Nicholas
Revision as of 20:14, 19 May 2017 historical accuracy | Revision as of 17:33, 5 September 2017 linking | |||
Line 111: | Line 111: | |||
</gallery>|History=<!-- write text below --> | </gallery>|History=<!-- write text below --> | |||
? | The ''Nicholas'' is based off of a 1919 destroyer leader design that was an enlargement of the older ''Clemson''-class. Envisioned as squadron leaders of "packs" of smaller 1,000 ton destroyers, they were larger and more heavily armed than their counterparts. The design and concept garnered notable interest, but budget cuts to the Navy after the end of First World War resulted in the design's abandonment. | + | The ''Nicholas'' is based off of a 1919 destroyer leader design that was an enlargement of the older ''[[Clemson]]''-class. Envisioned as squadron leaders of "packs" of smaller 1,000 ton destroyers, they were larger and more heavily armed than their counterparts. The design and concept garnered notable interest, but budget cuts to the Navy after the end of First World War resulted in the design's abandonment. | |
The design was given the name "Nicholas" (after Samuel Nicholas, the first officer commissioned in the United States Continental Marines) in accordance with the American tradition to name Destroyers after significant naval figures. | The design was given the name "Nicholas" (after Samuel Nicholas, the first officer commissioned in the United States Continental Marines) in accordance with the American tradition to name Destroyers after significant naval figures. |
Revision as of 17:33, 5 September 2017
127 mm/51 Mk.7 on a shielded mount4 х 1 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed15 deg./sec. |
180 Degree Turn Time12 sec. |
Firing Range10.93 km. |
Maximum Dispersion96 m. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell4 % |
Initial HE Shell Velocity960 m./s. |
HE Shell Weight22.7 kg. |
AP Shell127 mm AP Mk15 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity960 m./s. |
AP Shell Weight22.7 kg. |
533 mm Triple4 х 3 pcs. |
Rate of Fire0.91 shots/min. |
Reload Time66 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk11 |
Maximum Damage11,733 |
Torpedo Speed56 knot |
Torpedo Range5.49 km. |
127 mm/38 Mk.12 on a Mk.21 mod.1 mount2 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range5.01 km. |
IDS_PAGM150_5IN38_MK24_MOD62 х 1 pcs. |
. . . Average Damage per Second16 |
. . . Firing Range5.01 km. |
12.7 mm Browning on a single mount6 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range1.2 km. |
76.2 mm/23 Mk.14 on a single mount2 х 1 pcs. |
. . . Average Damage per Second2 |
. . . Firing Range3 km. |
Maximum Speed37 knot |
Turning Circle Radius600 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range6.46 km. |
Air Detectability Range2.46 km. |
Nicholas — American Tier V destroyer.
The construction of a large number of destroyers in the absence of cruisers raised a discussion in the U.S. Navy about the need to produce destroyer leaders. Some officers suggested creating an intermediate ship type that would combine the features of a cruiser and a destroyer. After a series of sketches, a project for the destroyer leader with a displacement of 2,200 tons and equipped with five 127 mm guns was proposed. The beginning of the construction of the Omaha-class cruisers eventually eliminated the need for a destroyer leader, and it was decided to abandon the construction of this class.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
Mark 11 | 0.9 | 66 | 7.2 | 11,733 | 56 | 5.5 | 0 | 152,000 |
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
Player Opinion
Performance
Pros:
- Monstrous rate of fire at 15 RPM, pairing with 127mm guns, HE spamming from distance is a piece of cake
- Torpedoes have the same sped to that of Clemson's, have 500m more range and deal more damage
- AA suite that can rip up some planes at the same tier and most carries at tier 4 and 5 will avoid attacking Nicholas
- Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once
- Good pool of hit points at 13100 when upgraded
- AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly
- Fast at 37 knots and reaches up to 40 knots with engine boost consumable used
- Stealthier than Clemson
- Just one researchable module, avoids players from getting confused for wondering what to upgrade first
- Can use Defensive Fire Consumable instead of Engine Boost Consumable, excellent for shooting down aircraft at the loss of more speed.
Cons:
- Bad armor like any destroyer
- Suffers from frequent module incapacitation
- AA suite, despite being useful at the same tier, will have a very hard time against higher tier planes
- Terrible main battery firing arc from its bow
- Stock configuration still reflects low tier US destroyers when main batteries take a time to reload
- Shell flight time is high making aiming a difficult thing, especially when shooting destroyers at distance
- Torpedoes still retain the "traditional" 5.5 km range, making them almost useless except for the case of trying to go bow-on to an enemy battleship and launch them
- HE chance of fire is low at just 5% and even with the Demolition Expert skill trained total fires set per battle don't increase much
Research
Optimal Configuration
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★ |
★★★ |
★ |
|
|
|
|
|
2 |
★★ |
★ |
★★ |
|
★ |
|
★★ |
★★★ |
3 |
|
★★★ |
★ |
|
★★★ |
★★ |
★★ |
★ |
4 |
|
|
★ |
|
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
★ |
★★ |
★★ |
★★ |
|
|
★★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery