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Novik

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Revision as of 00:08, 8 September 2018
Added slight description change
Latest revision as of 21:06, 26 March 2024
Changed protection level for "Ship:Novik" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
 
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 The pioneer ship of a scout cruiser type, ''Novik'' carried rapid-fire guns but was weak in terms of armor. In the course of her service, she was the fastest cruiser in the world. The pioneer ship of a scout cruiser type, ''Novik'' carried rapid-fire guns but was weak in terms of armor. In the course of her service, she was the fastest cruiser in the world.
  
?|Performance=<!-- write text about performance in battles below -->+|Performance=
 +{{AA Sidebar Warning Insert}}
 The Tier II Russian cruiser displays many of the qualities typically found in the beginnings of the Russian cruiser line, namely numerous fast firing guns and good firing range. It differs to most of it's competitors in that the ship has decent armor for a Tier II.<br><br>{{Model3DViewer|6fa5677ca25b49a995630976a968e653X}} The Tier II Russian cruiser displays many of the qualities typically found in the beginnings of the Russian cruiser line, namely numerous fast firing guns and good firing range. It differs to most of it's competitors in that the ship has decent armor for a Tier II.<br><br>{{Model3DViewer|6fa5677ca25b49a995630976a968e653X}}
  
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 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills+{{Commander Skills 3 CR
?| Priority Target = 3+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = 2+| rating11 = 3 <!-- Grease the Gears -->
?| Expert Loader = +| rating12 = <!-- Swift Fish -->
?| Aircraft Servicing Expert = +| rating13 = 1 <!-- Consumables Specialist -->
?| Direction Center for Catapult Aircraft = +| rating14 = 3 <!-- Gun Feeder -->
?| Dogfighting Expert = +| rating15 = 3 <!-- Incoming Fire Alert -->
?| Incoming Fire Alert = 1+| rating16 = <!-- Last Stand -->
?| Evasive Maneuver = +
  
?| High Alert = 3+| rating21 = 3 <!-- Pyrotechnician -->
?| Jack of All Trades = +| rating22 = <!-- Fill the Tubes -->
?| Expert Marksman = 1+| rating23 = 1 <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = <!-- Eye in the Sky -->
?| Smoke Screen Expert = +| rating25 = 1 <!-- Priority Target -->
?| Expert Rear Gunner = +| rating26 = <!-- Expert AA Marksman -->
?| Adrenaline Rush = +
?| Last Stand = 2+
  
?| Basics of Survivability = +| rating31 = 3 <!-- Heavy HE and SAP Shells -->
?| Survivability Expert = 2+| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| Torpedo Armament Expertise = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Emergency Takeoff = +| rating34 = 1 <!-- Heavy AP Shells -->
?| Basic Firing Training = 3+| rating35 = 2 <!-- Superintendent -->
?| Superintendent = +| rating36 = 3 <!-- Survivability Expert -->
?| Demolition Expert = 3+
?| Vigilance = 2+
  
?| Manual Fire Control for Secondary Armament = +| rating41 = 2 <!-- Top Grade Gunner -->
?| Fire Prevention = 1+| rating42 = <!-- Outnumbered -->
?| Inertia Fuse for HE Shells = 2+| rating43 = <!-- Radio Location -->
?| Air Supremacy = +| rating44 = <!-- Inertial Fuse for HE Shells -->
?| Advanced Firing Training = +| rating45 = 3 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- AA Gunner -->
?| Radio Position Finding = +
?| Concealment Expert = 2+
 }} }}
  
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 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
  
?|Camouflage=<!-- write text about useful camouflage below -->+|Camouflage={{TT Ship Camo Insert|shiptier=2}}
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+ 
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 | India Yankee =  | India Yankee =
 | Juliet Charlie = 1 | Juliet Charlie = 1
? 
?| Zulu =  
?| India Bravo Terrathree =  
?| Equal Speed Charlie London = 3 
?| Zulu Hotel = 3 
?| Papa Papa =  
? 
?| Wyvern =  
?| Red Dragon =  
?| Dragon Flag = 2 
?| Ouroboros =  
?| Hydra =  
 }} }}
  
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 After the War, the Japanese decided to salvage ''Novik'', and take her as a prize of war; she entered commission into the Imperial Japanese Navy on 20 August 1906 as ''Suzuya''. Although the Japanese wanted to use ''Suzuya'' as a scout cruiser, her original boilers were heavily damaged, replaced by only 8 boilers, as opposed to her original 12. Therefore she was no more able to attain the speeds she was famous for, and the Japanese quickly reclassified her to a 2nd class coastal defence vessel, a role she fulfilled until scrapped on 1 April 1913.  After the War, the Japanese decided to salvage ''Novik'', and take her as a prize of war; she entered commission into the Imperial Japanese Navy on 20 August 1906 as ''Suzuya''. Although the Japanese wanted to use ''Suzuya'' as a scout cruiser, her original boilers were heavily damaged, replaced by only 8 boilers, as opposed to her original 12. Therefore she was no more able to attain the speeds she was famous for, and the Japanese quickly reclassified her to a 2nd class coastal defence vessel, a role she fulfilled until scrapped on 1 April 1913.
  
?===Historical Inaccuracies===+===In-game historical inaccuracies===
?* ''Novik'' only served with the Imperial Russian and Japanese navies, yet she is classified as a ship of the USSR which did not exist until 1918. By then ''Novik'' had already been scrapped four years prior.+* ''Novik'' only served with the Imperial Russian Navy and Imperial Japanese Navy; in World of Warships she is a ship of the USSR tech tree.
?* Hull (B) is fictitious; ''Novik'' was armed with only six 120mm guns. The eight 120mm gun configuration only existed on ''Zhemchug'' which is of the ''Izumrud'' class, a variant of ''Novik''.+* The USSR was founded in 1922; ''Novik'' was scrapped in 1913.
?* ''Novik'' was completed with a white hull and yellow funnels. She was repainted in dark olive prior to deployment in the Pacific. Both schemes are currently missing.+* ''Novik'' was armed with only six 120mm guns. The eight 120mm gun configuration only existed on ''Zhemchug'' which is of the ''Izumrud'' class, a near copy of ''Novik''. Neither ''Zhemchug'' nor ''Izumrud'' exist in World of Warships.
 +* White hull and yellow funnels paint scheme is missing.
 +* Dark olive paint scheme is also missing.
  
 |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +# [https://en.wikipedia.org/wiki/Russian_cruiser_Novik Russian cruiser ''Novik'' - Wikipedia]
 +# [https://worldofwarships.com/en/news/general-news/russian-cruiser-novik-at-142-scale/ Russian Cruiser Novik at 1:42 Scale - News - World of Warships]
 +# [https://www.youtube.com/watch?v=VdOQCy8dX9I 1:42 Scale: Novik - World of Warships Official Channel - YouTube]
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game from Update 0.5.3.2.
 +*Introduced into the game as a researchable ship in Update 0.5.4.
 +*Update 0.5.8:
 +**The turret rotation angles for the #6 gun (A hull) and the #8 gun (B hull) were increased to 360 degrees.
 +*Update 0.5.12:
 +**The position of the ship's wheel was corrected.
 +*Update 0.6.3.1:
 +**The standard detectability was decreased from 9,720 to 9,030 meters.
 +*Update 0.6.9:
 +**The appearance of the ship was improved using a special technology for improved rendering of thin elements.
 +*Update 0.6.11:
 +**Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
 +*Update 0.6.12:
 +**Detectability when firing main guns in smoke was changed to 3.74 km.
 +*Update 0.6.13:
 +**Fire extinguishing time now 30 s instead of 60 s.
 +*Update 0.6.15:
 +**Detectability when firing main guns in smoke was reduced from 3.74 to 3.38 km.
 +*Update 0.7.6:
 +**The turning circle radius displayed in port was changed from 500 to 400 m.
 +*Update 0.10.5:
 +**Geometry and textures of the ship were fixed.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 21:06, 26 March 2024

Novik
Новик_wows_main.jpg
Cruiser | U.S.S.R. | Tier II
Tech Tree Position
Orlan
Arrow_down.png
Новик_icon_small.png
Arrow_down.png
Bogatyr
Storozhevoi
stock
 top
General
Research price100 exp
Purchase price69,300 Credits
Hit Points13,800 
Main Battery
120 mm/45 Model 1892 on a Canet mounting6 х 1 pcs.
Rate of Fire12 shots/min.
Reload Timesec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range9.15 km.
Maximum Dispersion102 m.
HE Shell120 mm HE Model 1907 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity823 m./s.
HE Shell Weight20.48 kg.
AP Shell120 mm AP Model 1905 
Maximum AP Shell Damage2,000 
Initial AP Shell Velocity823 m./s.
AP Shell Weight20.47 kg.
AA Defense
7.62 mm Maxim machine gun2 х 1 pcs.
. . . Average Damage per Second3.4 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed25 knot
Turning Circle Radius400 m.
Rudder Shift Time5.1 sec.
Concealment
Surface Detectability Range8.76 km.
Air Detectability Range3.22 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
II
Ship_PRSC102_Novik.png
69,300

Novik — Soviet Tier II cruiser.

The pioneer ship of a scout cruiser type, Novik carried rapid-fire guns but was weak in terms of armor. In the course of her service, she was the fastest cruiser in the world.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 Model 1892 on a Canet mounting1222.51021,70082,000 07,500
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Novik (A)13,80065062 018,000
Novik (B)14,50065082 40040,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS II mod. 10 08,000
GFCS II mod. 20 23024,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 17,700 hp25 03,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.
The Tier II Russian cruiser displays many of the qualities typically found in the beginnings of the Russian cruiser line, namely numerous fast firing guns and good firing range. It differs to most of it's competitors in that the ship has decent armor for a Tier II.


Pros:

  • Decent speed.
  • Long-range fast-firing guns.
  • Good armor, on par with German counterpart Dresden.

Cons:

  • Low HP pool.
  • Slow shell speed.

Optimal Configuration

Upgrades

The recommended upgrades for Novik are as follows:

Commander Skills

Consumables

Novik can equip the following consumables:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. Russian cruiser Novik - Wikipedia
  2. Russian Cruiser Novik at 1:42 Scale - News - World of Warships
  3. 1:42 Scale: Novik - World of Warships Official Channel - YouTube

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game from Update 0.5.3.2.
  • Introduced into the game as a researchable ship in Update 0.5.4.
  • Update 0.5.8:
    • The turret rotation angles for the #6 gun (A hull) and the #8 gun (B hull) were increased to 360 degrees.
  • Update 0.5.12:
    • The position of the ship's wheel was corrected.
  • Update 0.6.3.1:
    • The standard detectability was decreased from 9,720 to 9,030 meters.
  • Update 0.6.9:
    • The appearance of the ship was improved using a special technology for improved rendering of thin elements.
  • Update 0.6.11:
    • Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke was changed to 3.74 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.6.15:
    • Detectability when firing main guns in smoke was reduced from 3.74 to 3.38 km.
  • Update 0.7.6:
    • The turning circle radius displayed in port was changed from 500 to 400 m.
  • Update 0.10.5:
    • Geometry and textures of the ship were fixed.

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