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Revision as of 21:32, 3 January 2018Revision as of 23:40, 10 January 2018
Added initial pros section.
Line 17:Line 17:
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* 460 mm (18") guns are capable of penetrating the bow armor of every ship in the game at any range due to the overmatch rule.
?* +* Very long range on the main battery guns.
?* +* Long range secondaries; can reach up to 10.6 km with the proper build.
?* +* Tight turning circle for a battleship.
 +* Tied with her Tier X sister, ''Yamato'', for the best torpedo protection.
 +* Largest hit point pool at Tier IX, and second largest in the game, having 100 hp more than ''Yamato'' and beaten only by the Tier X ''Großer Kurfürst''.
 +* Strong, reliable armor when angled properly against enemy ships; very strong horizontal armor offers protection against American AP Dive Bombers (still vulnerable to ''Graf Zeppelin'' AP bombs).
 +* Fairly good accuracy on her main battery.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->

Revision as of 23:40, 10 January 2018

Musashi
Musashi_wows_main.jpg
Battleship | Japan | Tier IX
Tech Tree Position
Musashi_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points97,300 
Main Battery
460 mm/45 Type 94 in a triple turret3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speed2.5 deg./sec.
180 Degree Turn Time72 sec.
Firing Range26.5 km.
Maximum Dispersion274 m.
HE Shell460 mm HE Type0 
Maximum HE Shell Damage7,300 
Chance of Fire on Target Caused by HE Shell35 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight1360 kg.
AP Shell460 mm AP/APC Type91 
Maximum AP Shell Damage14,800 
Initial AP Shell Velocity780 m./s.
AP Shell Weight1460 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
155 mm/60 3rd Year Type in a triple turret4 х 3 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell155 mm HE Type0 
Maximum HE Shell Damage2,600 
Initial HE Shell Velocity925 m./s.
Chance of Fire on Target Caused by HE Shell10 %
AA Defense
127 mm/40 Type 89 on a Model A1 Mod.2 mount6 х 2 pcs.
. . . Average Damage per Second60.6 
. . . Firing Range5.01 km.
IDS_PJGA004_25MM_TYPE96_TRIPLE_18 х 3 pcs.
. . . Average Damage per Second26.4 
. . . Firing Range2.49 km.
13 mm/76 Type 93 on a twin mount2 х 2 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
25 mm/60 Type 96 on a triple mount4 х 3 pcs.
. . . Average Damage per Second13.2 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed27 knot
Turning Circle Radius900 m.
Rudder Shift Time18.7 sec.
Concealment
Surface Detectability Range17.46 km.
Air Detectability Range12.79 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
IX
Ship_PJSB509_Musashi.png
Special

Musashi — Japanese special premium Tier IX battleship.

A Yamato-class battleship, Yamato’s only sister ship to be commissioned. Just like Yamato, Musashi was the biggest warship of World War II. Upon completion, and in contrast to her subsequently modernized sister ship, she had more powerful secondary battery guns, but weaker AA defenses.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
460 mm/45 Type 94 in a triple turret2722747,3003514,800 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Musashi97,3001965036/42/12/6 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type10 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 150,000 hp27 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion


Pros:

  • 460 mm (18") guns are capable of penetrating the bow armor of every ship in the game at any range due to the overmatch rule.
  • Very long range on the main battery guns.
  • Long range secondaries; can reach up to 10.6 km with the proper build.
  • Tight turning circle for a battleship.
  • Tied with her Tier X sister, Yamato, for the best torpedo protection.
  • Largest hit point pool at Tier IX, and second largest in the game, having 100 hp more than Yamato and beaten only by the Tier X Großer Kurfürst.
  • Strong, reliable armor when angled properly against enemy ships; very strong horizontal armor offers protection against American AP Dive Bombers (still vulnerable to Graf Zeppelin AP bombs).
  • Fairly good accuracy on her main battery.

Cons:

    Optimal Configuration


    Consumables

    Musashi can equip the following consumables:

    Premium versions of Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. and Repair PartyWhile active, restores a percentage of the ship's health points each second. are recommended, as Musashi will often be detected and drawing fire. Captains can choose between the Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. or Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. depending on personal preferences.

    Gallery

    Historical Info

    Historical Gallery


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