New Mexico
Revision as of 22:13, 29 August 2017 | Latest revision as of 20:11, 26 March 2024 Protected "Ship:New Mexico" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] | |||
35 intermediate revisions by 19 users not shown | ||||
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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) | <!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) | |||
? | -->{{WoWs_Ship|Promo= | + | -->{{WoWs_Ship|Promo= | |
? | + | |Anno=<!-- you can write below short description for the ship. it will replace default oce. --> | ||
? | |Anno=<!-- you can write below short description for the ship. it will replace default | + | ||
+ | <!-- <br><br>{{Model3DViewer|356fc1c1e0944ebe94e9f0592ae8e39d}}--> | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | '' | + | ''{{#var:ship_name}}'' is the first taste of the "US Standard Battleship" type. Compared to her peers, ''New Mexico'' boasts the advantage of possessing a large broadside of twelve 356 mm rifles - but suffers from wonky accuracy at range. To compensate that, she must get close to the enemy, and fortunately ''New Mexico'' is exceedingly proficient at short to medium range combat due to her excellent rudder and tight turning circles aided by decent concealment to surprise the enemy, but going in requires foresight and planning because of her slow speed to chase or escape. Players are well advised to be careful when positioning themselves as ''New Mexico'' can easily be caught overextended, easily taking damage if not angled properly, and her bow plating are prone to overmatch by guns 380 mm or 15 inches up. | |
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * The main battery has twelve powerful guns. | |
? | * | + | * Good shell velocity. | |
? | + | * Good main battery firing angles. | ||
? | * Good | + | * Very well-armored if angled properly. | |
? | + | |||
* Exceptional torpedo protection. | * Exceptional torpedo protection. | |||
? | * | + | * Respectable anti-aircraft protection for Tier VI. | |
? | * | + | * Tight turning radius for a battleship. | |
+ | * Good concealment for a battleship. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Poor turret traverse. | * Poor turret traverse. | |||
* Poor main battery accuracy. | * Poor main battery accuracy. | |||
+ | * Slow main battery reload. | |||
* Weak secondary armament. | * Weak secondary armament. | |||
? | * | + | * Slow speed, and even slower acceleration. | |
* Large superstructure. | * Large superstructure. | |||
? | ||||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | This is a suggested research path: | ||
+ | # New Mexico Hull (B) | |||
+ | # Propulsion mod. 2 | |||
+ | # Gun Fire Control System Mk6 mod. 2 | |||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
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? | ''' | + | * '''Slot 1''': {{Main Armaments Modification 1}} | |
? | + | * '''Slot 2''': {{Damage Control System Modification 1}} lessens fire damage taken. | ||
? | * | + | * '''Slot 3''': {{Artillery Plotting Room Modification 1}}* will increase range and give secondaries a slight boost in range and accuracy. | |
? | + | * '''Slot 4''': {{Steering Gears Modification 1}} allows for a faster rudder shift to better dodge incoming fire. | ||
? | * | + | ||
? | ''' | + | ||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
Because US battleships tend to have excellent anti-aircraft suites and poor secondary batteries, captain skills which increase the defensive abilities of the ship are recommended. | Because US battleships tend to have excellent anti-aircraft suites and poor secondary batteries, captain skills which increase the defensive abilities of the ship are recommended. | |||
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? | | | + | {{Commander Skills 3 BB | |
? | | | + | | rating11 = <!-- Gun Feeder --> | |
? | | | + | | rating12 = <!-- Pyrotechnician --> | |
? | | | + | | rating13 = 2 <!-- Consumables Specialist --> | |
? | | | + | | rating14 = 1 <!-- Emergency Repair Specialist --> | |
? | | | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | | | + | | rating16 = 2 <!-- Preventive Maintenance --> | |
? | | | + | ||
+ | | rating21 = 2 <!-- Grease the Gears --> | |||
+ | | rating22 = <!-- Inertial Fuse for HE Shells --> | |||
+ | | rating23 = <!-- Consumables Enhancements --> | |||
+ | | rating24 = 1 <!-- Vigilance --> | |||
+ | | rating25 = <!-- Priority Target --> | |||
+ | | rating26 = 2 <!-- AA Gunner --> | |||
? | | | + | | rating31 = <!-- Super-Heavy AP Shells --> | |
? | | | + | | rating32 = <!-- Long-Range Secondary Battery Shells --> | |
? | | | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating34 = 3 <!-- Basics of Survivability --> | |
? | + | | rating35 = <!-- Enhanced Anti-Torpedo Protection --> | ||
? | | | + | | rating36 = 2 <!-- Expert AA Marksman --> | |
? | | | + | ||
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? | | | + | | rating41 = <!-- Brisk --> | |
? | | | + | | rating42 = <!-- Improved Secondary Battery Aiming --> | |
? | | | + | | rating43 = <!-- Close Quarters Combat --> | |
? | | | + | | rating44 = 2 <!-- Emergency Repair Expert --> | |
? | | | + | | rating45 = <!-- Concealment Expert --> | |
? | | | + | | rating46 = 3 <!-- Fire Prevention Expert --> | |
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}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Repair Party}} | |||
+ | * '''Slot 3:''' {{Spotting Aircraft}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
Economic signals are left to the discretion of the player. The following recommendations are for combat signals only. | Economic signals are left to the discretion of the player. The following recommendations are for combat signals only. | |||
{{Signal Flags | {{Signal Flags | |||
? | | November Echo Setteseven = | + | | November Echo Setteseven = 2 | |
| Mike Yankee Soxisix = 1 | | Mike Yankee Soxisix = 1 | |||
| India X-Ray = 1 | | India X-Ray = 1 | |||
? | | Juliet | + | | Juliet Whiskey Unaone = | |
| Victor Lima = 1 | | Victor Lima = 1 | |||
? | | Hotel Yankee = | + | | Hotel Yankee = 3 | |
| November Foxtrot = 2 | | November Foxtrot = 2 | |||
? | | Sierra Mike = | + | | Sierra Mike = 3 | |
| India Delta = 3 | | India Delta = 3 | |||
? | | Juliet | + | | Juliet Yankee Bissotwo = 2 | |
| India Yankee = 3 | | India Yankee = 3 | |||
| Juliet Charlie = 2 | | Juliet Charlie = 2 | |||
? | | Zulu = | + | | Zulu = 2 | |
| India Bravo Terrathree = | | India Bravo Terrathree = | |||
? | | Equal Speed Charlie London = | + | | Equal Speed Charlie London = 3 | |
? | | Zulu Hotel = | + | | Zulu Hotel = 2 | |
| Papa Papa = | | Papa Papa = | |||
| Wyvern = | | Wyvern = | |||
? | | Red Dragon = | + | | Red Dragon = 2 | |
? | | Dragon Flag = | + | | Dragon Flag = 2 | |
| Ouroboros = | | Ouroboros = | |||
? | | Hydra = | + | | Hydra = 2v | |
}} | }} | |||
|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |||
+ | ||||
+ | File:New_Mexico_Hull_A.jpg|Hull A | |||
+ | File:T618NewMexicoB1050ti.jpg|Hull B | |||
+ | File:NewYork_HullB_Type16camo.jpg|Type 16 New Mexico Camo | |||
</gallery> | </gallery> | |||
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Though eight secondary batteries were located in extremely wet bow and stern positions and were soon removed, the rest of the ships' 5-inch (127 mm) guns were mounted in the superstructure, a great improvement over earlier U.S. Navy battleships' arrangements. | Though eight secondary batteries were located in extremely wet bow and stern positions and were soon removed, the rest of the ships' 5-inch (127 mm) guns were mounted in the superstructure, a great improvement over earlier U.S. Navy battleships' arrangements. | |||
? | + | ===Historical Inaccuracies=== | ||
? | + | * ''New Mexico'' is depicted in modernized condition. Her original 1918 configuration is not represented, having been removed in a previous update. | ||
? | + | * Permanent camouflage represents ''New Mexico'' as she appeared in January 1942, painted in Measure 12 (modified). However, her AA should include four quadruple 1.1" guns and eight single 20mm Oerlikons. Both hull modules have fictional AA suites. | ||
? | + | * Aircraft catapult on turret #3 is missing. | ||
+ | ''New Mexico'''s anti-aircraft defense is heavily downgraded from its historical version: | |||
+ | * All of her quadruple 1.1" (28mm)/75 guns are missing. ''New Mexico'' had four in total from January 1942 to October 1943. | |||
+ | * All of her quad 40mm Bofors guns are also missing. They were first fitted to ''New Mexico'' in November 1942. She had ten quad mounts in total, supplemented by another two twin mounts. | |||
+ | * ''New Mexico'' had a total of 43 single 20mm Oerlikons; 40 are missing and she never carried twin mounts. | |||
+ | * Hull (A) should have four 3" (76mm)/50 caliber guns as part of her AA suite. | |||
+ | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |||
+ | File:NewMexico1920.jpg|''New Mexico'' as she appeared in the 1920s. | |||
+ | File:NewMexico1930s.jpg|''New Mexico'' in Pearl Harbor, 1930s. | |||
+ | File:NewMexico1943.jpg|''New Mexico'' in Puget Sound, 1943. Her camouflage is Measure 11. | |||
+ | File:Uss_new_mexico_bb.jpg|USS ''New Mexico'' off Kiska Island in the Aleutians, 1943. | |||
+ | File:New Mexico class battleships.jpeg|Battleships ''Idaho'', ''New Mexico'', and ''Mississippi'' at Pearl Harbor, December 1943. | |||
+ | File:127-мм орудия 25 калибра на USS New Mexico.jpeg|A view of the 5"/25 dual purpose secondary guns on ''New Mexico'', 1944. Colorized photo. | |||
+ | File:NewMexico14inchshells.jpg|14 inch shells being loaded aboard ''New Mexico'', 1944. The presence of sailors provides an easy reference for scale, demonstrating the size of the shells. Colorized photo. | |||
+ | File:NewMexicoFiring1944.jpg|''New Mexico'' engaged in bombardment during the invasion of Guam, 1944. Note the impact of the pressure wave as visible on the ocean surface. Colorized photo. | |||
+ | File:Окинава 1945.jpg|''New Mexico'' maneuvering with other battleships, 1945. Colorized photo. | |||
+ | File:Атака камикадзе на Нью Мекстко.jpg|Photo taken immediately after a Kamikaze impact on ''New Mexico'', 1945. | |||
</gallery> | </gallery> | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | <references /> | |||
+ | # [https://en.wikipedia.org/wiki/USS_New_Mexico_(BB-40) USS ''New Mexico'' (BB-40) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/New_Mexico-class_battleship ''New Mexico''-class battleship - Wikipedia] | |||
+ | ||||
+ | {{WoWS Ship Changelog Insert| | |||
+ | *Added to the game from the very beginning (alpha version). | |||
+ | *Update 0.1.5: | |||
+ | **Reduced the range of anti-aircraft defense. | |||
+ | *Update 0.3.1.2: | |||
+ | **The efficiency of the Repair Party consumable was changed (to 0.5 % HP per second). | |||
+ | *Update 0.4.0: | |||
+ | **The Spotting Aircraft consumable was added to the researchable hull. | |||
+ | *Update 0.5.2: | |||
+ | **A new mechanic for calculating the damage and range of air defense fire was introduced. As a result, the characteristics of air defense guns were slightly changed. | |||
+ | **Increased rudder shift times for researchable hulls by +1.1s. | |||
+ | *Update 0.5.2.3: | |||
+ | **Fixed a bug due to which the American flag was missing on hull A. | |||
+ | *Update 0.5.6: | |||
+ | :*Hull (C): 3x1 20mm Oerlikon Mk4 AA mounts were added on top of the third main turret. As a result, the average AA damage within the 2km AA engagement area radius increased by 11 points (from 49 to 60 points). | |||
+ | *Update 0.5.9: | |||
+ | **The armored model of the hull was refined. | |||
+ | *Update 0.5.14: | |||
+ | **Updated models for Mk31 and Mk33 fire directors. | |||
+ | *Update 0.6.2: | |||
+ | **Hull (A) removed, Hull (B) mounted instead. Replacement Rules: | |||
+ | *** If you had researched Hull (B) before update release, Hull (C) will be researched. | |||
+ | *** If you had researched Hull (B) and Hull (C) before update release, 16,000 Ship XP was added to New Mexico. | |||
+ | *** If you owned Hull (B) before update release, Hull (C) was added to your account. | |||
+ | *** If you owned Hulls (B) and (C) before update release, 1,200,000 Credits were added to your account. | |||
+ | *Update 0.6.3: | |||
+ | **Stock firing range increased from 13,580 to 14,620 m. | |||
+ | *Update 0.6.6: | |||
+ | **Fixed a bug where firing range exceeded maximum visibility range if using the Spotter Aircraft - Now, visibility range is 22.4km. | |||
+ | *Update 0.6.12: | |||
+ | **Detectability when firing main guns in smoke changed to 12.31 km. | |||
+ | **Detection range of the Vought UO-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea. | |||
+ | *Update 0.6.13: | |||
+ | **Improved display of thin elements. | |||
+ | **The survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns. | |||
+ | *Update 0.6.15: | |||
+ | **A bonus was added to the "Type 16" permanent camouflage: a -10% discount to the cost of post-battle maintenance. | |||
+ | *Update 0.7.12: | |||
+ | **The rudder shift time for Hull (A) was reduced from 19.7 to 17.4 s. | |||
+ | **The rudder shift time for Hull (B) was reduced from 13.5 to 11.9 s. | |||
+ | **HP recovery rate for the Repair Party consumable was increased from 0.5 to 0.66 % HP per second. | |||
+ | *Update 0.8.8: | |||
+ | **Fixed a bug due to which the names of weapons in the Modules tab and in the performance characteristics were different. | |||
+ | *Update 0.9.6: | |||
+ | **The value of the in-game turning circle radius was changed to 600 m to correct prior discrepancy. | |||
+ | *Update 0.10.0: | |||
+ | **The firing range of the secondary battery was increased to 4.95 km. | |||
+ | *Update 0.10.3: | |||
+ | **The stock hull was replaced with a new one, created on the basis of the researchable hull with a modified air defense composition. | |||
+ | *Update 0.10.8: | |||
+ | **Fixed model and textures of the ship. | |||
+ | *Update 13.1: | |||
+ | **The USS LOBSTERMINATOR permanent camouflage was added. | |||
+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Latest revision as of 20:11, 26 March 2024
356 mm/50 Mk.11 in a turret4 х 3 pcs. |
Rate of Fire1.75 shots/min. |
Reload Time34.2 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range14.62 km. |
Maximum Dispersion220 m. |
HE Shell356 mm HE/HC Mk22 |
Maximum HE Shell Damage5,000 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity861 m./s. |
HE Shell Weight578.34 kg. |
AP Shell356 mm AP Mk16 |
Maximum AP Shell Damage10,500 |
Initial AP Shell Velocity823 m./s. |
AP Shell Weight680.4 kg. |
127 mm/51 Mk.7 on a Mk.13 mount12 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
HE Shell127 mm HE/HC Mk36 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity657 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
. . . Average Damage per Second58.4 |
. . . Firing Range4.2 km. |
12.7 mm Browning on a single mount12 х 1 pcs. |
. . . Average Damage per Second45.6 |
. . . Firing Range1.2 km. |
Maximum Speed18.48 knot |
Turning Circle Radius640 m. |
Rudder Shift Time17.4 sec. |
Surface Detectability Range13.79 km. |
Air Detectability Range9.07 km. |
New Mexico — American Tier VI battleship.
The ship closely resembles the Pennsylvania class but incorporates several enhancements, including a redesigned aft end, new 50-caliber main guns in individual slides, and an experimental turbo-electric propulsion plant. Upon her entry into service, USS New Mexico joined the Atlantic Fleet, and after the end of World War I, she was transferred to the Pacific Ocean. During World War II, the battleship escorted convoys in the Pacific Ocean; took part in the Aleutian Islands campaign; and provided cover for assault landings on the Marshall Islands, Mariana Islands, and Okinawa, as well as in the Philippines.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Pros:
- The main battery has twelve powerful guns.
- Good shell velocity.
- Good main battery firing angles.
- Very well-armored if angled properly.
- Exceptional torpedo protection.
- Respectable anti-aircraft protection for Tier VI.
- Tight turning radius for a battleship.
- Good concealment for a battleship.
Cons:
- Poor turret traverse.
- Poor main battery accuracy.
- Slow main battery reload.
- Weak secondary armament.
- Slow speed, and even slower acceleration.
- Large superstructure.
Research
This is a suggested research path:
- New Mexico Hull (B)
- Propulsion mod. 2
- Gun Fire Control System Mk6 mod. 2
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1 lessens fire damage taken.
- Slot 3: Artillery Plotting Room Modification 1 * will increase range and give secondaries a slight boost in range and accuracy.
- Slot 4: Steering Gears Modification 1 allows for a faster rudder shift to better dodge incoming fire.
Commander Skills
Because US battleships tend to have excellent anti-aircraft suites and poor secondary batteries, captain skills which increase the defensive abilities of the ship are recommended.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
★ |
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★★ |
2 |
★★ |
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★ |
|
★★ |
3 |
|
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★★ |
★★★ |
|
★★ |
4 |
|
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★★ |
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
New Mexico can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft
Signals
Economic signals are left to the discretion of the player. The following recommendations are for combat signals only.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★ |
★★ |
★★★ |
★★★ |
★ |
★ |
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★ |
★★ |
★★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Added to the game from the very beginning (alpha version).
- Update 0.1.5:
- Reduced the range of anti-aircraft defense.
- Update 0.3.1.2:
- The efficiency of the Repair Party consumable was changed (to 0.5 % HP per second).
- Update 0.4.0:
- The Spotting Aircraft consumable was added to the researchable hull.
- Update 0.5.2:
- A new mechanic for calculating the damage and range of air defense fire was introduced. As a result, the characteristics of air defense guns were slightly changed.
- Increased rudder shift times for researchable hulls by +1.1s.
- Update 0.5.2.3:
- Fixed a bug due to which the American flag was missing on hull A.
- Update 0.5.6:
- Hull (C): 3x1 20mm Oerlikon Mk4 AA mounts were added on top of the third main turret. As a result, the average AA damage within the 2km AA engagement area radius increased by 11 points (from 49 to 60 points).
- Update 0.5.9:
- The armored model of the hull was refined.
- Update 0.5.14:
- Updated models for Mk31 and Mk33 fire directors.
- Update 0.6.2:
- Hull (A) removed, Hull (B) mounted instead. Replacement Rules:
- If you had researched Hull (B) before update release, Hull (C) will be researched.
- If you had researched Hull (B) and Hull (C) before update release, 16,000 Ship XP was added to New Mexico.
- If you owned Hull (B) before update release, Hull (C) was added to your account.
- If you owned Hulls (B) and (C) before update release, 1,200,000 Credits were added to your account.
- Hull (A) removed, Hull (B) mounted instead. Replacement Rules:
- Update 0.6.3:
- Stock firing range increased from 13,580 to 14,620 m.
- Update 0.6.6:
- Fixed a bug where firing range exceeded maximum visibility range if using the Spotter Aircraft - Now, visibility range is 22.4km.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 12.31 km.
- Detection range of the Vought UO-1 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
- Update 0.6.13:
- Improved display of thin elements.
- The survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns.
- Update 0.6.15:
- A bonus was added to the "Type 16" permanent camouflage: a -10% discount to the cost of post-battle maintenance.
- Update 0.7.12:
- The rudder shift time for Hull (A) was reduced from 19.7 to 17.4 s.
- The rudder shift time for Hull (B) was reduced from 13.5 to 11.9 s.
- HP recovery rate for the Repair Party consumable was increased from 0.5 to 0.66 % HP per second.
- Update 0.8.8:
- Fixed a bug due to which the names of weapons in the Modules tab and in the performance characteristics were different.
- Update 0.9.6:
- The value of the in-game turning circle radius was changed to 600 m to correct prior discrepancy.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 4.95 km.
- Update 0.10.3:
- The stock hull was replaced with a new one, created on the basis of the researchable hull with a modified air defense composition.
- Update 0.10.8:
- Fixed model and textures of the ship.
- Update 13.1:
- The USS LOBSTERMINATOR permanent camouflage was added.