New Orleans
Revision as of 16:59, 1 June 2021 <references /> | Revision as of 22:49, 29 July 2021 change-log added | |||
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# GlobalSecurity.org | # GlobalSecurity.org | |||
# The Pacific War Online Encyclopedia | # The Pacific War Online Encyclopedia | |||
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+ | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Ship Change Log</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
+ | See [[Changelogs_for_World_of_Warships|here]] for links to Update notes. | |||
+ | *Added to the game in Update 0.1.6. | |||
+ | *Update 0.5.0: | |||
+ | **he power of the Bofors anti-aircraft guns was halved on the base hull of the ship. | |||
+ | *Update 0.5.1: | |||
+ | **203 mm AP shells' ricochet angles improved from 45 - 60 degrees to 60 - 67.5 degrees. | |||
+ | **the number of charges of the "Catapult fighter I" / "Spotting aircraft I" consumable was increased to 4 ( "Catapult fighter II" / " Spotting aircraft II" - up to 5). | |||
+ | *Update 0.5.2: | |||
+ | **experience earnings increased by 3%. | |||
+ | **credit profitability increased by 2%. | |||
+ | *Update 0.5.3.2: | |||
+ | **the Type 8 camouflage was renamed to Type 10. | |||
+ | *Update 0.5.4.1: | |||
+ | **Radar consumable added. | |||
+ | *Update 0.5.7: | |||
+ | **the ventilation intersection in front of the main battery turret was fixed. | |||
+ | *Update 0.5.8: | |||
+ | **the hull armored model was refined. | |||
+ | *Update 0.5.10: | |||
+ | **the display of some decorative objects was fixed on low graphics settings. | |||
+ | *Update 0.5.13: | |||
+ | **areas between the bow magazines and outer armoring of the citadel were removed from the cruiser's citadel. Consequently the bow part of the cit noticeably lowered and is now surrounded by bow armor. As a result, the size of the most vulnerable part of the cit has significant decreased, and the general survivability of a cruiser has significantly increased when firing at the bow area | |||
+ | **the thickness of the deck protecting the bow citadel was reduced from 83 to 57 mm. | |||
+ | **the armor of the power plant below the main armor belt was increased from 19 to 25 mm. | |||
+ | **the armor of the side of the aft citadel was increased from 51 to 102 mm. | |||
+ | **HP points were redistributed between ship parts. | |||
+ | *Update 0.6.4: | |||
+ | **the base detectability from ships was reduced from 12.42 km to 11.82 km. | |||
+ | *Update 0.6.6: | |||
+ | **improved appearance of the ship using a special technology for high-quality rendering of thin elements (mainly rigging). | |||
+ | *Update 0.6.8: | |||
+ | **the range of the secondary battery was increased from 4.5 to 5 km. | |||
+ | *Update 0.6.12 : | |||
+ | **visibility when firing main guns in smoke changed to 7.05 km. | |||
+ | *Update 0.6.13: | |||
+ | **fire extinguishing time is now 30 s instead of 60 s. | |||
+ | **the survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns. | |||
+ | *Update 0.6.15: | |||
+ | **made minor fixes to textures and ship geometry. | |||
+ | **the penalty to detectability from an aircraft when firing was increased from 4.02 to 4.06 km, the detectability when firing main guns from smoke was reduced from 7.05 to 6.62 km. | |||
+ | **added a bonus to the "Congratulatory" permanent camouflage - a 10% discount to the cost of post-battle maintenance. | |||
+ | *Update 0.7.5: | |||
+ | **New Orleans was moved to Tier VII. | |||
+ | *Update 0.7.6: | |||
+ | **fixed description in the Port. | |||
+ | *Update 0.7.7: | |||
+ | **minor fixes to geometry and textures on the ship and her camouflage. | |||
+ | *Update 0.7.9: | |||
+ | **minor fixes to geometry and textures. | |||
+ | *Update 0.7.10: | |||
+ | **the range of the Hydroacoustic Search consumable was unified - 4 km for detecting ships, 3 km for detecting torpedoes. | |||
+ | *Update 0.9.2: | |||
+ | **the armor thickness was changed: the central section was reinforced from 16 mm to 25 mm. | |||
+ | *Update 0.9.3: | |||
+ | **armoring of extremities increased from 16 to 25 mm. | |||
+ | *Update 0.9.6: | |||
+ | **the value of the in-game turning circle radius was changed to 660 m to correct prior discrepancy. | |||
+ | *Update 0.9.10: | |||
+ | **the distribution of HP in the hull was slightly updated. | |||
+ | *Update 0.10.0: | |||
+ | **the firing range of the secondary battery was increased to 5.6 km. | |||
+ | </div></div></div> | |||
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Revision as of 22:49, 29 July 2021
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[[Ship:|]] — N/A special premium Tier N/A.
The first U.S. heavy cruiser of the new generation. The key difference from the preceding cruisers was her remarkably reinforced armor. Taking into account her limited displacement, the ship boasted a successful balance of armament, protection and speed.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Automated Gun and Fuel Systems |
Player Opinion
Performance
' is basically a melding of Pensacola, Northampton, and Portland — currently represented by Tier VII Premium cruiser Indianapolis — and shows herself as a new shift in US heavy cruisers. A stocky ship, it should come as to no surprise that her armor is a vast improvement from Pensacola (not hard to do), allowing her to at least handle herself in cruiser duels. Her AA suite is also somewhat better, though it is not until Tier VIII's Baltimore that American heavy cruiser anti-aircraft defenses become truly fearsome.
She has the same excellent gun performance as the Pensacola. When fully specialized for concealment she has a 10.6 km detection radius by sea. Despite this, pushing in at the beginning of a battle is an extremely hazardous proposition as her armor is still inadequate protection against battleships, especially considering her mediocre health pool. She must use islands and concealment to contribute in the early game without taking too much fire. The later stages of the game can offer more opportunities to be aggressive, whether it is hunting down enemy destroyers or ambushing enemy cruisers.Pros:
- Decently armored; more capable of bouncing enemy shells than Pensacola.
- Solid main battery performance; reload speed is good for its tier, turret traverse speed is above average, and firing range is adequate.
- Decent anti-aircraft armament.
- Excellent concealment (better than Japanese counterpart Myoko).
Cons:
- Armor must to be angled to be effective against cruiser shells, and it remains very weak against battleship AP.
- Most of the anti-aircraft firepower is located in the smallest diameter bubble.
- Second slowest rate-of-fire of all non-Premium Tier VII heavy cruisers.
Research
Availability of researchable upgrades for ' is as follows:
- Hull: Upgrade to Hull (B) for more hitpoints, more anti-air capabilities, and better rudder shift time. Research of this module unlocks progression to Baltimore.
- Gun Fire Control System: Upgrade to Mk7 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for ' are as follows:
- Slot 1: Main Armaments Modification 1 keeps her guns active and firing.
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1 improves her accuracy.
- Slot 4: Propulsion Modification 1 increases her acceleration.
Anti-Aircraft Build: Captains focusing on making ' have better AA will opt for Auxiliary Armaments Modification 1 for Slot 1 to increase the anti-aircraft armament durability and AA Guns Modification 1 for Slot 3 to increase her medium- and long-range AA power. The usefulness of this build is dependent on whether there is a carrier in the game. The presence of an enemy carrier generally can be ensured by forming a division with a friendly carrier.
Generalist Build: Captains focusing on making ' a more well-rounded ship will opt for Main Armaments Modification 1 for Slot 1 and Aiming Systems Modification 1 for the Slot 3 to increase her accuracy.
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
★★ |
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|
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2 |
★★ |
|
|
|
★★ |
★★ |
3 |
|
|
★★ |
★★ |
|
|
4 |
★★ |
|
|
|
★★ |
|
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
' can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Catapult Fighter
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip ' with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★ |
|
★★ |
★ |
★★★ |
★★★ |
|
|
★★★ |
★★ |
★★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
- USS New Orleans (CA-32) - Wikipedia
- New Orleans-class cruiser - Wikipedia
- "Armada" Video: USS New Orleans - News - World of Warships
- Armada - New Orleans - World of Warships Official Channel - YouTube
- Historyofwar.org
- GlobalSecurity.org
- The Pacific War Online Encyclopedia
Ship Change Log
Destroyers | |
Cruisers | |
Battleships | |
Aircraft Carriers |
Japan | |
U.K. | |
France | |
U.S.S.R. | |
U.S.A. | |
Germany | |
Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
Italy | |
Commonwealth | |
Pan-America |