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Montana

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?One of the largest battleships in the world. She was slightly inferior to Iowa-class ships in terms of speed, but had more main guns and significantly stronger torpedo protection. Montana's armor was conventionally arranged and considerably reinforced.<br><br>{{Model3DViewer|ad6a74eff39a4615946f2628f8aa3b96}}+ 
 +<!-- <br><br>{{Model3DViewer|ad6a74eff39a4615946f2628f8aa3b96}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Tier X's ''Montana'' is, at first glance, basically a supersized ''[[Iowa]]'' with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the heaviest broadside and the best DPM of any battleship in the game. While her guns are the smallest of the Tier X battleships her super-heavy shell (SHS) AP rounds do as much damage as the 420mm guns on ''[[Großer Kurfürst]]'' (while firing faster and more accurately) and exceed the AP damage of ''[[Conqueror]]''. Her HE rounds are also decent, but characteristically weaker than Japanese and British HE but stronger than the high explosive found on German battleships. She also has an extremely powerful anti-aircraft suite and is more than capable of protecting herself from lower tiered aircraft carriers, but will likely require the assistance of teammates to fend off a determined strike by a Tier X flattop.+{{AA Sidebar Warning Insert}}
 +Tier X's ''Montana'' is, at first glance, basically a supersized ''[[Iowa]]'' with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the 3rd heaviest broadside and one of the best DPM of any battleship in the game. Although her guns are the second smallest of her fellow Tier X battleships her super-heavy shell (SHS) AP rounds do as much damage as the 420mm guns on ''[[Großer Kurfürst]]'' (while firing faster and more accurately) and exceed the AP damage of ''[[Conqueror]]''. Her HE rounds are also decent, but characteristically weaker than Japanese and British HE but stronger than the high explosive found on German battleships. She also has an extremely powerful anti-aircraft suite and is more than capable of protecting herself from lower-tiered aircraft carriers, but will likely require the assistance of teammates to fend off a determined strike by a Tier X flattop.
  
?While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like ''[[Yamato]]''’s main battery can. This means that ''Montana'' captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships.+While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like ''[[Yamato]]''’s main battery can. This means that ''Montana'' captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships.
  
?The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than ''Yamato''’s even after the {{Artillery Plotting Room Modification 2}} upgrade is installed. They are, however, more accurate than ''Großer Kurfürst''’s main battery at range while having a slower turret traverse (45 seconds versus ''Kurfürst''’s 40 seconds). Her secondaries are not as numerous as those of her Tier X counterparts, but they are better armored. This means that cruisers firing purely high explosive rounds are far less likely to destroy her secondary battery turrets, something that ''Yamato'' and ''Kurfürst'' cannot claim. Additionally, they have have the best rate of fire and the highest fire chance of all Tier X battleship secondary guns.+The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than ''Yamato''’s even after the {{Artillery Plotting Room Modification 2}} upgrade is installed. They are, however, more accurate than ''Großer Kurfürst''’s main battery at range while having a slower turret traverse (45 seconds versus ''Kurfürst''’s 40 seconds). Her secondaries are not as numerous as those of her Tier X counterparts, but they are better armored. Cruisers firing high explosive rounds are far less likely to destroy her secondary battery turrets, something that ''Yamato'' and ''Kurfürst'' cannot claim. Additionally, they have have the best rate of fire and the highest fire chance of all Tier X battleship secondary guns.
  
?''Montana'' is a "jack of all trades" battleship. With that said, in a close-range fight she will easily outpace ''Yamato''’s turret traverse, though not that of ''Kurfürst''. While at range she will be more accurate than ''Kurfürst'' but not as accurate as ''Yamato''. Flexibility is her strength.+''Montana'' is a "jack of all trades" battleship. With that said, in a close-range fight she will easily outpace ''Yamato''’s turret traverse, though not that of ''Kurfürst''. While at range she will be more accurate than ''Kurfürst'' but not as accurate as ''Yamato''. Flexibility is her strength. Montana is also one of the tankiest bbs at t10.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Twelve 16-inch (406mm) main battery guns generally means that something will hit even if a captain's aim is slightly off.+* Joint third strongest AP broadside in the game
?* Can seriously damage destroyers with AP simply due to volume of shells.+* Great main battery range
?* One of the best anti-aircraft suites in the game.+* Good main battery firing angles allow for fairly effective angling
?* Secondaries have the best fire chance (9%) and rate of fire (15 rounds per minute per gun) of Tier X battleships.+* Very good main battery accuracy with the {{Artillery Plotting Room Modification 2}} upgrade
?* Decent turret traverse speed.+* Nice durability - good hitpoint pool, deck armor, and main belt armor
?* Faster than her Tier X counterparts (except ''[[Republique]]'').+* Strong AA defenses
?* Unparalleled flexibility when compared to her Tier X counterparts. +* Improved {{Repair Party}} consumable heals 32% more damage per second than her peers (not counting ships with access to {{Specialized Repair Teams}})
?* Can be fairly stealthy (13.4 km) when specialized for it (with {{Concealment System Modification 1}} and Concealment Expert).+* {{UU Montana}} provides a noticeable rudder shift improvement, as well as better resistance to fires and floods, at the expense of some concealment
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Uses same guns as ''[[Iowa]]'', no real upgrade for a ship one tier higher.+* Poor HE damage output and fire chance
?* Dispersion is frustrating even with {{Artillery Plotting Room Modification 2}} is equipped.+* Very slow rudder shift, worst among Tier 10 battleships
?* Very sluggish to accelerate.+* Very vulnerable to citadel penetrations when showing a full broadside
?* Bow armor is still overmatchable by ''[[Yamato]]''’s 460mm shells.+* Secondaries are rather ineffective and should not be relied upon
?* AA advantage is only useful in match that has carrier or having a division with a carrier.+* Poor concealment
?* Largest citadel among Tier X Battleships, though they are below the water line.+* Does not have any unique gimmicks going for it
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?* '''Slot 1:''' {{Main Armaments Modification 1}} keeps the guns active and firing.+* '''Slot 1:''' {{Main Armaments Modification 1}}
?* '''Slot 2:''' {{Damage Control System Modification 1}} reduces the chances of fire and flood.+* '''Slot 2:''' {{Damage Control System Modification 1}}
?* '''Slot 3:''' {{AA Guns Modification 2}} boosts maximum AA range.+* '''Slot 3:''' {{Main Battery Modification 2}}
?* '''Slot 4:''' {{Damage Control System Modification 2}} reduces the amount of time on fire.+* '''Slot 4:''' {{Damage Control System Modification 2}}
?* '''Slot 5:''' {{Concealment System Modification 1}} reduces her detection range. With appropriate camouflage, she can choose when to engage the enemy or give a surprise shot to unnoticed enemy.+* '''Slot 5:''' {{Concealment System Modification 1}} ''or'' {{UU Montana}}
?* '''Slot 6:''' {{Artillery Plotting Room Modification 2}} improves her accuracy. This will make it so that at ranges of ~12-13 kilometers the battleship is exceptionally accurate, much more so than contemporaries. Picking {{Main Battery Modification 3}} will improve the gun reload, increasing her DPM. Both are wise options and it depends on Captains to pick which upgrade.+* '''Slot 6:''' {{Artillery Plotting Room Modification 2}}
  
?Keep in mind that [[Montana]] can also be equipped with {{Spotting Aircraft Modification 1}} in the '''Slot 1''' to increase the spotter plane flight time.+Keep in mind that ''Montana'' can also be equipped with {{Spotting Aircraft Modification 1}} in '''Slot 1''' to increase the spotter plane flight time.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills+{{Commander Skills 3 BB
?| Priority Target = 3+| rating11 = 2 <!-- Gun Feeder -->
?| Preventative Maintenance = 1+| rating12 = <!-- Pyrotechnician -->
?| Expert Loader = 2+| rating13 = 2 <!-- Consumables Specialist -->
?| Aircraft Servicing Expert = +| rating14 = 2 <!-- Emergency Repair Specialist -->
?| Direction Center for Catapult Aircraft = 1+| rating15 = <!-- Incoming Fire Alert -->
?| Dogfighting Expert = +| rating16 = 2 <!-- Preventive Maintenance -->
?| Incoming Fire Alert = +
?| Evasive Maneuver = +
  
?| High Alert = 2+| rating21 = 2 <!-- Grease the Gears -->
?| Jack of All Trades = 1+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| Expert Marksman = 3+| rating23 = 1 <!-- Brisk -->
?| Torpedo Acceleration = +| rating24 = <!-- Vigilance -->
?| Smoke Screen Expert = +| rating25 = 2 <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = 2 <!-- AA Gunner -->
?| Adrenaline Rush = 2+
?| Last Stand = +
  
?| Survivability Expert = +| rating31 = <!-- Super-Heavy AP Shells -->
?| Basics of Survivability = 2+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| Torpedo Armament Expertise = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = 2 <!-- Basics of Survivability -->
?| Basic Firing Training = 2+| rating35 = 2 <!-- Enhanced Anti-Torpedo Protection -->
?| Superintendent = 3+| rating36 = 2 <!-- Expert AA Marksman -->
?| Demolition Expert = +
?| Vigilance = 1+
  
?| Manual Fire Control for Secondary Armament = +| rating41 = 1 <!-- Furious -->
?| Fire Prevention = 3+| rating42 = <!-- Improved Secondary Battery Aiming -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Close Quarters Combat -->
?| Air Supremacy = +| rating44 = 3 <!-- Emergency Repair Expert -->
?| Advanced Firing Training = 2+| rating45 = 3 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = 2+| rating46 = 3 <!-- Fire Prevention Expert -->
?| Radio Position Finding = +
?| Concealment Expert = 3+
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?[[Montana]] can equip the following consumables+''{{#var:ship_name}}'' equips the following consumables
 *'''Slot 1:''' {{Damage Control Party}} *'''Slot 1:''' {{Damage Control Party}}
 *'''Slot 2:''' {{Repair Party}} *'''Slot 2:''' {{Repair Party}}
?*'''Slot 3:''' {{Catapult Fighter}} or {{Spotting Aircraft}}+*'''Slot 3:''' {{Catapult Fighter}} '''or''' {{Spotting Aircraft}}
  
?It is advisable to equip {{Spotting Aircraft}} than {{Catapult Fighter}} as it adds more range and easier to shoot people behind covers.<br />+Equipping {{Spotting Aircraft}} rather than {{Catapult Fighter}} is recommended.
? +
?As ''Montana'' is a high-tier ship, it is recommended to equip all consumables with premium ones: {{Damage Control Party II}}, {{Repair Party II}}, and {{Spotting Aircraft II}}.+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for Credits{{credits}}; Types 1 or 5 are recommended at a minimum to reduce the detection range.+{{TT Ship Camo Insert|shiptier=10}}
? +
?Players who wish to spend Doubloons{{doubloons}} can equip ''Montana'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] for doubloons that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns. +
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
 {{Signal Flags {{Signal Flags
 +| November Echo Setteseven = 1
 +| Mike Yankee Soxisix =
 +| India X-Ray = 1
 +| Juliet Whiskey Unaone = 2
 +| Victor Lima = 1
 | Hotel Yankee = 1 | Hotel Yankee = 1
?| Juliet Charlie = 1+ 
?| November Foxtrot = 1+| November Foxtrot = 2
?| Zulu = 3+| Sierra Mike = 2
?| Juliet Yankee Bissotwo = 1+
 | India Delta = 3 | India Delta = 3
? +| Juliet Yankee Bissotwo = 2
 | India Yankee = 3 | India Yankee = 3
?| November Echo Setteseven = 2+| Juliet Charlie = 2
?| Zulu Hotel = 2+
?| India Bravo Terrathree = 3+
?| Sierra Mike = 1+
?| Victor Lima = +
? +
?| Mike Yankee Soxisix = 2+
?| Papa Papa = 1+
?| India X-Ray = +
?| Equal Speed Charlie London = +
?| Juliet Whiskey Unaone = +
  
?| Dragon Flag = 2 
?| Wyvern = 3 
?| Red Dragon = 2 
?| Ouroboros = 2 
?| Hydra = 2 
 }} }}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 File:Montana Screenshot.jpeg File:Montana Screenshot.jpeg
 +File:DancingAroundMontana.jpg | A sinking Montana provides a meat shield for both his friendly Riga and the enemy Des Moines during a Succession League brawl.
 </gallery> </gallery>
  
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 <h2>''{{#var:ship_name}}'', 1942 design</h2> <h2>''{{#var:ship_name}}'', 1942 design</h2>
 ===Specifications=== ===Specifications===
?:60,500 long tons displacement, standard+:63,221 long tons displacement, standard
 :70,965 long tons displacement, full :70,965 long tons displacement, full
 :280.80m length :280.80m length
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 ====Armor==== ====Armor====
 :Main belt: 409mm :Main belt: 409mm
?:Lower belt: 183mm+:Lower belt: 183-216mm
?:Decks: 57mm weather deck, 187mm armored deck, 19mm splinter deck+:Decks: 57mm weather deck, 179-187mm armored deck, 19mm splinter deck
 :Bulkheads: 457mm forward, 387 mm rear :Bulkheads: 457mm forward, 387 mm rear
 :Barbettes and Turrets: 457-541mm barbette, 572mm face, 254mm side, 305mm rear, 232mm roof :Barbettes and Turrets: 457-541mm barbette, 572mm face, 254mm side, 305mm rear, 232mm roof
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 The ''Montana''-class battleships of the United States Navy were planned as successors to the ''[[Iowa]]'' class, being slower but larger, better armored, and having superior firepower. This would have been the US Navy's first class of true post-treaty battleships, designed entirely free from treaty restrictions from the beginning. Five were approved for construction during World War II, but changes in wartime building priorities resulted in their cancellation in favor of the ''[[Essex]]''-class aircraft carriers and ''Iowa'' class before any ''Montana''-class keels were laid. With beams of 121 feet, they would have been the first U.S. battleships as originally designed to be too wide to transit the existing 110 foot wide locks of the Panama Canal. In conjunction with the ''Montana''-class, the Navy also planned to add a third set of locks to the Panama Canal that would be 140 ft (43 m) wide to enable ship designs with greater beam; these locks would have been armored and would normally be reserved for use by Navy warships.<br /> The ''Montana''-class battleships of the United States Navy were planned as successors to the ''[[Iowa]]'' class, being slower but larger, better armored, and having superior firepower. This would have been the US Navy's first class of true post-treaty battleships, designed entirely free from treaty restrictions from the beginning. Five were approved for construction during World War II, but changes in wartime building priorities resulted in their cancellation in favor of the ''[[Essex]]''-class aircraft carriers and ''Iowa'' class before any ''Montana''-class keels were laid. With beams of 121 feet, they would have been the first U.S. battleships as originally designed to be too wide to transit the existing 110 foot wide locks of the Panama Canal. In conjunction with the ''Montana''-class, the Navy also planned to add a third set of locks to the Panama Canal that would be 140 ft (43 m) wide to enable ship designs with greater beam; these locks would have been armored and would normally be reserved for use by Navy warships.<br />
  
?Preliminary design work for the ''Montana''-class began before the US entry into World War II. The first two vessels were approved by Congress in 1939 following the passage of the Second Vinson Act. The Japanese attack on Pearl Harbor delayed construction of the ''Montana'' class. The success of carrier combat at the Battle of the Coral Sea and, to a greater extent, the Battle of Midway, diminished the value of the battleship. Consequently, though the design was finalized in 1942, the US Navy chose to cancel the ''Montana''-class in 1943 favor of more urgently needed aircraft carriers, amphibious and anti-submarine vessels. Because the ''Iowa''s were fast enough to escort the new ''Essex''-class aircraft carriers, their orders were retained, making them the last US Navy battleships to be commissioned.+Preliminary design work for the ''Montana''-class began before the US entry into World War II. The first two vessels were approved by Congress in 1939 following the passage of the Second Vinson Act. The Japanese attack on Pearl Harbor delayed construction of the ''Montana'' class. The success of carrier combat at the Battle of the Coral Sea and, to a greater extent, the Battle of Midway, diminished the value of the battleship. Consequently, though the design was finalized in 1942, the US Navy chose to cancel the ''Montana''-class in 1943 favor of more urgently needed aircraft carriers, amphibious and anti-submarine vessels. Because the ''Iowa''s were far long enough in construction and fast enough to escort the new ''Essex''-class aircraft carriers, their orders were retained, making them the last US Navy battleships to be commissioned.
  
 ====Design==== ====Design====
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 The propulsion system consisted of eight boilers providing steam for four turbines, with installed power of 172,000 SHP and a design top speed of 28 knots. As the ''Montana''-class were expected to regularly operate in a 27 knot battle line rather than with 30+ knot fleet carriers, the design reduced power output from 212,000 SHP to 172,000 SHP in 1941 to reduce some weight. Compared to the ''North Carolina'', ''South Dakota'', and ''Iowa'' classes, the machinery spaces of the ''Montana''s featured extensive longitudinal subdivisions reminiscent of the arrangement found on the ''Lexington''-class battlecruisers; the designers had sufficient confidence in the stability characteristics to accept the risk of asymmetric flooding and include such longitudinal subdivisions.<br /> The propulsion system consisted of eight boilers providing steam for four turbines, with installed power of 172,000 SHP and a design top speed of 28 knots. As the ''Montana''-class were expected to regularly operate in a 27 knot battle line rather than with 30+ knot fleet carriers, the design reduced power output from 212,000 SHP to 172,000 SHP in 1941 to reduce some weight. Compared to the ''North Carolina'', ''South Dakota'', and ''Iowa'' classes, the machinery spaces of the ''Montana''s featured extensive longitudinal subdivisions reminiscent of the arrangement found on the ''Lexington''-class battlecruisers; the designers had sufficient confidence in the stability characteristics to accept the risk of asymmetric flooding and include such longitudinal subdivisions.<br />
  
?Whereas the preceding ''South Dakota''-class and ''Iowa''-class were only designed to be protected from the regular 2,240 lb 16" Mark 5 shells, the ''Montana''-class armor scheme was designed to provide substantial protection zones against the newer and much more powerful 2,700 lb Mark 8 Superheavy Shells. With the beam restriction relaxed, the ''Montana''-class design returned to a more conventional external belt inclined at 19 degrees; the increased beam meant that the loss of waterplane area from external belt inclination was no longer a stability concern as it was for the ''South Dakota'' and ''Iowa'' classes. The main belt was 409mm thick cemented armor, with a separate lower belt 183mm thick mounted on one of the torpedo bulkheads. The horizontal protection consisted of a 57mm weather deck, 178mm main armor deck, and 19mm splinter deck. The traverse bulkheads were 457mm thick forward and 387mm thick aft. Turret protection was also increased over that of the ''Iowa''-class, with turret faces up to 572mm thick.+Whereas the preceding ''South Dakota''-class and ''Iowa''-class were only designed to be protected from the regular 2,240 lb 16" Mark 5 shells, the ''Montana''-class armor scheme was designed to provide substantial protection zones against the newer and much more powerful 2,700 lb Mark 8 Superheavy Shells. With the beam restriction relaxed, the ''Montana''-class design returned to a more conventional external belt inclined at 19 degrees; the increased beam meant that the loss of waterplane area from external belt inclination was no longer a stability concern as it was for the ''South Dakota'' and ''Iowa'' classes. The main belt was 409mm thick cemented armor, with a separate lower belt 183-216mm thick mounted on one of the torpedo bulkheads. The horizontal protection consisted of a 57mm weather deck, 179-184mm main armor deck, and 19mm splinter deck. The traverse bulkheads were 457mm thick forward and 387mm thick aft. Turret protection was also increased over that of the ''Iowa''-class, with turret faces up to 572mm thick. The hull has a triple bottom under the citadel to protect against underbottom explosions.
  
 ===Historical Inaccuracies=== ===Historical Inaccuracies===
?* While several design iterations had a 212,000 SHP powerplant that could have propelled the ship at 29+ knots, the final design reduced the power to 172,000 SHP and the speed to 28 knots in order to reduce weight and improve machinery subdivision.+* While several design iterations had a 212,000 shaft horsepower power plant that could have propelled the ship at 29+ knots, the final design reduced the power to 172,000 shaft horsepower and the speed to 28 knots in order to reduce weight and improve machinery subdivision.
?* The final design had a 57mm weather deck and 178mm main armor deck instead of the 38mm and 150mm respectively in game.+* The final design had a 57mm weather deck and 179-184mm main armor deck instead of the 38mm and 150mm respectively in game.
 * The final design had steering gears and shafts behind the citadel protected by a separate compartment and armor tubes, rather than an extension of the armored citadel as on previous classes of US fast battleships and as depicted in game. * The final design had steering gears and shafts behind the citadel protected by a separate compartment and armor tubes, rather than an extension of the armored citadel as on previous classes of US fast battleships and as depicted in game.
?* The Montana in-game is nearly devoid of AA gun mounts in the bow in front of the turrets, something that would be highly unlikely had the ships been completed. All previous American fast battleships had at least two quad 40mm Bofors mounts in front of the turrets as well as several 20mm Oerlikon mounts.+* ''Montana'' in game is nearly devoid of AA gun mounts in the bow in front of the turrets, something that would be highly unlikely had the ships been completed. All previous American fast battleships had at least two quad 40mm Bofors mounts in front of the turrets as well as several 20mm Oerlikon mounts.
 +* Construction of ''Montana'' was estimated to be somewhere between July and November 1945. By this time the US Navy had adopted Measure 22 camouflage for their ships; Navy Blue lower hull with Hazy Gray above it. Similar battleships like the ''Iowa'' class were painted in Measure 22 in 1945. However, the in-game ''Montana'' uses a fictional dazzle scheme.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +# [https://en.wikipedia.org/wiki/Montana-class_battleship#USS_Montana_(BB-67) USS ''Montana'' (BB-67) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Montana-class_battleship ''Montana''-class battleship - Wikipedia]
  
 +{{WoWS Ship Changelog Insert|
 +*Added to the game in Update 0.3.1.
 +*Update 0.5.2:
 +**Rudder shift time increased by +4.71s.
 +**Credits and experience earnings ratios were changed:
 +*** Experience +12%.
 +*** Credits +28%.
 +*Update 0.5.6:
 +:*AA and secondary guns were reinforced, and firing accuracy of the main guns was enhanced. Moreover, the ship's maximum speed was increased.
 +:*45х1 20mm Oerlikon Mk4 AA mounts were replaced with 20x1 20mm Oerlikon Mk4 and 20х2 Oerlikon Mk20 mounts, and one 4x 20mm Bofors Mk2 AA mount was added on top of the third main turret. As a result, her average AA damage within the 2km AA engagement area radius increased by 32 points (from 162 to 194 points), and her average AA damage within the 3.5km AA engagement area radius increased by 16 points (from 302 to 318 points)
 +:*Firing range of her secondary guns was increased by 1km (from 5km to 6km).
 +:*Firing accuracy of her main guns was increased by adjusting the distribution of shell impact points within the dispersion ellipse.
 +:*Her maximum speed was increased by two knots (to 30 knots).
 +*Update 0.5.9:
 +**The armored model of the hull was refined.
 +*Update 0.5.12:
 +**Armored deck thickness increased from 28 to 38 mm.
 +*Update 0.6.0:
 +**Fixed a bug where the AA mount on the main turret disappeared if the turret had been destroyed.
 +**Introduced more accurate armor layout models for the main turrets.
 +*Update 0.6.4:
 +**The appearance was improved.
 +*Update 0.6.5:
 +**Fixed geometry and textures of the main caliber guns. This change will not affect game performance in any way.
 +**Barrel jacket color corrected from light to dark for higher historical accuracy.
 +*Update 0.6.6:
 +**The citadel was lowered: now the roof is almost at waterline level. The vacant place where the citadel was was filled with casemates, which increased their volume. Therefore, there was a slight redistribution of HP: part of the HP was moved evenly from fore and aft ends and superstructures to the central part of the ship's casemates.
 +*Update 0.6.12:
 +**Detectability when firing main guns in smoke changed to 17.38 km.
 +**Detection range of the Curtiss SC-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
 +*Update 0.6.13:
 +**The survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns.
 +*Update 0.8.8:
 +**Fixed a bug due to which the view range could be less than the firing range.
 +*Update 0.9.0:
 +**HP recovery rate for the Repair Party consumable was increased from 0.5 to 0.66 % HP per second.
 +*Update 0.9.5:
 +**Changes in the unique upgrade "Enhanced Damage Control System":
 +*** The bonus reducing fire extinguishing time was decreased from 15 to 10 %.
 +*** The bonus reducing flooding recovery time was decreased from 30 to 10 %.
 +*Update 0.9.6:
 +**The value of the in-game turning circle radius was changed to 950 m to correct prior discrepancy.
 +*Update 0.10.0:
 +**The firing range of the secondary battery was increased to 7.3 km.
 +*Update 0.11.1:
 +**Minor corrections to geometry and textures of the ship.
 +*Update 0.11.7:
 +**Minor fixes to the model and textures of the ship.
 +**Fixed the geometry and textures of the Crocosour permanent camouflage.
 +*Update 12.3:
 +**Fixed the geometry and textures of the ship.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:14, 26 March 2024

Montana
Montana_wows_main.jpg
Battleship | U.S.A. | Tier X
Tech Tree Position
Iowa
Arrow_down.png
Montana_icon_small.png
Arrow_down.png
Maine
General
Research price247000 exp
Purchase price20,800,000 Credits
Hit Points96,300 
Main Battery
406 mm/50 Mk.7 in a turret4 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range23.65 km.
Maximum Dispersion296 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity820 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,500 
Initial AP Shell Velocity762 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/54 Mk.16 on a Mk.41 mount10 х 2 pcs.
Firing Range7.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/54 Mk.16 on a Mk.41 mount10 х 2 pcs.
. . . Average Damage per Second157 
. . . Firing Range5.19 km.
40 mm/56 Bofors on a Mk.2 mount20 х 4 pcs.
. . . Average Damage per Second318 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.24 mount20 х 2 pcs.
. . . Average Damage per Second122 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.4 mount20 х 1 pcs.
. . . Average Damage per Second72 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed30 knot
Turning Circle Radius950 m.
Rudder Shift Time22.2 sec.
Concealment
Surface Detectability Range17.29 km.
Air Detectability Range12.91 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
X
Ship_PASB017_Montana_1945.png
20,800,000

Montana — American Tier X battleship.

The Montana class was intended as a successor to the Iowa-class battleships: They were larger, better armored, and more heavily armed. Their armament was supposed to consist of twelve 406 mm guns housed in four triple-gun turrets. Preliminary design work began before the U.S. entered World War II. The attack on Pearl Harbor delayed the construction of battleships, and the success of aircraft carriers in the Battle of the Coral Sea and Battle of Midway led the U.S. Navy to abandon the Montana class in favor of aircraft carriers, assault ships, and anti-submarine ships.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/50 Mk.7 in a turret2452965,7003613,500 02,200,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Montana96,300645741020/20/20/10 03,400,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk10 mod. 10 02,100,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 172,000 hp30 0550,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Reinforced Emergency Response
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Artillery Plotting Room Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tier X's Montana is, at first glance, basically a supersized Iowa with an additional triple mount turret and thicker belt and deck armor. Her offensive capability relies on her heavy broadside to smash enemy battleships or destroy anything smaller should the rounds connect. She has the 3rd heaviest broadside and one of the best DPM of any battleship in the game. Although her guns are the second smallest of her fellow Tier X battleships her super-heavy shell (SHS) AP rounds do as much damage as the 420mm guns on Großer Kurfürst (while firing faster and more accurately) and exceed the AP damage of Conqueror. Her HE rounds are also decent, but characteristically weaker than Japanese and British HE but stronger than the high explosive found on German battleships. She also has an extremely powerful anti-aircraft suite and is more than capable of protecting herself from lower-tiered aircraft carriers, but will likely require the assistance of teammates to fend off a determined strike by a Tier X flattop.

While she can reach a top speed of 30 knots, her large size and slow rudder shift time make her vulnerable to torpedo attack. Further, her main battery of 16-inch guns are not able to overmatch the 32mm thick bow armor found on most Tier IX and X battleships like Yamato’s main battery can. This means that Montana captains may sometimes be forced into firing high explosive shells at well-angled enemy battleships.

The dispersion of her main guns has been improved since the game launched, but her dispersion is still worse than Yamato’s even after the Artillery Plotting Room Modification 2 : -11% main battery dispersion. upgrade is installed. They are, however, more accurate than Großer Kurfürst’s main battery at range while having a slower turret traverse (45 seconds versus Kurfürst’s 40 seconds). Her secondaries are not as numerous as those of her Tier X counterparts, but they are better armored. Cruisers firing high explosive rounds are far less likely to destroy her secondary battery turrets, something that Yamato and Kurfürst cannot claim. Additionally, they have have the best rate of fire and the highest fire chance of all Tier X battleship secondary guns.

Montana is a "jack of all trades" battleship. With that said, in a close-range fight she will easily outpace Yamato’s turret traverse, though not that of Kurfürst. While at range she will be more accurate than Kurfürst but not as accurate as Yamato. Flexibility is her strength. Montana is also one of the tankiest bbs at t10.

Pros:

  • Joint third strongest AP broadside in the game
  • Great main battery range
  • Good main battery firing angles allow for fairly effective angling
  • Very good main battery accuracy with the Artillery Plotting Room Modification 2 : -11% main battery dispersion. upgrade
  • Nice durability - good hitpoint pool, deck armor, and main belt armor
  • Strong AA defenses
  • Improved Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable heals 32% more damage per second than her peers (not counting ships with access to Specialized Repair TeamsWhile active, restores a percentage of the ship's health points each second.)
  • Reinforced Emergency Response (–10% to fire extinguishing time / –10% to flooding recovery time / –70% to steering gears repair time / –30% to rudder shift time.) provides a noticeable rudder shift improvement, as well as better resistance to fires and floods, at the expense of some concealment

Cons:

  • Poor HE damage output and fire chance
  • Very slow rudder shift, worst among Tier 10 battleships
  • Very vulnerable to citadel penetrations when showing a full broadside
  • Secondaries are rather ineffective and should not be relied upon
  • Poor concealment
  • Does not have any unique gimmicks going for it

Research

As a Tier X ship, Montana doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Keep in mind that Montana can also be equipped with Spotting Aircraft Modification 1 Increases the action time of the Spotting Aircraft, Rapid Takeoff Spotter, and High-Precision Spotter consumables.: +30% action time. in Slot 1 to increase the spotter plane flight time.

Commander Skills

Consumables

Montana equips the following consumables

Equipping Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. rather than Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. is recommended.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. USS Montana (BB-67) - Wikipedia
  2. Montana-class battleship - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Added to the game in Update 0.3.1.
  • Update 0.5.2:
    • Rudder shift time increased by +4.71s.
    • Credits and experience earnings ratios were changed:
      • Experience +12%.
      • Credits +28%.
  • Update 0.5.6:
  • AA and secondary guns were reinforced, and firing accuracy of the main guns was enhanced. Moreover, the ship's maximum speed was increased.
  • 45х1 20mm Oerlikon Mk4 AA mounts were replaced with 20x1 20mm Oerlikon Mk4 and 20х2 Oerlikon Mk20 mounts, and one 4x 20mm Bofors Mk2 AA mount was added on top of the third main turret. As a result, her average AA damage within the 2km AA engagement area radius increased by 32 points (from 162 to 194 points), and her average AA damage within the 3.5km AA engagement area radius increased by 16 points (from 302 to 318 points)
  • Firing range of her secondary guns was increased by 1km (from 5km to 6km).
  • Firing accuracy of her main guns was increased by adjusting the distribution of shell impact points within the dispersion ellipse.
  • Her maximum speed was increased by two knots (to 30 knots).
  • Update 0.5.9:
    • The armored model of the hull was refined.
  • Update 0.5.12:
    • Armored deck thickness increased from 28 to 38 mm.
  • Update 0.6.0:
    • Fixed a bug where the AA mount on the main turret disappeared if the turret had been destroyed.
    • Introduced more accurate armor layout models for the main turrets.
  • Update 0.6.4:
    • The appearance was improved.
  • Update 0.6.5:
    • Fixed geometry and textures of the main caliber guns. This change will not affect game performance in any way.
    • Barrel jacket color corrected from light to dark for higher historical accuracy.
  • Update 0.6.6:
    • The citadel was lowered: now the roof is almost at waterline level. The vacant place where the citadel was was filled with casemates, which increased their volume. Therefore, there was a slight redistribution of HP: part of the HP was moved evenly from fore and aft ends and superstructures to the central part of the ship's casemates.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 17.38 km.
    • Detection range of the Curtiss SC-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
  • Update 0.6.13:
    • The survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns.
  • Update 0.8.8:
    • Fixed a bug due to which the view range could be less than the firing range.
  • Update 0.9.0:
    • HP recovery rate for the Repair Party consumable was increased from 0.5 to 0.66 % HP per second.
  • Update 0.9.5:
    • Changes in the unique upgrade "Enhanced Damage Control System":
      • The bonus reducing fire extinguishing time was decreased from 15 to 10 %.
      • The bonus reducing flooding recovery time was decreased from 30 to 10 %.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 950 m to correct prior discrepancy.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 7.3 km.
  • Update 0.11.1:
    • Minor corrections to geometry and textures of the ship.
  • Update 0.11.7:
    • Minor fixes to the model and textures of the ship.
    • Fixed the geometry and textures of the Crocosour permanent camouflage.
  • Update 12.3:
    • Fixed the geometry and textures of the ship.

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