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Revision as of 15:31, 4 October 2021Revision as of 02:26, 27 July 2022
added research
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 * Fastest battleship at the tier * Fastest battleship at the tier
 * Lowest concealment of the Tier IV Battleships * Lowest concealment of the Tier IV Battleships
 +* Powerful secondary battery
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Slow turret traverse * Slow turret traverse
?* Small gun caliber+* Feeble main battery with small caliber guns
 +* Slow rate of fire for a low caliber main battery, and thus low damage output
 * Small HP pool * Small HP pool
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
?* '''Main Battery:''' + 
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY.+* '''Hull:''' Upgrade to Hull (B) for for more health, improved maneuverability, and AA. Research of this module unlocks progression to ''Derfflinger.''
?* '''Torpedoes:''' +* '''Gun Fire Control System:''' Upgrade to FKS Typ. 4 Mod 2 for an extra 10% range on the main battery.
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery. + 
?* '''Propulsion:''' +
?-->+
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
Line 53:Line 53:
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 * '''Slot 1''': {{Auxiliary Armaments Modification 1}} to increase the survivability of the secondary battery * '''Slot 1''': {{Auxiliary Armaments Modification 1}} to increase the survivability of the secondary battery
?* '''Slot 2''': {{Damage Control Modification 1}} to lower the chance of being set and fire or flooding +* '''Slot 2''': {{Damage Control System Modification 1}} to lower the chance of being set and fire or flooding
?-->+ 
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
Line 92:Line 92:
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* '''Slot 1:''' {{Fast Damage Control Team}}
?* {{Repair Party}}+* '''Slot 2:''' {{Repair Party}}
?* {{Smoke Generator}}+
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Main Battery Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
?-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+ 
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
Line 111:Line 103:
 {{Signal Flags {{Signal Flags
 | November Echo Setteseven = <!-- +5% AA damage --> | November Echo Setteseven = <!-- +5% AA damage -->
?| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->+| Mike Yankee Soxisix = 2 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->+| India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->+| Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
 | Hotel Yankee = <!-- ram someone --> | Hotel Yankee = <!-- ram someone -->
  
?| November Foxtrot = <!-- -5% Consumables reload -->+| November Foxtrot = 1 <!-- -5% Consumables reload -->
?| Sierra Mike = <!-- +5% speed -->+| Sierra Mike = 2 <!-- +5% speed -->
?| India Delta = <!-- +20% HP from Repair Party -->+| India Delta =2 <!-- +20% HP from Repair Party -->
?| Juliet Yankee Bissotwo = <!-- -20% flood duration -->+| Juliet Yankee Bissotwo = 2 <!-- -20% flood duration -->
?| India Yankee = <!-- -20% Fire duration -->+| India Yankee = 2 <!-- -20% Fire duration -->
?| Juliet Charlie = <!-- No Detonate -->+| Juliet Charlie = 2 <!-- No Detonate -->
  
 | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
 | Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time --> | Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
  
?| Zulu = +| Zulu = 1
 | India Bravo Terrathree =  | India Bravo Terrathree =
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 1
?| Zulu Hotel = +| Zulu Hotel = 1
?| Papa Papa = +| Papa Papa = 1
  
?| Wyvern = +| Wyvern = 1
?| Red Dragon = +| Red Dragon = 1
?| Dragon Flag = +| Dragon Flag = 1
?| Ouroboros = +| Ouroboros = 1
?| Scylla = +| Scylla = 1
?| Basilisk = +| Basilisk = 1
  
?| Hydra = +| Hydra = 1
?| Leviathan = +| Leviathan = 1
 }} }}
  
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 }} }}
 </div> </div>
 +
 +===In-game historical inaccuracies===
 +Only four 88 mm secondary guns on the aft superstructure had anti-aircraft capability. The other 88 mm guns were removed from ''Moltke'' when she received her Flak L/45 guns.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 {{WoWS Ship Changelog Insert|1= {{WoWS Ship Changelog Insert|1=
 *Available for testing by supertesters in the game starting from Update 0.10.7. *Available for testing by supertesters in the game starting from Update 0.10.7.
 +{{WoWS Ship Testing Changes Insert|1=
 +*{{WoWS DevBlog Link Insert|176}}:
 +**Preliminary characteristics.
 +*{{WoWS DevBlog Link Insert|194}}:
 +**Main battery firing range decreased from 14.0 to 13.5 km.
 +*{{WoWS DevBlog Link Insert|203}}:
 +**Main Battery reload time increased from 28 to 30 s.
 +**Maximum Main Battery firing range decreased from 14.9 to 14.3 km.
 +}}
 *Update 0.10.8: *Update 0.10.8:
 **Available to players in pre-early access through Twitch Prime rewards. **Available to players in pre-early access through Twitch Prime rewards.
 *Update 0.10.9: *Update 0.10.9:
?**+**Available from sequential bundle #2 of the German Battleships event (for German Tokens).
 +*Introduced into the game as a researchable ship in Update 0.10.11.
 }} }}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 02:26, 27 July 2022

Moltke
Moltke_wows_main.jpg
Battleship | Germany | Tier IV
Tech Tree Position
Von der Tann
Arrow_down.png
Moltke_icon_small.png
Arrow_down.png
Derfflinger
stock
 top
General
Research price6600 exp
Purchase price800,000 Credits
Hit Points37,600 
Main Battery
283 mm/50 SK L/50 on a Drh LC/1908 mount5 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range13.55 km.
Maximum Dispersion173 m.
HE Shell283 mm Spr.Gr. L/3.6 
Maximum HE Shell Damage3,200 
Chance of Fire on Target Caused by HE Shell19 %
Initial HE Shell Velocity855 m./s.
HE Shell Weight302 kg.
AP Shell283 mm P.Spr.Gr. L/3.2 
Maximum AP Shell Damage7,200 
Initial AP Shell Velocity855 m./s.
AP Shell Weight302 kg.
Secondary Armament #1
88 mm/45 Flak on an MPL C/13 mount4 х 1 pcs.
Firing Range4.8 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity890 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
150 mm/45 SK L/45 on an MPL C/06 mount12 х 1 pcs.
Firing Range4.8 km.
Rate of Fireshots/min.
Reload Time8.57 sec.
HE Shell150 mm HE K Gr 18 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity835 m./s.
Chance of Fire on Target Caused by HE Shell10 %
AA Defense
88 mm/45 Flak on an MPL C/13 mount4 х 1 pcs.
. . . Average Damage per Second6.8 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed28.4 knot
Turning Circle Radius650 m.
Rudder Shift Time17.1 sec.
Concealment
Surface Detectability Range10.53 km.
Air Detectability Range8.83 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
IV
Ship_PGSB204_Moltke.png
800,000

Moltke — German Tier IV battleship.

The Moltke-class battlecruisers embodied a further development of Von der Tann. Compared to her predecessor, she had larger dimensions, a larger number of main battery guns, and more durable armor protection.

Moltke was first released for Prime Gaming subscribers in Sept 2021 and for Early Access with Update 0.10.9.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
283 mm/50 SK L/50 on a Drh LC/1908 mount2451733,200197,200 080,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Moltke (A)37,6001335054/124 0120,000
Moltke (B)40,80013350588/8 2,700300,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 4 Mod. 10 080,000
FKS Typ 4 Mod. 20 1,800200,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 85,782 hp28.4 080,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.

Background

As the naval race between Britain and the German Empire intensified, the British navy launched the Indefatigable class battlecruisers which posed a serious threat to the German Empire's naval superiority. To counter this threat, the Moltke class battlecruisers were launched. Designed with the same requirements as Von der Tann, the Moltke class battlecruisers featured heavier armor than their British counterparts but sacrificed a larger main battery to retain their speed, a theme developed among all the German battlecruisers.

Features

Moltke Is the second battlecruiser in the German battlecruiser tech tree. She is an upgrade over Von der Tann, featuring one (1) more turret bringing the total to five (5) twin 283mm turrets, good range, fastest speed at 28.4km base of all the Tier IV battleships, best concealment of the battleships at the tier sitting at 10.9km base, and an improved secondary armament with a max range of 6.05km.

Armor

Moltke as a German design battlecruiser, opts for heavier armor and a lighter armament. Her lower fore and entire aft end armor belt is 100mm thick, with the upper fore end belt a lighter 80mm plate. She also has a second fore armor plate behind the 100mm belt with a 120mm plating. Higher up on the bow and stern however only has 19mm plating, making it easier for smaller caliber guns to penetrate and the possibility for enemy battleships to penetrate and hit the citadel. Her main armor belt consists of a lower 200mm belt, 270mm plating along the waterline, and a larger 200mm plate that goes up to the secondary battery mounts. That is then followed by a 150mm upper belt surrounding the secondary battery mounts and center main armament, making it difficult for larger shells to penetrate if players are angled to incoming fire. Moltke’s superstructure covered in 13mm plating, however there is very little superstructure on the ship, making it difficult for smaller guns to cause damage without setting fires.

Armament

Moltke is armed with five (5) twin 283mm turrets in a very odd layout. commanders with experience in Konig Albert and Kaiser will be familiar with this gun layout, one (1) turret is on the centerline facing forward, with two (2) more facing aft. The remaining two (2) are mounted en echelon at the center of the ship, allowing each side’s gun to fire across the ship at narrow angles to allow a full broadside shot. The guns have a range of 14.9km, which is average for the tier. A special feature of the German battlecruisers is the battlecruiser dispersion formula featured on Graf Spee and Alaska, leading to an overall more accurate main battery than battleship counterparts. However with a poor sigma of 1.5, and a turret traverse of 45 seconds, the risk and time it takes to show a large amount of broadside may outweigh the reward for having all guns on target. The guns reload in 30 seconds and have an alpha strike of 72,000, with each AP shell having an alpha damage of 7200. Due to the tier and small caliber of the guns however, HE may be the preferred ammo choice in most situations. The HE has a max damage of 3200 but has a 19% fire chance, further supporting the use of HE shells.

Moltke is also equipped with an impressive secondary battery that features improved accuracy and range. Fully upgrading the secondaries can bring the range to 6.05km, which is more than both the detection and torpedo ranges of most destroyers at the tier.

Anti-Aircraft

Moltke has subpar AA, with an average damage per second of 13 and a range of 3.99km. To put Moltke at a further disadvantage, she only has one (1) flak explosion to aid the continuous AA. This leaves her vulnerable to multiple attacks by an enemy carrier with minimal loss of planes.

Battle Performance

Moltke should use fast speed and concealment to get to a flank early in the battle. Due to the lack of large caliber guns HE should be fired on all angled targets, with AP being used only on broadsides. Moltke can use its concealment to get in closer than the other Tier IV battleships to surprise enemies. The concealment can also be used to disengage and reposition if a flank becomes unwinnable or if Moltke is being heavily focused by the enemy team. If a flank is winnable however, players can move in close to use the secondary battery to aid in finishing low health targets, setting fires, or damaging lightly armored ships and superstructures.

Pros:

  • Fastest battleship at the tier
  • Lowest concealment of the Tier IV Battleships
  • Powerful secondary battery

Cons:

  • Slow turret traverse
  • Feeble main battery with small caliber guns
  • Slow rate of fire for a low caliber main battery, and thus low damage output
  • Small HP pool

Research

Availability of researchable upgrades for Moltke is as follows:

  • Hull: Upgrade to Hull (B) for for more health, improved maneuverability, and AA. Research of this module unlocks progression to Derfflinger.
  • Gun Fire Control System: Upgrade to FKS Typ. 4 Mod 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Moltke are as follows:

Commander Skills

Consumables

Moltke can equip the following consumables:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.7.

Testing Changes

  • DevBlog 176:
    • Preliminary characteristics.
  • DevBlog 194:
    • Main battery firing range decreased from 14.0 to 13.5 km.
  • DevBlog 203:
    • Main Battery reload time increased from 28 to 30 s.
    • Maximum Main Battery firing range decreased from 14.9 to 14.3 km.
  • Update 0.10.8:
    • Available to players in pre-early access through Twitch Prime rewards.
  • Update 0.10.9:
    • Available from sequential bundle #2 of the German Battleships event (for German Tokens).
  • Introduced into the game as a researchable ship in Update 0.10.11.

Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Battleships  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Aircraft Carriers  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons
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Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
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France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons