Welcome to Wargaming.net Wiki!
Variants

Minekaze

Jump to: navigation, search
Revision as of 11:23, 22 November 2016Revision as of 03:04, 27 February 2019
Unscramble Upgrades and Slots. Lose references to ancient Updates.
12 intermediate revisions by 6 users not shown
Line 3:Line 3:
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A ship that had a remarkable influence on the development of destroyers in the Imperial Japanese Navy. Owing to her powerful turbines, ''Minekaze'' could produce very high speeds that were superior to many of the destroyers built later.<br><br>
 +{{Model3DViewer|b6eee12d9c354f25948ef0dba75a3d55}}
 +
  
 |Performance =  |Performance =
 +Sometimes called "Ninjakaze" due to her ability to suddenly appear out of nowhere — an appearance that is frequently the harbinger of an incoming torpedo strike — ''Minekaze'' is a ship nearly 100% reliant on those torpedoes for damage.
  
?Sometimes called "Ninjakaze" due to her ability to suddenly appear out of nowhere - an appearance that is frequently the harbinger of an incoming torpedo strike - ''Minekaze'' is a ship nearly 100% reliant on those her torpedoes for damage.+She is arguably the weakest of the Japanese destroyers, with a low health pool, fragile modules, weak armor, and a very sub-par main battery. Her guns have an abysmal turn rate of 25 seconds for 180 degrees, and a very long reload time of 10 seconds. Though it is possible to do good damage with her high explosive shells, she will not be winning very many gun duels, especially not against the likes of ''[[Nicholas]]'' or ''[[Gnevny]]''. ''Minekaze''’s guns should not be forgotten, but they shouldn't be relied on as the main source of damage and are best used sparingly in specific situations.
  
?She is arguably the weakest of the Japanese destroyers, with a low health pool, fragile modules, weak armor, and a very sub-par main battery. Her guns have an abysmal turn rate of 25 seconds for 180 degrees, and a very long reload time of 10 seconds. Though it is possible to do good damage with her high explosive shells, she will not be winning very many gun duels, especially not against the likes of [[Ship:Nicholas|''Nicholas'']] or [[Ship:Gnevny|''Gnevny'']]. ''Minekaze''’s guns should not be forgotten, but they shouldn't be relied on as the main source of damage and are best used sparingly in specific situations. +''Minekaze'' lives and dies by her torpedoes. They are her main weapon, capable of striking outside of her detection range. A skilled ''Minekaze'' player is able to sink enemy ships and never be spotted through the course of an entire match. Her three twin-tube launchers allow her to cover a lot of ocean with her torpedo spreads, and she reloads those tubes very quickly at 42 seconds each. Players looking to master the art of torpedoing enemies without being detected should start their training here; there is no better teacher than experience, and ''Minekaze''’s torpedoes reload quickly enough to provide plenty of that.
? +
?''Minekaze'' lives and dies by her torpedoes. They are her main weapon, capable of striking outside of her detection range. A skilled ''Minekaze'' player is able to sink enemy ships and never be spotted through the course of an entire match. Her three (3) twin-tube launchers allow her to cover a lot of ocean with her torpedo spreads, and she reloads those tubes very quickly at 47 seconds each. Players looking to master the art of torpedoing enemies without being detected should start their training here; there is no better teacher than experience, and ''Minekaze''’s torpedoes reload quickly enough to provide plenty of that. +
  
 With patience and practice, the approximately 1km gap between maximum torpedo range and detection range can be maximized to devastate entire groups of unaware battleships and cruisers. It also allows captains to stalk a solo battleship or carrier, then flex ''Minkeaze''’s speed to drive straight at them to deliver a full broadside of torpedoes at point blank range. She is best off avoiding other enemy destroyers completely and breaking unfavorable gunnery engagements quickly; the ability to launch fast moving torpedoes from stealth is ''Minekaze''’s greatest asset, and a gunfight with anything that isn't another equal- or lower-tier Japanese destroyer is likely a losing battle. With patience and practice, the approximately 1km gap between maximum torpedo range and detection range can be maximized to devastate entire groups of unaware battleships and cruisers. It also allows captains to stalk a solo battleship or carrier, then flex ''Minkeaze''’s speed to drive straight at them to deliver a full broadside of torpedoes at point blank range. She is best off avoiding other enemy destroyers completely and breaking unfavorable gunnery engagements quickly; the ability to launch fast moving torpedoes from stealth is ''Minekaze''’s greatest asset, and a gunfight with anything that isn't another equal- or lower-tier Japanese destroyer is likely a losing battle.
 +
 +|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 +*Workable torpedoes with considerable damage.
 +*Approximately 1.0 km window from which the ship is in torpedo range without being spotted.
 +*Rudder shift time is almost nonexistent.
 +*Excellent torpedo reload time at 42 seconds.
 +*Easy to spread out torpedoes with three (3) twin-tube configuration.
 +*Very fast at 39 knots, reaching just over 42 knots with [[Ship:Consumables#Engine_Boost|Engine Boost]] consumable used; she is faster and more maneuverable than most destroyers up to Tier VI.
 +
 +|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 +*Fragile, like most destroyers.
 +*Engines and rudder can be taken out easily, even by a near miss.
 +*Easily damaged torpedo and main gun modules.
 +*Guns have very slow rotation speed, reload, now have worse fire chance, and do mediocre damage, aside from the fact they are vastly inferior to both her Russian and American counterparts.
 +*Slow torpedoes, making hits from range difficult. They still beat ''[[Ship:Sims|Sims']]'' infamous "Water Mines" for speed, though.
 +*Weak anti-aircraft suite that is almost all for show and will not deter enemy carrier captains at all.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +Players should research Hull (B) first, as it provides a small increase to her health and maneuverability. Whether or not to research the remaining upgrades is up to the individual player, as ''Minekaze'' will not get a tremendous amount of use out of her guns and the experience may be better spent working up to ''[[Hatsuharu]]''.
  
?Players should research the (B) hull first, as it provides a small increase in health and maneuverability. Whether or not to research the remaining upgrades is up to the individual player, as ''Minekaze'' will not get a tremendous amount of use out of her guns and the experience may be better spent working up to [[Ship:Mutsuki|''Mutsuki'']].+|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
?{{Commander Skills+|Upgrades=<!-- write text about best upgrades below -->
?| Expert Loader=+Upgrade choices for ''Minekaze'' almost make themselves:
?| Basic Firing Training=1+* Slot 1 - {{Main Armaments Modification 1}}
?| Basics of Survivability=2+* Slot 2 - {{Propulsion Modification 1}}
?| Expert Rear Gunner=+* Slot 3 - {{Aiming Systems Modification 1}}.
  
?| Expert Marksman=2+|CommanderSkills=<!-- write text about best set of Commander Skills below -->
?| Torpedo Armament Expertise=3+
?| Fire Prevention=1+
?| Incoming Fire Alert=1+
?| Last Stand=2+
  
?| Torpedo Acceleration=+{{Commander Skills
?| High Alert=2+| Priority Target = 1
?| Vigilance=2+| Preventative Maintenance = 3
?| Dogfighting Expert=+| Expert Loader =
?| Superintendent=3+| Aircraft Servicing Expert =
 +| Direction Center for Catapult Aircraft =
 +| Dogfighting Expert =
 +| Incoming Fire Alert = 1
 +| Evasive Maneuver =
  
?| Demolition Expert=2+| High Alert = 1
?| Advanced Firing Training=2+| Jack of All Trades = 2
?| Survivability Expert=2+| Expert Marksman = 1
?| Aircraft Servicing Expert=+| Torpedo Acceleration = 1
?| Manual Fire Control for AA Armament=+| Smoke Screen Expert = 1
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 1
 +| Last Stand = 3
  
?| Last Chance=1+| Survivability Expert =
?| Manual Fire Control for Secondary Armament=+| Basics of Survivability = 2
?| Preventative Maintenance=2+| Torpedo Armament Expertise = 2
?| Concealment Expert=3+| Emergency Takeoff =
?| Air Supremacy=+| Basic Firing Training =
?| Jack of All Trades=2+| Superintendent = 3
 +| Demolition Expert =
 +| Vigilance = 1
 + 
 +| Manual Fire Control for Secondary Armament =
 +| Fire Prevention =
 +| Inertia Fuse for HE Shells = 1
 +| Air Supremacy =
 +| Advanced Firing Training = 2
 +| Manual Fire Control for AA Armament =
 +| Radio Position Finding = 2
 +| Concealment Expert = 3
 }} }}
  
 +|Consumables=<!-- write text about selection of Consumables below -->
  
?|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> 
?*Powerful torpedoes that pack a punch. A full salvo can destroy most enemy ships. 
?*1 km window from which ships are in torpedo range without your ship being spotted.  
?*Rudder shift time is almost nonexistent. 
?*Excellent torpedo reload time at 47 seconds. 
?*Great torpedo speed at 68 knots, one of the fastest in the game. 
?*Easy to spread out torpedoes with three (3) twin-tube configuration. 
?*Very fast at 39 knots, reaching just over 42 knots with [[Ship:Consumables#Engine_Boost|Engine Boost]] consumable used; she is faster and more maneuverable than most destroyers up to Tier VI. 
  
?|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->+|Camouflage=<!-- write text about useful camouflage below -->
?*Exceedingly fragile, like most destroyers.+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
?*Easily damaged torpedoes and main guns. + 
?*Engines and rudder taken out easily (can be taken out by even a missed shot). +|Signals=<!-- write text about best set of signals below -->
?*Weak artillery, anti-aircraft suite is almost all for show and will not deter enemy carrier captains from targeting her.+
?*Guns have very slow rotation speed, reload, and are inferior to her American counterpart, [[Ship:Nicholas|''Nicholas'']].+
?*Torpedoes are center mounted unlike American counterpart.+
?*Torpedo rate of fire is lower than Tier IV [[Ship:Isokaze|''Isokaze'']], which has the same torpedoes with less damage.+
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 File:MinekazeStart.png|''Minekaze'' prepares for battle. File:MinekazeStart.png|''Minekaze'' prepares for battle.
 File:MinekazePlane.png|Enemy fighters spot ''Minekaze'' from above. File:MinekazePlane.png|Enemy fighters spot ''Minekaze'' from above.
Line 76:Line 98:
 File:Minekaze Screenshot.jpeg File:Minekaze Screenshot.jpeg
  
?</gallery>|History=<!-- write text below -->+</gallery>
?===Construction===+
  
 +|History=<!-- write text below -->
 +<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h3>Construction</h3>
 :Maizuru Naval Yard; Kyoto, Japan<br /> :Maizuru Naval Yard; Kyoto, Japan<br />
 :Laid down: 20 April 1918<br /> :Laid down: 20 April 1918<br />
 :Launched: 8 February 1919<br /> :Launched: 8 February 1919<br />
 :Commissioned: 29 March 1920 :Commissioned: 29 March 1920
? +----
?====Specifications====+===Specifications===
? +
 :1,345 tons displacement, standard<br /> :1,345 tons displacement, standard<br />
 :102.5m length<br /> :102.5m length<br />
 :9.04m beam<br /> :9.04m beam<br />
 :2.9m draft  :2.9m draft
? +----
 ====Machinery==== ====Machinery====
? 
 :4 boilers, 2 turbines :4 boilers, 2 turbines
? +----
 ====Performance==== ====Performance====
? +:39 knots at 38,500 shaft horsepower<br />
?:39knts at 38,500shp<br />+:3,600nm at 14 knots
?:3,600nm at 14knts+----
? +
 ====Armament==== ====Armament====
? +=====Main=====
?:Four (4x1) 120mm guns, two (2x1) 7.7mm guns, and six (3x2) 533mm torpedo tubes+:Four (4x1) 120mm guns
? +=====Anti-aircraft=====
 +:Two (2x1) 7.7mm guns
 +=====Torpedoes=====
 +:Six (3x2) 533mm torpedo tubes
 +}}
 +</div>
 +[[File:IJN Hokaze (1921).jpg|500px|link=]]
 ===History=== ===History===
  
Line 109:Line 137:
 The Japanese destroyer ''Minekaze'' (峯風 Summit Wind?) was the lead ship of the ''Minekaze''-class destroyers, built for the Imperial Japanese Navy (IJN) during the late 1910s. The ship served in the Second Sino-Japanese War during the 1930s and spent the Pacific War on escort duties in Japanese waters and the East China Sea. She was sunk by an American submarine in early 1944 near Formosa. The Japanese destroyer ''Minekaze'' (峯風 Summit Wind?) was the lead ship of the ''Minekaze''-class destroyers, built for the Imperial Japanese Navy (IJN) during the late 1910s. The ship served in the Second Sino-Japanese War during the 1930s and spent the Pacific War on escort duties in Japanese waters and the East China Sea. She was sunk by an American submarine in early 1944 near Formosa.
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+====Service====
 +The design of the ''Minekaze'' class was approved during the last years of World War I, though none were completed before 1919. The first to be completed, ''Sawakaze'', joined the navy in March 1920. The ''Minekaze'' class destroyers had typically uneventful interwar service records. By the beginning of war with China in 1937, they had become obsolete and were relegated to second line duties. By the time Japan had entered World War II, some had been converted for other purposes and most were used in merchant and convoy escort roles.
 + 
 +''Akikaze'' would spend most of her wartime service engaged in ASW patrols and convoy escort duties. She would be damaged twice by air attack, once in August 1943, and again in December of that year. Torpedoed by submarine and sunk, November 1944.
 + 
 +''Hakaze'' was engaged in escort and patrol duties for her entire war career. Torpedoed and sunk by submarine in January 1943.
 + 
 +''Hokaze'' performed convoy escort and patrol duties for the entirety of her war service. She was damaged by submarine torpedo in June of 1943. Torpedoed and sunk by submarine, July 1944.
 + 
 +''Minekaze'' would spend her entire war service engaged in ASW patrols and convoy escort duties. She was torpedoed and sunk by submarine in March 1944.
 + 
 +''Nadakaze'' was re-rated as a PG in 1941. Rearmed with 120mm guns and having her torpedo armament reduced, she was later converted and again re-rated to APD. Torpedoed and sunk by submarine, July 1945.
 + 
 +''Namikaze'' was assigned to convoy escort duties until she was severely damaged by submarine torpedo in September of 1944, when she was repaired and rebuilt as a Kaiten carrier. She survived the war and was awarded to China in 1947.
 + 
 +''Nokaze'' served on ASW patrols and as a convoy escort for the entirety of her war career. She was torpedoed and sunk by submarine, February, 1944.
 + 
 +''Numakaze'' performed convoy escort duties until she was torpedoed and sunk with all her crew lost in December 1943.
 + 
 +''Okikaze'' had been disarmed and stricken from the navy list in preparation for disposal, but was rearmed , re-rated as a DD in 1941 at the beginning of World War II. She performed escort and patrol duties until January 1943, when she was torpedoed and sunk by submarine.
 + 
 +''Sawakaze'' participated in ASW patrols and as a convoy escort until 1945, when she was converted for air and sea rescue. She was also fitted with an experimental ASW rocket launcher. ''Sawakaze'' survived the war and was scrapped in 1948.
 + 
 +''Shimakaze'' re-rated and rearmed as a PG like ''Nadakaze'', she was torpedoed and sunk by submarine in January 1943.
 + 
 +''Shiokaze'' was engaged as a convoy escort for most of her war service. Damaged by air attack in January 1945, she was repaired and rebuilt as a Kaiten carrier and was fitted with radar. She survived the war and was later scrapped.
 + 
 +''Tachikaze'' was, like her sisters, primarily engaged in ASW patrols and convoy escort. Damaged by air attack in December 1942 and again in April of 1943, she was sunk by air attack in February 1944.
 + 
 +''Yakaze'' was converted into a wireless controlled target ship in May 1942. She was sunk in harbor during the air raids on the Home Islands in 1945. She was re-floated after the war and scrapped.
 + 
 +''Yukaze'' spent the entire war as part of the naval air training group with ''Hosho''. Like ''Sawakaze'', she was converted to facilitate air-sea rescue. She survived the war and was awarded to Great Britain in 1947.
 + 
 +|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 +File:IJN_Hokaze_(1921).jpg|''Hokaze'' at Yokosuka, circa 1921.
 +File:Yakaze(1922).jpeg|''Yakaze'' in 1922.
 +File:IJN_DD_Shiokaze_and_BC_Kongo_in_1924.jpg|''Shiokaze'' with ''[[Kongo]]'' in 1924.
 +File:Minekaze_(1919).jpg|''Minekaze'' at Yokosuka, 30 August 1932.
 +File:IJN_Minekaze_schema.jpg|US Office of Naval Intelligence recognition drawing of ''Minekaze''.
 +</gallery>
  
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:04, 27 February 2019

Minekaze
Minekaze_wows_main.jpg
Destroyer | Japan | Tier V
Tech Tree Position
Isokaze
Arrow_down.png
Minekaze_icon_small.png
Arrow_down.png
Hatsuharu
stock
 top
General
Research price11500 exp
Purchase price1,380,000 Credits
Hit Points9,600 
Main Battery
120 mm/45 3rd Year Type on a Model G mount4 х 1 pcs.
Rate of Fire5.5 shots/min.
Reload Time10.9 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range8.11 km.
Maximum Dispersion81 m.
HE Shell120 mm HE Type1 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity825 m./s.
HE Shell Weight20.3 kg.
AP Shell120 mm AP Type0 
Maximum AP Shell Damage2,000 
Initial AP Shell Velocity825 m./s.
AP Shell Weight20.3 kg.
Torpedo Tubes
533 mm Twin3 х 2 pcs.
Rate of Fire1.43 shots/min.
Reload Time42 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Type6 
Maximum Damage10,833 
Torpedo Speed57 knot
Torpedo Range6.99 km.
AA Defense
7.7 mm/80 Type 92 on a single mount2 х 1 pcs.
. . . Average Damage per Second3.2 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed39 knot
Turning Circle Radius550 m.
Rudder Shift Time3.2 sec.
Concealment
Surface Detectability Range6.01 km.
Air Detectability Range2.5 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
V
Ship_PJSD004_Minekadze_1920.png
1,380,000

Minekaze — Japanese Tier V destroyer.

A ship that had a remarkable influence on the development of destroyers in the Imperial Japanese Navy. Owing to her powerful turbines, Minekaze could produce very high speeds that were superior to many of the destroyers built later.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 3rd Year Type on a Model G mount5.530811,70072,000 0105,000
120 mm/45 3rd Year Type on a Model G mount630811,70072,000 2,300210,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Minekaze (A)9,600618423 0110,000
Minekaze (B)10,90061841/13 3,300300,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type 61.4427.210,833577 0200,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type5 mod. 10 070,000
Type5 mod. 20 1,600155,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 38,500 hp39 0105,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Sometimes called "Ninjakaze" due to her ability to suddenly appear out of nowhere — an appearance that is frequently the harbinger of an incoming torpedo strike — Minekaze is a ship nearly 100% reliant on those torpedoes for damage.

She is arguably the weakest of the Japanese destroyers, with a low health pool, fragile modules, weak armor, and a very sub-par main battery. Her guns have an abysmal turn rate of 25 seconds for 180 degrees, and a very long reload time of 10 seconds. Though it is possible to do good damage with her high explosive shells, she will not be winning very many gun duels, especially not against the likes of Nicholas or Gnevny. Minekaze’s guns should not be forgotten, but they shouldn't be relied on as the main source of damage and are best used sparingly in specific situations.

Minekaze lives and dies by her torpedoes. They are her main weapon, capable of striking outside of her detection range. A skilled Minekaze player is able to sink enemy ships and never be spotted through the course of an entire match. Her three twin-tube launchers allow her to cover a lot of ocean with her torpedo spreads, and she reloads those tubes very quickly at 42 seconds each. Players looking to master the art of torpedoing enemies without being detected should start their training here; there is no better teacher than experience, and Minekaze’s torpedoes reload quickly enough to provide plenty of that.

With patience and practice, the approximately 1km gap between maximum torpedo range and detection range can be maximized to devastate entire groups of unaware battleships and cruisers. It also allows captains to stalk a solo battleship or carrier, then flex Minkeaze’s speed to drive straight at them to deliver a full broadside of torpedoes at point blank range. She is best off avoiding other enemy destroyers completely and breaking unfavorable gunnery engagements quickly; the ability to launch fast moving torpedoes from stealth is Minekaze’s greatest asset, and a gunfight with anything that isn't another equal- or lower-tier Japanese destroyer is likely a losing battle.

Pros:

  • Workable torpedoes with considerable damage.
  • Approximately 1.0 km window from which the ship is in torpedo range without being spotted.
  • Rudder shift time is almost nonexistent.
  • Excellent torpedo reload time at 42 seconds.
  • Easy to spread out torpedoes with three (3) twin-tube configuration.
  • Very fast at 39 knots, reaching just over 42 knots with Engine Boost consumable used; she is faster and more maneuverable than most destroyers up to Tier VI.

Cons:

  • Fragile, like most destroyers.
  • Engines and rudder can be taken out easily, even by a near miss.
  • Easily damaged torpedo and main gun modules.
  • Guns have very slow rotation speed, reload, now have worse fire chance, and do mediocre damage, aside from the fact they are vastly inferior to both her Russian and American counterparts.
  • Slow torpedoes, making hits from range difficult. They still beat Sims' infamous "Water Mines" for speed, though.
  • Weak anti-aircraft suite that is almost all for show and will not deter enemy carrier captains at all.

Research

Players should research Hull (B) first, as it provides a small increase to her health and maneuverability. Whether or not to research the remaining upgrades is up to the individual player, as Minekaze will not get a tremendous amount of use out of her guns and the experience may be better spent working up to Hatsuharu.

Optimal Configuration

Upgrades

Upgrade choices for Minekaze almost make themselves:

Commander Skills

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons