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Orion

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Revision as of 20:22, 31 August 2017
Added Upgrades, Camouflage, Historical Specs, and Consumables sections.
Revision as of 17:29, 18 May 2020
Removed references to Premium Consumables
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +The first dreadnought ship in the world to carry 343 mm main guns; she was superior to all battleships built before her in terms of firepower. Besides this, in contrast to her British predecessors, the ship had reinforced side armor and a more advanced arrangement of artillery guns.<br><br>{{Model3DViewer|74d4727aa9e9405c8ad60f390537c468}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +HMS ''Orion'' is the Tier IV British battleship. Like other Tier IV battleships, ''Orion'' is fitted with large guns and thick armor at the cost of speed. ''Orion''’s belt armor will not withstand broadside salvos, but it is sufficient at protecting the ship’s citadel when angled properly.
 +
 +''Orion'' is fitted with ten 343mm guns mounted in five turrets along her centerline; this turret arrangement allows all main battery guns to be fired simultaneously. The glacially slow turret traverse speed requires captains to plan ahead and begin rotating the weapons before entering an engagement. Additionally, ''Orion''’s armor piercing shells will sometimes struggle to deal damage against other battleships. Captains should not be afraid to load high explosive shells in these situations. The high damage and fire chance on the HE shells makes them quite effective at damaging targets that the AP shells would normally not harm.
 +
 +''Orion'' also carries an impressive secondary armament for her tier. These small caliber guns can help fend off smaller targets who sail too close to the ship, but should not be the only defense against destroyers. Captains should prioritize any ship trying to come within range for a torpedo strike. ''Orion''’s low torpedo damage reduction and hit point pool make her quite vulnerable to torpedoes.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* High explosive shells have high fire chance and damage.
?* +* Long main battery range for a Tier IV battleship.
?* +* The ship can fire all ten guns without needing to expose much of her side.
?* +
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Painfully slow turret traverse speed.
?* +* Health pool is on the low end for a Tier IV battleship.
?* +* Armor piercing shells may sometimes struggle to deal damage against enemy battleships.
?* +
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +''Orion'' has three modules for captains to research: upgrades to her hull, propulsion, and gun fire control system. Captains should first research the upgraded hull for the increased health and maneuverability it provides, then invest experience gains in the gun fire control system upgrade for the extended main battery range before finally researching the propulsion upgrade.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
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 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?*'''Slot 1''': [[Ship:Upgrades#Main_Armaments_Modification.C2.A01|Main Armaments Modification 1]]+* '''Slot 1''': {{Main Armaments Modification 1}} will help reduce the likelihood of one of the main battery turrets becoming disabled.
?*'''Slot 4''': [[Ship:Upgrades#Damage_Control_System_Modification.C2.A01|Damage Control System Modification 1]]+* '''Slot 2''': {{Damage Control System Modification 1}} will reduce the chance of flooding or fire on the ship.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +For Level 1 skills, Expert Loader is the most useful option. This skill reduces the time needed to switch shell types if the main battery guns are already loaded. At Level 2, Expert Marksman is recommended to reduce the turret traverse time. High Alert and Jack of All Trades can also be taken to reduce the cooldown on the ship’s consumables. Superintendent is recommended at Level 3 for the extra charge of the Repair Party consumable it provides. Basics of Survivability is also recommended to reduce the time needed to repair fire, flooding, or module damage. Finally, for Level 4 skills, Concealment Expert is recommended to reduce the ship’s detection radius. Alternatively, captains can be trained with Fire Prevention to reduce the maximum number of fires on the ship and risk of fire.
 +
 +{{Commander Skills 2
 +<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
 +| rating11 = 2 <!-- Priority Target -->
 +| rating12 = 1 <!-- Preventive Maint -->
 +| rating13 = 3 <!-- Expert Loader -->
 +| rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 0 <!-- Direction Center for Fighters -->
 +| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?{{Commander Skills+| rating21 = 2 <!-- High Alert -->
?| Priority Target = +| rating22 = 2 <!-- Jack of All Trades -->
?| Preventative Maintenance = +| rating23 = 3 <!-- Expert Marksman -->
?| Expert Loader = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Aircraft Servicing Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Direction Center for Catapult Aircraft = +| rating26 = 0 <!-- Improved Engines -->
?| Dogfighting Expert = +| rating27 = 1 <!-- Adrenaline Rush -->
?| Incoming Fire Alert = +| rating28 = <!-- Last Stand -->
?| Evasive Maneuver = +
  
?| High Alert = +| rating31 = 2 <!-- Basics of Survivability -->
?| Jack of All Trades = +| rating32 = <!-- Survivability Expert-->
?| Expert Marksman = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Torpedo Acceleration = +| rating34 = 0 <!-- Aircraft Armor -->
?| Smoke Screen Expert = +| rating35 = 1 <!-- Basic Firing Training -->
?| Expert Rear Gunner = +| rating36 = 3 <!-- Superintendent -->
?| Adrenaline Rush = +| rating37 = 1 <!-- Demolition Expert -->
?| Last Stand = +| rating38 = <!-- Vigilance -->
  
?| Basics of Survivability = +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Survivability Expert = +| rating42 = 2 <!-- Fire Prevention -->
?| Torpedo Armament Expertise = +| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Emergency Takeoff = +| rating44 = 0 <!-- Sight Stabilization -->
?| Basic Firing Training = +| rating45 = 1 <!-- Advanced Firing Training -->
?| Superintendent = +| rating46 = <!-- Massive AA Fire -->
?| Demolition Expert = +| rating47 = <!-- Radio Position Finding -->
?| Vigilance = +| rating48 = 2 <!-- Concealment Expert -->
? +
?| Manual Fire Control for Secondary Armament = +
?| Fire Prevention = +
?| Inertia Fuse for HE Shells = +
?| Air Supremacy = +
?| Advanced Firing Training = +
?| Manual Fire Control for AA Armament = +
?| Radio Position Finding = +
?| Concealment Expert = +
 }} }}
  
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 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
 * '''Slot 2:''' {{Repair Party}} * '''Slot 2:''' {{Repair Party}}
? 
?Premium versions of both consumables are recommended in order to maximize her survivability and keep her in combat as long as possible.  
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +''Orion'' can mount up to eight signal flags simultaneously. Captains looking to improve the ship’s survivability should mount India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}). November Foxtrot ({{November Foxtrot|Size=18px}}) can also improve survivability by reducing the cool down timers on the repair party and damage control party consumables. Sierra Mike ({{Sierra Mike|Size=18px}}) is also recommended to increase the ship’s top speed. Lastly, economic and special flags can be mounted to increase the credit and experience gain per battle.
  
 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 1
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = 1
 | India X-Ray =  | India X-Ray =
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = 1
 | Victor Lima =  | Victor Lima =
 | Hotel Yankee =  | Hotel Yankee =
  
?| November Foxtrot = +| November Foxtrot = 2
?| Sierra Mike = +| Sierra Mike = 3
?| India Delta =+| India Delta = 3
 | Juliet Whiskey Unaone =  | Juliet Whiskey Unaone =
?| India Yankee =+| India Yankee = 2
 | Juliet Charlie =  | Juliet Charlie =
  
?| Zulu = +| Zulu = 1
 | India Bravo Terrathree =  | India Bravo Terrathree =
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 2
?| Zulu Hotel = +| Zulu Hotel = 1
 | Papa Papa =  | Papa Papa =
  
?| Wyvern = +| Wyvern = 1
?| Red Dragon = +| Red Dragon = 2
?| Dragon Flag = +| Dragon Flag = 2
 | Ouroboros =  | Ouroboros =
?| Hydra = +| Hydra = 1
 }} }}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:OrionStart.png|''Orion'' sets sail.
 +File:OrionCap.png|''Orion'' and a friendly ''[[Iron Duke]]'' sail towards a capture point.
 +File:OrionBroadside.png|''Orion'' fires a full salvo at an enemy ship in smoke.
 +File:OrionFire.png|
 +File:OrionSvietlana.png|An enemy ''[[Svietlana]]'' sinks after a short battle with ''Orion''.
 </gallery> </gallery>
  
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 ===Specifications=== ===Specifications===
 :21,922 tons displacement, standard :21,922 tons displacement, standard
 +:25,870 tons displacement, full
 :177.1m length :177.1m length
 :27m beam :27m beam
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 ---- ----
 ====Machinery==== ====Machinery====
?:18 Babcock & Wilcox boilers; 2 steam turbines+:18 Babcock & Wilcox boilers
 +:2 Parsons steam turbines
 ---- ----
 ====Performance==== ====Performance====
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 ---- ----
 ====Armor==== ====Armor====
?:Main belt: 305mm +:Main belt: 203-305mm
 :Decks: 25-102mm :Decks: 25-102mm
?:Barbettes and Turrets: 254mm barbette,<br>&nbsp;&nbsp;&nbsp;280mm face+:Bulkheads: 76-254mm
 +:Barbettes and Turrets: 254mm barbette,<br>&nbsp;&nbsp;&nbsp;279mm face, 102mm roof
 ---- ----
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?: Ten (5x2) 343mm guns+: Ten (5x2) 343mm/45 Mk.V(L) guns
 =====Secondary===== =====Secondary=====
?: Sixteen (16x1) 102mm guns+: Sixteen (16x1) 102mm/50 Mk.VII guns
 +=====Saluting=====
 +:Four (4x1) 47mm/40 Hotchkiss Mk.I cannons
 =====Torpedoes===== =====Torpedoes=====
 : Three (3x1) 533mm torpedo tubes : Three (3x1) 533mm torpedo tubes
?}}</div>+}}
 +</div>
 +[[File:07 hms orion.jpg|none|frame|x350px|link=|HMS ''Orion'' at anchor at an unknown location, date likely before 1915.]]
  
 ===History=== ===History===
  
 ====Design==== ====Design====
 +Through public demand, four more battleships and a Battlecruisers were added to the 1909/1910 Naval construction programme. The first new Battleship was authorised in April, followed by 3 more in August, these battleships would eventually form the four members of the ''Orion''-class.
 +
 +The ''Orion''-class are often said to be the first 'super-dreadnoughts', as they are a large improvement over previous Dreadnoughts, in terms of size, armament and armour. Compared to the preceding class of Battleships in the Royal Navy, the ''Colossus''-class, the belt armour was increased from a maximum of 279mm (11") to 305mm (12"), the forward bulkheads were thickened by an inch to 203mm and 152mm, while the aft bulkhead was increased by 2-inches to 254mm (10"). Deck armour was also more extensive, though still only reaching 102mm at a maximum due to the short ranges of engagement expected in combat. The side armour now reached to the upper deck as well, protecting more areas of the ship.
 +
 +Before the previous ''Colossus''-class design had been finalised, the decision to use a new 343mm (13.5") gun on the next class of battleships had been taken. This new gun fired a longer and heavier shell than the previous 305mm (12") guns, although it's propellant charge was lighter. The change was also made to improve the stability of the shell in flight, by keeping the muzzle velocity relatively low. This gun was known as the '12"/50 A' during development to conceal it's true calibre and improvement over previous guns. Indeed, the new battleship was seen as such an improvement that the preliminary design that became the ''Orion''-class, 'Design L' was designated as secret before the design was finalised. The ''Orion''-class were the first Dreadnought Battleships of the Royal Navy to have all main armament turrets placed on the centreline, allowing all ten guns on the ship to fire to each broadside, although this meant the ship was longer and displaced more than previous designs with wing turrets. Furthermore, the conning tower and main gun fire control centres were further away from the blast from the guns. The 343mm/45 Mk.V (Light shell) guns were arranged in five twin turrets in an 'A-B-Q-X-Y' layout, 2 turrets fore and aft, and an amidships turret. Additionally, three underwater 533mm torpedo tubes were carried, and sixteen 102mm (4") secondary guns were mounted, eight in the fore superstructure, and eight aft of Q-turret.
 +
 +The extra armour and larger guns had made the ''Orion''-class displace 22,250 tons standard as designed, an almost 2,000 ton difference over the ''Colossus''-class. Although one preliminary design had a top speed of 23 knots and a standard displacement 24,250 tons, the smaller 22,250 ton design with a maximum speed of 21 knots was chosen. This 21 knot speed was achieved through 27,000 shp, provided by 2 parsons geared steam turbines, which used steam from 18 boilers. ''Orion'', ''Conqueror'' and ''Thunderer'' used Babcock & Wilcox Boilers, while ''Monarch'' had Yarrow boilers installed instead.
 +
 +''Orion'' was laid down in November 1909, while her three sisters; ''Monarch'', ''Conqueror'' and ''Thunderer'' followed in April 1910. Throughout their service lives, the ships were little modified, however some changes were made. The compass platform was extended over the conning tower early on, and during World War 1, the topmasts were lowered, additional armour fitted over the magazines, torpedo nets removed, and a 76mm anti aircraft gun fitted. ''Conqueror'' also received a 102mm anti aircraft gun in addition. In 1917, flying off platforms were also added to the roofs of certain turrets. At some point late in the war, three 102mm guns were removed from the aft superstructure on ''Conqueror'' at least, allowing the operation of kite balloons. A problem that persisted was the smoke and hot gasses from the fore funnel making the spotting top uncomfortable and sometimes uninhabitable at times, as the main tripod mast was positioned behind the fore funnel, instead of ahead of it.
 +
  
 ====Service==== ====Service====
?HMS ''Orion'' was the lead ship of her class of four dreadnought battleships built for the Royal Navy in the early 1910s. She spent the bulk of her career assigned to the Home and Grand Fleets, generally serving as a flagship. Aside from participating in the failed attempt to intercept the German ships that had bombarded Scarborough, Hartlepool and Whitby in late 1914, the Battle of Jutland in May 1916 and the inconclusive Action of 19 August, her service during World War I generally consisted of routine patrols and training in the North Sea.+Being the name ship of her class, ''HMS Orion's'' keel was laid down first on 28th November 1909. Construction on her hull lasted until her launch on 20th August 1910, after which she spent the next one and a half years being fitted out and tested until 2nd January 1912. Upon completion, she joined the 2nd Division (later 2nd Battle Squadron) of the Home Fleet. Although spending most of her early years under repair or in exercises, ''Orion'' with her sisters almost had a chance to engage in combat when the German light cruiser SMS ''Stralsund'' was spotted, part of the force that bombarded British seaside towns earlier, but fire was withheld seeking orders from a senior commander. Until the Battle of Jutland, ''Orion'' and her sisters took part in exercises and supported the raid on Tondern Zeppelin base. In 1915, it was decided that ''Orion'' would be fitted with a fire director for her 102mm secondary guns, though this didn't happen until 1918. Also in 1915, ''Orion'' received a main battery fire director, which showed improved shell dispersion patterns.
 + 
 +During the legendary Battle of Jutland during the night from 31th May to 1st July 1916, HMS ''Orion'' participated as the flagship of the 2nd Battle Squadron, as the fifth ship in the Grand Fleet's line of battle. When first engaging the German fleet, ''Orion'' fired four salvos at the German ''[[König]]''-class Battleship SMS ''Markgraf'' scoring one direct hit which destroyed a Secondary gun, and one close hit which most likely damaged one of ''Markgraf's'' screws. When she later engaged the German Battlecruiser ''Lützow'' and the destroyer SMS ''G38'' together with ''HMS Monarch'', a total of five hits were scored on the German vessel, and it's unclear which ship scored which hit.
 + 
 +After Jutland, the normal patrols and exercises resumed, and after a brief stint in the 3rd Battle Squadron, ''Orion'' was transferred to the reserve fleet in November 1919. She became a gunnery training ship in June 1921, but on 12th April 1922 ''HMS Orion'' was sold to be scrapped in accordance with the Washington Naval Treaty, and in February next year she arrived in Queenborough, Kent, where she was scrapped.
 + 
 +''Orion'''s sisters career's mirrored that of ''Orion''. All four ships were assigned to the 2nd Battle Squadron, and operated as a unit throughout the war, including at Jutland. None of the ships were damaged, and all four were assigned to the reserve fleet after the war. They were disposed of in the 1920s after the Washington Naval Treaty. All earned a single battle honour for the Battle of Jutland.
 + 
 +HMS ''Monarch'' was completed in April 1912, and at Jutland as the sixth ship in line, scored a hit on the battleship SMS ''König'', and also engaged SMS ''Lützow'', scoring hits and causing severe damage, including disabling two main guns, cutting power to the aft turret and flooding. In 1920-1921, ''Monarch'' was used to transfer troops to the Mediterranean and back. Between 1923 and 1925, ''Monarch'' was hulked and used as a target ship, and on 21st January 1915, was sunk after 9 hours of bombardment from Royal Navy ships, including ''[[Hood]]'', ''Repulse'' and ''Revenge''.
 + 
 +HMS ''Conqueror'' was completed in November 1912, and in December 1914 accidentally rammed ''Monarch'', requiring 3 months repair. She was the seventh ship in line at Jutland, and first fired at unidentified German Battleships, before switching to the crippled light cruiser SMS ''Wiesbaden'' although the number of hits, if any, are unknown. After firing upon German Destroyers, she didn't fire again in the battle. ''Conqueror'' relieved ''Orion'' as flagship of the reserve fleet in 1921, but was also sold for scrap in 1922, and arrived at Upnor, Kent in January 1923 for breaking up.
  
?After the Grand Fleet was dissolved in early 1919, ''Orion'' was transferred to back to the Home Fleet for a few months before she was assigned to the Reserve Fleet. She served as a gunnery training ship from mid-1921 until she was listed for disposal the following year. The ship was sold for scrap in late 1922 and subsequently broken up.+HMS ''Thunderer'' was completed in June 1912, and in December of that year, took part in a shoot out with ''Orion'' to prove the effectiveness of the gunnery director that had been fitted to ''Thunderer'', which proved successful. At the Battle of Jutland, ''Thunderer'' was the eighth ship from the head of the line, and fired upon ''Wiesbaden'' as well as unidentified Battleships. In 1920, ''Thunderer'' was also used as a troop ferry, but in 1921, was converted to a training ship and had half of her 102mm secondary guns. In 1926, ''Thunderer'' was the last of the class to be retired, and was sold for scrap in Blyth, Northumberland later that year, although she had to be lightened significantly twice in Rosyth, Scotland before finally entering Blyth in April 1927.
  
 ===Historical Inaccuracies=== ===Historical Inaccuracies===
?* The 120 mm/40 QF Mk VIII and 102 mm/45 QF Mk XIX guns entered service in 1927 and 1936 respectively; ''Orion'' was scrapped in 1923.+* ''Orion'' is represented in game in a fictional, partially-rebuilt condition, though the basis for the model is Orion from approximately 1914/15, and not post-WW1, when a rebuild would have taken place.
?* The area where the four dual-purpose guns are placed is actually a lifeboat deck.+* The 120 mm/40 QF Mk VIII and 102 mm/45 QF Mk XIX guns entered service in 1927 and 1936 respectively; ''Orion'' was scrapped in 1923.
?* ''Orion''’s pair of 3-inch (76 mm) anti-aircraft guns, which she received in October 1914, are missing.+* The area that the above 120 mm (4-inch) guns occupy is actually a lifeboat deck.
 +* ''Orion'' had 3 of her 102 mm (4-inch) secondary guns removed from her after superstructure in 1916, yet she retains all 16 in game.
 +* ''Orion's'' normal top speed was 21 knots, not 22 knots.
 +* ''Orion'' historically had a spotting top atop her mainmast, not a rangefinder as in game.
 +* Despite having the fictional rangefinder on the mainmast, the topmasts are in pre-1915 tall condition.
 +* No 40mm (2-pdr) or 12.7mm AA machine guns were ever added to the ship.
 +* ''Orion''’s pair of 3-inch (76 mm) anti-aircraft guns which she received in October 1914 - are missing.
 +* Flying-off platforms on the roofs of "B" and "Q" turret are missing; these were added in 1917.
 +* ''Orion'''s 3 underwater torpedo tubes are neither modelled or usable in game.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
?File:Orion NH 57802.jpg|''Orion'' at anchor, about 1913+File:Orion NH 57802.jpg|''Orion'' at anchor, about 1913.
?File:Orion NH 57800.jpg|Aft main-gun turrets of ''Orion'', about 1911 while fitting out+File:Orion NH 57800.jpg|Aft main-gun turrets of ''Orion'', about 1911 while fitting out.
?File:Revenge Orion Collision Portsmouth 1912 01 12.png|''Revenge'' stuck on ''Orion's'' bow, 7 January 1912+File:Revenge Orion Collision Portsmouth 1912 01 12.png|''Revenge'' stuck on ''Orion's'' bow, 7 January 1912.
?File:HMS Orion Q 74882.jpg|''Orion'' at anchor before 1915+File:HMS Orion Q 74882.jpg|''Orion'' at anchor before 1915.
 File:Orion Q 68564.jpg|Aerial view of an ''Orion''-class battleship, probably ''Orion'' herself, under way after May 1915 as the gunnery director is visible under her spotting top and her torpedo net booms have been removed. File:Orion Q 68564.jpg|Aerial view of an ''Orion''-class battleship, probably ''Orion'' herself, under way after May 1915 as the gunnery director is visible under her spotting top and her torpedo net booms have been removed.
?File:Orion & Musketeer 1918 SP 1758.jpeg|''Orion'' and the destroyer ''Musketeer'' under way, 1918+File:Orion & Musketeer 1918 SP 1758.jpeg|''Orion'' and the destroyer ''Musketeer'' under way, 1918.
?File:Orion-class BBs SP 1703.jpeg|The four ''Orion''-class battleships in line ahead formation, after 1915+File:Orion-class BBs SP 1703.jpeg|The four ''Orion''-class battleships in line ahead formation, after 1915.
 </gallery> </gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/HMS_Orion_(1910) HMS ''Orion'' (1910) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Orion-class_battleship ''Orion''-class battleship - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 17:29, 18 May 2020

Orion
Orion_wows_main.jpg
Battleship | U.K. | Tier IV
Tech Tree Position
Bellerophon
Arrow_down.png
Orion_icon_small.png
Arrow_down.png
Iron Duke
stock
 top
General
Research price6700 exp
Purchase price765,000 Credits
Hit Points38,600 
Main Battery
343 mm/45 Mk.V on a Mk.II mount5 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speed2.5 deg./sec.
180 Degree Turn Time72 sec.
Firing Range14.4 km.
Maximum Dispersion218 m.
HE Shell343 mm HE Mk I 
Maximum HE Shell Damage5,900 
Chance of Fire on Target Caused by HE Shell40 %
Initial HE Shell Velocity787 m./s.
HE Shell Weight567 kg.
AP Shell343 mm AP Mk I 
Maximum AP Shell Damage9,500 
Initial AP Shell Velocity787 m./s.
AP Shell Weight567 kg.
Secondary Armament #1
120 mm/40 QF Mk.VIII on an HA Mk.XII mount4 х 1 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell120 mm HE Mk VA 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity749 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
102 mm/50 BL Mk.VII** on a PVI mount16 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell102 mm HE Mk II 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity873 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
120 mm/40 QF Mk.VIII on an HA Mk.XII mount4 х 1 pcs.
. . . Average Damage per Second24 
. . . Firing Range4.5 km.
40 mm/39 Vickers QF Mk.II on a Mk.II HA mount4 х 1 pcs.
. . . Average Damage per Second22.8 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed19.8 knot
Turning Circle Radius610 m.
Rudder Shift Time17.6 sec.
Concealment
Surface Detectability Range13.97 km.
Air Detectability Range7.97 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
IV
Ship_PBSB104_Orion.png
765,000

Orion — British Tier IV battleship.

The first dreadnought ship in the world to carry 343 mm main guns; she was superior to all battleships built before her in terms of firepower. Besides this, in contrast to her British predecessors, the ship had reinforced side armor and a more advanced arrangement of artillery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
343 mm/45 Mk.V on a Mk.II mount2722185,900409,500 094,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Orion (A)38,60013305516/44/4 0128,000
Orion (B)42,70013305516/44 2,000280,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk IV mod. 10 040,000
Mk IV mod. 20 1,300180,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 27,000 hp19.8 030,000
Propulsion: 33,200 hp22 85090,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

HMS Orion is the Tier IV British battleship. Like other Tier IV battleships, Orion is fitted with large guns and thick armor at the cost of speed. Orion’s belt armor will not withstand broadside salvos, but it is sufficient at protecting the ship’s citadel when angled properly.

Orion is fitted with ten 343mm guns mounted in five turrets along her centerline; this turret arrangement allows all main battery guns to be fired simultaneously. The glacially slow turret traverse speed requires captains to plan ahead and begin rotating the weapons before entering an engagement. Additionally, Orion’s armor piercing shells will sometimes struggle to deal damage against other battleships. Captains should not be afraid to load high explosive shells in these situations. The high damage and fire chance on the HE shells makes them quite effective at damaging targets that the AP shells would normally not harm.

Orion also carries an impressive secondary armament for her tier. These small caliber guns can help fend off smaller targets who sail too close to the ship, but should not be the only defense against destroyers. Captains should prioritize any ship trying to come within range for a torpedo strike. Orion’s low torpedo damage reduction and hit point pool make her quite vulnerable to torpedoes.

Pros:

  • High explosive shells have high fire chance and damage.
  • Long main battery range for a Tier IV battleship.
  • The ship can fire all ten guns without needing to expose much of her side.

Cons:

  • Painfully slow turret traverse speed.
  • Health pool is on the low end for a Tier IV battleship.
  • Armor piercing shells may sometimes struggle to deal damage against enemy battleships.

Research

Orion has three modules for captains to research: upgrades to her hull, propulsion, and gun fire control system. Captains should first research the upgraded hull for the increased health and maneuverability it provides, then invest experience gains in the gun fire control system upgrade for the extended main battery range before finally researching the propulsion upgrade.

Optimal Configuration

Upgrades

The recommended upgrades for Orion are as follows:

Commander Skills

For Level 1 skills, Expert Loader is the most useful option. This skill reduces the time needed to switch shell types if the main battery guns are already loaded. At Level 2, Expert Marksman is recommended to reduce the turret traverse time. High Alert and Jack of All Trades can also be taken to reduce the cooldown on the ship’s consumables. Superintendent is recommended at Level 3 for the extra charge of the Repair Party consumable it provides. Basics of Survivability is also recommended to reduce the time needed to repair fire, flooding, or module damage. Finally, for Level 4 skills, Concealment Expert is recommended to reduce the ship’s detection radius. Alternatively, captains can be trained with Fire Prevention to reduce the maximum number of fires on the ship and risk of fire.

Consumables

Orion can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Signals

Orion can mount up to eight signal flags simultaneously. Captains looking to improve the ship’s survivability should mount India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.). November Foxtrot (-5% reload time on all consumables.) can also improve survivability by reducing the cool down timers on the repair party and damage control party consumables. Sierra Mike (+5% to the ship's maximum speed.) is also recommended to increase the ship’s top speed. Lastly, economic and special flags can be mounted to increase the credit and experience gain per battle.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. HMS Orion (1910) - Wikipedia
  2. Orion-class battleship - Wikipedia
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