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Latest revision as of 16:24, 2 August 2016
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?{{ShipData|Ship=+#REDIRECT [[Ship:Des Moines]]
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?During the World of Starships April Fool's event in 2015, a variant of the Des Moines was given to players with a Black paint job, modified design with laser cannons and re-named the Galaxy.+
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?|InTheGame_performance= Only a handful of high tier cruisers are known to have absurd firing rates: the light cruisers Koenigsberg, Nurnberg, Cleveland and Atlanta, and this heavy cruiser. It is no surprise that due to her being the last all-gun cruiser made, she has all the lessons learned in the Second World War incorporated in her. A very noticeable trait on the Des Moines is her absurd rate of fire for a heavy cruiser with each turret loading rounds at about 6 seconds which can quickly deal with destroyers, other cruisers, force battleships to be wary of her as well as nervously check their hit points when they are under attack by her and frustrate carriers to no end due to her impressive AA suite which, with proper upgrades and skills, have them reach further. Even with her ergonomics and good handling, one can say this heavy cruiser does it all; serving as both an AA and anti-ship screen, joining a cruiser squadron for rapid action as she can keep up thanks to her good speed and provide additional firepower, and functioning as a reasonable cruiser leader for a small destroyer group.+
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?The cruiser's high shell arc and gun layout gives her a unique advantage that other tier 10 cruisers lack and as such she is capable of parking behind an island for safety and using her high shell arc to lob shells over the island at distant targets with relative safety. One can also park the ship around the corner of an island while bow on to act as a deterrent to advancing enemy ships, while presenting a relatively small target profile. Exploiting this technique allows one to turn a disadvantage into an advantage.+
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?Unlike every other tier 10 cruiser, the Des Moines cannot effectively fight as an anti-surface combatant on open water and her shell speed prevents her from faring well in ranged firefights. Instead, one should look to play defensively during the initial stages of the game such as performing escort duties to allied carriers (although the thought of babysitting the defenseless carriers may not cross the minds of some) or putting yourself in an effective position to respond such as hiding behind islands to protect yourself while you lob shells over them to harass enemies, and choose areas of the map that allow you to fight enemies at your terms in close to medium range as the closer the Des Moines gets, the more dangerous she becomes. It should not come as a surprise that if played right, the cruiser can practically dictate the flow of battle and at the mid-game to late game stages where the strongest ships have likely killed each other off, the opportunity to become hyper aggressive and quickly mop up the enemy team with the withering rate of fire is now open to the player. This isn't the only way to play the Des Moines as she can serve the player well with whatever tactics they bring to the field. Shift your play style depending on the situation to give your team the best chance of winning. Knowing when to go defensive or aggressive is key to doing well in this ship. +
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?'''Pros'''+
?* Rapid reload speed allows one to quickly switch ammo types to adapt to any situation.+
?* Unrivaled rate of fire at her tier.+
?* Very effective against destroyers and cruisers at close to medium range, can give battleships something to be wary of, and be a terror for CV's+
?* AA suite with all range upgrades can reach out to 7.2km.+
?* The best cruiser AA escort in the game with 426 AA DPS at 5.0km.+
?* Reasonably protected when bow on towards your enemies, however battleships can still injure you greatly if their shells hit you with good RNG dispersion.+
?* Gun layout and high shell arc allows one to sit behind an island and lob shells over it to harass far away enemies, while being partially covered by the island.+
?* Jack of all trades, however Moskva does this job better than the Des Moines+
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?'''Cons'''+
?* Outclassed and outgunned by every other tier 10 cruiser at long range+
?* Main guns are very vulnerable and easy to destroy, especially when you're bow on towards your enemies.+
?* Slower shell velocity means arc is rather high which makes shells take a bit long to reach the target point but can reach over islands+
?* Rather sluggish acceleration.+
?* Large citadel for a US cruiser.+
?* Despite the AP having the strongest penetration value in the game, getting up close is the most effective way to deal guaranteed damage+
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?There are several equipment suggestions that may be of use to the Des Moines provided if they fit the player handling her with both fire training skills in effect:+
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?-for a dedicated AA build, suggest running with AA gun health for slot 1, AA gun reach for slot 2, AA potency for slot 3, anything you wish on slots 4 and 5 and target acquisition for slot 6 combined with the paint that reduces enemy accuracy and decreases your detection range. Run the commander with Basic Firing training, Situation Awareness as you literally '''NEED''' to see when you are seen or not, Expert marksman to give your main guns a bit more speed to turn, Superintendent for an addition to consumables such as Defensive fire and Repair Party, Advanced Firing Training to increase your AA suite's "AA bubble" or Centralized Fire Control for the AA guns if you wish to concentrate fire on a single squadron to ensure its destruction, and Jack of All Trades so that your consumables will have a fairly shorter cooldown time.+
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?-for a dedicated gun build, suggest running with main battery health for slot 1, main battery accuracy for slot 2, either sacrificing some turret traverse speed for increased load time by putting the load time modification to make the ship or increasing the range for the cruiser to be a supporting fire ship albeit this does not fully solve her rather slow shell velocity, anything you wish on slot 4, either damcon 2 or rudder modification as you may take some damage or you need all the ship's maneuverability, and it may not be much but the ship's concealment improvement on slot 6 combined with concealment dazzle and the respective skill will have a profound effect on "striking first". forego the defensive fire for the hydroacoustic radar if you wish to shoot at destroyers hiding in smoke effectively.+
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?|InTheGame_research= This ship is sold in its elite configuration.+
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?|Gallery=+
?File:Galaxy Starship (port).jpg{{!}}Galaxy (Des Moines) Starship at port+
?File:Galaxy Starship in battle.jpeg{{!}}Galaxy (Des Moines) Starship in battle out in space+
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?|History=Des Moines was launched 27 September 1946 by Bethlehem Steel Company, Fore River Shipyard, Quincy, Massachusetts; sponsored by Mrs. E. T. Meredith, Jr.; and commissioned 16 November 1948, Captain A. D. Chandler in command. She became the first of her class to mount the semi-automatic Mark 16 8 inch turrets and carry the new Sikorsky HO3S-1 utility helicopters in place of seaplanes. It was named after the capital of the state of Iowa.<br />+
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?In a varied operating schedule designed to maintain the readiness of the Navy to meet the constant demands of defense and foreign policy, Des Moines cruised from her home port at Newport, Rhode Island and after 1950, from Norfolk, Virginia on exercises of every type in the Caribbean, along the East Coast, in the Mediterranean Sea, and in North Atlantic waters. Annually between 1949 and 1957 she deployed to the Mediterranean, during the first seven years serving as flagship for the 6th Task Fleet (known as the 6th Fleet from 1950). In 1952, and each year from 1954 to 1957, she carried midshipmen for summer training cruises, crossing to Northern European ports on the first four cruises. She also sailed to Northern Europe on NATO exercises in 1952, 1953, and 1955. On 18 February 1958, she cleared Norfolk for the Mediterranean once more, this time to remain as flagship for the 6th Fleet until July 1961 when was placed out of commission in reserve.<br />+
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?Through her Mediterranean services Des Moines contributed significantly to the success of the 6th Fleet in representing American power and interests in the countries of Southern Europe, Northern Africa, and the Near East. She made this contribution through such activities as her participation in NATO Mediterranean exercises; her call to seldom-visited Rijeka, Yugoslavia, in December 1950 and Dubrovnik, Yugoslavia, in May 1960, and to many other ports as a regular feature of her schedule; her cruising in the eastern Atlantic during the wake of the Suez Crisis of 1956; and service on patrol and as control center for American forces in the Lebanon crisis of 1958. Film footage of her cruising with other ships of the United States 6th Fleet was used in the introduction and conclusion of the movie: "John Paul Jones" starring Robert Stack (Warner Brothers-1959).<br />+
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?After decommissioning in 1961 she was mothballed in the South Boston Naval Annex and eventually laid up in the Naval Inactive Ship Maintenance Facility at Philadelphia in maintained reserve. In 1981 the United States Congress directed that the Navy conduct a survey to determine if she and sistership USS Salem (CA-139) could be reactivated (in lieu of two Iowa-classs battleships) to support the 600-ship Navy proposed by the Reagan Administration. The study concluded that while both ships would be useful in the active fleet, there was not enough deck space to add the modern weapons fit (Tomahawk cruise missiles, Harpoon anti-ship missiles, Phalanx CIWS mounts, radars and communication systems) that the ships would need to operate in a 1980's environment. In addition, the per-ship costs for the reactivations and updates (that were determined feasible) would be close to the costs for an Iowa, for a much less capable ship. Therefore, both ships remained in maintained reserve until they were struck off the reserve list in August 1993. After an attempt to turn her into a museum ship in Milwaukee, Wisconsin, failed (Salem did become a museum ship however), she was sold in 2005, and then towed to Brownsville, Texas, for scrapping. By July 2007, she had been completely broken up. Her status officially changed to "disposed of by scrapping, dismantling" on 16 August 2007. Two of her dual 5"/38 gun mounts were donated to the USS Lexington (CV-16) museum in Corpus Christi, TX, where they can now be seen on display.+
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?Her sister ship USS Newport News (CA-148) was scrapped in New Orleans in 1993. The third Des Moines-class ship, the USS Salem (CA-139), is a museum ship in Quincy, Massachusetts.+
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?|HistoricalGallery=+
?image:Des_Moines_HG_1.jpg+
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?|Ref_references=+
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?|Ref_sources=+
?*https://en.wikipedia.org/wiki/USS_Des_Moines_%28CA-134%29+
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?|Ref_links=+
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Latest revision as of 16:24, 2 August 2016