Midway
Revision as of 18:36, 29 November 2017 updated plane info from 0.6.14 | Revision as of 06:53, 23 January 2018 Reworked upgrades section | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
+ | *'''Slot 1''': {{Air Groups Modification 1}} | |||
+ | *'''Slot 2''': {{Damage Control System Modification 1}} | |||
+ | *'''Slot 3''': {{Air Groups Modification 2}} | |||
+ | *'''Slot 4''': {{Propulsion Modification 2}} | |||
+ | *'''Slot 5''': {{Concealment System Modification 1}} | |||
+ | *'''Slot 6''': {{Air Groups Modification 3}} | |||
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+ | '''Upgrade Slot 3''' is the 1st main choice of upgrades with ''{{#var:ship_name}}''. For players looking to improve their fighter's capabilities, {{Air Groups Modification 2}} is highly recommended. Otherwise, the {{Flight Control Modification 1}} helps players land and launch ''{{#var:ship_name}}''`s multiple flight squadrons, as ''{{#var:ship_name}}'' has five separate plane squadrons to manage. | |||
+ | ||||
+ | '''Upgrade Slot 5''' offers players {{Concealment System Modification 1}}, which stacks with [[Ship:Commander#Concealment_Expert|Concealment Expert]] and Camouflage to bring ''{{#var:ship_name}}''`s surface detection down to a decent range of 13.5km. | |||
+ | ||||
+ | '''Upgrade Slot 6''' is the 2nd main choice of upgrades with ''{{#var:ship_name}}''. Due to the common presence of multiple battleships and cruisers with very high AA power, {{Air Groups Modification 3}} is highly recommended to make sure ''{{#var:ship_name}}''`s planes will survive their trip to and from their target. If survivability isn't the player's foremost preference, {{Flight Control Modification 2}} is viable, decreasing the speed gap between ''{{#var:ship_name}}''`s and ''[[Hakuryu]]''`s planes, allowing the slower and larger American squadrons to have a better chance of escaping from their Japanese counterparts. | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> |
Revision as of 06:53, 23 January 2018
127 mm/54 Mk.16 on a Mk.39 mount18 х 1 pcs. |
Firing Range5 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mk41 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity808 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/54 Mk.16 on a Mk.39 mount18 х 1 pcs. |
. . . Average Damage per Second199.8 |
. . . Firing Range5.19 km. |
40 mm/56 Bofors on a Mk.2 mount10 х 4 pcs. |
. . . Average Damage per Second159 |
. . . Firing Range3.51 km. |
20 mm Oerlikon on a Mk.24 mount28 х 2 pcs. |
. . . Average Damage per Second170.8 |
. . . Firing Range2.01 km. |
40 mm/56 Bofors on a Mk.1 mount11 х 2 pcs. |
. . . Average Damage per Second124.3 |
. . . Firing Range3.51 km. |
Maximum Speed33 knot |
Turning Circle Radius1 230 m. |
Rudder Shift Time18.2 sec. |
Surface Detectability Range15.38 km. |
Air Detectability Range12.46 km. |
Midway — American Tier X aircraft сarrier.
The largest U.S. Navy warship laid down during World War II. The huge size of this aircraft carrier allowed her to carry the largest air group, compared to her contemporary counterparts. Excellent torpedo protection, well-armored flight deck and powerful AA defenses made Midway-class ships virtually invulnerable to attacks from enemy aircraft.
The lead ship of the class, USS Midway, is now preserved as a military museum ship in San Diego, California.
Modules
Maximum Torpedo Damage (HP) | Speed (knot) | Hit Points (HP) |
Research price (exp) |
Purchase price () | ||
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AD-1 Skyraider | 5,067 | 128 | 1,960 | 0 | 1,000,000 | |
BTD Destroyer | 5,067 | 131 | 2,040 | 38,000 | 2,500,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Pros:
- High potential damage over time (via fires and floods) coupled with solid alpha strike potential.
- Massive plane reserves means she can afford to press costly attacks.
- High survivability.
- Best aircraft in the game.
- Strong anti-aircraft suite.
- Midway is a strong mix of offensive and defensive squadrons.
- Dive bombers are equipped with 1,000 lb. bombs and inflict tremendous damage if they hit.
Cons:
- With a base detection radius of over 18.0 km, Midway is among the most easily detectable ship in the game; this makes her a prime target for enemy surface ships when she is spotted.
- Armor is just thick enough to let incoming armor piercing shells from enemy battleships land as regular penetrations (or citadel hits) rather than over-penetrate.
- Relatively low alpha damage when compared to Japanese counterpart Hakuryu.
- Small number of squadron limits her strength in reconnaissance.
- Long squadron re-arm times, especially when a squadron of planes is destroyed entirely.
- Relies on damage over time to deal a lot of damage.
- Her aircraft are the best in the game, but the performance gap between Midway’s planes and those of Hakuryu is quite small... and Hakuryu puts a lot more planes into the air.
- Dive bombers have somewhat questionable accuracy due to randomness of bomb drops (even when dropped manually).
Research
- Upgrade to Grumman F8F (fighter).
- Upgrade to Kaiser XBTK-1 (dive bomber HE or AP).
Optimal Configuration
Upgrades
The recommended upgrades for Midway are as follows:
- Slot 1: Air Groups Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Air Groups Modification 2
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: Air Groups Modification 3
Upgrade Slot 3 is the 1st main choice of upgrades with Midway. For players looking to improve their fighter's capabilities, Air Groups Modification 2 is highly recommended. Otherwise, the Flight Control Modification 1 helps players land and launch Midway`s multiple flight squadrons, as Midway has five separate plane squadrons to manage.
Upgrade Slot 5 offers players Concealment System Modification 1 , which stacks with Concealment Expert and Camouflage to bring Midway`s surface detection down to a decent range of 13.5km.
Upgrade Slot 6 is the 2nd main choice of upgrades with Midway. Due to the common presence of multiple battleships and cruisers with very high AA power, Air Groups Modification 3 is highly recommended to make sure Midway`s planes will survive their trip to and from their target. If survivability isn't the player's foremost preference, Flight Control Modification 2 is viable, decreasing the speed gap between Midway`s and Hakuryu`s planes, allowing the slower and larger American squadrons to have a better chance of escaping from their Japanese counterparts.
Commander Skills
As Midway is a Tier X carrier, the player has access to the special carrier Defensive Fire consumable, which lasts for two minutes and increases the ship's AA DPS by a factor of 1.25. Coupled with Basic Firing Training and Manual Fire Control for AA Armament, captains can significantly increase the ship's AA DPS to shoot down enemy planes effectively. Or, as Midway has access to the Concealment System Modification, captains can opt to choose to utilize the Concealment Expert skill as an indirect form of further protection from enemy ships (with skill, camouflage, and upgrade, her surface detection range is 13.04km).
The Dogfighting Expert skill is not generally recommended. Due to HE dive bombers having over 100% chance of causing fires, Demolition Expert is not a recommended skill.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★ |
★ |
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★★★ |
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★ |
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2 |
★ |
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★★★ |
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★ |
3 |
★★ |
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★★★ |
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★★ |
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★ |
★ |
4 |
|
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★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
As a Tier X carrier, Midway has access to the following consumables:
Premium Defensive AA Fire is recommended to counter any enemy carrier's attempts to "snipe" the player (that is, by having all bombers bypass allied ships undetected and attempting to sink the player in one hit). Premium Damage Control Party II is not recommended as it is only needed in dire moments, or when the player is the last one alive.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Midway with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.
Signals
As a carrier, Midway can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase the speed of commander retraining), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.
Recommended Signal Flags | |||||
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Combat | |||||
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★★★ |
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★★★ |
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★★★ |
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★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Kaiser XBTK-1 dive bombers from Midway assault an enemy Tirpitz.
Historical Info
Historical Gallery
References
https://www.cv41.org/ // A nice site with good info.
https://www.midwaysailor.com/midway/history.html // First-hand accounts.
https://en.wikipedia.org/wiki/USS_Midway_(CV-41) // Wikipedia.
https://johneaves.wordpress.com/2010/12/10/the-evolutions-of-the-uss-midway-cv-41-and-the-uss-enterprise-ncc-1701-e // An interesting article.
Japan | IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga • VIII Kaga B • X Hakuryū • ★ Sekiryu |
U.K. | IV Hermes • VI Furious • VI Ark Royal • VIII Implacable • VIII Indomitable • VIII Colossus • X Audacious • X Malta • ★ Eagle |
France | VI Béarn |
U.S.S.R. | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov • VIII Chkalov B • X Admiral Nakhimov |
U.S.A. | IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII Enterprise • VIII Saipan • VIII Hornet • VIII Saipan B • X Essex • X Midway • X Franklin D. Roosevelt • ★ United States |
Germany | IV Rhein • VI Weser • VI Erich Loewenhardt • VIII August von Parseval • VIII Graf Zeppelin • VIII Graf Zeppelin B • X Manfred von Richthofen • X Max Immelmann |
Pan-Asia | VIII Sanzang |
Spain | |
Europe | |
Netherlands | |
Italy | VIII Aquila |
Commonwealth | |
Pan-America |