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Massachusetts

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Revision as of 17:20, 22 November 2020
availability
Revision as of 14:48, 25 January 2021
WG skill recommendation and removal of blurb about old skills
Line 53:Line 53:
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?Key skills for ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Adrenaline_Rush|Adrenaline Rush]], [[Ship:Commander#Basic_Firing_Training|Basic Firing Training]], and [[Ship:Commander#Manual_Fire_Control_for_Secondary_Armament|Manual Fire Control for Secondary Armament]]. Inertia fuse for HE shells (aka IFHE) will allow the secondaries to pen up to 27mm of armor. This will allow the secondaries to pen head-on tier VI~X American cruisers inclduing [[Des Moines]] and [[Worcester]]; also many tier VI battleships as well. 
  
?{{Commander Skills 2 
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> 
?| rating11 = 2 <!-- Priority Target --> 
?| rating12 = 3 <!-- Preventive Maint --> 
?| rating13 = 1 <!-- Expert Loader --> 
?| rating14 = 0 <!-- Air Supremacy --> 
?| rating15 = <!-- Direction Center for Fighters --> 
?| rating16 = 0 <!-- Improved Engine Boost --> 
?| rating17 = <!-- Incoming Fire Alert --> 
?| rating18 = 0 <!-- Last Gasp --> 
  
?| rating21 = 2 <!-- High Alert -->+{{Commander Skills 3 BB
?| rating22 = 2 <!-- Jack of All Trades -->+| rating11 = <!-- Gun Feeder -->
?| rating23 = 2 <!-- Expert Marksman -->+| rating12 = 2 <!-- Pyrotechnician -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating13 = <!-- Consumables Specialist -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating14 = <!-- Emergency Repair Specialist -->
?| rating26 = 0 <!-- Improved Engines -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating27 = 3 <!-- Adrenaline Rush -->+| rating16 = <!-- Preventive Maintenance -->
?| rating28 = <!-- Last Stand -->+
  
?| rating31 = 3 <!-- Basics of Survivability -->+| rating21 = 2 <!-- Grease the Gears -->
?| rating32 = <!-- Survivability Expert-->+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating23 = <!-- Consumables Enhancements -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating24 = <!-- Vigilance -->
?| rating35 = 3 <!-- Basic Firing Training -->+| rating25 = <!-- Priority Target -->
?| rating36 = 2 <!-- Superintendent -->+| rating26 = <!-- AA Gunner -->
?| rating37 = 2 <!-- Demolition Expert -->+ 
?| rating38 = <!-- Vigilance -->+| rating31 = <!-- Super-Heavy AP Shells -->
 +| rating32 = 2 <!-- Long-Range Secondary Battery Shells -->
 +| rating33 = 2 <!-- Adrenaline Rush -->
 +| rating34 = <!-- Basics of Survivability -->
 +| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
 +| rating36 = <!-- Expert AA Marksman -->
 + 
 +| rating41 = <!-- Dead Eye -->
 +| rating42 = 2 <!-- Improved Secondary Battery Aiming -->
 +| rating43 = 2 <!-- Close Quarters Combat -->
 +| rating44 = <!-- Emergency Repair Expert -->
 +| rating45 = <!-- Concealment Expert -->
 +| rating46 = 2 <!-- Fire Prevention Expert -->
 +}
  
?| rating41 = 3 <!-- Manual Fire Control for Secondary Armament --> 
?| rating42 = 2 <!-- Fire Prevention --> 
?| rating43 = 1 <!-- Inertia Fuse for HE Shells --> 
?| rating44 = 0 <!-- Sight Stabilization --> 
?| rating45 = 3 <!-- Advanced Firing Training --> 
?| rating46 = <!-- Massive AA Fire --> 
?| rating47 = <!-- Radio Position Finding --> 
?| rating48 = 2 <!-- Concealment Expert --> 
?}} 
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->

Revision as of 14:48, 25 January 2021

{{WoWs_Ship |Promo=

|Anno= A South Dakota-class battleship. Designed subject to treaty limitations, the ship had well-balanced characteristics in terms of armament, speed, and armor protection. By the end of World War II, the ship had a very powerful AA defense.

USS Massachusetts is now preserved as a military museum ship in Fall River, Massachusetts. She was first released for sale worldwide on 29 June 2018. Wargaming has announced the ship will no longer be available to obtain with the release of Update 0.10.1 in early 2021.

|Performance= ' is the second South Dakota-class battleship to come to World of Warships, and — despite appearances — plays very differently than her sister Alabama in several ways. The primary differences are found in her main and secondary batteries.

'’s main battery has a lower sigma value and worse dispersion than that of her sister, and will generally produce slightly worse shot groupings than Alabama. The difference is slight, but noticeable. It will lead to some accuracy issues at long range, and encourages captains to close the range against enemy ships in order to improve her hit percentage; this style of play is further reinforced by her reduced main battery range compared to Alabama as well.

Where ' really departs from Alabama is in her secondary battery; indeed, ' is unique among American battleships with the power of her secondaries. Her secondaries fire faster, farther, and are far more accurate than those found on any other American battlewagon. Sporting a four second reload, a max range of 11.3km, and incredible accuracy with the right buffs — such as Mike Yankee Soxisix flag (+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.), Secondary Battery Modification 1 (Extends firing range and increases firing accuracy of the secondary battery: +20% secondary battery firing range. / -20% secondary battery dispersion.), and the captain skill Manual Fire Control for Secondary Armament — ' are a terror to all enemy units that are spotted within range. Enemy destroyers in particular must be wary; these secondaries will tear them apart in very short order if they are not actively maneuvering while spotted under '’s guns.

' brings with her the typically powerful anti-aircraft battery that veterans of high tier American battleships are accustomed to. She packs in a few more 40mm Bofors mounts than Alabama, and her dual purpose 127mm guns remain as potent as ever. Just like Alabama, ' has a small turning circle allowing some tight turns for dodging torpedoes and shells.

All told, ' is an American battleship built for mid- and close range brawling, but may struggle at long range due to her dispersion and slow shell velocity (similar to North Carolina), but played well, and thanks to those secondaries, she can be a monster in players hands.

|Pros=

  • Powerful main battery AP shells, with high damage and penetration
  • Good main battery traverse speed
  • Fast-firing, long range secondaries with good base accuracy for this type of armament
  • Excellent AA suite
  • Excellent torpedo protection
  • Good turn radius for a battleship, Massachusetts handles better than techtree counterpart North Carolina
  • The Repair Party (While active, restores a percentage of the ship's health points each second.) consumable has a fast cooldown

|Cons=

  • Poor main battery range and accuracy
  • Exceptionally poor AP shell velocity
  • Low secondary armament penetration, though enough to damage destroyers and all superstructures
  • Extensively covered in 32mm plating, vulnerable to HE spam
  • Very vulnerable to citadel damage when showing a full broadside

|Research= As a premium ship, ' doesn't have any upgrades to research.

|OptimalConfiguration=

|Upgrades=

The recommended upgrades for ' are as follows:

|CommanderSkills=