Main Battery Reload Booster Data
Revision as of 13:03, 3 August 2018 | Revision as of 23:44, 4 August 2018 Edited column to read Main Battery Reload Speed instead of Torpedo Reload Speed | |||
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! style="width: 80px; vertical-align:middle;" | Tier | ! style="width: 80px; vertical-align:middle;" | Tier | |||
! style="width: 100px; vertical-align:middle;" class="unsortable"| Nation(s) | ! style="width: 100px; vertical-align:middle;" class="unsortable"| Nation(s) | |||
? | ! style="vertical-align:middle;" class="unsortable" | | + | ! style="vertical-align:middle;" class="unsortable" | Main Battery Reload Speed | |
! style="width: 100px; vertical-align:middle;" class="unsortable"| Cooldown | ! style="width: 100px; vertical-align:middle;" class="unsortable"| Cooldown | |||
! style="Width: 60px; vertical-align:middle;" class="unsortable"| Charges | ! style="Width: 60px; vertical-align:middle;" class="unsortable"| Charges |
Revision as of 23:44, 4 August 2018
Available only to French premium battleship Jean Bart, this consumable halves the reload speed on a ship's main battery for 30 seconds. The consumable allows players to speed up the reloading of their main battery a little bit to be able to fire a knockout salvo at the enemy in critical situations.
This consumable's effect runs continuously: if it is started or ended while a reload is in progress, the reload bonus will be prorated for the length of time spent under the consumable's effect. In order to maximize the bonus, captains should fire just before activating the consumable, and it is not necessary to time the end of its duration so that it lines up with a reload.
MAIN BATTERY RELOAD BOOSTER I | MAIN BATTERY RELOAD BOOSTER II | ||||||
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Cost: Free | Cost: 15 OR 22,500 | ||||||
Class or Ship | Tier | Nation(s) | Main Battery Reload Speed | Cooldown | Charges | Cooldown | Charges |
Jean Bart | IX | 30 seconds | 120 seconds | 2 | 80 seconds | 3 |
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