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Mutsuki

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Revision as of 23:09, 11 December 2016Latest revision as of 02:59, 10 August 2023
added consumable charges
 
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 Developed from the ''[[Minekaze]]'' class, equipped with a reinforced torpedo armament. This class inherited high speed and sufficiently powerful artillery from its predecessors. Greater dimensions made it possible to equip these destroyers with 610 mm torpedoes. Developed from the ''[[Minekaze]]'' class, equipped with a reinforced torpedo armament. This class inherited high speed and sufficiently powerful artillery from its predecessors. Greater dimensions made it possible to equip these destroyers with 610 mm torpedoes.
 +<!-- <br><br>{{Model3DViewer|922c786f73ae4453b949f6efb0213bda}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?In her previous incarnation at Tier VI, players sometimes referred to ''Mutsuki'' as "Mutsucky", because when it came to every category critical to the strengths of mid-tier Japanese destroyers — torpedo reload time, maximum speed, detection range, torpedo launcher layout, etc. — it was basically a downgrade from ''[[Minekaze]]''. With [[Ship:Update_0.5.15|Update 0.5.15]], ''Mutsuki'' drops a tier and is now considered a contemporary of ''Minekaze'', a spot that is not only more befitting from a a historical perspective, but also from the perspective of her in-game capabilities and armament.+In her previous incarnation at Tier VI, players sometimes referred to ''Mutsuki'' as "Mutsucky", because when it came to every category critical to the strengths of mid-tier Japanese destroyers — torpedo reload time, maximum speed, detection range, torpedo launcher layout, etc. — sh was basically a downgrade from ''[[Minekaze]]''. With [[Ship:Update_0.5.15|Update 0.5.15]], ''Mutsuki'' drops a tier and is now considered a contemporary of ''Minekaze'', a spot that is not only more befitting from a a historical perspective, but also from the perspective of her in-game capabilities and armament.
  
?Much like ''[[Minekaze]]'', ''Mutsuki'' is heavily reliant on her torpedoes to perform well. However, she does suffer from quite a long reload time (well over a minute). ''Mutsuki'' features two triple-tube torpedo mounts; with a surface detection range of 6.2 km (without camouflage) and a torpedo range of 8km, she can remain undetected whilst unleashing torpedo hell on the enemy. This is the recommended way to play her, as her poor armor coupled with mediocre gun performance means she will not last long in a gun duel with anything besides another Japanese destroyer. Stay away from enemy ships — at least 7 km — and only fire her guns in self-defense if she's already detected. +Much like ''[[Minekaze]]'', ''Mutsuki'' is heavily reliant on her torpedoes to perform well. However, she does suffer from quite a long reload time (well over a minute), which Minekaze does not. ''Mutsuki'' features two triple-tube torpedo mounts; with a surface detection range of 6.2 km (without camouflage) and a torpedo range of 8km, she can remain undetected whilst unleashing torpedo hell on the enemy. This is the recommended way to play her, as her poor armor coupled with mediocre gun performance means she will not last long in a gun duel with anything besides another Japanese destroyer. Stay away from enemy ships — at least 7 km — and only fire her guns in self-defense if she's already detected.
  
 While slower than ''Minekaze'', ''Mutsuki'' still features the fantastic detection and torpedo ranges that make the mid-tier Japanese destroyers so devastating, though she will have a hard time running away if she's spotted. ''Mutsuki''’s anti-aircraft armament looks so-so on paper, but isn't really a threat to enemy planes; luckily, her air detection range goes down to 3.1 km.  While slower than ''Minekaze'', ''Mutsuki'' still features the fantastic detection and torpedo ranges that make the mid-tier Japanese destroyers so devastating, though she will have a hard time running away if she's spotted. ''Mutsuki''’s anti-aircraft armament looks so-so on paper, but isn't really a threat to enemy planes; luckily, her air detection range goes down to 3.1 km.
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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Low detection ranges (both air and sea).+* Low detection ranges (both air and sea) tied with her same nation tier destroyer peers.
?* 8.0 km torpedo range.+* Very long 8.0 km torpedo range that allows her to launch her deadly torpedos far away.
?* Decent speed.+* Torps' speed makes them easy enough to land hits.
?* Decent reload time with the gun upgrade.+* In terms of torpedo speed and damage a more dangerous DD at Tier V than ''[[Minekaze]]''.
?* Arguably a more dangerous DD at Tier V than ''[[Minekaze]]''’s new form.+* Due to the speed and range of the torpedoes they can compete well in Tier VII matches.
?* Usable torpedoes which can compete in Tier VII matches.+* Decent AA for a destroyer on par with ''[[Nicholas]]'' and will oddly shoot down a decent number of planes.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 * Reload time of stock guns is abysmal, but this can be improved with the gun module upgrade. * Reload time of stock guns is abysmal, but this can be improved with the gun module upgrade.
 +* Long torpedo reload time compare to ''[[Minekaze]]'' 's 42 seconds although Mutsuki gets better torpedo performance in exchange.
 * Terrible gun traverse speed, even after the upgrade. * Terrible gun traverse speed, even after the upgrade.
?* Short gun range, equal to ''[[Minekaze]]''.+* Short gun range with only 2 shells in a salvo.
?* No armor to speak of; module incapacitations are likely to happen when the ship takes hits.+* Low health pool, Survivability Expert skill is a must have.
?* Slow torpedo speed makes them easier to dodge.+
?* Low health pool.+
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?With the recent Japanese destroyer line changes, upgrading ''Mutsuki'' is fairly simple: pick up Hull (B) first, then the upgraded guns, followed by the upgraded range for those guns. Then move on to ''[[Fubuki]]''.+First pick up Hull (B), then the upgraded guns, followed by the upgraded range for those guns (optional). Then move on to ''[[Fubuki]]''.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?With only three upgrade slots, there aren't too many good options to improve ''Mutsuki'' through upgrades. Captains are encouraged to install Main Armaments Modification 1 in [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]], Aiming Systems Modification 1 or Main Battery Modification 2 in [[Ship:Upgrades#Tier_V.2B_Equipment_.28Slot_2.29|Upgrade Slot 2]], and Propulsion Modification 1 in [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]].+With only three upgrade slots, there aren't too many good options to improve ''Mutsuki'' through upgrades. Captains are encouraged to install {{Main Armaments Modification 1}} in Slot 1, {{Engine Room Protection}} in Slot 2, and {{Torpedo Tubes Modification 1}} in Slot 3. {{Aiming Systems Modification 1}} is also an option.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?{{Commander Skills 
?| Expert Loader= 
?| Basic Firing Training=3 
?| Basics of Survivability= 
?| Expert Rear Gunner= 
  
?| Expert Marksman=2+{{Commander Skills 3 DD
?| Torpedo Armament Expertise=3+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Fire Prevention=+| rating11 = <!-- Grease the Gears -->
?| Incoming Fire Alert=+| rating12 = <!-- Liquidator -->
?| Last Stand=3+| rating13 = <!-- Consumables Specialist -->
 +| rating14 = <!-- Gun Feeder -->
 +| rating15 = <!-- Incoming Fire Alert -->
 +| rating16 = 2 <!-- Preventive Maintenance -->
  
?| Torpedo Acceleration=2+| rating21 = <!-- Pyrotechnician -->
?| High Alert=3+| rating22 = 2 <!-- Swift Fish -->
?| Vigilance=2+| rating23 = 2 <!-- Consumables Enhancements -->
?| Dogfighting Expert =+| rating24 = <!-- Extra-Heavy AP Shells -->
?| Superintendent=2+| rating25 = <!-- Priority Target -->
 +| rating26 = 3 <!-- Last Stand -->
  
?| Demolition Expert=3+| rating31 = <!-- Main Battery & AA Specialist -->
?| Advanced Firing Training=2+| rating32 = 2 <!-- Fill the Tubes -->
?| Survivability Expert=1+| rating33 = 2 <!-- Adrenaline Rush -->
?| Aircraft Servicing Expert=+| rating34 = <!-- Inertial Fuse for HE Shells -->
?| Manual Fire Control for AA Armament=+| rating35 = <!-- Superintendent -->
 +| rating36 = <!-- Survivability Expert -->
  
?| Last Chance=1+| rating41 = <!-- Main Battery & AA Expert -->
?| Manual Fire Control for Secondary Armament=+| rating42 = 2 <!-- Swift in Silence -->
?| Preventative Maintenance=2+| rating43 = 1 <!-- Radio Location -->
?| Concealment Expert=3+| rating44 = <!-- Fearless Brawler -->
?| Air Supremacy=+| rating45 = 3 <!-- Concealment Expert -->
?| Jack of All Trades=2+| rating46 = <!-- Dazzle -->
 }} }}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
? +''{{#var:ship_name}}'' equips the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
 +* '''Slot 3:''' {{Engine Boost}} &ndash; 3 charges
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the detection range.+ 
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
?''Mutsuki'' has fairly decent speed for her tier and vs her peers, so Sierra Mike is not really necessary. Additionally, because she is an Japanese destroyer with only two sets of torpedo launchers and only two guns, Victor Lima, India X-Ray, and Juliet Whiskey Unaone are not worthwhile investments. However, if captains wish to speed through their XP grind on ''Mutsuki'', they can equip Equal Speed Charlie London and Zulu Hotel (for commander experience).+''Mutsuki'' has fairly decent speed for her tier and vs her peers, so Sierra Mike is not really necessary. Additionally, because she is an Japanese destroyer with only two sets of torpedo launchers and only two guns, Victor Lima, India X-Ray, and Juliet Whiskey Unaone may be less important and can be saved for later ships.
 + 
 +{{Signal Flags
 +<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
 + 
 +| Juliet Charlie = 3 <!-- No Detonate -->
 +| India Yankee = <!-- -20% Fire duration -->
 +| Hotel Yankee = <!-- ram someone -->
 +| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
 +| Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
 +| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 + 
 +| Juliet Whiskey Unaone = 3 <!-- +15% flood, +5% you detonate -->
 +| Mike Yankee Soxisix = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
 +| November Echo Setteseven= 1 <!-- +5% AA damage -->
 +| Sierra Mike = 2 <!-- +5% speed -->
 +| November Foxtrot = 1 <!-- -5% Consumables reload -->
 +| India Delta = 0 <!-- +20% HP from Repair Party -->
 + 
 +| X-Ray Papa Unaone = 1 <!-- +15% Smoke Gen action time -->
 +| Sierra Bravo = 0 <!-- +10% Hydro action time; -10% DFAA reload time -->
 +}}
  
 |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
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 |History=<!-- write text below --> |History=<!-- write text below -->
?===Construction===+<div class="thumb tright">
 +{{AnnoWiki|content=
 +<h3>Construction</h3>
 :Sasebo Dockyard; Nagasaki, Japan :Sasebo Dockyard; Nagasaki, Japan
 :Laid down: 21 May 1924 :Laid down: 21 May 1924
 :Launched: 23 July 1925 :Launched: 23 July 1925
 :Commissioned: 25 March 1926 :Commissioned: 25 March 1926
? +----
 ===Specifications=== ===Specifications===
 :1,315 tons displacement, standard :1,315 tons displacement, standard
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 :9.16m beam :9.16m beam
 :2.96m draft  :2.96m draft
? +----
 ====Machinery==== ====Machinery====
 :4 boilers, 2 turbines :4 boilers, 2 turbines
? +----
 ====Performance==== ====Performance====
 :37.25 knots at 38,500 shaft horsepower :37.25 knots at 38,500 shaft horsepower
 :4,000nm at 15 knots :4,000nm at 15 knots
? +----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
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 =====Torpedoes===== =====Torpedoes=====
 :Six (2x3) 610mm torpedo tubes :Six (2x3) 610mm torpedo tubes
? +}}
 +</div>
 +[[File:Japanese destroyer Mutsuki.jpg|500px|link=]]
 ===History=== ===History===
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/Japanese_destroyer_Mutsuki Japanese destroyer ''Mutsuki'' - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Mutsuki-class_destroyer ''Mutsuki''-class destroyer - Wikipedia]
  
 +{{WoWS Ship Changelog Insert|1=
 +*Added to the game in Update 0.2.2 (alpha version). Previously, the ship was a hull in the upgrades of the destroyer Minekaze.
 +*Update 0.4.0.3:
 +**Reload time of main battery guns in maximum configuration was significantly accelerated.
 +*Update 0.5.0:
 +**The main battery rotation speed was increased from 4 to 6 degrees per second.
 +**Detectability from ships increased from 5.94 to 6.2 km.
 +*Update 0.5.2:
 +**Experience earnings increased by 8%.
 +*Update 0.5.2.2:
 +**Fixed a bug due to which the 120-mm main battery guns of the destroyer's top configuration were not part of the ship's anti-aircraft armament.
 +*Update 0.5.7:
 +**The armor model of the hull was refined.
 +*Update 0.5.8:
 +**The sector of rotation of turrets No. 1 and No. 2 is now 360° on Hulls A and B, only No. 1 on Hull C.
 +*Update 0.5.11:
 +**The sector of rotation of turret No. 1 is now 360° on all hulls.
 +*Update 0.5.15:
 +**Moved from Tier VI to Tier V
 +**Parameters and modules changed to reflect change in ship tier.
 +**Replacement Rules:
 +*** If a player had researched Tier VI Mutsuki before the update went live, then Tier VI Fubuki and Tier V Mutsuki plus her Hull (B) were unlocked; the undistributed ship XP available on Tier VI Mutsuki was transferred to Tier VI Fubuki.
 +*** If a player had purchased Tier VI Mutsuki before the update went live, then all upgrades, signals, flags, and consumables mounted on her were de-mounted and stored in the depot; Tier VI Mutsuki plus all modules mounted on her was removed from the player's account; Tier V Mutsuki was added to the player's account together with a ship slot; Tier VI Fubuki was also added to the player's account.
 +*** If a player had Commanders with specialization in Tier VI Mutsuki before the update, then the Commanders are retrained for specialization in Tier VI Fubuki. In addition, a Commander with 10,000 Commander XP and specialization in Tier V Mutsuki plus a slot in the Reserve was added to the player's account.
 +*Update 0.5.16:
 +**The hull fire reduction coefficient was decreased by 8.3%.
 +**Flooding reduction coefficient was decreased by 4.6%.
 +**Hull A HP changed from 9,800 to 9,500.
 +**Hull B HP changed from 11,600 to 11,300.
 +**Changes in armor thickness:
 +*** Reduced thickness of plating toward the bow from 15 to 10 mm.
 +*** Reduced the thickness of fore end plating, the lower section of side plating, and aft end plating from 16 to 10 mm.
 +*** Increased the thickness of the upper section of the fore-end athwartship bulkhead from 6 to 10 mm.
 +*** Reduced the thickness of the aft-end plating at steering gears from 16 to 12 mm.
 +*** Reduced the thickness of plating toward the stern from 15 to 10 mm.
 +*** Reduced the thickness of plating toward the stern at steering gears and propulsion from 15 to 12 mm.
 +*** Reduced the thickness of the upper section of side plating from 16 to 14 mm.
 +**Fixed a bug with fire damage. Damage from fires corrected to comply with rules adopted prior to the release of Update 0.2.4, where 0.33% of the amount of a ship's HP is lost per second instead of 0.169%.
 +*Update 0.6.2:
 +**The national flag was moved from the stern to the mast.
 +*Update 0.6.3:
 +**Base firing range increased from 6,927 to 8,110 m.
 +*Update 0.6.4:
 +**The traverse time of stock main battery turrets was reduced from 30 to 25.7 s.
 +*Update 0.6.12:
 +**Detectability when firing main guns in smoke changed to 2.22 km.
 +*Update 0.6.13:
 +**Fire extinguishing time now 30 s instead of 60 s.
 +**Improved display of thin elements.
 +*Update 0.7.6:
 +**Improved display of thin elements on the hull.
 +*Update 0.7.9:
 +**Increased durability of steering gears by 20% from high-explosive damage.
 +*Update 0.9.7:
 +**Minor fixes to geometry and textures.
 +*Update 12.5:
 +**Torpedo reload time has been reduced from 73 to 65 seconds.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 02:59, 10 August 2023

Mutsuki
Mutsuki_wows_main.jpg
Destroyer | Japan | Tier V
Tech Tree Position
Isokaze
Arrow_down.png
Mutsuki_icon_small.png
Arrow_down.png
Fubuki
stock
 top
General
Research price11000 exp
Purchase price1,380,000 Credits
Hit Points9,500 
Main Battery
120 mm/45 3rd Year Type on a Model G mount2 х 1 pcs.
Rate of Fireshots/min.
Reload Time12 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range8.11 km.
Maximum Dispersion81 m.
HE Shell120 mm HE Type1 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity825 m./s.
HE Shell Weight20.3 kg.
AP Shell120 mm AP Type0 
Maximum AP Shell Damage2,000 
Initial AP Shell Velocity825 m./s.
AP Shell Weight20.3 kg.
Torpedo Tubes
610 mm Triple2 х 3 pcs.
Rate of Fire0.92 shots/min.
Reload Time65 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType8 mod. 3 
Maximum Damage14,600 
Torpedo Speed63 knot
Torpedo Range8.01 km.
AA Defense
IDS_PJGM015_120MM45_TYPE_HAGUN_102 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a twin mount6 х 2 pcs.
. . . Average Damage per Second16.2 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed37.5 knot
Turning Circle Radius550 m.
Rudder Shift Time3.2 sec.
Concealment
Surface Detectability Range6.01 km.
Air Detectability Range2.5 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
V
Ship_PJSD105_Mutsuki.png
1,380,000

Mutsuki — Japanese Tier V destroyer.

Developed from the Minekaze class, equipped with a reinforced torpedo armament. This class inherited high speed and sufficiently powerful artillery from its predecessors. Greater dimensions made it possible to equip these destroyers with 610 mm torpedoes.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 3rd Year Type on a Model G mount525.7811,70072,000 0100,000
120 mm/45 10th Year Type in a Model B turret10.918811,70072,000 3,800320,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Mutsuki (A)9,500619222 0115,000
Mutsuki (B)11,30061924/6/22 4,400420,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 30.9657.214,600638 0210,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type5 mod. 10 070,000
Type5 mod. 20 1,600150,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 38,500 hp37.5 0105,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

In her previous incarnation at Tier VI, players sometimes referred to Mutsuki as "Mutsucky", because when it came to every category critical to the strengths of mid-tier Japanese destroyers — torpedo reload time, maximum speed, detection range, torpedo launcher layout, etc. — sh was basically a downgrade from Minekaze. With Update 0.5.15, Mutsuki drops a tier and is now considered a contemporary of Minekaze, a spot that is not only more befitting from a a historical perspective, but also from the perspective of her in-game capabilities and armament.

Much like Minekaze, Mutsuki is heavily reliant on her torpedoes to perform well. However, she does suffer from quite a long reload time (well over a minute), which Minekaze does not. Mutsuki features two triple-tube torpedo mounts; with a surface detection range of 6.2 km (without camouflage) and a torpedo range of 8km, she can remain undetected whilst unleashing torpedo hell on the enemy. This is the recommended way to play her, as her poor armor coupled with mediocre gun performance means she will not last long in a gun duel with anything besides another Japanese destroyer. Stay away from enemy ships — at least 7 km — and only fire her guns in self-defense if she's already detected.

While slower than Minekaze, Mutsuki still features the fantastic detection and torpedo ranges that make the mid-tier Japanese destroyers so devastating, though she will have a hard time running away if she's spotted. Mutsuki’s anti-aircraft armament looks so-so on paper, but isn't really a threat to enemy planes; luckily, her air detection range goes down to 3.1 km.

Mutsuki is a different kind of challenge than Minekaze, but both ships require patience, good positioning, and excellent map awareness. Learning those skills now in the middle tiers will benefit Japanese destroyer captains the rest of the way.

Pros:

  • Low detection ranges (both air and sea) tied with her same nation tier destroyer peers.
  • Very long 8.0 km torpedo range that allows her to launch her deadly torpedos far away.
  • Torps' speed makes them easy enough to land hits.
  • In terms of torpedo speed and damage a more dangerous DD at Tier V than Minekaze.
  • Due to the speed and range of the torpedoes they can compete well in Tier VII matches.
  • Decent AA for a destroyer on par with Nicholas and will oddly shoot down a decent number of planes.

Cons:

  • Reload time of stock guns is abysmal, but this can be improved with the gun module upgrade.
  • Long torpedo reload time compare to Minekaze 's 42 seconds although Mutsuki gets better torpedo performance in exchange.
  • Terrible gun traverse speed, even after the upgrade.
  • Short gun range with only 2 shells in a salvo.
  • Low health pool, Survivability Expert skill is a must have.

Research

First pick up Hull (B), then the upgraded guns, followed by the upgraded range for those guns (optional). Then move on to Fubuki.

Optimal Configuration

Upgrades

With only three upgrade slots, there aren't too many good options to improve Mutsuki through upgrades. Captains are encouraged to install Main Armaments Modification 1 -20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time. in Slot 1, Engine Room Protection : -20% to the risk of incapacitation. / -20% to repair time. in Slot 2, and Torpedo Tubes Modification 1 +20% traverse speed of torpedo tubes. / −40% chance of critical damage to torpedo tubes. / +5% to the speed of shipborne torpedoes. in Slot 3. Aiming Systems Modification 1 : -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion. is also an option.

Commander Skills

Consumables

Mutsuki equips the following consumables:

Signals

Mutsuki has fairly decent speed for her tier and vs her peers, so Sierra Mike is not really necessary. Additionally, because she is an Japanese destroyer with only two sets of torpedo launchers and only two guns, Victor Lima, India X-Ray, and Juliet Whiskey Unaone may be less important and can be saved for later ships.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese destroyer Mutsuki - Wikipedia
  2. Mutsuki-class destroyer - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Added to the game in Update 0.2.2 (alpha version). Previously, the ship was a hull in the upgrades of the destroyer Minekaze.
  • Update 0.4.0.3:
    • Reload time of main battery guns in maximum configuration was significantly accelerated.
  • Update 0.5.0:
    • The main battery rotation speed was increased from 4 to 6 degrees per second.
    • Detectability from ships increased from 5.94 to 6.2 km.
  • Update 0.5.2:
    • Experience earnings increased by 8%.
  • Update 0.5.2.2:
    • Fixed a bug due to which the 120-mm main battery guns of the destroyer's top configuration were not part of the ship's anti-aircraft armament.
  • Update 0.5.7:
    • The armor model of the hull was refined.
  • Update 0.5.8:
    • The sector of rotation of turrets No. 1 and No. 2 is now 360° on Hulls A and B, only No. 1 on Hull C.
  • Update 0.5.11:
    • The sector of rotation of turret No. 1 is now 360° on all hulls.
  • Update 0.5.15:
    • Moved from Tier VI to Tier V
    • Parameters and modules changed to reflect change in ship tier.
    • Replacement Rules:
      • If a player had researched Tier VI Mutsuki before the update went live, then Tier VI Fubuki and Tier V Mutsuki plus her Hull (B) were unlocked; the undistributed ship XP available on Tier VI Mutsuki was transferred to Tier VI Fubuki.
      • If a player had purchased Tier VI Mutsuki before the update went live, then all upgrades, signals, flags, and consumables mounted on her were de-mounted and stored in the depot; Tier VI Mutsuki plus all modules mounted on her was removed from the player's account; Tier V Mutsuki was added to the player's account together with a ship slot; Tier VI Fubuki was also added to the player's account.
      • If a player had Commanders with specialization in Tier VI Mutsuki before the update, then the Commanders are retrained for specialization in Tier VI Fubuki. In addition, a Commander with 10,000 Commander XP and specialization in Tier V Mutsuki plus a slot in the Reserve was added to the player's account.
  • Update 0.5.16:
    • The hull fire reduction coefficient was decreased by 8.3%.
    • Flooding reduction coefficient was decreased by 4.6%.
    • Hull A HP changed from 9,800 to 9,500.
    • Hull B HP changed from 11,600 to 11,300.
    • Changes in armor thickness:
      • Reduced thickness of plating toward the bow from 15 to 10 mm.
      • Reduced the thickness of fore end plating, the lower section of side plating, and aft end plating from 16 to 10 mm.
      • Increased the thickness of the upper section of the fore-end athwartship bulkhead from 6 to 10 mm.
      • Reduced the thickness of the aft-end plating at steering gears from 16 to 12 mm.
      • Reduced the thickness of plating toward the stern from 15 to 10 mm.
      • Reduced the thickness of plating toward the stern at steering gears and propulsion from 15 to 12 mm.
      • Reduced the thickness of the upper section of side plating from 16 to 14 mm.
    • Fixed a bug with fire damage. Damage from fires corrected to comply with rules adopted prior to the release of Update 0.2.4, where 0.33% of the amount of a ship's HP is lost per second instead of 0.169%.
  • Update 0.6.2:
    • The national flag was moved from the stern to the mast.
  • Update 0.6.3:
    • Base firing range increased from 6,927 to 8,110 m.
  • Update 0.6.4:
    • The traverse time of stock main battery turrets was reduced from 30 to 25.7 s.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 2.22 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • Improved display of thin elements.
  • Update 0.7.6:
    • Improved display of thin elements on the hull.
  • Update 0.7.9:
    • Increased durability of steering gears by 20% from high-explosive damage.
  • Update 0.9.7:
    • Minor fixes to geometry and textures.
  • Update 12.5:
    • Torpedo reload time has been reduced from 73 to 65 seconds.

Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons