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Revision as of 17:32, 14 June 2017
Added Notser's YT review.
Revision as of 17:53, 14 June 2017
General polish and clean-up. Added Signal Flag table.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Affectionately called "Mo" or "Big Mo" by some, the Missouri is the game's first tier 9 premium ship that her ergonomics and similarities are shared with her tech tree sister ship ''[[Iowa]]'', but with several key differences. +Affectionately referred to as "Big Mo" by her crew while she was on active duty, ''Missouri'' comes to World of Warships as the game's first Tier IX premium. She has many similarities with her counterpart in the American battleship tree tech tree (''[[Iowa]]'') but with several key differences.
  
?The primary difference is that ''Missouri'' carries the [[Ship:Consumables#Surveillance Radar|Surveillance Radar]] consumable instead of [[Ship:Consumables#Catapult Fighter|Catapult Fighter]]. This completely changes her play style, allowing her to aggressively support capture areas and help her team's destroyers to win battles in those areas. She is especially dangerous to British cruisers, as the radar allows her to penetrate their smoke screens and catch them off guard with a well-aimed salvo of armor penetrating shells. Other than the radar, her other combat characteristics are similar to ''Iowa'', with her powerful super-heavy AP rounds, high speed, high citadel, and good anti-aircraft suite. +The primary difference is that ''Missouri'' carries the [[Ship:Consumables#Surveillance Radar|Surveillance Radar]] consumable instead of [[Ship:Consumables#Catapult Fighter|Catapult Fighter]]. This completely changes her play style, allowing her to aggressively support capture areas and help her team's destroyers to win battles in those areas. She is especially dangerous to British cruisers and ''[[Mikhail Kutuzov]]'', as the radar allows her to penetrate their smoke screens and catch them off guard with a well-aimed salvo of armor penetrating shells. Other than the radar, her other combat characteristics are similar to ''Iowa'', with powerful super-heavy AP rounds, high speed, and good anti-aircraft suite.
  
 ''Missouri''’s other significant difference from ''Iowa'' is her status as a premium ship. This means she earns extremely large amounts of credits — 1 million credits per match with a premium account is easily achievable in an average-to-good battle, with 1.5 to 2 million credits being possible if all modifiers are stacked in a really good battle — and experience, as well as being able to train American ship captains. The only downside to ''Missouri'' is her 750,000 [[Doubloon_Economy_(WoWS)#Free_Experience_.28XP.29|Free experience]] cost, which equates to 30,000 [[Doubloon_Economy_(WoWS)#Doubloons|doubloons]] to convert, making her extremely expensive. Whether she is worth this cost is up to individual captains. ''Missouri''’s other significant difference from ''Iowa'' is her status as a premium ship. This means she earns extremely large amounts of credits — 1 million credits per match with a premium account is easily achievable in an average-to-good battle, with 1.5 to 2 million credits being possible if all modifiers are stacked in a really good battle — and experience, as well as being able to train American ship captains. The only downside to ''Missouri'' is her 750,000 [[Doubloon_Economy_(WoWS)#Free_Experience_.28XP.29|Free experience]] cost, which equates to 30,000 [[Doubloon_Economy_(WoWS)#Doubloons|doubloons]] to convert, making her extremely expensive. Whether she is worth this cost is up to individual captains.
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 * Improved forward bulkhead protection over ''Iowa''. * Improved forward bulkhead protection over ''Iowa''.
 * Has access to the [[Ship:Consumables#Surveillance Radar|Surveillance Radar]] consumable, active for 35 seconds with a 9.45 km range. * Has access to the [[Ship:Consumables#Surveillance Radar|Surveillance Radar]] consumable, active for 35 seconds with a 9.45 km range.
?* Very good at making credits. A typical match with all credit modifiers and premium time can bring about earnings close to, if not sitting on, a million credits on a good run+* Very good at making credits. A good match with all credit modifiers and premium time can bring earnings of a million or credits more.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Shares the same cons as ''[[Iowa]]''. * Shares the same cons as ''[[Iowa]]''.
 * Very high ship price: requires 750,000 free XP which also equates to 30,000 doubloons if one chooses to convert their ship XP's. * Very high ship price: requires 750,000 free XP which also equates to 30,000 doubloons if one chooses to convert their ship XP's.
?* Unable to mount catapult aircraft+* Unable to mount catapult aircraft.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.+<!--The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
  
 Just like the Upgrades mentioned above, the Commander Skills can be specialized to confer to a particular build/play-style.  Just like the Upgrades mentioned above, the Commander Skills can be specialized to confer to a particular build/play-style.
?For Tier 1, captains have two solid choices in Basics of Survivability and Basic Firing Training. It is advised to pick either one with the first point, and the other with the 16th point. +For Level 1, captains have two solid choices in Basics of Survivability and Basic Firing Training. It is advised to pick either one with the first point, and the other with the 16th point.
 For Tier 2, Expert Marksman is the best choice.  For Tier 2, Expert Marksman is the best choice.
 Tier 3 presents a few good choices. Captains could take High Alert as it synergizes well with Damage Control Party; conversely, they could take Superintendent in order to have extra charges of [[Ship:Consumables#Surveillance Radar|Surveillance Radar]] and [[Ship:Consumables#Repair Party|Repair Party]]. Alternately, captains could opt for Vigilance in order to offset for the cost of not having any kind of aerial help to detect oncoming torpedoes early. Tier 3 presents a few good choices. Captains could take High Alert as it synergizes well with Damage Control Party; conversely, they could take Superintendent in order to have extra charges of [[Ship:Consumables#Surveillance Radar|Surveillance Radar]] and [[Ship:Consumables#Repair Party|Repair Party]]. Alternately, captains could opt for Vigilance in order to offset for the cost of not having any kind of aerial help to detect oncoming torpedoes early.
 For Tier 4, Advanced Firing Training is the best choice, but Manual Fire Control for AA is an option to buff the already-potent AA on the ''Missouri'' (or take Demo Expert to increase the fire chance of her high explosive shells), or Concealment Expert to reduce her already excellent detection ratings even further. For Tier 4, Advanced Firing Training is the best choice, but Manual Fire Control for AA is an option to buff the already-potent AA on the ''Missouri'' (or take Demo Expert to increase the fire chance of her high explosive shells), or Concealment Expert to reduce her already excellent detection ratings even further.
? +-->
? +
 {{Commander Skills {{Commander Skills
 | Priority Target = 2 | Priority Target = 2
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +
 +{{Signal Flags
 +| Hotel Yankee = 1
 +| Juliet Charlie = 1
 +| November Foxtrot = 2
 +| Zulu = 3
 +| Juliet Yankee Bissotwo = 1
 +| India Delta = 3
 +
 +| India Yankee = 2
 +| November Echo Setteseven = 2
 +| Zulu Hotel = 2
 +| India Bravo Terrathree = 1
 +| Sierra Mike = 1
 +| Victor Lima =
 +
 +| Mike Yankee Soxisix = 1
 +| Papa Papa = 1
 +| India X-Ray =
 +| Equal Speed Charlie London =
 +| Juliet Whiskey Unaone =
 +| Dragon Flag = 2
 +}}
 +
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 ====Design==== ====Design====
?The ''Iowa''-class battleships were designed in 1938 when the Navy proposed a new class of battleships that were to develop on the lessons learned from the development and construction of the ''[[North Carolina]]''-class and ''South Dakota''-class of battleships. With a “loosening” of the restrictions imposed by the Washington and London Naval Treaties of the 1920s and 30s, the designers were encouraged to improve the fundamental aspects of the new design: the propulsion, the armament, and the armor. Furthermore, with the onset of World War II, another threat emerged: the battleships of the Imperial Japanese Navy. Of exceptional concern was the construction of the ''[[Yamato]]''-class battleships. Wishing to have an apt and equal response, the construction of the ''Iowa''-class was approved. +The ''Iowa''-class battleships were designed in 1938 when the Navy proposed a new class of battleships that were to develop on the lessons learned from the development and construction of the ''[[North Carolina]]''-class and ''South Dakota''-class of battleships. With a “loosening” of the restrictions imposed by the Washington and London Naval Treaties of the 1920s and 30s, the designers were encouraged to improve the fundamental aspects of the new design: the propulsion, the armament, and the armor. Furthermore, with the onset of World War II, another threat emerged: the battleships of the Imperial Japanese Navy. Of exceptional concern was the construction of the ''[[Yamato]]''-class battleships. Wishing to have an apt and equal response, the construction of the ''Iowa''-class was approved.
  
?With the emergence of Aircraft Carriers, and the need to protect them from surface threats, the concept of “fast-battleships” came into prominence; ships designed with the speed and the endurance to keep pace with Carrier groups, and serve as a major deterrent to surface attack. To fulfill this role, the design called for a top speed of 33 knots from 8 boilers connected to 4 turbines; each turbine to a propeller shaft. This layout produced a total of 230,000 shaft horsepower. Furthermore, the ship had a greater waterline length-to-beam ratio, making the ship longer than its predecessors, and as well faster. +With the emergence of aircraft carriers and the need to protect them from surface threats, the concept of “fast battleships” came into prominence; ships designed with the speed and the endurance to keep pace with carrier groups and serve as a major deterrent to surface attack. To fulfill this role, the design called for a top speed of 33 knots from 8 boilers connected to 4 turbines; each turbine to a propeller shaft. This layout produced a total of 230,000 shaft horsepower. Furthermore, the ship had a greater waterline length-to-beam ratio, making the ship longer than its predecessors, as well as notably faster.
  
?The main armament of the ''Iowa''-class, while using rifles of the same diameter of 406mm as preceding ships, were longer than the rifles on the ''South Dakota''-class (increased from 45 calibers to 50 calibers) and therefore have the designation of the largest rifles mounted on any US warship to-date. This increase in rifle length allows for the use of greater powder charge, which equates to higher muzzle velocity, greater range, and greater armor-penetration capabilities than preceding rifles. Furthermore, the ''Iowa''-class had a comprehensive suite of secondary and anti-aircraft guns, due to the design emphasis of increased protection against air attacks; the armament systems were supplemented with state-of-the-art radar-based fire control systems (the ''Missouri'' mounting the Mark 27 Fire Control Radar set). +The main armament of the ''Iowa'' class while using rifles of the same diameter of 406mm as preceding ships were longer than the rifles on the ''South Dakota''-class (increased from 45 calibers to 50 calibers) and therefore have the distinction of being the largest rifles mounted on any US warship to date. This increase in rifle length allowed for the use of greater powder charge, which equated to higher muzzle velocity, greater range, and greater armor-penetration capabilities than preceding rifles. Furthermore, the ''Iowa''-class had a comprehensive suite of secondary and anti-aircraft guns due to the design emphasis of increased protection against air attacks; the armament systems were supplemented with state-of-the-art radar-based fire control systems (''Missouri'' mounted the Mark 27 Fire Control Radar set).
  
?The ''Iowa''-class battleships have the characteristic “all-or-nothing” armor scheme seen in other American battleships, with the thickest armor around the citadel between Turret 1 and Turret 3. The side armor of 304mm was angled at 19-degrees inwards in order to confer greater armor thickness for no change in weight; this was especially advantageous against plunging shells. This arrangement guaranteed protection from shells fired from similar 406mm rifles from ranges between 16,000-27,000m. Most of the other parameters, such as torpedo bulkheads, were of similar design as seen in the ''South Dakota-class''. A note of interest on the ''Missouri'': she had the thickest forward bulkhead armor of the class, 355mm worth, to prevent on-coming fire; a consideration when facing enemies bow-on. +The ''Iowa''-class battleships had the characteristic “all-or-nothing” armor scheme seen in preceding American battleships, with the thickest armor around the citadel between Turrets A and Turret C. The side armor of 304mm was angled at 19-degrees inwards in order to confer greater armor thickness for no change in weight; this was especially advantageous against plunging shells. This arrangement guaranteed protection from shells fired from similar 406mm rifles from ranges between 16,000-27,000m. Most of the other parameters, such as torpedo bulkheads, were of similar design as seen in the ''South Dakota-class''. A note of interest specific to ''Missouri'': she had the thickest forward bulkhead armor of the class, 355mm worth, to better prevent damage from head-on rounds. This is noteworthy when facing enemies bow-on in World of Warships.
  
?USS ''Missouri'' was the third ship of the ''Iowa''-class, laid down at the Brooklyn Naval Yard on 6 January 1941, launched on 29 January 1944, and after a few months of sea trials, commissioned on 11 June 1944. The USS ''Missouri'' has the distinction of being the last battleship commissioned into the US Navy. +USS ''Missouri'' was the third ship of the ''Iowa''-class, laid down at the Brooklyn Naval Yard on 6 January 1941, launched on 29 January 1944, and after a few months of sea trials, commissioned on 11 June 1944. ''Missouri'' has the distinction of being the last battleship commissioned into the US Navy.
  
 ====Service==== ====Service====
?''Missouri'' was completed and launched in June 1944. She would spend five months in trials before sailing to San Francisco where she would be destined for fleet flag. Leaving in December 1944, ''Missouri'' arrived in the Caroline Islands where she joined Task Force 58 in January 1945. From January to March 1945, TF 58 would conduct raids against Tokyo, Yokohama, and Iwo Jima. March 1945 would see ''Missouri'' again taking part in raids against Japan itself. On the return trip, ''Missouri'' provided naval gunfire support for the invasion of Okinawa through the month of May. While off Okinawa, ''Missouri'' was struck by one Kamikaze and another scored a near miss. Both attacks resulted in minor damage.+''Missouri'' was completed and launched in June 1944. She would spend five months in trials before sailing to San Francisco where she would be destined for a fleet flag. Leaving in December 1944, ''Missouri'' arrived in the Caroline Islands where she joined Task Force 58 in January 1945. From January to March 1945, TF 58 would conduct raids against Tokyo, Yokohama, and Iwo Jima. March 1945 would see ''Missouri'' again taking part in raids against Japan itself. On the return trip, ''Missouri'' provided naval gunfire support for the invasion of Okinawa through the month of May. While off Okinawa, ''Missouri'' was struck by one Kamikaze and another scored a near miss. Both attacks resulted in minor damage.
  
 In May 1945, ''Missouri'' became the flagship of the Third Fleet joining Task Force 38 in further support of the Okinawa Campaign and additional strikes against Japan in June. Other following raids would constitute the remainder of ''Missouri''’s wartime service, and shore bombardment became commonplace. On the 2 September 1945, the official surrender of Japan was signed aboard ''Missouri'' while she was anchored in Tokyo Bay. ''Missouri'' would then sail for New York. She remained in active service after the war, the only battleship to do so, and participated in training exercises through 1949. In May 1945, ''Missouri'' became the flagship of the Third Fleet joining Task Force 38 in further support of the Okinawa Campaign and additional strikes against Japan in June. Other following raids would constitute the remainder of ''Missouri''’s wartime service, and shore bombardment became commonplace. On the 2 September 1945, the official surrender of Japan was signed aboard ''Missouri'' while she was anchored in Tokyo Bay. ''Missouri'' would then sail for New York. She remained in active service after the war, the only battleship to do so, and participated in training exercises through 1949.
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 In August 1950, ''Missouri'' was re-based to Japan in preparation for coastal operations during the Korean War. ''Missouri'' spent the remainder of the year and a portion of the following year providing fire support for landing troops. Following this, she briefly returned to Norfolk Navy Yard to receive refits before returning to Korea in late 1952. She continued coastal operations until she again returned to Norfolk Navy Yard for additional refits in early 1953. Following the completion of her modifications, ''Missouri'' conducted training operations through February 1955 before being placed in the Pacific Reserve Fleet where she would remain until her reactivation in 1984.  In August 1950, ''Missouri'' was re-based to Japan in preparation for coastal operations during the Korean War. ''Missouri'' spent the remainder of the year and a portion of the following year providing fire support for landing troops. Following this, she briefly returned to Norfolk Navy Yard to receive refits before returning to Korea in late 1952. She continued coastal operations until she again returned to Norfolk Navy Yard for additional refits in early 1953. Following the completion of her modifications, ''Missouri'' conducted training operations through February 1955 before being placed in the Pacific Reserve Fleet where she would remain until her reactivation in 1984.
  
?In October 1984, the battleship was towed to the docks at Long Beach, California where she would undergo a major refit before her re-entry into service. During this overhaul, she received Tomahawk and Harpoon missile systems. ''Missouri'' was officially recommissioned on 10 May 1986 and joined her sister ships in conducting coastal operations during the Gulf War, most notably conducting bombardments near Kuwait City. Following the end of the Cold War, ''Missouri'' was again decommissioned and stricken on 12 January 1995. She was placed back in the Pacific Reserve Fleet in Bremerton, Washington until 1998 when she was towed to Ford Island in Honolulu in preparation to make her a museum ship. In 1999, ''Missouri'' — now adjacent to the ''[[Arizona]]'' Memorial in Pearl Harbor — opened to tourists and continues her service today as a historical reminder of the end of the battleship era.+In October 1984, the battleship was towed to the docks at Long Beach, California where she would undergo a major refit before her re-entry into service. During this overhaul, she received Tomahawk and Harpoon missile systems. ''Missouri'' was officially recommissioned on 10 May 1986 and joined her sister ships in conducting coastal operations during the Gulf War, most notably conducting bombardments near Kuwait City. Following the end of the Cold War, ''Missouri'' was again decommissioned and stricken on 12 January 1995. She was placed back in the Pacific Reserve Fleet in Bremerton, Washington until 1998 when she was towed to Ford Island, Hawaii in preparation to make her a museum ship. In 1999, ''Missouri'' — now adjacent to the ''[[Arizona]]'' Memorial in Pearl Harbor — opened to tourists and continues her service today as a historical reminder of the end of the battleship era.
  
?===Historical Accuracy Errata===+===Historical Accuracy===
?Missouri is depicted in its Korean War configuration. She was stripped of all camouflage by the 1950s.+*''Missouri'' is depicted in her Korean War configuration. She was stripped of all camouflage by the 1950s.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 17:53, 14 June 2017

Missouri
Missouri_wows_main.jpg
Battleship | U.S.A. | Tier IX
Tech Tree Position
Missouri_icon_small.png
General
Research price750 000 
Purchase priceSpecial Doubloons
Hit Points78,300 
Main Battery
406 mm/50 Mk.7 in a turret3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range23.35 km.
Maximum Dispersion293 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity820 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,500 
Initial AP Shell Velocity762 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
Firing Range6.95 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
40 mm/56 Bofors on a Mk.2 mount18 х 4 pcs.
. . . Average Damage per Second286.2 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.24 mount29 х 2 pcs.
. . . Average Damage per Second176.9 
. . . Firing Range2.01 km.
40 mm/56 Bofors on a Mk.2 mount2 х 4 pcs.
. . . Average Damage per Second31.8 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius990 m.
Rudder Shift Time19.4 sec.
Concealment
Surface Detectability Range15.71 km.
Air Detectability Range11.4 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IX
Ship_PASB509_Missouri.png
Special

Missouri — American special premium Tier IX battleship.

One of the Iowa-class battleships that were the fastest ships of this type in the world. She carried very powerful main battery guns, and boasted excellent AA defense and reliable torpedo protection.

USS Missouri is now preserved as a military museum ship in Pearl Harbor, Hawaii.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/50 Mk.7 in a turret2452935,7003613,500 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Missouri78,3001643931029/20/10 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 212,000 hp33 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Artillery Plotting Room Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Affectionately referred to as "Big Mo" by her crew while she was on active duty, Missouri comes to World of Warships as the game's first Tier IX premium. She has many similarities with her counterpart in the American battleship tree tech tree (Iowa) but with several key differences.

The primary difference is that Missouri carries the Surveillance Radar consumable instead of Catapult Fighter. This completely changes her play style, allowing her to aggressively support capture areas and help her team's destroyers to win battles in those areas. She is especially dangerous to British cruisers and Mikhail Kutuzov, as the radar allows her to penetrate their smoke screens and catch them off guard with a well-aimed salvo of armor penetrating shells. Other than the radar, her other combat characteristics are similar to Iowa, with powerful super-heavy AP rounds, high speed, and good anti-aircraft suite.

Missouri’s other significant difference from Iowa is her status as a premium ship. This means she earns extremely large amounts of credits — 1 million credits per match with a premium account is easily achievable in an average-to-good battle, with 1.5 to 2 million credits being possible if all modifiers are stacked in a really good battle — and experience, as well as being able to train American ship captains. The only downside to Missouri is her 750,000 Free experience cost, which equates to 30,000 doubloons to convert, making her extremely expensive. Whether she is worth this cost is up to individual captains.

LittleWhiteMouse's Premium Ship Review: Missouri from the NA forums


Pros:

  • Shares the same pros as Iowa.
  • Improved forward bulkhead protection over Iowa.
  • Has access to the Surveillance Radar consumable, active for 35 seconds with a 9.45 km range.
  • Very good at making credits. A good match with all credit modifiers and premium time can bring earnings of a million or credits more.

Cons:

  • Shares the same cons as Iowa.
  • Very high ship price: requires 750,000 free XP which also equates to 30,000 doubloons if one chooses to convert their ship XP's.
  • Unable to mount catapult aircraft.

Research

As a premium ship, Missouri doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Missouri, being a Tier IX premium battleship, has full access to all six slots that her sister ship Iowa has. That said, the recommended upgrades for Missouri are similar choices. Main Armaments Modification 1 is as usual the prime choice for Upgrade Slot 1, and either Artillery Plotting Room Modification 1 or AA Guns Modification 2 are strong choices for Upgrade Slot 2. For Upgrade Slot 3, there are three viable choices of Artillery Plotting Room Modification 2 for improved accuracy, Main Battery Modification 3 for improved rate of fire at a cost of turret traverse speed, or AA Guns Modification 3 for even more potent AA firepower. Damage Control System Modification 1 is the best for Upgrade Slot 4, while Upgrade Slot 5 is another viable three-way choice between Damage Control System Modification 2 for improved surviveability, and Propulsion Modification 2 or Steering Gears Modification 2, which both offer improved handling. Finally, Concealment System Modification 1 is, in most cases, the best choice for Upgrade Slot 6.

Commander Skills

Consumables

One of Missouri’s key differences between herself and Iowa is found in her consumables: Missouri has no Catapult Fighter or Spotting Aircraft, instead having Surveillance Radar. As Missouri is a high-tier battleship with excellent money-making capabilities, it is strongly recommended to take Damage Control Party II, Repair Party II and Surveillance Radar II at all times.

Camouflage

As a premium ship, Missouri comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. It should be noted that Missouri has two different Type 10 camouflage schemes to choose from; the only difference between them is their appearance. Furthermore, both Type 10 camouflage provides a 100% bonus to experience earned in battle, not the usual 50%.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons