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Mutsu

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Revision as of 14:32, 20 March 2017
Updated link to Zoup's YT review.
Revision as of 08:12, 30 May 2017
updated pros and cons
Line 18:Line 18:
 * Has two (2) torpedo launchers on each side. * Has two (2) torpedo launchers on each side.
 * Very good main battery firing range. * Very good main battery firing range.
?* Very fast for a Tier VI battleship.+* Second fastest Tier VI battleship.
 * Highest maximum AP and HE shell damage of its tier. * Highest maximum AP and HE shell damage of its tier.
 * Most hit points out of all Tier VI battleships. * Most hit points out of all Tier VI battleships.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Torpedoes have narrow firing arc.+* Torpedoes have narrow firing arc, low damage, low range and low speed.
 * Weak armor; does not have the 289mm thick citadel armor that ''[[Nagato]]'' has in some places. * Weak armor; does not have the 289mm thick citadel armor that ''[[Nagato]]'' has in some places.
 * Virtually non-existent anti-aircraft suite. * Virtually non-existent anti-aircraft suite.
 * Large detectability range. * Large detectability range.
? +* Terrible shell penetration, you struggle to pierce even broadside on tier VI battleships past about 12km.
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 As a premium ship, ''Mutsu'' doesn't have any upgrades to research. As a premium ship, ''Mutsu'' doesn't have any upgrades to research.

Revision as of 08:12, 30 May 2017

Mutsu
Mutsu_wows_main.jpg
Battleship | Japan | Tier VI
Tech Tree Position
Mutsu_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points58,400 
Main Battery
410 mm/45 3rd Year Type in a twin turret4 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speed3.8 deg./sec.
180 Degree Turn Time47.37 sec.
Firing Range20.35 km.
Maximum Dispersion230 m.
HE Shell410 mm HE Type0 
Maximum HE Shell Damage6,500 
Chance of Fire on Target Caused by HE Shell30 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight938.5 kg.
AP Shell410 mm AP/APC Type88 
Maximum AP Shell Damage12,400 
Initial AP Shell Velocity790 m./s.
AP Shell Weight1000 kg.
Secondary Armament #1
140 mm/50 3rd Year Type on a casemate mount20 х 1 pcs.
Firing Range4.96 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell140 mm HE Type0 
Maximum HE Shell Damage2,400 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell10 %
Secondary Armament #2
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs.
Firing Range4.96 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Single4 х 1 pcs.
Rate of Fire2.86 shots/min.
Reload Time21 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Type6 
Maximum Damage10,833 
Torpedo Speed57 knot
Torpedo Range6.99 km.
AA Defense
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
7.7 mm/80 Type 92 on a single mount3 х 1 pcs.
. . . Average Damage per Second4.8 
. . . Firing Range0.99 km.
40 mm/62 "HI" Type 91 on a twin mount2 х 2 pcs.
. . . Average Damage per Second15.8 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed26.5 knot
Turning Circle Radius750 m.
Rudder Shift Time13.7 sec.
Concealment
Surface Detectability Range16.41 km.
Air Detectability Range10.63 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VI
Ship_PJSB506_Mutsu.png
Special

Mutsu — Japanese special premium Tier VI battleship.

A Nagato-class battleship designed using experience gained in World War I to become one of the first "high-speed" battleships. The ship's armor protection was very good for her time. In addition to her primary armament, she also carried torpedo tubes.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
410 mm/45 3rd Year Type in a twin turret247.42306,5003012,400 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Mutsu58,4001633044/203/2/44 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type 62.9217.210,833577 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type6 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp26.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Mutsu is a Tier VI Japanese Battleship, sister ship to Tier VII's Nagato. However, Mutsu is a tier lower as she has her pre-refit hull, meaning she has weaker armor and slower-loading guns with World War I-era shells.

Featuring eight (8) 410mm guns in a 4x2 configuration, Mutsu has the largest guns available at Tier VI — allowing her to overmatch the thinner plating of most ships at tier — partially making up for the deficiency in raw penetrating power her early shells have. However, these shells will still struggle against battleship belt armor at range, so captains will have to aim for the superstructure or use HE against them. Mutsu’s other standout characteristic is her torpedo tubes. She carries two single launchers per side, firing a 7km range torpedo that does 10,833 dmg and has a 21 second reload. However, these torpedo mounts are very fragile and have narrow firing arcs, meaning Mutsu must turn broadside in order to use them, greatly limiting their effectiveness. Mutsu’s other large disadvantage is that she has extremely lackluster anti-aircraft armament, so don't expect to shoot down many planes with her.

LittleWhiteMouse's Premium Ship Review: Mutsu from the NA forums


Pros:

  • Has two (2) torpedo launchers on each side.
  • Very good main battery firing range.
  • Second fastest Tier VI battleship.
  • Highest maximum AP and HE shell damage of its tier.
  • Most hit points out of all Tier VI battleships.

Cons:

  • Torpedoes have narrow firing arc, low damage, low range and low speed.
  • Weak armor; does not have the 289mm thick citadel armor that Nagato has in some places.
  • Virtually non-existent anti-aircraft suite.
  • Large detectability range.
  • Terrible shell penetration, you struggle to pierce even broadside on tier VI battleships past about 12km.

Research

As a premium ship, Mutsu doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Main Armaments Modification 1 is likely the best choice in Upgrade Slot 1, though captains concerned about Mutsu’s history might prefer to opt for Magazine Modification 1 instead. Her lack of meaningful anti-aircraft defenses make AA Modification 2 unattractive in Upgrade Slot 2; Aiming Systems Modification 1 is likely the best bet. Damage Control System Modification 1 remains the top pick in Upgrade Slot 4, while Upgrade Slot 5 is captain's choice between Steering Gears Modification 2 and Damage Control System Modification 2.

Commander Skills

Consumables

Mutsu has access to the following consumables: Damage Control Party, Repair Party, and Spotting Aircraft. Premium versions of Damage Control Party and Repair Party are recommended for captains willing to spend the credits (or doubloons).

Camouflage

As a premium ship, Mutsu comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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