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PJSA017 Hakuryu 1942

PJSA017 Hakuryu 1942

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Revision as of 04:37, 22 September 2015Revision as of 10:46, 15 April 2016
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 '''Pros''' '''Pros'''
?* can put several squadrons into the air at any given time, especially strike aircraft+* Can put several squadrons into the air at any given time, especially strike aircraft
?* carrier itself has good concealment values+* Carrier itself has good concealment values
?* deck does not burn easily+* Deck does not burn easily
?* a daunting thing to be wary of in high tier matches+* A daunting thing to be wary of in high tier matches
?* fighters are rather sound at their tier+* Fighters are rather sound at their tier
  
 '''Cons''' '''Cons'''
?* squadron has a small air wing which makes it a bit easy to have fighters intercept them+* Squadron has a small air wing which makes it a bit easy to have fighters intercept them
?* fighters are still swamped by US fighters in dogfights+* Fighters are still swamped by US fighters in dogfights
  
  

Revision as of 10:46, 15 April 2016





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Ship_PJSA017_Hakuryu_1942.png
Overview
0 Credits.png Cost
Hit Points
Mobility
kt Max Speed
s Rudder Shift Time
m Turn Radius
Armor
- mm Hull Armor
- mm Citadel Armor
- mm Deck Armor
- mm Extremities Armor
Primary Armament
Guns
Secondary Armament
Guns
Torpedoes
Torpedoes
Aircrafts
Recon Squadrons
Visibility
km Aerial Detection Range
km Surface Detection Range


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Modules


Compatible Equipment


Player Opinion

Performance

Rightly dubbed as the "Sky Hammer" due to the notion that she can have a lot of squadrons in the air at any given time, the Hakuryu is a battleship's worst nightmare, with special mention to the Yamato which was sunk by aircraft during her very last sortie, as she can field a large number of squadrons, one particular loadout having six strike aircraft at her disposal, to destroy any capital ship or a standard ship in the water. The cost of having a large number of squadrons in the air however is the fact that each squadron has a small air wing than their US counterparts and can be easily destroyed by a very solid AA screen or good fighters that can intercept the planes. The carrier is no slouch when it comes to visibility as being large as she is, she has a rather reasonable concealment value, better than her counterpart the Midway.

Pros

  • Can put several squadrons into the air at any given time, especially strike aircraft
  • Carrier itself has good concealment values
  • Deck does not burn easily
  • A daunting thing to be wary of in high tier matches
  • Fighters are rather sound at their tier

Cons

  • Squadron has a small air wing which makes it a bit easy to have fighters intercept them
  • Fighters are still swamped by US fighters in dogfights


Historical Info

Hakuryu (白龍) was a never built Japanese carrier design based on improvements to the Taiho-class. Given the designation Project Number G-15, planning and development started in 1944 following the IJN defeat at the Battle of the Philippine Sea and the loss of Taiho. Hoping to improve on the flaws that led to Taiho's sinking, IJN naval engineers drew plans that included more reinforced armor, better damage control, larger hanger space, and larger deck area. The Japanese Naval Command hoped to construct the carrier in 10 months, however due to the lack of resources and trained pilots that Japan had suffered due to attrition, the plans were scrapped in favor of the more economical Unryu-class carriers.



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