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Molotov

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Revision as of 17:49, 7 January 2017
Reformatted History Tab
Revision as of 22:25, 7 January 2017
Line 112:Line 112:
 :Decks: 70mm main<br /> :Decks: 70mm main<br />
 :Bulkheads: 70mm transverse<br /> :Bulkheads: 70mm transverse<br />
?:Barbettes and Turrets: 70mm barbette, 70mm face, 50mm side, 50mm rear, 70mm roof<br /> 
 :Conning tower: 150mm side, 100mm top :Conning tower: 150mm side, 100mm top
 +:Barbettes and Turrets: 70mm barbette, 70mm face, 50mm side,<br />
 +::::::::50mm rear, 70mm roof
 ---- ----
 ====Armament==== ====Armament====

Revision as of 22:25, 7 January 2017

Molotov
Молотов_wows_main.jpg
Cruiser | U.S.S.R. | Tier VI
Tech Tree Position
Молотов_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points28,400 
Main Battery
180 mm/57 Model 1932 on an MK-3-180 mount3 х 3 pcs.
Rate of Fire4.8 shots/min.
Reload Time12.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range15.49 km.
Maximum Dispersion139 m.
HE ShellHE-32 
Maximum HE Shell Damage2,500 
Chance of Fire on Target Caused by HE Shell13 %
Initial HE Shell Velocity920 m./s.
HE Shell Weight97.5 kg.
AP ShellAP-32 
Maximum AP Shell Damage4,400 
Initial AP Shell Velocity920 m./s.
AP Shell Weight97.5 kg.
Secondary Armament #1
100 mm/56 Model 1940 on a B-34 mount6 х 1 pcs.
Firing Range4.96 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity895 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Triple 1-N2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-38 
Maximum Damage14,400 
Torpedo Speed65 knot
Torpedo Range4.02 km.
AA Defense
100 mm/56 Model 1940 on a B-34 mount6 х 1 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range3.51 km.
37 mm 70-K mount4 х 1 pcs.
. . . Average Damage per Second22.8 
. . . Firing Range3.21 km.
45 mm 21-K mount6 х 1 pcs.
. . . Average Damage per Second12 
. . . Firing Range2.49 km.
12.7 mm DShK4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range1.2 km.
37 mm 70-K mount8 х 1 pcs.
. . . Average Damage per Second45.6 
. . . Firing Range3.21 km.
12.7 mm Vickers on a Mk.III mount2 х 4 pcs.
. . . Average Damage per Second4.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed36 knot
Turning Circle Radius860 m.
Rudder Shift Time7.8 sec.
Concealment
Surface Detectability Range12.76 km.
Air Detectability Range6.02 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
VI
Ship_PRSC506_Molotov_1943.png
Special

Molotov — Soviet special premium Tier VI cruiser.

An improvement of the preceding Project-26 cruisers, also known as the Kirov-class cruisers, the Project-26bis "sub-class" had improvements in armour protection, while retaining the powerful armaments and high speed set as standard of the class.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
180 mm/57 Model 1932 on an MK-3-180 mount4.822.51392,500134,400 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Molotov28,40010150364/2/12/6/62 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-380.9707.214,400654 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VI mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 110,000 hp36 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Molotov superficially resembles the Tier V soviet cruiser Kirov, and both ships do share many similar characteristics. Both have paper armor and cannot be relied upon to tank damage when found in unfavourable situations. Both have and average anti-aircraft suite, which could provide mediocre self-defence from aviation, at best. Furthermore, both cruisers exhibit good speed, which gives them the legs to move between destinations, but the large turning radius hampers any sense of manoeuvrability.

The most notable trait of Molotov are the primary artillery. While they are the same rifles mounted on Kirov, Molotov has improved ballistic characteristics than its Tier V predecessor; the ballistic characteristics are more similar to those of the Tier IX soviet cruiser, Dmitri Donskoi. Specifically, she has good fire chance, good AP alpha damage, and good shell velocity. This allows her to reliably hit any straight-sailing ship at any distance; even nailing citadels against broadside cruisers. As well, she has the volume of fire to deter any destroyer that gets too close, and harass any battleship that has over-extended.

Molotov is a reliable secondary line support gunship that can provide effective counter-fire from the rear of an advancing flank, while the primary line ships are keeping the enemy ships busy, but this task is not easy. Captains will need to have mastered good map/situational awareness and a decent sense of preplanning to understand where to position their Molotov; this can spell the difference between a feared gunship and a target for the enemy.



LittleWhiteMouse's Premium Ship Review: Molotov from the NA forums


Pros:

  • Great speed of 36 knots.
  • Fantastic gun handling characteristics and shell performance.
  • Responsive rudder for a cruiser.

Cons:

  • Fragile cruiser with light armor.
  • AA capabilities are limited.
  • Secondary and Torpedo armament are too short-ranged to be effective.
  • Has a large turning radius.

Research

As a premium ship, Molotov doesn't have any upgrades to research.

Optimal Configuration

Upgrades

As a Tier VI cruiser, Molotov has access to Upgrade Slots 1, 2, 4, and 5. For Upgrade Slot 1, Main Armaments Modification 1 is the best choice. For Upgrade Slot 2, Aiming Systems Modification 1 is the best choice. For Upgrade Slot 4, the choice falls to the captain’s personal preference between Propulsion Modification 1 and Steering Gears Modification 1, as these two modules will be frequently incapacitated. For Upgrade Slot 5, there are again also two good choices presented in the form of Propulsion Modification 2 and Steering Gears Modification 2; the choice falls to the captain’s preference of either buffing the speed or the rudder shift time of Molotov.

Commander Skills

For Tier 1, Basics of Survivability is the best choice. For Tier 2, Last Stand is the most recommended choice, although captains can choose Incoming Fire to alert them if their ship is being targeted and provide additional time to react. For Tier 3, Vigilance is recommended to provide captains additional time to react to oncoming torpedoes. Alternatively, captains can choose Superintendent to give them an extra charge on their consumables. For Tier 4, Demolition Expert is the best choice. Survivability Expert could be an alternative choice, albeit of limited benefit. For Tier 5, Concealment Expert is the best choice.

Consumables

Molotov has access to three consumables slots: Damage Control Party, Spotting Aircraft, and a choice between Hydroacoustic Search and Defensive AA Fire. Captains are recommended to take premium versions of all consumables, but it is not a necessity. Furthermore, the a choice between Hydroacoustic Search and Defensive AA Fire will predominantly fall upon the captain’s preferred play-style, as both only confer situational benefit at best.

Camouflage

As a premium ship, Molotov comes included with Type 10 camouflage that lowers his detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

The choice of which signal flags to mount will confer to the individual preference of each captain, and are subject to great variation, although, some options will be highlighted. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells, which will synergize well with Demolition Expert. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase ships maximum speed.

Gallery

Historical Info

Historical Gallery


Ships of U.S.S.R.
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Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín