneath the turrets, making only shots beneath her funnels capable of deleting ''{{#var:ship_name}}''. Shells hitting beneath the turrets are highly likely to exit the hull on the other side, resulting only in | + | ''{{#var:ship_name}}'s'' armor scheme reflects that of many of her comrades. A large, thinly armored hull and a citadel that sticks up above the waterline. An advantage of the scheme is the absence of citadel space beneath the turrets, making only shots beneath her funnels capable of deleting ''{{#var:ship_name}}''. Shells hitting beneath the turrets are highly likely to exit the hull on the other side, resulting only in over-penetrations. While advantageous against AP fire under limited circumstances, it makes ''{{#var:ship_name}}'' highly vulnerable against HE fire as even destroyer caliber fire will not struggle to land penetrating hits all around her hull. | |
? | An important tool in ''{{#var:ship_name}}'s'' arsenal is | + | An important tool in ''{{#var:ship_name}}'s'' arsenal is her {{Smoke Generator}}. It permits her to temporarily break vision, and if desired to fire a few rounds at targets in range. Be careful, though, as a heavy cruiser comes with a larger [[Ship:Detection|smoke firing concealment penalty]] than a light cruiser. | |
? | For her | + | For her play style, ''{{#var:ship_name}}'' should aim at landing HE salvos on destroyers whenever possible. Her short range demands her to get close for this, but attempting long range combat is not possible given the short range. Use of {{Short-Range Hydroacoustic Search}} and {{Smoke Generator}} will be important in these locations | |
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Good healthpool for a Tier 6 cruiser | + | * Good healthpool for a Tier 6 cruiser. | |
? | * Large caliber main guns with hard hitting HE and AP shells | + | * Large caliber main guns with hard hitting HE and AP shells. | |
? | * Good main battery firing angles | + | * Stronger armor compare to her sister ''[[Devonshire]]''. | |
? | * Equipped with fairly hard hitting torpedoes | + | * Good main battery firing angles. | |
? | * Access to | + | * Equipped with fairly hard hitting torpedoes. | |
? | * Long lasting {{Hydroacoustic Search}} useful for defensive purposes | + | * Access to a {{Smoke Generator}} and a {{Repair Party}} that gives her a similar play style as British CL. | |
+ | * Long lasting {{Short-Range Hydroacoustic Search}} useful for defensive purposes. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * Very short main battery range | + | * Despite better armor it is still fairly weak, large caliber hits can be devastating. | |
? | * Slow main battery reload speed, poor DPM | + | * Very short main battery range, still better than light cruiser counterpart ''[[Leander]]''. | |
? | * Weaker HE | + | * Slow main battery reload speed, poor DPM. | |
? | * | + | * Weaker HE shell damage than techtree counterpart ''[[Devonshire]]'' | |
? | * The {{Repair Party}} consumable only heals a small amount of health per charge | + | * AA defenses are below average and cannot be boosted with {{Defensive AA Fire}}. | |
? | * | + | * The {{Repair Party}} consumable only heals a small amount of health per charge. | |
? | + | * No aircraft consumables. | ||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | As a premium ship, ''{{#var:ship_name}}'' doesn't have any modules to research. | ||
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? | As a premium ship, ''{{#var:ship_name}}'' doesn't have any | + | ||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
? | * '''Slot 1''': Main Armaments Modification 1 | + | * '''Slot 1''': {{Main Armaments Modification 1}} | |
? | * '''Slot 2''': Engine Room Protection | + | * '''Slot 2''': {{Engine Room Protection}} <nowiki>*</nowiki> | |
? | * '''Slot 3''': Aiming Systems Modification 1 | + | * '''Slot 3''': {{Aiming Systems Modification 1}} | |
? | * '''Slot 4''': | + | * '''Slot 4''': Captain's choice. | |
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? | + | In '''Slot 2''' the {{Hydroacoustic Search Modification 1}} special upgrade adds 36 seconds to the already-long action time of the <u>Short-Range Hydroacoustic Search</u> consumable. | ||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | {{Commander Skills | + | {{Commander Skills 3 CR | |
? | <!-- | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |
? | | rating11 = | + | | rating11 = 2 <!-- Grease the Gears --> | |
? | | rating12 = | + | | rating12 = <!-- Swift Fish --> | |
? | | rating13 = | + | | rating13 = <!-- Consumables Specialist --> | |
? | | rating14 = | + | | rating14 = 2 <!-- Gun Feeder --> | |
? | | rating15 = | + | | rating15 = 1 <!-- Incoming Fire Alert --> | |
? | + | | rating16 = 1 <!-- Last Stand --> | ||
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? | | rating21 = | + | | rating21 = 1 <!-- Pyrotechnician --> | |
? | | rating22 = | + | | rating22 = <!-- Fill the Tubes --> | |
? | | rating23 = | + | | rating23 = 1 <!-- Consumables Enhancements --> | |
? | | rating24 = <!-- | + | | rating24 = <!-- Eye in the Sky --> | |
? | | rating25 = 2 <!-- | + | | rating25 = 2 <!-- Priority Target --> | |
? | | rating26 = | + | | rating26 = 1 <!-- Expert AA Marksman --> | |
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? | | rating31 = | + | | rating31 = 2 <!-- Heavy HE and SAP Shells --> | |
? | | rating32 = <!-- | + | | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | |
? | | rating33 = | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | rating34 = | + | | rating34 = <!-- Heavy AP Shells --> | |
? | | rating35 | + | | rating35 = 2 <!-- Superintendent --> | |
? | + | | rating36 = 1 <!-- Survivability Expert --> | ||
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? | | rating41 = | + | | rating41 = 2 <!-- Top Grade Gunner --> | |
? | | rating42 = | + | | rating42 = 1 <!-- Outnumbered --> | |
? | | rating43 = | + | | rating43 = 1 <!-- Radio Location --> | |
? | | rating44 = | + | | rating44 = <!-- Inertial Fuse for HE Shells --> | |
? | | rating45 = | + | | rating45 = 2 <!-- Concealment Expert --> | |
? | | rating46 = | + | | rating46 = 1 <!-- AA Gunner --> | |
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}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | ''{{#var:ship_name}}'' | + | ''{{#var:ship_name}}'' equips the following consumables: | |
? | * {{Damage Control Party}} | + | * '''Slot 1''': {{Damage Control Party}} | |
? | * {{Repair Party}} | + | * '''Slot 2''': {{Repair Party}} – 2 charges | |
? | * {{ | + | * '''Slot 3''': {{Short-Range Hydroacoustic Search}} – 3 charges | |
? | * {{ | + | * '''Slot 4''': {{Smoke Generator}} – 3 charges | |
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | + | {{Prem Ship Camo Insert|shiptier=6}} | ||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = <!-- +5% AA damage --> | |||
+ | | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |||
+ | | India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |||
+ | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |||
+ | | Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood --> | |||
+ | | Hotel Yankee = <!-- ram someone --> | |||
? | <!-- | + | | November Foxtrot = <!-- -5% Consumables reload --> | |
? | + | | Sierra Mike = <!-- +5% speed --> | ||
? | | Mike | + | | India Delta = <!-- +20% HP from Repair Party --> | |
? | | India | + | | Juliet Yankee Bissotwo = <!-- -20% flood duration --> | |
? | | Juliet | + | | India Yankee = <!-- -20% Fire duration --> | |
? | | | + | | Juliet Charlie = <!-- No Detonate --> | |
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? | | | + | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | |
? | | Sierra | + | | Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time --> | |
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| Zulu = | | Zulu = | |||
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| Leviathan = | | Leviathan = | |||
| Scylla = | | Scylla = | |||
? | }} | + | }} | |
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+ | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery></gallery> | |||
|History=<!-- write text below --> | |History=<!-- write text below --> | |||
? | + | HMS ''London'', pennant number C69, was a member of the second group of the ''County''-class heavy cruisers of the Royal Navy. She and her sisters; ''Sussex'', ''Shropshire'', and ''[[Devonshire]]'' differed from the earlier group of Counties (known as the ''Kent'' class) by having a smaller forward superstructure, which was positioned slightly further aft, and little armour plating. HMS ''London's'' career spanned over twenty years. | ||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |||
? | + | File:Крейсер HMS London.jpg | ||
+ | File:HMS London gun.jpg|The gun crew of a .5-inch four barreled Vickers gun at their quarter on board HMS ''London''. Note the long belts of ammunition hanging off the two men. | |||
+ | File:HMS London King George.jpg|HM King George VI meeting the officers of HMS ''London'' lined up on deck next to one of the cruiser's 8-inch gun turrets, part of the Home Fleet at Scapa Flow. | |||
+ | File:HMS London 1941.jpg|A photo of HMS ''London'' in 1941. | |||
+ | File:HMS London 1941 2.JPG|The back of the same photo with information. | |||
</gallery> | </gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | {{AnnoWiki|content= | |||
+ | '''[https://forum.worldofwarships.com/topic/212713-premium-ship-review-141-london/ LittleWhiteMouse's Premium Ship Review #141: ''London''] from the NA forums'''.}} | |||
+ | <references /><br /> | |||
+ | # [https://en.wikipedia.org/wiki/HMS_London_(69) HMS ''London'' (69) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/County-class_cruiser County-class cruiser - Wikipedia] | |||
+ | # [https://worldofwarships.com/en/news/history/armada-london/ Armada: London - News - World of Warships] | |||
+ | # [https://www.youtube.com/watch?v=KD-A0EAKq5w Armada: London - World of Warships Official Channel - YouTube] | |||
+ | ||||
+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Available for testing by supertesters in the game starting from Update 0.8.10. | |||
+ | {{WoWS Ship Testing Changes Insert|1= | |||
+ | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/dfumqi/st_british_heavy_cruisers/ Oct 10, 2019]</span>: | |||
+ | **Preliminary characteristics. | |||
+ | *[[Ship:Update_0.8.10#Other_Changes_and_Improvements|Update 0.8.10]]: | |||
+ | **40-mm / 39 QF Mark VIII AA guns were renamed to 40-mm / 39 QF Mk VIII AA guns. | |||
+ | *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/f0a56y/st_changes_to_test_ships_and_devonshire/ Feb 7, 2020]</span>: | |||
+ | **Continuous damage of the long-range AA zone decreased from 98 to 56 damage per second. | |||
+ | **Continuous damage of the mid-range AA zone increased from 77 to 84 damage per second. | |||
+ | **Continuous damage of the short-range AA zone increased from 130 to 140 damage per second. | |||
+ | **Number of explosions per salvo decreased from 4 to 2. | |||
+ | **Damage within an explosion decreased from 1,260 to 1,120. | |||
+ | }} | |||
+ | *Update 0.9.1: | |||
+ | **Available to players for completing the last directive of the British Cruisers Part 2 event or by purchasing it in the Premium store. | |||
+ | *Update 0.9.2: | |||
+ | **Armor thickness changed: side armor increased from 19 to 25 mm. | |||
+ | *Update 0.9.5: | |||
+ | **Small changes to geometry and textures. | |||
+ | *Update 0.9.6: | |||
+ | **Fixed geometry and textures. | |||
+ | *Update 0.11.1: | |||
+ | **Minor corrections to geometry and textures of the ship. | |||
+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Latest revision as of 20:56, 26 March 2024
IDS_PBGM125_8IN50_MK14 х 2 pcs. |
Rate of Fire4 shots/min. |
Reload Time15 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range13.4 km. |
Maximum Dispersion125 m. |
HE Shell203 mm HE 256 lb |
Maximum HE Shell Damage2,850 |
Chance of Fire on Target Caused by HE Shell15 % |
Initial HE Shell Velocity855 m./s. |
HE Shell Weight116.1 kg. |
AP Shell203 mm AP 256 lb |
Maximum AP Shell Damage4,550 |
Initial AP Shell Velocity855 m./s. |
AP Shell Weight116.1 kg. |
102 mm/45 QF Mk.XVII on a Mk.XIX mount4 х 2 pcs. |
Firing Range5 km. |
Rate of Fire20 shots/min. |
Reload Time3 sec. |
HE Shell102 mm HE 35 lb |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity811 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
533 mm QR Mk IV2 х 4 pcs. |
Rate of Fire0.57 shots/min. |
Reload Time106 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk VII |
Maximum Damage15,733 |
Torpedo Speed59 knot |
Torpedo Range7.02 km. |
102 mm/45 QF Mk.XVII on a Mk.XIX mount4 х 2 pcs. |
. . . Average Damage per Second37.6 |
. . . Firing Range5.01 km. |
20 mm Oerlikon Mk.I on a Mk.IIA mount15 х 1 pcs. |
. . . Average Damage per Second54 |
. . . Firing Range2.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount2 х 8 pcs. |
. . . Average Damage per Second39.6 |
. . . Firing Range2.49 km. |
Maximum Speed32.25 knot |
Turning Circle Radius710 m. |
Rudder Shift Time7.8 sec. |
Surface Detectability Range11.7 km. |
Air Detectability Range6.58 km. |
London — British special premium Tier VI cruiser.
HMS London, the lead ship in the second series of County-class cruisers, was laid down in 1926 and commissioned in 1929. Before the start of World War II, London served as the flagship of the 1st Cruiser Squadron. During the war, she was involved in the pursuit of the German battleship Bismarck and carried out convoy protection duties in the North Atlantic. Following a refit in 1943, London was assigned to the Eastern Fleet, and when the war came to an end, she served on the China Station.
First made available with Update 0.9.1 on 12 February 2020.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
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London | 34,600 | 13 | 114 | 4 | 4 | 15/2/4 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
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533 mm Mk VII | 0.6 | 106 | 7.2 | 15,733 | 59 | 7 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
London is a Tier VI British heavy cruiser, that is taking the spot as a premium ship alongside Devonshire
On paper London offers an arsenal that is neither outstanding nor disappointing. Eight 203mm main guns offer a good broadside firepower, stronger than that of Aoba, yet not quite on the level of Pensacola. Her 15 second reload is the slowest of any cruiser at her tier save for the large guns of Admiral Graf Spee. Both shell types are usable, her HE shells having decent all around stats while her AP is effective against the lightly armored cruisers that are common in London's matchmaking spread. The biggest drawback of her main armament is the short range, making it difficult to apply her weaponry especially when facing Tier VIII ships. Eight torpedo launchers round off the armament, offering a painful sting at close range if required. Unfortunately, close range is all they are good for given the short range of 7km. Also while torpedo hits are painful, with only four per side they may not be enough to defeat a larger opponent.
London's armor scheme reflects that of many of her comrades. A large, thinly armored hull and a citadel that sticks up above the waterline. An advantage of the scheme is the absence of citadel space beneath the turrets, making only shots beneath her funnels capable of deleting London. Shells hitting beneath the turrets are highly likely to exit the hull on the other side, resulting only in over-penetrations. While advantageous against AP fire under limited circumstances, it makes London highly vulnerable against HE fire as even destroyer caliber fire will not struggle to land penetrating hits all around her hull.
An important tool in London's arsenal is her Smoke Generator . It permits her to temporarily break vision, and if desired to fire a few rounds at targets in range. Be careful, though, as a heavy cruiser comes with a larger smoke firing concealment penalty than a light cruiser.
For her play style, London should aim at landing HE salvos on destroyers whenever possible. Her short range demands her to get close for this, but attempting long range combat is not possible given the short range. Use of Short-Range Hydro-Acoustic Search and Smoke Generator will be important in these locationsPros:
- Good healthpool for a Tier 6 cruiser.
- Large caliber main guns with hard hitting HE and AP shells.
- Stronger armor compare to her sister Devonshire.
- Good main battery firing angles.
- Equipped with fairly hard hitting torpedoes.
- Access to a Smoke Generator and a Repair Party that gives her a similar play style as British CL.
- Long lasting Short-Range Hydro-Acoustic Search useful for defensive purposes.
Cons:
- Despite better armor it is still fairly weak, large caliber hits can be devastating.
- Very short main battery range, still better than light cruiser counterpart Leander.
- Slow main battery reload speed, poor DPM.
- Weaker HE shell damage than techtree counterpart Devonshire
- AA defenses are below average and cannot be boosted with Defensive AA Fire .
- The Repair Party consumable only heals a small amount of health per charge.
- No aircraft consumables.
Research
Optimal Configuration
Upgrades
The recommended upgrades for London are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection *
- Slot 3: Aiming Systems Modification 1
- Slot 4: Captain's choice.
In Slot 2 the Hydroacoustic Search Modification 1 special upgrade adds 36 seconds to the already-long action time of the Short-Range Hydroacoustic Search consumable.
Commander Skills
Consumables
London equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 2 charges
- Slot 3: Short-Range Hydro-Acoustic Search – 3 charges
- Slot 4: Smoke Generator – 3 charges
Camouflage
As a premium ship, London comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
- HMS London (69) - Wikipedia
- County-class cruiser - Wikipedia
- Armada: London - News - World of Warships
- Armada: London - World of Warships Official Channel - YouTube
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.10.
Testing Changes
- Oct 10, 2019:
- Preliminary characteristics.
- Update 0.8.10:
- 40-mm / 39 QF Mark VIII AA guns were renamed to 40-mm / 39 QF Mk VIII AA guns.
- Feb 7, 2020:
- Continuous damage of the long-range AA zone decreased from 98 to 56 damage per second.
- Continuous damage of the mid-range AA zone increased from 77 to 84 damage per second.
- Continuous damage of the short-range AA zone increased from 130 to 140 damage per second.
- Number of explosions per salvo decreased from 4 to 2.
- Damage within an explosion decreased from 1,260 to 1,120.
- Update 0.9.1:
- Available to players for completing the last directive of the British Cruisers Part 2 event or by purchasing it in the Premium store.
- Update 0.9.2:
- Armor thickness changed: side armor increased from 19 to 25 mm.
- Update 0.9.5:
- Small changes to geometry and textures.
- Update 0.9.6:
- Fixed geometry and textures.
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.