Nürnberg
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | The ship was developed from the ''[[Königsberg]]''-class cruisers. In contrast to her predecessors, she had larger dimensions and featured reinforced turret armor. Moreover, she retained the main battery guns with their high performance characteristics. The cruiser's AA defense comprised numerous anti-aircraft guns.<!-- <br><br>{{Model3DViewer|7b648bd59f714d0dadf3687681ffbd29}}--> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | Touted as the | + | Touted as a rival to the likes of ''[[Budyonny]]'' and ''[[Dallas]]'' at Tier VI, ''Nürnberg'' is a moderate upgrade from her predecessor, ''[[Königsberg]]''. | |
? | + | Players familiar with ''Königsberg'' will adapt to ''Nürnberg'' quickly while noting several improvements. For starters, her guns reload faster, dropping from 7.5 seconds to 6 seconds between salvos. She is laid out almost identically, though ''Nürnberg''’s stern turrets rests along the ship's centerline as opposed to ''Königsberg''’s offset stern turrets. She retains the same superlative range — 16.5 km — as well as the torpedo layout of ''Königsberg'', with two triple-tube launchers on each side of the ship. | ||
? | + | ''Nürnberg''’s strengths are many, but so are her weaknesses. While captains may be used to it by the time they reach ''Nürnberg'', her turret layout is still somewhat awkward and she lacks significant armor. Battleships can citadel her with ease at virtually all angles, and enemy heavy cruisers — such as ''[[Aoba]]'' or ''[[Molotov]]'' — salivate at the thought of catching a ''Nürnberg'' broadside with AP rounds in their barrels. Playing her well requires careful positioning and extremely good situational awareness; ''Nürnberg'' is not a ship that one can put into a risky situation and live to fight another day. She'll reward cautious play, but will fold quickly under concentrated enemy fire. | ||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Same impressive range as her predecessor | + | * Same impressive range as her predecessor. | |
? | * Good gun handling and shell speed, coupled with the | + | * Good gun handling and shell speed, coupled with the German version of {{Hydroacoustic Search}}, makes her an ideal anti-destroyer ship. | |
? | * Guns | + | * Guns reload every 6 seconds, far faster than her peers at Tier VI. | |
? | * Low shell arc | + | * Low shell arc and high muzzle velocity. | |
? | + | * Same surprising AP damage when it punches through. | ||
? | * Same surprising AP damage when it punches through | + | * Like ''[[Königsberg]]'', the X and Y turrets can rotate 360 degrees, making switching firing sides a snap. | |
? | * | + | * Extremely good turning radius with speedy rudder shift time. | |
? | * | + | ||
? | + | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * Handling feels like a | + | * Although the AP damage is high, the penetration is relatively poor | |
? | * AA suite, despite being | + | * Handling feels like a Tier V ''[[Königsberg]]''. | |
? | * Same citadel layout and A-XY turret layout as her predecessor | + | * AA suite, despite being better, will still struggle to shoot down many airplanes unless {{Defensive AA Fire}} is active. | |
? | * Still very little armor, making modules vulnerable to incapacitations and devastating citadel hits | + | * Same citadel layout and A-XY turret layout as her predecessor. | |
? | * | + | * Still very little armor, making modules vulnerable to incapacitations and devastating citadel hits. | |
+ | * Poor AA options since the removal of Hull C | |||
+ | ||||
+ | |Research=<!-- write text about priority sequence of research below --> | |||
+ | Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: | |||
+ | * '''Hull:''' Upgrade to Hull (B) for additional health, a sliver more AA, and a improved rudder shift time. Research of Hull (B) unlocks progression to ''[[Yorck]]''. | |||
+ | * '''Gun Fire Control System:''' Upgrade to FKS Typ 6 mod. 2 for an extra 10% range on the main battery. | |||
+ | ||||
+ | Hull (B) should be a priority, as ''Nürnberg'' needs all the health she can get. | |||
+ | ||||
+ | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
+ | ||||
+ | |Upgrades=<!-- write text about best upgrades below --> | |||
+ | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
+ | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | * '''Slot 2''': {{Damage Control System Modification 1}} | |||
+ | * '''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | * '''Slot 4''': {{Steering Gears Modification 1}} | |||
+ | ||||
+ | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
+ | Key skills for ''{{#var:ship_name}}'' commanders include Priority Target, Adrenaline Rush, Demolition Expert, and Concealment Expert. | |||
+ | ||||
+ | {{Commander Skills 2 | |||
+ | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |||
+ | | rating11 = 3 <!-- Priority Target --> | |||
+ | | rating12 = 2 <!-- Preventive Maint --> | |||
+ | | rating13 = 1 <!-- Expert Loader --> | |||
+ | | rating14 = 0 <!-- Air Supremacy --> | |||
+ | | rating15 = 1 <!-- Direction Center for Fighters --> | |||
+ | | rating16 = 0 <!-- Improved Engine Boost --> | |||
+ | | rating17 = <!-- Incoming Fire Alert --> | |||
+ | | rating18 = 0 <!-- Last Gasp --> | |||
+ | ||||
+ | | rating21 = 2 <!-- High Alert --> | |||
+ | | rating22 = 1 <!-- Jack of All Trades --> | |||
+ | | rating23 = 2 <!-- Expert Marksman --> | |||
+ | | rating24 = <!-- Torpedo Acceleration --> | |||
+ | | rating25 = 0 <!-- Smoke Screen Expert --> | |||
+ | | rating26 = 0 <!-- Improved Engines --> | |||
+ | | rating27 = 3 <!-- Adrenaline Rush --> | |||
+ | | rating28 = 1 <!-- Last Stand --> | |||
+ | ||||
+ | | rating31 = <!-- Basics of Survivability --> | |||
+ | | rating32 = 1 <!-- Survivability Expert--> | |||
+ | | rating33 = <!-- Torpedo Armament Expertise--> | |||
+ | | rating34 = 0 <!-- Aircraft Armor --> | |||
+ | | rating35 = 2 <!-- Basic Firing Training --> | |||
+ | | rating36 = 1 <!-- Superintendent --> | |||
+ | | rating37 = 3 <!-- Demolition Expert --> | |||
+ | | rating38 = 2 <!-- Vigilance --> | |||
+ | ||||
+ | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |||
+ | | rating42 = <!-- Fire Prevention --> | |||
+ | | rating43 = <!-- Inertia Fuse for HE Shells --> | |||
+ | | rating44 = 0 <!-- Sight Stabilization --> | |||
+ | | rating45 = 2 <!-- Advanced Firing Training --> | |||
+ | | rating46 = <!-- Massive AA Fire --> | |||
+ | | rating47 = 1 <!-- Radio Position Finding --> | |||
+ | | rating48 = 3 <!-- Concealment Expert --> | |||
+ | }} | |||
+ | ||||
+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}} | |||
+ | * '''Slot 3:''' {{Catapult Fighter}} | |||
+ | ||||
+ | |Camouflage=<!-- write text about useful camouflage below --> | |||
+ | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | |||
+ | ||||
+ | Players who wish to spend doubloons can equip ''Nürnberg'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |||
+ | ||||
+ | |Signals=<!-- write text about best set of signals below --> | |||
+ | New ''{{#var:ship_name}}'' captains should prioritize flags that enhance their experience gains, such as Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}}) and Red Dragon ({{Red Dragon|Size=18px}}). Recommended combat flags include Victor Lima ({{Victor Lima|Size=18px}}), India X-Ray ({{India X-Ray|Size=18px}}), Sierra Mike ({{Sierra Mike|Size=18px}}), and November Foxtrot ({{November Foxtrot|Size=18px}}). Captains who have upgraded to Hull (C) should also equip November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) to maximize their AA. | |||
+ | ||||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = 1 | |||
+ | | Mike Yankee Soxisix = | |||
+ | | India X-Ray = 3 | |||
+ | | Juliet Whiskey Unaone = | |||
+ | | Victor Lima = 3 | |||
+ | | Hotel Yankee = | |||
+ | ||||
+ | | November Foxtrot = 2 | |||
+ | | Sierra Mike = 2 | |||
+ | | India Delta = | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | India Yankee = | |||
+ | | Juliet Charlie = 1 | |||
+ | ||||
+ | | Zulu = | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = 3 | |||
+ | | Zulu Hotel = 2 | |||
+ | | Papa Papa = | |||
+ | ||||
+ | | Wyvern = | |||
+ | | Red Dragon = 2 | |||
+ | | Dragon Flag = 1 | |||
+ | | Ouroboros = | |||
+ | | Hydra = | |||
+ | }} | |||
+ | ||||
+ | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
+ | ||||
+ | </gallery> | |||
+ | ||||
+ | |History=<!-- write text below --> | |||
+ | <div class="thumb tright"> | |||
+ | {{AnnoWiki|content= | |||
+ | <h2>''{{#var:ship_name}}'', 1939</h2> | |||
+ | ===Construction=== | |||
+ | :Builder: Deutsche Werke; Kiel, Germany | |||
+ | :Laid down: 4 November 1933 | |||
+ | :Launched: 6 December 1934 | |||
+ | :Commissioned: 2 November 1935 | |||
+ | ---- | |||
+ | ===Specifications=== | |||
+ | :6,520 tons displacement, standard | |||
+ | :181.3m length | |||
+ | :16.4m beam | |||
+ | :4.9m draft | |||
+ | ---- | |||
+ | ====Machinery==== | |||
+ | :8 boilers, 3 turbines | |||
+ | ---- | |||
+ | ====Performance==== | |||
+ | :32 knots at 60,000 shaft horsepower | |||
+ | :2,400 nm at 13 knots | |||
+ | ---- | |||
+ | ====Armor==== | |||
+ | :Main belt: 18-152mm | |||
+ | :Decks: 20-25mm | |||
+ | :Turrets: 20-80mm | |||
+ | :Conning tower: 102mm | |||
+ | ---- | |||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :Nine (3x3) 150mm gun | |||
+ | =====Anti-Aircraft===== | |||
+ | :Eight (4x2) 88mm guns | |||
+ | :Eight (4x2) 37mm guns | |||
+ | :Eight (8x1) 20mm gun | |||
+ | =====Torpedoes===== | |||
+ | :Twelve (4x3) 533mm torpedo tubes | |||
+ | }} | |||
+ | </div> | |||
+ | [[File:Nurnberg at Kiel 1939.png|none|frame|x350px|link=|''Nürnberg'' at Kiel in early 1939 with a Heinkel HE 60 airplane on her catapult.]] | |||
+ | ||||
+ | ===History=== | |||
+ | ||||
+ | ====Design==== | |||
+ | ''Nürnberg'' was a German light cruiser of the ''Leipzig'' class built for the Kriegsmarine. She was named after the city of Nuremberg and had one sister ship, ''Leipzig''. ''Nürnberg'' was laid down in 1934, launched in December of that year, and completed in November 1935. She was armed with a main battery of nine (9) 15 cm (5.9-inch) guns in three triple turrets and could steam at a speed of 32 knots (59 km/h; 37 mph). ''Nürnberg'' was the longest-serving major warship of the Kriegsmarine, and the only one to see active service after the end of World War II, though not in a German navy. | |||
? | + | ====Service==== | ||
+ | In the late 1930s, ''Nürnberg'' took part in the non-intervention patrols during the Spanish Civil War without major incident. After the outbreak of World War II in September 1939, she was used to lay defensive minefields off the German coast. She was thereafter used to escort offensive mine-layers in the North Sea until she was torpedoed by a British submarine in December 1939. Once repaired, she was utilized as a training ship in the Baltic Sea for most of the rest of the war, apart from a short deployment to Norway from November 1942 to April 1943. In January 1945, she was assigned to mine-laying duties in the Skaggerak, but severe shortages of fuel permitted only one such operation. | |||
? | + | After the end of the war, ''Nürnberg'' was seized by the Royal Navy and ultimately awarded to the Soviet Union as war reparations. In December 1945 a Soviet crew took over the ship, and the following month took her to Tallinn, Estonia where she was renamed ''[[Admiral Makarov]]''. She served in the Soviet Navy for a number of years, serving as the flagship of 8th Fleet until 1955, then transitioning to Kronstadt as a training cruiser. She was decommissioned in February 1959 and broken up for scrap the following year. | ||
? | + | |||
? | + | |||
? | + | |||
? | + | |||
? | After the end of the war, Nürnberg was seized by the Royal Navy and ultimately awarded to the Soviet Union as war reparations. In December 1945 | + | ||
? | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |
? | File:Nürnberg (1934).jpg | + | File:Nurnberg crest.jpg|The ''wappen'' (coat of arms) of ''Nürnberg''. | |
? | File: | + | File:Leipzig crest.jpg|The ''wappen'' (coat of arms) of ''Leipzig''. | |
? | File:Bundesarchiv DVM 10 Bild-23-63-63, Leichter Kreuzer "Nürnberg".jpg|Nürnberg before the war | + | File:Nürnberg (1934).jpg|''Nürnberg'', circa 1934. | |
? | File:Nurnberg6.jpg| | + | File:Leipzig at Kiel.jpg|''Leipzig'' at anchor in Kiel, 1935. | |
? | File:Cruiser Nuernberg underway May 1945.jpg|Nürnberg underway in May 1945, escorted by RAF Coastal Command Liberator maritime patrol bombers | + | File:Bundesarchiv DVM 10 Bild-23-63-63, Leichter Kreuzer "Nürnberg".jpg|''Nürnberg'' before the war. | |
? | File:Nürnberg1946Kiel.jpg|Nürnberg | + | File:Nurnberg6.jpg|''Nürnberg''’s forward gun turret in September 1940. | |
+ | File:Cruiser Nuernberg underway May 1945.jpg|''Nürnberg'' underway in May 1945, escorted by RAF Coastal Command Liberator maritime patrol bombers. | |||
+ | File:Nürnberg1946Kiel.jpg|''Nürnberg'' at Kiel in 1946, after being ceded to the Soviet Union. | |||
+ | File:Nurnberg 14m.jpg|Line-drawing of ''Nürnberg''. | |||
+ | </gallery> | |||
? | + | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | ||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/German_cruiser_N%C3%BCrnberg German cruiser ''Nürnberg'' - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/Leipzig-class_cruiser Leipzig-class cruiser - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 04:01, 10 October 2020
150 mm/60 SK C/25 on a Drh Tr C/28 mount3 х 3 pcs. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
Rotation Speed7.6 deg./sec. |
180 Degree Turn Time23.68 sec. |
Firing Range14.99 km. |
Maximum Dispersion136 m. |
HE Shell150 mm Spr.Gr. L/4.4 Kz. |
Maximum HE Shell Damage1,700 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity960 m./s. |
HE Shell Weight45.5 kg. |
AP Shell150 mm P.Spr.Gr. L/3.7 |
Maximum AP Shell Damage3,900 |
Initial AP Shell Velocity960 m./s. |
AP Shell Weight45.5 kg. |
88 mm/76 SK C/32 on a Dop. L. C/32 mount4 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell88 mm Spr.Gr. |
Maximum HE Shell Damage1,000 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
533 mm Drilling4 х 3 pcs. |
Rate of Fire0.88 shots/min. |
Reload Time68 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7a T1 |
Maximum Damage13,700 |
Torpedo Speed64 knot |
Torpedo Range6 km. |
88 mm/76 SK C/32 on a Dop. L. C/32 mount4 х 2 pcs. |
. . . Average Damage per Second32.4 |
. . . Firing Range3.99 km. |
20 mm/65 C/38 on an L/30 single mount4 х 1 pcs. |
. . . Average Damage per Second12 |
. . . Firing Range2.01 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount4 х 2 pcs. |
. . . Average Damage per Second10.4 |
. . . Firing Range3.51 km. |
7.92 mm MG 34 machine gun6 х 1 pcs. |
. . . Average Damage per Second15.6 |
. . . Firing Range0.99 km. |
Maximum Speed32 knot |
Turning Circle Radius720 m. |
Rudder Shift Time10.6 sec. |
Surface Detectability Range12.22 km. |
Air Detectability Range5.52 km. |
Nürnberg — German Tier VI cruiser.
The ship was developed from the Königsberg-class cruisers. In contrast to her predecessors, she had larger dimensions and featured reinforced turret armor. Moreover, she retained the main battery guns with their high performance characteristics. The cruiser's AA defense comprised numerous anti-aircraft guns.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
G7a T1 | 0.9 | 68 | 7.2 | 13,700 | 64 | 6 | 0 | 260,000 |
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
Player Opinion
Performance
Touted as a rival to the likes of Budyonny and Dallas at Tier VI, Nürnberg is a moderate upgrade from her predecessor, Königsberg.
Players familiar with Königsberg will adapt to Nürnberg quickly while noting several improvements. For starters, her guns reload faster, dropping from 7.5 seconds to 6 seconds between salvos. She is laid out almost identically, though Nürnberg’s stern turrets rests along the ship's centerline as opposed to Königsberg’s offset stern turrets. She retains the same superlative range — 16.5 km — as well as the torpedo layout of Königsberg, with two triple-tube launchers on each side of the ship.
Nürnberg’s strengths are many, but so are her weaknesses. While captains may be used to it by the time they reach Nürnberg, her turret layout is still somewhat awkward and she lacks significant armor. Battleships can citadel her with ease at virtually all angles, and enemy heavy cruisers — such as Aoba or Molotov — salivate at the thought of catching a Nürnberg broadside with AP rounds in their barrels. Playing her well requires careful positioning and extremely good situational awareness; Nürnberg is not a ship that one can put into a risky situation and live to fight another day. She'll reward cautious play, but will fold quickly under concentrated enemy fire.Pros:
- Same impressive range as her predecessor.
- Good gun handling and shell speed, coupled with the German version of Hydroacoustic Search , makes her an ideal anti-destroyer ship.
- Guns reload every 6 seconds, far faster than her peers at Tier VI.
- Low shell arc and high muzzle velocity.
- Same surprising AP damage when it punches through.
- Like Königsberg, the X and Y turrets can rotate 360 degrees, making switching firing sides a snap.
- Extremely good turning radius with speedy rudder shift time.
Cons:
- Although the AP damage is high, the penetration is relatively poor
- Handling feels like a Tier V Königsberg.
- AA suite, despite being better, will still struggle to shoot down many airplanes unless Defensive AA Fire is active.
- Same citadel layout and A-XY turret layout as her predecessor.
- Still very little armor, making modules vulnerable to incapacitations and devastating citadel hits.
- Poor AA options since the removal of Hull C
Research
Availability of researchable upgrades for Nürnberg is as follows:
- Hull: Upgrade to Hull (B) for additional health, a sliver more AA, and a improved rudder shift time. Research of Hull (B) unlocks progression to Yorck.
- Gun Fire Control System: Upgrade to FKS Typ 6 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Nürnberg are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 1
Commander Skills
Key skills for Nürnberg commanders include Priority Target, Adrenaline Rush, Demolition Expert, and Concealment Expert.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
Χ |
★ |
Χ |
|
Χ |
2 |
★★ |
★ |
★★ |
|
Χ |
Χ |
★★★ |
★ |
3 |
|
★ |
|
Χ |
★★ |
★ |
★★★ |
★★ |
4 |
|
|
|
Χ |
★★ |
|
★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Nürnberg can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Catapult Fighter
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Nürnberg with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
New Nürnberg captains should prioritize flags that enhance their experience gains, such as Equal Speed Charlie London (🚫) and Red Dragon (🚫). Recommended combat flags include Victor Lima (), India X-Ray (), Sierra Mike (), and November Foxtrot (). Captains who have upgraded to Hull (C) should also equip November Echo Setteseven () to maximize their AA.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
|
|
★★★ |
★★★ |
|
|
★ |
★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.