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Revision as of 18:48, 3 October 2019
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Revision as of 06:55, 16 January 2020
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?The first U.S. battleship of the new generation. The key advantage over her predecessors of this type was significantly increased speed. In contrast to preceding ships of the same type, she featured a thinner armor belt, but had very solid horizontal armor protection and a superior AA armament including numerous dual-purpose artillery.<br><br>USS ''North Carolina'' is now preserved as a [https://www.battleshipnc.com/ military museum ship] in Wilmington, North Carolina.<br><br>{{Model3DViewer|0b2da4c67ab84ac1b78429e0fd86b758}}+The first U.S. battleship of the new generation. The key advantage over her predecessors of this type was significantly increased speed. In contrast to preceding ships of the same type, she featured a thinner armor belt, but had very solid horizontal armor protection and a superior AA armament including numerous dual-purpose artillery.<br><br>USS ''North Carolina'' is now preserved as a [http://www.battleshipnc.com/ military museum ship] in Wilmington, North Carolina.<br><br>{{Model3DViewer|0b2da4c67ab84ac1b78429e0fd86b758}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->

Revision as of 06:55, 16 January 2020

N/A | N/A | Tier
Tech Tree Position
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General
Research pricelevel;mark_id;mark;shortmark_id;shortMark;description_id;description;price_credit;price_gold;nation;icon;name exp
Purchase pricepromo  Doubloons
Hit Points25,600 
Main Battery
100 mm/65 Type985 х 2 pcs.
Rate of Fire20 shots/min.
Reload Timesec.
Rotation Speed16 deg./sec.
180 Degree Turn Time11.25 sec.
Firing Range12.55 km.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,200 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity1000 m./s.
HE Shell Weight13 kg.
AP Shell100 mm AP Type98 
Maximum AP Shell Damage1,700 
Initial AP Shell Velocity1000 m./s.
AP Shell Weight13 kg.
Torpedo Tubes
610 mm Sextuple1 х 6 pcs.
Rate of Fire0.35 shots/min.
Reload Time171 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
100 mm/65 Type985 х 2 pcs.
. . . Average Damage per Second104 
. . . Firing Range5.01 km.
25 mm/60 Type96 mod. 116 х 1 pcs.
. . . Average Damage per Second28.8 
. . . Firing Range2.49 km.
40 mm Bofors "Chi" Type986 х 2 pcs.
. . . Average Damage per Second66 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed35.7 knot
Turning Circle Radius830 m.
Rudder Shift Time5.5 sec.
Concealment
Surface Detectability Range7.92 km.
Air Detectability Range4.18 km.
Battle Levels
12345678910
[[File:Wows_anno_flag_<mark_unset_error>.png|160px]]
<span class="b-description-img_type b-description-img_type__<mark_unset_error>-premium"></span>
promo

[[Ship:|]] — N/A promo premium Tier  N/A.

The first U.S. battleship of the new generation. The key advantage over her predecessors of this type was significantly increased speed. In contrast to preceding ships of the same type, she featured a thinner armor belt, but had very solid horizontal armor protection and a superior AA armament including numerous dual-purpose artillery.

USS North Carolina is now preserved as a military museum ship in Wilmington, North Carolina.

Modules

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Aiming Systems Modification 0
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1 Aiming Systems Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1 Torpedo Tubes Modification 1 Aerial Torpedoes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2
 Slot 5  Flight Control Modification 1 Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1||Squadron Consumables Modification 1
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 2 Gun Fire Control System Modification 2 Flight Control Modification 2 Air Groups Modification 2 Artillery Plotting Room Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

The biggest transition in American battleship game play, North Carolina is the first fast battleship of the American line. She is a welcome change of pace for players used to the 21 knot top speed of New York, New Mexico, and Colorado, and is a radical departure from the pudgy appearance and mediocre firing range of her dreadnought predecessors.

North Carolina boasts speed, protection, armament, and handling that represent improvements in ship design made over the span of a 15-year gap in American battleship construction that began in the mid-1920's. Her fully upgraded top speed of 28 knots is immediately noticeable, and while other Tier VIII battleships like Bismarck, Tirpitz, and Amagi can still outrun her, the gap in speed is limited to a only few knots. North Carolina is more than capable of keeping up with her team and using her excellent range to begin punishing enemy units while they close.

North Carolina can fire at very long ranges fully upgraded, which is a double-edged sword. If the super-heavy AP shells hit at such ranges, they are legitimate plunging fire penetrations and will pierce most citadel decks. However her dispersion is irritating and the muzzle velocities of her 16-inch, 45 caliber guns are slower than the 50 caliber guns found on Iowa and Montana. Those deadly high arc shells seemingly take forever to return to earth at ranges past 13-14 km, meaning that captains must use additional lead when firing at far off targets. Frustratingly, she cannot equip Aiming Systems Modification 1 to improve her dispersion, either. All-and-all, 23+ kilometer bombing is not a good use of salvos and match time unless the enemy is camping in place.

Still, there are some nice trade-offs. Unlike many ships, her stock configuration is relatively solid, and when fully upgraded her anti-aircraft suite is brutally punishing to enemy planes. When fully-rigged for stealth — via Concealment Systems Modification 1 and the Concealment Expert commander skill — her surface detection range drops to a positively ludicrous 12.1 km. This frequently allows North Carolina to maneuver unseen and strike at unsuspecting cruisers and battleships from an angle they did not anticipate. It also allows her to cease fire and escape when necessary; she is very easy to citadel while broadside to enemy ships (even cruisers!), so care must be taken when turning around under fire. She has the worst torpedo protection out of all Tier VIII battleships; captains must be very cautious about putting North Carolina into a position where enemy destroyers will focus torpedoes on her.

With careful positioning and heads-up play, North Carolina is an solid all-around Tier VIII battleship.


Pros:

  • Handles very differently from her predecessors.
  • Highest range of any Tier VIII battleship.
  • Unrivaled AA suite at her tier.
  • Very durable when angled.
  • Decently fast at nearly 28 knots.
  • 16-inch guns fire the same super-heavy shells as Iowa and Montana, so the shell penetration and damage are devastating with good hits.

Cons:

  • Rudder shift is fairly slow.
  • Below average armor piercing shell velocity.
  • Dispersion can be unfriendly at times, and she can't mount Aiming Systems Modification 1 to improve it.
  • Large citadel and not as well-armored as Colorado; flashing her broadside to enemy battleships is suicidal.
  • Small volume of secondaries compared to other Tier VIII battleships.
  • Extremely poor torpedo defense at only 19% (compared to Amagi’s 43% and Bismarck’s 22%).

Research

Experience gains should be allocated to Hull (B) first, the Engine upgrade module next, and lastly to the Fire Control System buff to North Carolina’s range.

Optimal Configuration

Upgrades

Slot 1 is most commonly filled with Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.), though Auxiliary Armaments Modification 1 (Increases survivability of the secondary battery and AA mounts: +100% survivability to each.) is a popular pick for captains who go for a full AA build with other upgrades and commander skills.

Slot 2 has one choice for battleships - Damage Control System Modification 1 (Reduces the risk of fire and flooding.: -5% to the risk of fire. / -3% to the risk of flooding when torpedoes hit the torpedo protection.). This will reduce chances of fire and flood.

Slot 3 offers several options. AA Guns Modification 1 (Improves AA efficiency: +20% reduction in the preparation time of the priority AA sector.) will boost AA strength, while Secondary Battery Modification 2 (+20% to secondary battery maximum firing range. /    -20% to maximum dispersion of secondary battery shells.) will boost the range and accuracy of secondaries instead. Artillery Plotting Room Modification 1 (Extends the firing range of the main battery and secondary battery: +16% main battery firing range. / +5% secondary battery firing range. / -5% secondary battery dispersion.) will increase range and give secondaries a slight boost in range and accuracy, but may be a weaker choice than the other two.

Slot 4 Steering Gears Modification 1 (Reduces rudder shift time: -20% rudder shift time.) is recommended and will reduce rudder shift time. Captains with fire problems could also consider Damage Control System Modification 2 (Accelerates fire extinguishing and recovery from flooding: -15% flooding recovery time. / -15% fire duration.), reducing the amount of time on fire and conserving hit points.

Slot 5 Maximizing stealth is never a bad choice. With the Concealment Expert commander skill, Concealment System Modification 1 (Reduces the detectability range of the ship and aircraft carrier's squadrons: -10% to detectability radius. / +5% to the dispersion of enemy shells fired at your ship.), and appropriate camouflage, this ship can choose when to engage the enemy.

Commander Skills

North Carolina is often built either for anti-aircraft, or for survivability. The captain skills reflect this, either focusing on survival skills like Fire Prevention, High Alert, and Basics of Surivability, or skills such as Advanced Firing Training and Manual Fire Control for AA Armament. Concealment Expert is highly recommended with all builds.

Consumables

' can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip North Carolina with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a battleship, North Carolina benefits greatly from flags that boost her survivability, such as India Delta, November Foxtrot, and India Yankee.

Gallery

Historical Info

Historical Gallery


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