Marseille
330 mm/50 Mle 1931 in a turret3 х 3 pcs. |
Rate of Fire2.5 shots/min. |
Reload Time24 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range19.59 km. |
Maximum Dispersion212 m. |
HE Shell330 mm HE OEA Mle 1935 |
Maximum HE Shell Damage4,800 |
Chance of Fire on Target Caused by HE Shell35 % |
Initial HE Shell Velocity885 m./s. |
HE Shell Weight552 kg. |
AP Shell330 mm AP OPfK Mle 1935 |
Maximum AP Shell Damage9,700 |
Initial AP Shell Velocity870 m./s. |
AP Shell Weight560 kg. |
139 mm/50 Mle 1938 in a turret4 х 3 pcs. |
Firing Range8.3 km. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
HE Shell139 mm HE OEA Mle 1928 |
Maximum HE Shell Damage2,000 |
Initial HE Shell Velocity840 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
139 mm/50 Mle 1938 in a turret6 х 2 pcs. |
Firing Range8.3 km. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
HE Shell139 mm HE OEA Mle 1928 |
Maximum HE Shell Damage2,000 |
Initial HE Shell Velocity840 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
139 mm/50 Mle 1938 in a turret4 х 3 pcs. |
. . . Average Damage per Second74.4 |
. . . Firing Range5.19 km. |
139 mm/50 Mle 1938 in a turret6 х 2 pcs. |
. . . Average Damage per Second91.2 |
. . . Firing Range5.19 km. |
20 mm Oerlikon on a Mk.24 mount18 х 2 pcs. |
. . . Average Damage per Second109.8 |
. . . Firing Range2.01 km. |
40 mm Bofors on a Mk.1 mount8 х 2 pcs. |
. . . Average Damage per Second90.4 |
. . . Firing Range3.51 km. |
40 mm Bofors on a Mk.2 mount2 х 4 pcs. |
. . . Average Damage per Second31.8 |
. . . Firing Range3.51 km. |
Maximum Speed33 knot |
Turning Circle Radius770 m. |
Rudder Shift Time14.5 sec. |
Surface Detectability Range14.32 km. |
Air Detectability Range10.13 km. |
Marseille — French Tier X cruiser.
Super-heavy cruiser with a displacement of over 30,000 tons. Her main armament comprises nine 330 mm guns concentrated in three turrets at the ship's bow.
Marseille was first released in Early Access in Update 0.11.4.
Modules
Compatible Upgrades
Slot 1 |
![]() |
![]() |
![]() |
![]() | |
---|---|---|---|---|---|
Slot 2 |
![]() |
![]() |
![]() |
![]() |
![]() |
Slot 3 |
![]() |
![]() |
![]() |
![]() | |
Slot 4 |
![]() |
![]() |
![]() |
![]() | |
Slot 5 |
![]() |
![]() |
![]() |
![]() | |
Slot 6 |
![]() |
![]() |
![]() |
Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
- Marseilles is a deadly sudden punisher thanks to her 11.6km concealment with full build on Captain skill and upgrades. She can punish any cap contestor DD with her Engine Boost Consumable
- Large set of consumable make an advantage over her compartner of the same tiers
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
or Engine Boost Modification 1
* or Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
* or Damage Control System Modification 2
or Steering Gears Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
or Gun Fire Control System Modification 2
Engine Boost Modification 1 is recommended in slot 2 for players that have large coal reserves, to further boost Marseille's Engine Boost duration. But for those short on coal, Engine Room Protection
should be used instead.
In Slot 4, both Propulsion Modification 1 and Steering Gears Modification 1
are viable options. Damage Control System Modification 2
is available for players that want to reduce her 60 second fire duration, but is less optimal.
Commander Skills
The Honoré brothers feel particularly well-suited for the French large cruisers with their improved Grease the Gears skill and improved Adrenaline Rush skill.
Consumables
Marseille equips the following consumables: Marseille equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
or Hydroacoustic Search
- Slot 3: Engine Boost
or Catapult Fighter
- Slot 4: Repair Party
- Slot 5: Main Battery Reload Booster
Signals
Recommended Signal Flags ![]() | |||||
---|---|---|---|---|---|
Combat | |||||
![]() ★★ |
![]() ★★ |
![]() ★★ |
![]() ★ |
![]() ★★ |
![]() ★★ |
![]()
|
![]() ★ |
![]() ★ |
![]() ★★★ |
![]() ★★★ |
![]() ★★★ |
![]()
|
![]() ★ |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.2.
Testing Changes
- DevBlog 273:
- Preliminary characteristics.
- DevBlog 320:
- Deck armor increased from 30 to 36 mm.
- Citadel deck armor increased from 20 to 30 mm.
- In Update 0.11.4:
- Depth Charge Airstrike reload time decreased from 90 to 45 s.
- Added for early access in Update 0.11.4, as the last bundle in the French Cruisers event. The final stage of these sequential bundles cost 20,000 doubloons, and to unlock Marseille on the very first day of the patch cost players up to 82,000 doubloons.
- Update 0.11.5
- Minor fixes to geometry and textures of the ship.
- The name of the secondary was changed from 139 mm/50 Mle 1938 on an Mle 1938 mount to 139 mm/50 Mle 1938 in a turret.
- Introduced to the game as a researchable ship in Update 0.11.6.
- Update 12.1:
- Improved the geometry and textures of the ship.
Destroyers | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V Siroco![]() ![]() ![]() ![]() |
Cruisers | I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | VI Béarn![]() |