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Mutsuki

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +Developed from the ''[[Minekaze]]'' class, equipped with a reinforced torpedo armament. This class inherited high speed and sufficiently powerful artillery from its predecessors. Greater dimensions made it possible to equip these destroyers with 610 mm torpedoes.<br><br>
 +{{Model3DViewer|922c786f73ae4453b949f6efb0213bda}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Much like the Minekaze, the Mutsuki is also heavily reliant on its torpedoes to perform well. However, it does suffer from quite a long reload time (over a minute). Players sometimes nickname the ship "Mutsucky" because when it comes to every category critical to the strengths of mid tier IJN DD's (torpedo reload, speed, concealment, launcher config, etc), its a downgrade from the Minekaze. While slower than the Minekaze, the Mutsuki still features the fantastic detection and torpedo ranges that make the mid tier IJN destroyers so devastating although you may have a hard time running away if you get detected. The Mutsuki features 2 triple-tube torpedo mounts, and can have fairly decent AA once fully upgraded. With a surface detection range of 5.9km and an air detection range of 3.1km, with a torpedo range of 10km (upgraded) the Mutsuki can remain undetected whilst unleashing torpedo hell on the enemy. This is highly recommended as its poor armor coupled with mediocre gun performance make this a ship you do not want to get into a close-range engagement in. Going for close-in engagements with guns is a one-way trip. Stay away from ships, at least 7 km away, and only use your guns in self-defense provided you are already detected.+In her previous incarnation at Tier VI, players sometimes referred to ''Mutsuki'' as "Mutsucky", because when it came to every category critical to the strengths of mid-tier Japanese destroyers — torpedo reload time, maximum speed, detection range, torpedo launcher layout, etc. — it was basically a downgrade from ''[[Minekaze]]''. With [[Ship:Update_0.5.15|Update 0.5.15]], ''Mutsuki'' drops a tier and is now considered a contemporary of ''Minekaze'', a spot that is not only more befitting from a a historical perspective, but also from the perspective of her in-game capabilities and armament.
  
?|Research=<!-- write text about priority sequence of research below -->+Much like ''[[Minekaze]]'', ''Mutsuki'' is heavily reliant on her torpedoes to perform well. However, she does suffer from quite a long reload time (well over a minute), which Minekaze does not. ''Mutsuki'' features two triple-tube torpedo mounts; with a surface detection range of 6.2 km (without camouflage) and a torpedo range of 8km, she can remain undetected whilst unleashing torpedo hell on the enemy. This is the recommended way to play her, as her poor armor coupled with mediocre gun performance means she will not last long in a gun duel with anything besides another Japanese destroyer. Stay away from enemy ships — at least 7 km — and only fire her guns in self-defense if she's already detected.
?As you do not want to get detected (due to gun stats and armor), it is recommended you get the torpedo upgrade ASAP as the stock torpedoes only give you a 100m leeway between detection and shooting. This will require getting the first hull upgrade aswell.+ 
 +While slower than ''Minekaze'', ''Mutsuki'' still features the fantastic detection and torpedo ranges that make the mid-tier Japanese destroyers so devastating, though she will have a hard time running away if she's spotted. ''Mutsuki''’s anti-aircraft armament looks so-so on paper, but isn't really a threat to enemy planes; luckily, her air detection range goes down to 3.1 km.
  
?After you have got the torpedo upgrade, you can get the final hull and then the gun upgrades if you desire, or can save exp after getting the final hull towards getting your Hatsuharu. Getting the gun upgrades is nice if you intend to keep the final hull equipped as the final hull removes 2 turrets, halving your DPM. The gun upgrade allows you to make up for that DPM loss by increasing your ROF to be higher than the original DPM, although as a IJN Destroyer it is still recommended not to shoot unless you have to.+''Mutsuki'' is a different kind of challenge than ''Minekaze'', but both ships require patience, good positioning, and excellent map awareness. Learning those skills now in the middle tiers will benefit Japanese destroyer captains the rest of the way.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Low detection range+* Low detection ranges (both air and sea).
?* Fantastic Torpedo range when upgraded+* 8.0 km torpedo range.
?* Decent speed+* Decent speed.
?* Decent reload time with the gun upgrade+* Torps' speed makes them easy enough to land hits.
?* Overall the most dangerous Tier VI destroyer in-game as it is capable of "shoot-and-scoot" torpedo tactics+* Arguably a more dangerous DD at Tier V than ''[[Minekaze]]''’s new form.
 +* Usable torpedoes which can compete in Tier VII matches.
 +* Decent AA for a destroyer on par with ''[[Nicholas]]'' and will oddly shoot down a decent amount of planes.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Reload time of stock guns is abysmal, can be fixed with the upgrade.+* Reload time of stock guns is abysmal, but this can be improved with the gun module upgrade.
?* Terrible gun traverse speed, even with the upgrade.+* Terrible gun traverse speed, even after the upgrade.
?* Small gun range, less than its predecessor Minekaze.+* Short gun range, equal to ''[[Minekaze]]''.
?* No armor, incapacitations are likely to happen when the ship takes hits.+* Armor is nonexistent; module incapacitations are likely to happen when the ship takes hits, which can be devastating since, having few hit points Mutsuki will get blown out of the water if she cannot move or steer.
?* Slow torpedo speed makes them easier to dodge.+* Low health pool.
?* Low Hitpoints+
?* Shorter stock torpedo range compared to previous destroyers.+
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+|Research=<!-- write text about priority sequence of research below -->
 +With the recent Japanese destroyer line changes, upgrading ''Mutsuki'' is fairly simple: pick up Hull (B) first, then the upgraded guns, followed by the upgraded range for those guns. Then move on to ''[[Fubuki]]''.
  
?</gallery>|History=<!-- write text below -->+|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
?===Construction===+
  
?:Sasebo Dockyard; Nagasaki, Japan<br />+|Upgrades=<!-- write text about best upgrades below -->
?:Laid down: 21 May 1924<br />+With only three upgrade slots, there aren't too many good options to improve ''Mutsuki'' through upgrades. Captains are encouraged to install Main Armaments Modification 1 in [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]], Propulsion Modification 1 in [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 2]], and Aiming Systems Modification 1 in [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 3]].
?:Launched: 23 July 1925<br />+
?:Commissioned: 25 March 1926+
  
?====Specifications====+|CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?:1,315tons displacement, standard<br />+{{Commander Skills 2
?:100.2m length<br />+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?:9.16m beam<br />+| rating11 = 1 <!-- Priority Target -->
?:2.96m draft +| rating12 = 3 <!-- Preventive Maint -->
 +| rating13 = <!-- Expert Loader -->
 +| rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 0 <!-- Direction Center for Fighters -->
 +| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = 1 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?====Machinery====+| rating21 = 1 <!-- High Alert -->
 +| rating22 = 2 <!-- Jack of All Trades -->
 +| rating23 = 1 <!-- Expert Marksman -->
 +| rating24 = 1 <!-- Torpedo Acceleration -->
 +| rating25 = 1 <!-- Smoke Screen Expert -->
 +| rating26 = 0 <!-- Improved Engines -->
 +| rating27 = 1 <!-- Adrenaline Rush -->
 +| rating28 = 3 <!-- Last Stand -->
  
?:4 boilers, 2 turbines+| rating31 = 2 <!-- Basics of Survivability -->
 +| rating32 = <!-- Survivability Expert-->
 +| rating33 = 2 <!-- Torpedo Armament Expertise-->
 +| rating34 = 0 <!-- Aircraft Armor -->
 +| rating35 = <!-- Basic Firing Training -->
 +| rating36 = 3 <!-- Superintendent -->
 +| rating37 = <!-- Demolition Expert -->
 +| rating38 = 1 <!-- Vigilance -->
  
?====Performance====+| rating41 = <!-- Manual Fire Control for Secondary Armament -->
 +| rating42 = <!-- Fire Prevention -->
 +| rating43 = 1 <!-- Inertia Fuse for HE Shells -->
 +| rating44 = 0 <!-- Sight Stabilization -->
 +| rating45 = 2 <!-- Advanced Firing Training -->
 +| rating46 = <!-- Massive AA Fire -->
 +| rating47 = 2 <!-- Radio Position Finding -->
 +| rating48 = 3 <!-- Concealment Expert -->
 +}}
  
?:37.25knts at 38,500shp<br />+|Consumables=<!-- write text about selection of Consumables below -->
?:4,000nm at 15knts+''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Smoke Generator}}
 +* '''Slot 3:''' {{Engine Boost}}
  
?====Armament==== 
  
?:Four (4x1) 120mm guns, two (2x1) 7.7mm guns, and six (2x3) 610mm torpedo tubes+|Camouflage=<!-- write text about useful camouflage below -->
 +[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the detection range.
  
 +|Signals=<!-- write text about best set of signals below -->
 +''Mutsuki'' has fairly decent speed for her tier and vs her peers, so Sierra Mike is not really necessary. Additionally, because she is an Japanese destroyer with only two sets of torpedo launchers and only two guns, Victor Lima, India X-Ray, and Juliet Whiskey Unaone are not worthwhile investments. However, if captains wish to speed through their XP grind on ''Mutsuki'', they can equip Equal Speed Charlie London and Zulu Hotel (for commander experience).
 +
 +|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 +File:YayoiTorps.jpg|''Mutsuki'' fires a salvo of torpedoes at an enemy [[ship:Imperator_Nikolai_I|''Imperator Nikolai I'']].
 +File:YayoiKills.jpg|Failure to WASD.
 +File:YayoiLangley.jpg|''Mutsuki'' seeks its' next victim after sinking an enemy [[ship:Langley|''Langley'']].
 +File:YayoiStalks.jpg|''Mutsuki'' stalks its prey, a [[ship:Hosho|''Hosho'']] class aircraft carrier.
 +</gallery>
 +
 +|History=<!-- write text below -->
 +<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h3>Construction</h3>
 +:Sasebo Dockyard; Nagasaki, Japan
 +:Laid down: 21 May 1924
 +:Launched: 23 July 1925
 +:Commissioned: 25 March 1926
 +----
 +===Specifications===
 +:1,315 tons displacement, standard
 +:100.2m length
 +:9.16m beam
 +:2.96m draft
 +----
 +====Machinery====
 +:4 boilers, 2 turbines
 +----
 +====Performance====
 +:37.25 knots at 38,500 shaft horsepower
 +:4,000nm at 15 knots
 +----
 +====Armament====
 +=====Main=====
 +:Four (4x1) 120mm guns
 +=====Anti-aircraft=====
 +:Two (2x1) 7.7mm guns
 +=====Torpedoes=====
 +:Six (2x3) 610mm torpedo tubes
 +}}
 +</div>
 +[[File:Japanese destroyer Mutsuki.jpg|500px|link=]]
 ===History=== ===History===
  
 ====Design==== ====Design====
?The Mutsuki class (睦月) destroyers were based on the same hull design as the previous Kamikaze class, except with a double curvature configuration of the bow, a feature which became a standard in all later Japanese destroyers.+The ''Mutsuki'' class (睦月) destroyers were based on the same hull design as the previous ''[[Kamikaze]]''-class, except with a double curvature configuration of the bow, a feature which became a standard in all later Japanese destroyers.
  
?The Mutsuki class was the first to be fitted with the newly developed 24 inch torpedoes, with greater range and larger warhead than previous torpedoes in the Japanese inventory. Originally Type 8 torpedoes were carried, arranged in two triple mountings. These were later replaced with the famous Type 93 "Long Lance" oxygen-propelled torpedoes during World War II.+The ''Mutsuki'' class was the first to be fitted with the newly developed 24 inch torpedoes, with greater range and larger warhead than previous torpedoes in the Japanese inventory. Originally Type 8 torpedoes were carried, arranged in two triple mountings. These were later replaced with the famous Type 93 "Long Lance" oxygen-propelled torpedoes during World War II.
  
?In September 1935, many ships in the navy were severely damaged by a typhoon while on training exercises, in what was later termed the "Fourth Fleet Incident", including a number of the Mutsuki class destroyers, which had several plates buckled and bridges wrecked. During 1936-37 the Mutsuki class ships were retrofitted with a strengthened, more compact, bridge, with redesigned watertight shields on the torpedo mounts. With the new shields the torpedoes could be worked in all weather conditions thus extending the useful life of the class.[8]+In September 1935, many ships in the navy were severely damaged by a typhoon while on training exercises, in what was later termed the "Fourth Fleet Incident", including a number of the ''Mutsuki'' class destroyers, which had several plates buckled and bridges wrecked. During 1936-37 the ''Mutsuki'' class ships were retrofitted with a strengthened, more compact, bridge, with redesigned watertight shields on the torpedo mounts. With the new shields the torpedoes could be worked in all weather conditions thus extending the useful life of the class.
  
?From 1941-1942 the Mutsuki class destroyers were refitted with the 120 mm/45 main guns reduced to two single mounts and ten Type 96 25 mm AT/AA Guns added. The minesweeping and minelaying equipment was removed and replaced with four depth charge launchers, with 36 depth charges.+From 1941-1942 the ''Mutsuki'' class destroyers were refitted with the 120 mm/45 main guns reduced to two single mounts and ten Type 96 25 mm AT/AA Guns added. The minesweeping and minelaying equipment was removed and replaced with four depth charge launchers, with 36 depth charges.
  
 In June 1944, the surviving vessels were again refit, with the number of Type 96 25 mm antiaircraft guns increased to twenty, and an additional five Type 93 13 mm AA Guns also installed. In June 1944, the surviving vessels were again refit, with the number of Type 96 25 mm antiaircraft guns increased to twenty, and an additional five Type 93 13 mm AA Guns also installed.
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+====Service====
?File:Japanese destroyer Mutsuki.jpg{{!}}Mutsuki 1930+Like the ''[[Minekaze]]'' class, the ''Mutsuki'' class destroyers were mostly outdated and obsolete by the beginning of World War II. However, the ''Mutsuki'' class destroyers engaged in far more active combat service than their predecessors, participating in operations from the invasion of Wake Island, the conquest of the Netherlands East Indies, to the South Pacific, and operations in the Philippines.
?File:Mutsuki2.jpg{{!}}Office of Naval Intelligence recognition drawing of Mutsuki class+ 
 +''Fumizuki'' participated in the initial invasions of the Netherlands East Indies as a convoy escort for the invasion forces, remaining until she sustained heavy damage in a collision with a transport in September 1942. Repaired, she was then assigned to the South Pacific and evacuated troops from Guadalcanal in February 1943. ''Fumizuki'' would spend much of the remaining six months transporting troops in the Solomons until she was recalled to Japan for refit in August, 1943. Returning again to the Solomons, she would continue to perform troop transport duties until she was sunk in Rabaul harbor by air attack in February 1944.
 + 
 +''Kikuzuki'' performed convoy escort and patrol duties in the South Pacific until May, 1942. She was torpedoed during an air attack on May 4, 1942 and sank the next day.
 + 
 +''Kisaragi'' was assigned to the Wake Island invasion force, departing Truk on 8 December 1941. On 11 December she was hit by a bomb during an air attack and was sunk with all her crew.
 + 
 +''Mikazuki'' was initially assigned to the ''Hosho'' training group, but would serve on ASW patrols and as a convoy escort on the Formosa-Japan routes from June 1942 until an extended refit in December 1942. In June 1943, she transferred to Rabaul and began troop transport runs in the Solomons. ''Mikazuki'' grounded on a reef off Cape Gloucester and was destroyed by air attack on 28 July 1943.
 + 
 +''Mochizuki'' participated in the invasion of Wake Island in December 1941, then began ASW and convoy escort duties until January, 1942, when she was moved to the South Pacific. Present for the Battle of the Coral Sea in May, ''Mochizuki'' continued to operate in the Solomons, participating in the bombardment of Henderson Field on Guadalcanal on the night of 14-15th October, 1942. She would then transport troops to islands throughout the Solomon Islands until she was lightly damaged in the Battle of Kula Gulf on the night of 5-6 July 1943. ''Mochizuki'' was sunk by air attack on 24 October 1944, while transporting troops and supplies to New Britain.
 + 
 +''Minazuki'' would participate in the invasions of the Philippines and Java, remaining in the Southwest Area for all of 1942, after which she returned to Japan for refit. Joining the Thrid Fleet at Rabaul in February 1943, ''Minazuki'' engaged in a remarkably busy series of troop transport missions until May 1944, when she was reassigned to the Central Pacific. She was torpedoed and sunk by submarine on the 6th of June, 1944.
 + 
 +''Mutsuki'' was assigned to the invasion fleet tasked with taking Wake Island in December 1941. She would then operate in the Solomon and Bismarck Islands, escorting convoys as Japan established airfields on various islands in the South Pacific. Assigned to escort a troop convoy to Guadalcanal during the Battle of the Eastern Solomons, ''Mutsuki'' was sunk by air attack on 25 August 1942.
 + 
 +''Nagatsuki'' was present for both the Philippine and Java invasions from December 1941 to February of 1942, after which she remained in the Southwest Area performing ASW patrols and convoy escort until December 1942. Transferred to the South Pacific in January 1943, ''Nagatsuki'' participated in the evacuation of Guadalcanal and transported troops to islands in the Solomons chain until the night of 5-6 July 1943 and the Battle of Kula Gulf. Hit by a single 152mm shell, ''Nagatsuki'' was sunk the following day by air attack.
 + 
 +''Satsuki'' was assigned as part of the escort force for the Philippine and Java invasion convoys from December 1941 to February 1942, after which she remained in the Southwest Area conducting ASW patrols and convoy escort missions until December 1942. Assigned to the South Pacific in January 1943, ''Satsuki'' participated in the evacuation of Guadalcanal and transported troops throughout the Solomon Islands until May 1944 when she was transferred to the Central Pacific. On 21 September 1944, ''Satsuki'' was bombed and sunk outside Manila during the raid by Task Force 38 on the Philippine Islands.
 + 
 +''Uzuki'' was assigned to the Guam invasion force in December 1941, and then transferred to the South Pacific in January of 1942. There she served as an escort for troop convoys to the various islands in the Solomons until March 1944, when she began to escort convoys in the Central Pacific. ''Uzuki'' was present for the Battle of the Philippine Sea, but not engaged. By August, she was operating as a convoy escort in the Southwest Area and the Philippines. ''Uzuki'' was torpedoed by a PT boat and sunk on 12 December 1944, while escorting a troop convoy attempting to reinforce Leyte Island.
 + 
 +''Yayoi'' also participated in the invasion of Wake Island, then proceeded to the Solomons for the invasion of Rabaul in January 1942. She then assisted in the transport of garrisons to the various islands in the Solomons chain. In August and September 1942, ''Yayoi'' transported and subsequently evacuated troops from Milne Bay in New Guinea. On the 11 September 1942, ''Yayoi'' was attacked by air and sunk while transporting troops to Goodenough Island off New Guinea.
 + 
 +''Yuzuki'' began the war by participating in the invasion of Guam in December, 1941, then moved to the South Pacific. During 1942, she escorted numerous invasion convoys throughout the Bismarck and Solomon Islands as well as New Guinea, continuing in support of operations in the South Pacific into 1944. Assigned to the Central Pacific in May 1944, ''Yuzuki'' was sunk by aircraft on 12 December 1944, while escorting a troop convoy to Leyte.
 + 
 +|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 +File:Ijn_dd_minazuki.jpeg|''Minazuki'' on sea trials, February 1927.
 +File:Japanese destroyer Mutsuki.jpg|''Mutsuki'', circa 1930.
 +File:Ship_mutsuki3.jpg|''Mutsuki'' off of Shanghai, China, February 1932.
 +File:Ijn_dd_mochizuki.jpeg|''Mochizuki'' underway, 17 August 1932.
 +File:Mutsuki31.jpg|''Mutsuki'' at Bungo Channel, 25 May 1936.
 +File:Ijn_dd_uzuki.jpeg|''Uzuki'' at anchor, date uknown.
 +File:Mutsuki2.jpg|US Office of Naval Intelligence recognition drawing of ''Mutsuki''.
 +File:Mutsuki-class_blueprint.jpeg|A cut-away drawing of ''Mutsuki'' showing her internal compartmentalization.
 +</gallery>
  
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
?[https://en.wikipedia.org/wiki/Mutsuki-class_destroyer Mutsuki Class Destroyer]+# [https://en.wikipedia.org/wiki/Japanese_destroyer_Mutsuki Japanese destroyer ''Mutsuki'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Mutsuki-class_destroyer ''Mutsuki''-class destroyer - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 06:24, 7 October 2020

Mutsuki
Mutsuki_wows_main.jpg
Destroyer | Japan | Tier V
Tech Tree Position
Isokaze
Arrow_down.png
Mutsuki_icon_small.png
Arrow_down.png
Fubuki
stock
 top
General
Research price11000 exp
Purchase price1,380,000 Credits
Hit Points9,500 
Main Battery
120 mm/45 3rd Year Type on a Model G mount2 х 1 pcs.
Rate of Fireshots/min.
Reload Time12 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range8.11 km.
Maximum Dispersion81 m.
HE Shell120 mm HE Type1 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity825 m./s.
HE Shell Weight20.3 kg.
AP Shell120 mm AP Type0 
Maximum AP Shell Damage2,000 
Initial AP Shell Velocity825 m./s.
AP Shell Weight20.3 kg.
Torpedo Tubes
610 mm Triple2 х 3 pcs.
Rate of Fire0.92 shots/min.
Reload Time65 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType8 mod. 3 
Maximum Damage14,600 
Torpedo Speed63 knot
Torpedo Range8.01 km.
AA Defense
IDS_PJGM015_120MM45_TYPE_HAGUN_102 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a twin mount6 х 2 pcs.
. . . Average Damage per Second16.2 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed37.5 knot
Turning Circle Radius550 m.
Rudder Shift Time3.2 sec.
Concealment
Surface Detectability Range6.01 km.
Air Detectability Range2.5 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
V
Ship_PJSD105_Mutsuki.png
1,380,000

Mutsuki — Japanese Tier V destroyer.

Developed from the Minekaze class, equipped with a reinforced torpedo armament. This class inherited high speed and sufficiently powerful artillery from its predecessors. Greater dimensions made it possible to equip these destroyers with 610 mm torpedoes.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 3rd Year Type on a Model G mount525.7811,70072,000 0100,000
120 mm/45 10th Year Type in a Model B turret10.918811,70072,000 3,800320,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Mutsuki (A)9,500619222 0115,000
Mutsuki (B)11,30061924/6/22 4,400420,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 30.9657.214,600638 0210,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type5 mod. 10 070,000
Type5 mod. 20 1,600150,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 38,500 hp37.5 0105,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

In her previous incarnation at Tier VI, players sometimes referred to Mutsuki as "Mutsucky", because when it came to every category critical to the strengths of mid-tier Japanese destroyers — torpedo reload time, maximum speed, detection range, torpedo launcher layout, etc. — it was basically a downgrade from Minekaze. With Update 0.5.15, Mutsuki drops a tier and is now considered a contemporary of Minekaze, a spot that is not only more befitting from a a historical perspective, but also from the perspective of her in-game capabilities and armament.

Much like Minekaze, Mutsuki is heavily reliant on her torpedoes to perform well. However, she does suffer from quite a long reload time (well over a minute), which Minekaze does not. Mutsuki features two triple-tube torpedo mounts; with a surface detection range of 6.2 km (without camouflage) and a torpedo range of 8km, she can remain undetected whilst unleashing torpedo hell on the enemy. This is the recommended way to play her, as her poor armor coupled with mediocre gun performance means she will not last long in a gun duel with anything besides another Japanese destroyer. Stay away from enemy ships — at least 7 km — and only fire her guns in self-defense if she's already detected.

While slower than Minekaze, Mutsuki still features the fantastic detection and torpedo ranges that make the mid-tier Japanese destroyers so devastating, though she will have a hard time running away if she's spotted. Mutsuki’s anti-aircraft armament looks so-so on paper, but isn't really a threat to enemy planes; luckily, her air detection range goes down to 3.1 km.

Mutsuki is a different kind of challenge than Minekaze, but both ships require patience, good positioning, and excellent map awareness. Learning those skills now in the middle tiers will benefit Japanese destroyer captains the rest of the way.

Pros:

  • Low detection ranges (both air and sea).
  • 8.0 km torpedo range.
  • Decent speed.
  • Torps' speed makes them easy enough to land hits.
  • Arguably a more dangerous DD at Tier V than Minekaze’s new form.
  • Usable torpedoes which can compete in Tier VII matches.
  • Decent AA for a destroyer on par with Nicholas and will oddly shoot down a decent amount of planes.

Cons:

  • Reload time of stock guns is abysmal, but this can be improved with the gun module upgrade.
  • Terrible gun traverse speed, even after the upgrade.
  • Short gun range, equal to Minekaze.
  • Armor is nonexistent; module incapacitations are likely to happen when the ship takes hits, which can be devastating since, having few hit points Mutsuki will get blown out of the water if she cannot move or steer.
  • Low health pool.

Research

With the recent Japanese destroyer line changes, upgrading Mutsuki is fairly simple: pick up Hull (B) first, then the upgraded guns, followed by the upgraded range for those guns. Then move on to Fubuki.

Optimal Configuration

Upgrades

With only three upgrade slots, there aren't too many good options to improve Mutsuki through upgrades. Captains are encouraged to install Main Armaments Modification 1 in Upgrade Slot 1, Propulsion Modification 1 in Upgrade Slot 2, and Aiming Systems Modification 1 in Upgrade Slot 3.

Commander Skills

Consumables

Mutsuki can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the detection range.

Signals

Mutsuki has fairly decent speed for her tier and vs her peers, so Sierra Mike is not really necessary. Additionally, because she is an Japanese destroyer with only two sets of torpedo launchers and only two guns, Victor Lima, India X-Ray, and Juliet Whiskey Unaone are not worthwhile investments. However, if captains wish to speed through their XP grind on Mutsuki, they can equip Equal Speed Charlie London and Zulu Hotel (for commander experience).

Gallery

Historical Info

Historical Gallery

References

  1. Japanese destroyer Mutsuki - Wikipedia
  2. Mutsuki-class destroyer - Wikipedia
Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
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Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons