Marceau
Revision as of 00:26, 4 February 2021 CS3 | Revision as of 05:45, 21 March 2021 Some small changes about Marceau. | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Highest HE damage per minute output of all tier 10 destroyers | + | * Highest HE damage per minute output of all tier 10 destroyers. | |
* Fast turret rotation. | * Fast turret rotation. | |||
? | * Very high speed, topping out at over 55 knots when the {{Engine Boost}} consumable is active. Don't be fooled by the listed top speed of 44 kt — ''{{#var:ship_name}}'' can have her unique 20% speed boost running for approximately 2/3rd of the battle with the correct modifications. | + | * Unique French saturation mechanics allow her to shrug some salvos with ease. | |
+ | * Very high speed, topping out at over 55 knots when the {{Engine Boost}} consumable is active. Don't be fooled by the listed top speed of 44 kt — ''{{#var:ship_name}}'' can have her unique 20% speed boost running for approximately 2/3rd of the battle with the correct modifications. | |||
* Decent anti-aircraft defenses. | * Decent anti-aircraft defenses. | |||
* Torpedoes have more range and are stealthier than those on other French destroyers. | * Torpedoes have more range and are stealthier than those on other French destroyers. | |||
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|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Poor standard range of main battery guns, although this can be increased with the Main Battery and AA Expert captain skill, and the Gun Fire Control System Modification 2 module | * Poor standard range of main battery guns, although this can be increased with the Main Battery and AA Expert captain skill, and the Gun Fire Control System Modification 2 module | |||
? | * Ballistics of her main battery guns quickly become poor at range, making firing at targets beyond 14 kilometers unrewarding | + | * Ballistics of her main battery guns quickly become poor at range, making firing at targets beyond 14 kilometers unrewarding. | |
* Torpedoes are relatively short-ranged, and their reload is very long. In addition, the torpedoes are slower and deal less damage than that of [[Kleber]]. | * Torpedoes are relatively short-ranged, and their reload is very long. In addition, the torpedoes are slower and deal less damage than that of [[Kleber]]. | |||
? | * Poor concealment for a tier 10 destroyer. Fully built, the minimum concealment value is 7 kilometers | + | * Poor concealment for a tier 10 destroyer. Fully built, the minimum concealment value is 7 kilometers. | |
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> |
Revision as of 05:45, 21 March 2021
127 mm/54 Mle 1948 on an Mle 1948 mount4 х 2 pcs. |
Rate of Fire17.14 shots/min. |
Reload Time3.5 sec. |
Rotation Speed30 deg./sec. |
180 Degree Turn Time6 sec. |
Firing Range11.5 km. |
Maximum Dispersion101 m. |
HE Shell127 mm HE Mark 41 |
Maximum HE Shell Damage1,850 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity808 m./s. |
HE Shell Weight31.5 kg. |
AP Shell127 mm AP Mark 42 |
Maximum AP Shell Damage2,450 |
Initial AP Shell Velocity808 m./s. |
AP Shell Weight32.5 kg. |
550 mm tube lance-torpilles4 х 3 pcs. |
Rate of Fire0.42 shots/min. |
Reload Time142 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo550 mm 23DT |
Maximum Damage14,833 |
Torpedo Speed60 knot |
Torpedo Range9 km. |
127 mm/54 Mle 1948 on an Mle 1948 mount4 х 2 pcs. |
. . . Average Damage per Second62.8 |
. . . Firing Range5.19 km. |
20 mm Oerlikon on a Mk.24 mount4 х 2 pcs. |
. . . Average Damage per Second24.4 |
. . . Firing Range2.01 km. |
40 mm Bofors on a Mk.2 mount3 х 4 pcs. |
. . . Average Damage per Second47.7 |
. . . Firing Range3.51 km. |
40 mm Bofors on a Mk.1 mount2 х 2 pcs. |
. . . Average Damage per Second22.6 |
. . . Firing Range3.51 km. |
Maximum Speed44 knot |
Turning Circle Radius740 m. |
Rudder Shift Time4.8 sec. |
Surface Detectability Range8.61 km. |
Air Detectability Range4.84 km. |
Marceau — French special premium Tier X destroyer.
In 1939, amid rising worldwide tensions, it was decided to continue building the leaders and increase the number of Mogador-class ships to six. Destroyer Marceau was never laid down, and construction works were suspended after France declared war on Germany. Due to the defeat of France in the summer of 1940, the ship was never built. If the construction had continued after the war, the ship could have received American 127 mm dual-purpose guns.
First released with patch 0.9.3 (April 8th, 2020) in the Armory for Coal.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Marceau | 21,900 | 10 | 20 | 4 | 4/2/3/4 | 4 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
550 mm 23DT | 0.4 | 142 | 7.2 | 14,833 | 60 | 9 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Marceau is the coal alternative to Kleber. She shares Kleber's hull but her differences warrant a completely different play style. She mounts the 127mm guns of Colbert, at the tradeoff of reduced HE alpha damage and slower shell ballistics in exchange for higher AP alpha. She also enjoys a concealment advantage over Kleber, and has longer range torpedoes.
Marceau differs from her sister Kleber in many ways, primarily her guns, which boast the highest DPM of any tier 10 destroyer. However, in exchange for the powerful guns, she still suffers from the lack of a smokescreen consumable, and her torpedoes are rather underwhelming due to their poor range and reload.
This leads to a destroyer hunter type role, where she contests caps and runs down enemy destroyers with her extremely high speeds in order to make up for her poor concealment, while gunning them down with her powerful guns before quickly turning away and going dark to search for her next prey. Marceau is a poor counter to cruisers due to her poor ballistics, and her limited range means that unless the player takes upgrades, she must venture dangerously close to battleships to deal damage to them with her guns. Overall, Marceau is best played as a destroyer hunter, while also making a mediocre torpedo boat and battleship farmer on the side.
For those more acquainted with the style of gunboat play, a different play style can be taken on by taking full advantage of Marceau's speed and damage output. At first, Marceau may hang back, using her speed and handling to fire at enemy battleships and cruisers with more sluggish shells that she can dodge. As the game progresses however, she can get closer to the battlefield, beginning to exhibit control of capture zones and hunt down enemy destroyers, as well as even rushing down battleships if the situation calls for it.
Overall this leads to a play style that rotates around her powerful guns, but is limited by her short range and poor ballistics. Marceau is a powerful destroyer with the potential to turn around games in the right hands.Pros:
- Highest HE damage per minute output of all tier 10 destroyers.
- Fast turret rotation.
- Unique French saturation mechanics allow her to shrug some salvos with ease.
- Very high speed, topping out at over 55 knots when the Engine Boost consumable is active. Don't be fooled by the listed top speed of 44 kt — Marceau can have her unique 20% speed boost running for approximately 2/3rd of the battle with the correct modifications.
- Decent anti-aircraft defenses.
- Torpedoes have more range and are stealthier than those on other French destroyers.
Cons:
- Poor standard range of main battery guns, although this can be increased with the Main Battery and AA Expert captain skill, and the Gun Fire Control System Modification 2 module
- Ballistics of her main battery guns quickly become poor at range, making firing at targets beyond 14 kilometers unrewarding.
- Torpedoes are relatively short-ranged, and their reload is very long. In addition, the torpedoes are slower and deal less damage than that of Kleber.
- Poor concealment for a tier 10 destroyer. Fully built, the minimum concealment value is 7 kilometers.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Marceau are as follows:
- Slot 1: Main Armaments Modification 1 .
- Slot 2: Engine Room Protection . An interesting alternative is Engine Boost Modification 1 . This special upgrade increases the duration of the engine boost to 270 seconds! Defensive AA Fire Modification is not recommended due to its selective utility.
- Slot 3: Aiming Systems Modification 1 is the top pick for a generalist build, whereas players who want to specialize more towards a torpedo build can also use Torpedo Tubes Modification 1 .
- Slot 4: Propulsion Modification 1 is the undisputed choice. For fast destroyers like Marceau, varying speed is a better dodging mechanism than steering.
- Slot 5: Concealment System Modification 1 .
- Slot 6: Main Battery Modification 3 to increase the firepower of the guns; she can afford the loss of traverse speed. One can take Gun Fire Control System Modification 2 for extra the main battery range, although with a commander who has the Main Battery & AA Expert skill this may be excessive. (Remember that while more range increases the reach of the guns, it also increases the range at which the ship can be spotted when firing.) While Torpedo Tubes Modification 2 is an option, Marceau struggles to deal consistent damage with her torpedoes so it's not recommended to invest too heavily in the torpedo armament.
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
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★★ |
2 |
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★ |
★ |
★★ |
3 |
★★ |
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★★ |
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★★ |
4 |
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★ |
★★ |
★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Marceau equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
- Slot 3: Engine Boost
Camouflage
As a premium ship, Marceau comes with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.Gallery
Historical Info
Historical Gallery
Destroyers | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V Siroco • VI Guépard • VI Aigle • VII Vauquelin • VIII Le Fantasque • VIII Le Terrible • IX Mogador • X Kléber • X Marceau • X Kléber CLR |
Cruisers | I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse • VI Dupleix • VI Montcalm • VII Algérie • VII Toulon • VIII Charles Martel • VIII Cherbourg • VIII Bayard • IX Saint-Louis • IX Brest • IX Carnot • X Henri IV • X Marseille • X Colbert • ★ Condé |
Battleships | III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque • VI Dunkerque B • VII Lyon • VII Strasbourg • VIII Richelieu • VIII Gascogne • VIII Champagne • VIII Flandre • VIII Picardie • IX Alsace • IX Jean Bart • IX Jean Bart B • X République • X Bourgogne • ★ Patrie |
Aircraft Carriers | VI Béarn |