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| The key to doing well in the Nagato is to keep firing. Due to the lower DPM, having a good situational awareness of good targets of opportunity such as low health warships, or ships that show you the flat side is an absolute must. Maintaining a minimum of 9km distance from American, but particularly German battleships is also a must, as while the Nagato has a good secondary armament, it won't come off the better in a close range gun duel against Gneisenau's, particularly since they also have torpedoes. | | | The key to doing well in the Nagato is to keep firing. Due to the lower DPM, having a good situational awareness of good targets of opportunity such as low health warships, or ships that show you the flat side is an absolute must. Maintaining a minimum of 9km distance from American, but particularly German battleships is also a must, as while the Nagato has a good secondary armament, it won't come off the better in a close range gun duel against Gneisenau's, particularly since they also have torpedoes. |
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| | + | The Nagato is also a very fun battleship to have a three battleship platoon with as she can provide long ranged fire support for the platooning battleships. Its also possible to platoon with a destroyer that can spot for the Nagato. |
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| |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | | | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |
| * Decent speed, impressive handling and good ergonomics for a dreadnought | | | * Decent speed, impressive handling and good ergonomics for a dreadnought |
? | * 410mm guns have fairly good accuracy and penetration, and the highest damage in her tier | | + | * 410mm guns have fairly good accuracy and penetration, and the highest damage in her tier. |
| * Superior main battery range to her American and German tier counterparts | | | * Superior main battery range to her American and German tier counterparts |
| * Insane fast loading secondary batteries that have a high shell volume which may give the impression the battleship cannot be closed in upon | | | * Insane fast loading secondary batteries that have a high shell volume which may give the impression the battleship cannot be closed in upon |
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| |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | | | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |
| * Despite the solid appearance, concentrated hails of fire WILL eventually cause really heavy damage | | | * Despite the solid appearance, concentrated hails of fire WILL eventually cause really heavy damage |
? | * Armor is quite weak, and citadel is quite vulnerable | | + | * Armor is quite weak, and citadel is quite vulnerable, though this can be mitigated by angling and good positioning |
| * AA suite is subpar, with most of her AA DPS being concentrated at medium range | | | * AA suite is subpar, with most of her AA DPS being concentrated at medium range |
| * Despite the guns being rather accurate, the dispersion itself is sometimes wonky at long-range | | | * Despite the guns being rather accurate, the dispersion itself is sometimes wonky at long-range |
? | * Slow gun reload time leads to one of the worst DPM in its tier, making her reliant on citadel penetrations for damage | | + | * Slow gun reload time leads to one of the worst DPM in its tier, making her reliant on getting good solid hits and citadel penetrations for damage |
| * Torpedo protection is not so effective | | | * Torpedo protection is not so effective |
| * Weak armor protecting her rudder | | | * Weak armor protecting her rudder |
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| |Research=<!-- write text about priority sequence of research below --> | | | |Research=<!-- write text about priority sequence of research below --> |
? | Nagato starts out as a slow, vulnerable ship, with quite weak armor and a nonexistent Anti-AIrcraft suite. Upgrading to her Hull B is a priority, as it not only increases her AA and torpedo protection, but gives her a huge boost in health and makes her more resilient to citadel penetrations. Her propulsion upgrade can follow next, giving a minor boost in speed that slightly increases her turing rate in a full turn and makes her more comfortable to play. Her final upgrade can then be pursued, giving her more effective AA protection. | | + | Nagato starts out as a slow, vulnerable ship, with quite weak armor and a nonexistent Anti-AIrcraft suite. Her guns also seem inaccurate, and unwieldy compared to the greater amount of guns American battleships have. Upgrading to her Hull B is a priority, as it not only increases her AA and torpedo protection, but gives her a huge boost in health and makes her more resilient to citadel penetrations. More importantly, it makes her guns more accurate. Her propulsion upgrade can follow next, giving a minor boost in speed that slightly increases her turning rate in a full turn and makes her more comfortable to play. Her final upgrade can then be pursued, giving her more effective AA protection. |
| <nowiki> </nowiki> | | | <nowiki> </nowiki> |
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Nagato starts out as a slow, vulnerable ship, with quite weak armor and a nonexistent Anti-AIrcraft suite. Her guns also seem inaccurate, and unwieldy compared to the greater amount of guns American battleships have. Upgrading to her Hull B is a priority, as it not only increases her AA and torpedo protection, but gives her a huge boost in health and makes her more resilient to citadel penetrations. More importantly, it makes her guns more accurate. Her propulsion upgrade can follow next, giving a minor boost in speed that slightly increases her turning rate in a full turn and makes her more comfortable to play. Her final upgrade can then be pursued, giving her more effective AA protection.
Regarding her equipment setup, Main Armaments Modification 1 should be fitted to increase the resilience of her turrets, as the loss of one would be a major blow. Equipping Aiming Systems Modification 1 will also improve her already quite reasonable shell dispersion.
Her captain, if carried over from the ships before her, should already have either Basics of Survivability or Basic Fire Training, Expert Marksman, either Vigilance, High Alert or Superintendent, and Advanced Fire Training. If wishing to keep her, you can forgo the fifth tier Skills and pick from among the other Skills, or pick Manual Fire Control for Secondary Armament, combining it with Basic Fire Control and the Secondary Batteries Modification 2 Equipment upgrade for a dedicated close-in brawling build.