New York
356 mm/45 Mk.8 in a turret5 х 2 pcs. |
Rate of Fire1.97 shots/min. |
Reload Time30.5 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range16.4 km. |
Maximum Dispersion240 m. |
HE Shell356 mm HE/HC Mk22 |
Maximum HE Shell Damage5,000 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight578.34 kg. |
AP Shell356 mm AP Mk16 |
Maximum AP Shell Damage10,300 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight680.4 kg. |
127 mm/51 Mk.7 on a Mk.13 mount12 х 1 pcs. |
Firing Range4.3 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
76 mm/50 Mk.22 on a single mount8 х 1 pcs. |
. . . Average Damage per Second22.4 |
. . . Firing Range3.51 km. |
12.7 mm Browning on a single mount8 х 1 pcs. |
. . . Average Damage per Second30.4 |
. . . Firing Range1.2 km. |
Maximum Speed18.35 knot |
Turning Circle Radius600 m. |
Rudder Shift Time17 sec. |
Surface Detectability Range15.54 km. |
Air Detectability Range8.36 km. |
New York — American Tier V battleship.
Developed from the Wyoming class. In contrast to her predecessor, she featured reinforced armor and main battery guns of a larger caliber. When upgraded, she received reasonably good AA defense and improved torpedo protection.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
Player Opinion
Performance
Pros:
- Heavily armed with a strong broadside with ten 14-inch guns in five twin turrets.
- Compact and well armored.
- Upgraded AA is significant for tier and a major hazard to Tier IV carriers.
- Decent dispersion at mid-range which makes New York a deadly foe enemy cruisers.
- Much more heavily armored and armed than her Japanese counterpart, Kongo.
Cons:
- Stock hull is a downgrade from elite World War II Wyoming including ineffective AA and secondaries (even when upgraded), poor penetration, and extreme sluggishness.
- Worse speed and range compared to Kongo and Kaiser, even when upgraded.
- Torpedoes have a higher chance of causing detonations due to the magazines all along the hull.
- Very narrow full salvo firing arc, which means captains must show her broadside or forget about using her third turret.
- Armor scheme is tough but can be tricky to use.
Research
Optimal Configuration
Upgrades
New York only has a handful of upgrade slots to fill. There's not really a bad option for Upgrade Slot 1; a case can be made for any of the three choices. Upgrade Slot 2 is best filled with AA Guns Modification 2 to improve New York’s air defenses. Damage Control System Modification 1 is the obvious choice in Upgrade Slot 4.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★ |
★ |
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★ |
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2 |
★★ |
★ |
★★★ |
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|
|
★★ |
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3 |
★★ |
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|
|
★★ |
★★★ |
|
★ |
4 |
|
★★★ |
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|
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip New York with Type 15 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. An alternate permanent camouflage ("Skull") is occasionally available that paints her hull entirely black with a white skull on either side of her bow.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★ |
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★★★ |
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★★ |
★★ |
★★ |
★★★ |
★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery