Revision as of 02:17, 26 October 2016 | | Revision as of 02:18, 26 October 2016 |
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| * Decent speed | | | * Decent speed |
| * Decent reload time with the gun upgrade | | | * Decent reload time with the gun upgrade |
? | * Overall the most dangerous Tier VI destroyer in-game as it capable of "shoot-and-scoot" torpedo tactics | | + | * Overall the most dangerous Tier VI destroyer in-game as it is capable of "shoot-and-scoot" torpedo tactics |
| | | | |
| |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | | | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |
Revision as of 02:18, 26 October 2016
Mutsuki — Japanese Tier V destroyer.
The "enhanced Kamikaze"-class destroyers were the last Japanese destroyers to have a torpedo launcher positioned ahead of the bow superstructure. Twelve destroyers were built between 1924 and 1927, and all were lost during World War II. Mutsuki, which entered service in March 1926, participated in the Sino-Japanese War. During World War II, she participated in the Battle of Wake Island and the landings on the Solomon Islands and New Guinea. On August 24, 1942, the ship was sunk near the Solomon Islands after being hit by an aerial bomb.
Modules
|
Rate of Fire (shots/min) | 180° Turn Time (sec) | Maximum Dispersion (m) | Maximum HE Shell Damage (HP) | Chance of Fire on Target Caused by HE Shell (%) | Maximum AP Shell Damage (HP) |
|
(exp) |
() |
120 mm/45 3rd Year Type on a Model G mount | 5 | 25.7 | 81 | 1,700 | 7 | 2,000 |
| 0 | 100,000 |
120 mm/45 10th Year Type in a Model B turret | 10.9 | 18 | 81 | 1,700 | 7 | 2,000 |
| 3,800 | 320,000 |
|
Hit Points (HP) | (mm) | (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
|
(exp) |
() |
Mutsuki (A) | 9,500 | 6 | 19 | 2 | | 2 | 2 | |
| 0 | 115,000 |
Mutsuki (B) | 11,300 | 6 | 19 | 2 | | 4/6/2 | 2 | |
| 4,400 | 420,000 |
|
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
|
(exp) |
() |
Type8 mod. 3 | 0.9 | 65 | 7.2 | 14,600 | 63 | 8 |
| 0 | 210,000 |
|
IDS_SHIP_PARAM_SUO_INCREASE_DIST (%) | Maximum Firing Range (km) |
|
(exp) |
() |
Type5 mod. 1 | | 0 |
| 0 | 70,000 |
Type5 mod. 2 | | 0 |
| 1,600 | 150,000 |
|
Maximum Speed (knot) |
|
(exp) |
() |
Propulsion: 38,500 hp | 37.5 |
| 0 | 105,000 |
Compatible Upgrades
Player Opinion
Performance
Much like the Minekaze, the Mutsuki is also heavily reliant on its torpedoes to perform well. However, it does suffer from quite a long reload time (over a minute). Players sometimes nickname the ship "Mutsucky" because when it comes to every category critical to the strengths of mid tier IJN DD's (torpedo reload, speed, concealment, launcher config, etc), its a downgrade from the Minekaze. While slower than the Minekaze, the Mutsuki still features the fantastic detection and torpedo ranges that make the mid tier IJN destroyers so devastating although you may have a hard time running away if you get detected. The Mutsuki features 2 triple-tube torpedo mounts, and can have fairly decent AA once fully upgraded. With a surface detection range of 5.9km and an air detection range of 3.1km, with a torpedo range of 10km (upgraded) the Mutsuki can remain undetected whilst unleashing torpedo hell on the enemy. This is highly recommended as its poor armor coupled with mediocre gun performance make this a ship you do not want to get into a close-range engagement in. Going for close-in engagements with guns is a one-way trip. Stay away from ships, at least 7 km away, and only use your guns in self-defense provided you are already detected.
Pros:
- Low detection range
- Fantastic Torpedo range when upgraded
- Decent speed
- Decent reload time with the gun upgrade
- Overall the most dangerous Tier VI destroyer in-game as it is capable of "shoot-and-scoot" torpedo tactics
Cons:
- Reload time of stock guns is abysmal, can be fixed with the upgrade.
- Terrible gun traverse speed, even with the upgrade.
- Small gun range, less than its predecessor Minekaze.
- No armor, incapacitations are likely to happen when the ship takes hits.
- Slow torpedo speed makes them easier to dodge.
- Low Hitpoints
- Shorter stock torpedo range compared to previous destroyers.
Research
As you do not want to get detected (due to gun stats and armor), it is recommended you get the torpedo upgrade ASAP as the stock torpedoes only give you a 100m leeway between detection and shooting. This will require getting the first hull upgrade aswell.
After you have got the torpedo upgrade, you can get the final hull and then the gun upgrades if you desire, or can save exp after getting the final hull towards getting your Hatsuharu. Getting the gun upgrades is nice if you intend to keep the final hull equipped as the final hull removes 2 turrets, halving your DPM. The gun upgrade allows you to make up for that DPM loss by increasing your ROF to be higher than the original DPM, although as a IJN Destroyer it is still recommended not to shoot unless you have to.
Gallery
References
Mutsuki Class Destroyer