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Revision as of 04:32, 11 November 2017Revision as of 04:39, 11 November 2017
fine tuning
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 <div class="thumb tright"> <div class="thumb tright">
 {{AnnoWiki|content= {{AnnoWiki|content=
?<h2>USS ''{{#var:ship_name}}'', 1942</h2>+<h2>''{{#var:ship_name}}'', 1942 design</h2>
 ===Specifications=== ===Specifications===
 :60,500 long tons displacement, standard :60,500 long tons displacement, standard
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 :Three (3) Vought OS2U "Kingfisher" floatplanes, two catapults :Three (3) Vought OS2U "Kingfisher" floatplanes, two catapults
 }}</div> }}</div>
 +
 +The ''Montana'' in game appears to combine the characteristics from the final 1942 design as well as several earlier design iterations. The ship's AA armament in game has been increased to a more realistic hypothetical loadout had the ships been completed and put into service.
  
 ===History=== ===History===
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 The propulsion system consisted of eight boilers providing steam for four turbines, with installed power of 172,000 SHP and a top speed of 28 knots. Compared to the ''North Carolina'', ''South Dakota'', and ''Iowa'' classes, the machinery spaces of the ''Montana''s featured extensive longitudinal subdivisions reminiscent of the arrangement found on the ''Lexington''-class battlecruisers; the designers had sufficient confidence in the stability characteristics to include such longitudinal bulkheads. The propulsion system consisted of eight boilers providing steam for four turbines, with installed power of 172,000 SHP and a top speed of 28 knots. Compared to the ''North Carolina'', ''South Dakota'', and ''Iowa'' classes, the machinery spaces of the ''Montana''s featured extensive longitudinal subdivisions reminiscent of the arrangement found on the ''Lexington''-class battlecruisers; the designers had sufficient confidence in the stability characteristics to include such longitudinal bulkheads.
  
?Whereas the ''Iowa''-class was only designed to be protected from the regular 16" Mark 5 shells, the ''Montana''-class armor scheme was designed to provide substantial protection against the newer and much more powerful 2,700 lb Superheavy Shells. With the beam restriction relaxed, the ''Montana''-class design returned to an external belt inclined at 19 degrees; the increased beam meant that the loss of waterplane area from armor inclination is no longer a concern as it was for the ''Iowa''-class. The main belt was 409mm thick, with a separate lower belt 183mm thick mounted on one of the torpedo bulkheads. The horizontal protection consisted of a 57mm weather deck, 178mm main deck, and 16mm splinter deck. The traverse bulkheads were 457mm thick forward and 387mm thick aft. Turret protection was increased over that of the ''Iowa''-class, with turret faces up to 572mm thick.+Whereas the ''Iowa''-class was only designed to be protected from the regular 16" Mark 5 shells, the ''Montana''-class armor scheme was designed to provide substantial protection against the newer and much more powerful 2,700 lb Superheavy Shells. With the beam restriction relaxed, the ''Montana''-class design returned to an external belt inclined at 19 degrees; the increased beam meant that the loss of waterplane area from armor inclination is no longer a concern as it was for the ''Iowa''-class. The main belt was 409mm thick, with a separate lower belt 183mm thick mounted on one of the torpedo bulkheads. The horizontal protection consisted of a 57mm weather deck, 178mm main deck, and 19mm splinter deck. The traverse bulkheads were 457mm thick forward and 387mm thick aft. Turret protection was increased over that of the ''Iowa''-class, with turret faces up to 572mm thick.
  
 ===Historical Inaccuracies=== ===Historical Inaccuracies===
?* While several iterations of the design had 212,000 SHP powerplant that could have propelled the ship at 29+ knots, the final design reduced the power to 172,000 SHP and a speed 28 knots to reduce weight.+* While several design iterations had a 212,000 SHP powerplant that could have propelled the ship at 29+ knots, the final design reduced the power to 172,000 SHP and the speed to 28 knots in order to reduce weight.
 * The final design had a 57mm weather deck instead of the 38mm in game. * The final design had a 57mm weather deck instead of the 38mm in game.
 * The final design had steering gears and shafts behind the citadel protected by a separate compartment and armor tubes, rather than an extension of the armored as on previous classes of US fast battleships and as depicted in game. * The final design had steering gears and shafts behind the citadel protected by a separate compartment and armor tubes, rather than an extension of the armored as on previous classes of US fast battleships and as depicted in game.

Revision as of 04:39, 11 November 2017

Montana
Montana_wows_main.jpg
Battleship | U.S.A. | Tier X
Tech Tree Position
Iowa
Arrow_down.png
Montana_icon_small.png
General
Research price247000 exp
Purchase price20,800,000 Credits
Hit Points96,300 
Main Battery
406 mm/50 Mk74 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range23.65 km.
Maximum Dispersion296 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity820 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,500 
Initial AP Shell Velocity762 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/54 Mk4110 х 2 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
20 mm Oerlikon Mk2020 х 2 pcs.
. . . Average Damage per Second122 
. . . Firing Range2.01 km.
40 mm Bofors Mk220 х 4 pcs.
. . . Average Damage per Second318 
. . . Firing Range3.51 km.
20 mm Oerlikon Mk420 х 1 pcs.
. . . Average Damage per Second72 
. . . Firing Range2.01 km.
127 mm/54 Mk4110 х 2 pcs.
. . . Average Damage per Second157 
. . . Firing Range5.19 km.
Maneuverability
Maximum Speed30 knot
Turning Circle Radius950 m.
Rudder Shift Time22.2 sec.
Concealment
Surface Detectability Range17.82 km.
Air Detectability Range12.91 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
X
Ship_PASB017_Montana_1945.png
20,800,000

Montana — American Tier X battleship.

One of the largest battleships in the world. She was slightly inferior to the Iowa-class ships in terms of speed, but had more main guns and significantly stronger torpedo protection. Montana’s armor was conventionally arranged and considerably reinforced.

Modules

link=Ship: Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
406 mm/50 Mk.7 in a turret2452965,7003613,500 02,200,000
link=Ship: Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Montana (A)96,300654141020/20/10/200 03,400,000
link=Ship: Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk10 mod. 1023.6 02,100,000
link=Ship: Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 172,000 hp30 0550,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Artillery Plotting Room Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

Tier X's Montana is, at first glance, basically a supersized Iowa with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the heaviest broadside and the best dpm of any battleship in the game. While her guns are the smallest of the tier 10 battleships her American AP rounds do as much damage as the 420mm guns on the Kurfürst (while firing faster and more accurately) and exceed the AP damage of the Conqueror. Her HE rounds are also decent, but nothing special, characteristically weaker than IJN and RN HE but stronger than the high explosive found on German battleships. She also has an extremely powerful anti-aircraft suite and is more than capable of protecting herself from lower tiered aircraft carriers, but will likely require the assistance of teammates to fend off a determined strike by a Tier X flattop.

While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like Yamato’s main battery can. This means that Montana captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships.

The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than Yamato’s even after the Artillery Plotting Room Modification 2 upgrade is installed. They are, however, more accurate than Großer Kurfürst’s main battery at range while having a slower turret traverse (45 seconds versus Kurfürst’s 40 seconds). Her secondaries are not as numerous as those of her Tier X counterparts, but they are better armored. This means that cruisers firing purely high explosive rounds are far less likely to destroy her secondary battery turrets, something that Yamato and Kurfürst cannot claim. Additionally, they have have the best rate of fire and the highest fire chance of all Tier X battleship secondary guns.

Montana is a ship that does not excel at any one thing for a battleship (most players don't count AA as it is purely a defensive ability). With that said, in a close-range fight she will easily outpace Yamato’s turret traverse (but not that of Kurfürst), while at range she will be more accurate than Kurfürst (but not as accurate as Yamato). Flexibility is her strength, but it is also her weakness.

Pros:

  • Twelve main battery guns generally means that something will hit even if a captain's aim is slightly off.
  • Can seriously damage destroyers without swapping ammunition simply due to volume of shells.
  • Phenomenal broadside killing power exceeds Yamato and can one-salvo anything that floats; losing or masking a turret still leaves her with Iowa broadside firepower.
  • One of the best anti-aircraft suites in the game.
  • Secondaries have the best fire chance (9%) and rate of fire (15 rounds per minute per gun) of Tier X battleships.
  • Quick turret traverse speed.
  • Two turrets still deliver 6 shells, allowing Montana to fire effective salvos at two targets simultaneously.
  • Faster than her Tier X counterparts.
  • Unparalleled flexibility when compared to her Tier X counterparts.

Cons:

  • Uses same guns as Iowa, no real upgrade for a ship one tier higher.
  • Dispersion is frustrating even with Artillery Plotting Room Modification 2 is equipped.
  • Very sluggish to accelerate.
  • Bow armor is overmatched by Yamato’s 460mm shells. Belt armor angling can still work but is shells will sometimes randomly sneak through anyway.
  • AA advantage is only useful in match that has carrier.
  • Largest citadel among tier 10 Battleships, though they are below the water line.

Research

As a Tier X ship, Montana doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Maximizing Montana’s stealth is never a bad choice. With the Concealment Expert commander skill, Concealment Modification 1 in Upgrade Slot 6, and appropriate camouflage, her detection range drops down to 13.4 km. While still long enough for destroyers or cruisers to spot her before she is spotted, it gives Montana more leeway for turning due to the placement of her citadel. Steering Gear Modification 2 is recommended in Upgrade Slot 5 and will reduce her rudder shift time down to 17.8 seconds.

Upgrade Slot 3's best choice is Artillery Plotting Room Modification 2 to give her guns more accuracy; this will make it so that at ranges of ~12-13 kilometers Montana is exceptionally accurate, much more so than either of her contemporaries due to how dispersion works. In this configuration, she gives up damage to battleships that have equipped Main Battery Modification 3 to improve their rate of fire at the expense of her turret traverse. Main Battery Mod 3 will improve Montana’s damage-per-minute — already the highest of the Tier X battleships — and may surprise a cruiser who still expects her to be reloading.

Upgrade Slot 2 offers several options. AA Guns Modification 2 will boost her maximum AA bubble out to 6.2 km (7.5 km if stacked with the Advanced Firing Training commander skill), while Secondary Battery Modification 2 will boost the range and accuracy of her secondaries instead, and with captain skills and flags those can reach out to 9.1 km. Artillery Plotting Room Modification 1 will increase her already impressive range and give her secondaries a slight boost in range and accuracy, but is a weaker choice than the other two.

Upgrade Slot 1 is most commonly filled with Main Battery Modification 1, though Auxiliary Armaments Modification 1 is a popular pick for captains who go for a full AA build with her other upgrades and commander skills. Damage Control System Modification 1 is the easy pick for Upgrade Slot 4.

Commander Skills

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Montana with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery


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