Marblehead Lima
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | A high-speed scout cruiser with powerful torpedoes and artillery. Carried aircraft handling equipment. She was unlike other ships of her class in terms of the placement of her main guns.<br><br>This re-skinned version of ''[[Marblehead]]'' used to be available exclusively as an invite code sold along with certain ASUS motherboards and graphics cards. Later, she was offered for regular purchase.<br><br>{{Model3DViewer|58182139bb43447e860a852d3159b9a2}} | + | A high-speed scout cruiser with powerful torpedoes and artillery. Carried aircraft handling equipment. She was unlike other ships of her class in terms of the placement of her main guns.<br><br>This re-skinned version of ''[[Marblehead]]'' used to be available exclusively as an invite code sold along with certain ASUS motherboards and graphics cards. Later, she was offered for regular purchase. | |
+ | <!-- <br><br>{{Model3DViewer|58182139bb43447e860a852d3159b9a2}}--> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
''Marblehead'' is a variant of the American Tier V cruiser [[Ship:Omaha|''Omaha'']]. When the two ships are put side-by-side, ''Marblehead'' has the most in common with ''Omaha''’s (B) hull, with the gun and firing control upgrades. As such, it has eight guns. In addition, the AA remains the same as on ''Omaha''’s (A) hull, which means it's all but non-existent. However, it does come with a catapult fighter, which can be launched to intercept incoming bombers and can make up for the small amount of AA if used wisely. | ''Marblehead'' is a variant of the American Tier V cruiser [[Ship:Omaha|''Omaha'']]. When the two ships are put side-by-side, ''Marblehead'' has the most in common with ''Omaha''’s (B) hull, with the gun and firing control upgrades. As such, it has eight guns. In addition, the AA remains the same as on ''Omaha''’s (A) hull, which means it's all but non-existent. However, it does come with a catapult fighter, which can be launched to intercept incoming bombers and can make up for the small amount of AA if used wisely. | |||
? | Unfortunately, it does not have the lower torpedo launchers of ''Omaha'', and ''Marblehead''’s launchers use different torpedoes with completely different | + | Unfortunately, it does not have the lower torpedo launchers of ''Omaha'', and ''Marblehead''’s launchers use different torpedoes with completely different specifications. As a result, the play style when using torpedoes is quite different. To begin with, the salvo has fewer torpedoes as the hull is left with two triple-tube launchers instead of four. While they have an impressive range of 8.2 km, making them more useful for flooding or weakening BBs, they cannot be relied upon to sink an enemy at range due to poor speed of only 49 knots, making each salvo easier to evade. Furthermore, the low damage is painful if attempting to kill a single target, as each inflicts only 6233 damage max. However, at close range or against multiple targets, the torpedoes do have a fast reload time of 38 seconds compared to [[Ship:Murmansk|''Murmansk'']]’s 69 seconds and ''Omaha''’s 44. | |
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
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* Torpedoes have low damage and are easy to avoid (especially at long range). | * Torpedoes have low damage and are easy to avoid (especially at long range). | |||
* Inferior to ''Murmansk'' in every aspect. | * Inferior to ''Murmansk'' in every aspect. | |||
+ | <br /> | |||
+ | {{AnnoWiki|content= | |||
+ | '''[https://forum.worldofwarships.com/index.php?/topic/73208-premium-ship-review-uss-marblehead/ LittleWhiteMouse's Premium Ship Review: Marblehead] from the NA forums'''}} | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | * '''Slot 1''': {{Main Armaments Modification 1}} keeps the guns active and firing. | ||
+ | * '''Slot 2''': {{Engine Room Protection}} helps keep the engines and steering working. | |||
+ | * '''Slot 3''': {{Aiming Systems Modification 1}} improves accuracy and generates more main battery hits on enemies. | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned. | The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned. | |||
? | {{Commander Skills | + | {{Commander Skills 3 CR | |
? | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | ||
? | | | + | | rating11 = <!-- Grease the Gears --> | |
? | | | + | | rating12 = <!-- Swift Fish --> | |
? | | | + | | rating13 = <!-- Consumables Specialist --> | |
? | | | + | | rating14 = <!-- Gun Feeder --> | |
? | | | + | | rating15 = 2 <!-- Incoming Fire Alert --> | |
? | + | | rating16 = 2 <!-- Last Stand --> | ||
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? | | | + | | rating21 = <!-- Pyrotechnician --> | |
? | | | + | | rating22 = <!-- Fill the Tubes --> | |
? | | | + | | rating23 = 2 <!-- Consumables Enhancements --> | |
? | | | + | | rating24 = <!-- Eye in the Sky --> | |
? | | | + | | rating25 = <!-- Priority Target --> | |
? | | Expert | + | | rating26 = <!-- Expert AA Marksman --> | |
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? | | | + | | rating31 = 2 <!-- Heavy HE and SAP Shells --> | |
? | | | + | | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | |
? | | | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = <!-- Heavy AP Shells --> | |
? | | | + | | rating35 = 2 <!-- Superintendent --> | |
? | | | + | | rating36 = <!-- Survivability Expert --> | |
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? | | | + | | rating41 = <!-- Top Grade Gunner --> | |
? | | | + | | rating42 = <!-- Outnumbered --> | |
? | | | + | | rating43 = <!-- Radio Location --> | |
? | | | + | | rating44 = 2 <!-- Inertial Fuse for HE Shells --> | |
? | | | + | | rating45 = <!-- Concealment Expert --> | |
? | + | | rating46 = 2 <!-- AA Gunner --> | ||
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}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' equips the following consumables: | ||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Hydroacoustic Search}} | |||
+ | * '''Slot 3:''' {{Catapult Fighter}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/USS_Marblehead_(CL-12) USS ''Marblehead'' (CL-12) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Omaha-class_cruiser ''Omaha''-class cruiser - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 16:35, 12 April 2021
152 mm/53 Mk.12 on a Mk.13 casemate mount8 х 1 / 2 х 2 pcs. |
Rate of Fire9 shots/min. |
Reload Time6.67 sec. |
Rotation Speed7.5 deg./sec. |
180 Degree Turn Time24 sec. |
Firing Range13.88 km. |
Maximum Dispersion128 m. |
HE Shell152 mm HE/HC Mk34 mod. 1 |
Maximum HE Shell Damage2,200 |
Chance of Fire on Target Caused by HE Shell12 % |
Initial HE Shell Velocity914 m./s. |
HE Shell Weight47.7 kg. |
AP Shell152 mm AP/SC Mk27 mod. 5 |
Maximum AP Shell Damage3,100 |
Initial AP Shell Velocity914 m./s. |
AP Shell Weight47.6 kg. |
533 mm Triple2 х 3 pcs. |
Rate of Fire1.58 shots/min. |
Reload Time38 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoBliss Leavitt Mk9 mod. 1 |
Maximum Damage6,233 |
Torpedo Speed49 knot |
Torpedo Range8.22 km. |
76 mm/50 Mk.22 on a single mount4 х 1 pcs. |
. . . Average Damage per Second11.2 |
. . . Firing Range3.51 km. |
Maximum Speed34 knot |
Turning Circle Radius600 m. |
Rudder Shift Time5.7 sec. |
Surface Detectability Range13.09 km. |
Air Detectability Range5.36 km. |
Marblehead Lima — American special premium Tier V cruiser.
A high-speed scout cruiser with powerful torpedoes and artillery. Carried aircraft handling equipment. She was unlike other ships of her class in terms of the placement of her main guns.
This re-skinned version of Marblehead used to be available exclusively as an invite code sold along with certain ASUS motherboards and graphics cards. Later, she was offered for regular purchase.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Marblehead | 27,000 | 10 | 76 | 8/2 | 4 | 2 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Mk9 mod. 1 | 1.6 | 38 | 7.2 | 6,233 | 49 | 8.2 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
Player Opinion
Performance
Marblehead is a variant of the American Tier V cruiser Omaha. When the two ships are put side-by-side, Marblehead has the most in common with Omaha’s (B) hull, with the gun and firing control upgrades. As such, it has eight guns. In addition, the AA remains the same as on Omaha’s (A) hull, which means it's all but non-existent. However, it does come with a catapult fighter, which can be launched to intercept incoming bombers and can make up for the small amount of AA if used wisely.
Unfortunately, it does not have the lower torpedo launchers of Omaha, and Marblehead’s launchers use different torpedoes with completely different specifications. As a result, the play style when using torpedoes is quite different. To begin with, the salvo has fewer torpedoes as the hull is left with two triple-tube launchers instead of four. While they have an impressive range of 8.2 km, making them more useful for flooding or weakening BBs, they cannot be relied upon to sink an enemy at range due to poor speed of only 49 knots, making each salvo easier to evade. Furthermore, the low damage is painful if attempting to kill a single target, as each inflicts only 6233 damage max. However, at close range or against multiple targets, the torpedoes do have a fast reload time of 38 seconds compared to Murmansk’s 69 seconds and Omaha’s 44.Pros:
- Very rapid firing weapons, and lots of them.
- Torpedoes have the range to harass enemy battleships.
- Carries a catapult fighter to supplement AA defenses.
- Good maneuverability.
Cons:
- Weak armor makes it susceptible to citadel penetrations from the enemy.
- Large detection range and poor AA.
- Torpedoes have low damage and are easy to avoid (especially at long range).
- Inferior to Murmansk in every aspect.
LittleWhiteMouse's Premium Ship Review: Marblehead from the NA forums
Research
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1 keeps the guns active and firing.
- Slot 2: Engine Room Protection helps keep the engines and steering working.
- Slot 3: Aiming Systems Modification 1 improves accuracy and generates more main battery hits on enemies.
Commander Skills
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
★★ |
2 |
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★★ |
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3 |
★★ |
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★★ |
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★★ |
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4 |
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★★ |
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★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Marblehead Lima equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Hydroacoustic Search
- Slot 3: Catapult Fighter