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Pensacola

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?-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->+<!-- Add |Ship=code for manual override -->
 +{{WoWs_Ship
 +|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +The first U.S. Navy cruiser built under the limitations of the Washington Naval Treaty with powerful artillery but weak armor, which was characteristic of such ships. The cruiser was armed with 203 mm main guns, on the basis of which she was re-designated as a heavy cruiser soon after commissioning. However, the ship's armor actually corresponded to that of a light cruiser.<br><br><!-- <br>{{Model3DViewer|3056e8440d03498b8a0b4c8332054d85}}-->
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?Affectionately called "Pepsi-cola" due to her light armor, or the "Penance-cola" or "Painsacola" due to the notion that she is a ship for the penitent of all the dastardly and evil things done on her predecessor ''Cleveland'', the ''Pensacola'' is the first heavy cruiser within the American cruiser line---though "heavy" in this case refers strictly to her 8" guns and not to any sort of durability. The light armor of the ''Pensacola'' makes her one of the most derided cruisers of her tier, with the tendency to take heavy penetrating and citadel hits regardless of angle. A stand-up fight in ''Pensacola'' against anything larger than a destroyer will end in a pyrrhic victory at best and an instant demise at worst.+''{{#var:ship_name}}'' is the first heavy cruiser in the American cruiser branch, though "heavy" in this case refers strictly to her 8-inch guns and not to any sort of durability. The pathetically light armor of ''{{#var:ship_name}}'' makes her one of the more difficult-to-play cruisers of Tier VI, given her tendency to take heavy penetrating and citadel hits at all angles. Additionally, due to her slow turret traverse — as slow as some battleships — it can be very difficult to keep track of targets at closer ranges and react quickly enough to enemies showing broadside. A stand-up fight in ''{{#var:ship_name}}'' against anything larger than a cruiser will likely end in a Pyrrhic victory at best.. and an instant demise at worst. Therefore, it is advised to use her high ballistic arcs to fire over small islands and not show broadside to battleships or even cruisers.
  
?Instead, ''Pensacola'' functions best as an ambush predator. Her concealment and solid AA suite are useful tools in sneaking into a flanking position alongside an approaching enemy, whereupon ''Pensacola'' can unleash her devastating 10-gun salvo upon surprised victims. Her AP shells are particularly potent when upgraded, being able to sink cruisers that show anything resembling a broadside with just one or two well-placed salvoes. Firing over islands can also be a good way to take advantage of her firepower without risking too much damage in return. If forced to fight in the open, ''Pensacola'' can make a decent kiter with her excellent rudder shift, though she has the disconcerting habit of taking massive damage from the few shells she doesn't manage to dodge.+She may be fragile, but ''{{#var:ship_name}}'' packs a wallop. She boasts ten 203mm rifles at a tier that cruisers of most other nations are still bringing 150 or 152mm ones. Only Japanese counterpart ''[[Aoba]]'' packs guns this large, while German Premium ''[[Graf Spee]]'' goes even larger (at 283mm). Combined with the improved normalization of her armor-piercing shells, ''{{#var:ship_name}}'' is an extreme threat to the majority of the cruisers in her matchmaking bracket, and her HE shells are heavy enough to punish any destroyers she meets and reliably burn battleships she encounters. ''{{#var:ship_name}}'' has the rudder shift time to actively dodge incoming fire and medium and long range; in the hands of an attentive captain who knows how to handle her, she is deadly.
 + 
 +|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 +* Excellent main battery guns; ''{{#var:ship_name}}'' boasts good firing angles for all ten guns and great AP penetration capabilities.
 +* Good anti-aircraft armament; lacks the range of American light cruiser counterpart ''[[Dallas]]'', but makes up for it with more mid-range power.
 +* Outstanding maneuverability and handling characteristics.
 +* Decent armor; ''{{#var:ship_name}}'' can take shells 14 inches or lower, but can still be citadel.
 + 
 +|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
 +* Poor large caliber AA range and damage.
 +* Very slow turret traverse, almost as slow as ''[[Fuso]]''.
 +* Poor concealment; has the same base concealment as same tier American battleship ''[[New Mexico]]''.
 +* Second slowest rate of fire of all Tier VI cruisers, only ''[[Admiral Graf Spee]]'' has a slower rate of fire.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
 +* '''Hull:''' Upgrade to Hull (B) for slightly more hitpoints, more anti-air capabilities, and better rudder shift time. Research of this module unlocks progression to ''[[New Orleans]]''.
 +* '''Gun Fire Control System:''' Upgrade to Mk6 mod. 2 for an extra 10% range on the main battery.
  
?B hull is recommended first, as the extra hit points and improved rudder shift will greatly improve ''Penascola'''s survivability. This should be followed by the upgraded guns for the better traverse and muzzle velocity. Finally, the range upgrade will provide a welcome extra range buffer should the situation demand it.+|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}} to keep the guns active and firing.
 +* '''Slot 2''': {{Damage Control System Modification 1}} to lessen the fire damage taken.
 +* '''Slot 3''': {{Main Battery Modification 2}} to assist with her slow turret traverse.
 +* '''Slot 4''': {{Steering Gears Modification 1}} to improve her agility by lowering the rudder shift time.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +Key skills for ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Expert_Marksman|Expert Marksman]], [[Ship:Commander#Demolition_Expert|Demolition Expert]], and [[Ship:Commander#Concealment_Expert|Concealment Expert]].
  
?{{Commander Skills+{{Commander Skills 2
?| Priority Target = 3+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Preventative Maintenance = 2+| rating11 = 3 <!-- Priority Target -->
?| Expert Loader = 1+| rating12 = 2 <!-- Preventive Maint -->
?| Aircraft Servicing Expert = +| rating13 = 1 <!-- Expert Loader -->
?| Direction Center for Catapult Aircraft = 2+| rating14 = 0 <!-- Air Supremacy -->
?| Dogfighting Expert = +| rating15 = 1 <!-- Direction Center for Fighters -->
?| Incoming Fire Alert = 2+| rating16 = 0 <!-- Improved Engine Boost -->
?| Evasive Maneuver = +| rating17 = 2 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
  
?| High Alert = 2+| rating21 = 1 <!-- High Alert -->
?| Jack of All Trades = 1+| rating22 = 2 <!-- Jack of All Trades -->
?| Expert Marksman = 3+| rating23 = 3 <!-- Expert Marksman -->
?| Torpedo Acceleration = +| rating24 = 0 <!-- Torpedo Acceleration -->
?| Smoke Screen Expert = +| rating25 = 0 <!-- Smoke Screen Expert -->
?| Expert Rear Gunner = +| rating26 = 0 <!-- Improved Engines -->
?| Adrenaline Rush = 2+| rating27 = 2 <!-- Adrenaline Rush -->
?| Last Stand = 1+| rating28 = 1 <!-- Last Stand -->
  
?| Survivability Expert = 1+| rating31 = 2 <!-- Basics of Survivability -->
?| Basics of Survivability = 1+| rating32 = 1 <!-- Survivability Expert-->
?| Torpedo Armament Expertise = +| rating33 = 0 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = 2+| rating35 = 2 <!-- Basic Firing Training -->
?| Superintendent = 1+| rating36 = 1 <!-- Superintendent -->
?| Demolition Expert = 3+| rating37 = 3 <!-- Demolition Expert -->
?| Vigilance = 2+| rating38 = 2 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament =+| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = 1+| rating42 = 1 <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = 2+| rating45 = 2 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = 1+| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = 2+| rating47 = 2 <!-- Radio Position Finding -->
?| Concealment Expert = 3+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
?|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->+|Consumables=<!-- write text about selection of Consumables below -->
?* Heavy salvo of 10 guns with excellent damage and ballistics+''{{#var:ship_name}}'' can equip the following consumables:
?* Decent turret traverse when fully upgraded+* '''Slot 1:''' {{Damage Control Party}}
?* Solid AA, especially with Defensive Fire+* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* Fairly good concealment after 0.6.1+* '''Slot 3:''' {{Catapult Fighter}}
  
?|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->+|Camouflage=<!-- write text about useful camouflage below -->
?* About as well-armored as a can of cola; frequently takes citadel hits from any angle+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
?* Teeth-gritting stock grind+
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} -->+Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 + 
 +{{Signal Flags
 +| November Echo Setteseven = 3
 +| Mike Yankee Soxisix =
 +| India X-Ray = 3
 +| Juliet Whiskey Unaone =
 +| Victor Lima = 3
 +| Hotel Yankee = 1
 + 
 +| November Foxtrot = 3
 +| Sierra Mike = 2
 +| India Delta =
 +| Juliet Yankee Bissotwo =
 +| India Yankee = 2
 +| Juliet Charlie = 2
 + 
 +| Zulu =
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London = 3
 +| Zulu Hotel = 3
 +| Papa Papa =
 + 
 +| Wyvern =
 +| Red Dragon =
 +| Dragon Flag = 2
 +| Ouroboros =
 +| Hydra =
 +}}
 + 
 +|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | -->
 <gallery> <gallery>
 +File:Pensacola (1).jpeg|
 +File:Pensacola (2).jpeg|
 +File:Pensacola (3).jpeg|
 +File:Penstart.jpg
 +File:Penstart2.jpg
 +File:Penstart3.jpg
 +File:PenBroad.jpg
 +File:PenCloseup.jpg
 +File:PenBroad2.jpg
 +File:PenKill.jpg
 +File:PenDie.jpg
 +File:PenDie2.jpg
 +File:USS Pensacola in the MS 5 camouflage.jpg|In-game render of ''Pensacola'' in the MS 5 camouflage. This paint scheme is not in the game.
 </gallery> </gallery>
  
 |History=<!-- write text below --> |History=<!-- write text below -->
?The USS ''Pensacola'' (CA-24), originally CL-24, was the lead ship of two 9100-ton ''Pensacola''-class cruisers. Commissioned in February 1930, she had her first shakedown cruise from Peru to Chile from March to June 1930. She was first sent on an escort mission for a convoy from Pearl Harbor to Manila. However, due to the impending Japanese surprise attack on the convoy and Pearl Harbor, their mission diverted to Brisbane, Australia, whereafter the ship returned to Pearl Harbor. From then on, the ship would see extensive service in the Pacific theatre and eventually receive 13 battle stars for her service.<br />+<div class="thumb tright">
?<br />+{{AnnoWiki|content=
?The USS ''Pensacola'''s first assignment in WWII was to join Task Force 11, which was centered around the USS ''Lexington'' (CV-2). She was to screen for the carrier during an offensive patrol in Coral Sea until Task Force 17, centered around USS ''Yorktown'' (CV-5), joined them on March 6, 1942. Then, after the combined fleet launched a surprise attack on the Japanese at Salamaua and Lae, March 10, the USS ''Pensacola'' was reassigned to TF 17 and continue patrols before returning to Pearl Harbor in April 21, 1942. In the same year, May 28, the ''Pensacola'' left as part of TF 17 with USS ''Enterprise'' (CV-6) and regroup at Midway Island. During the Battle of Midway, the ''Pensacola'' helped defend the ''Yorktown'' and shared in the downing of four Japanese torpedo bombers. Alas, the ''Yorktown'' was critically damaged during the attack and thus abandoned. After the battle, the ''Pensacola'' joined the ''Enterprise'' in the pursuit of the retreating Japanese fleet. She would later on be present at the battles of Santa Cruz Islands, Guadalcanal, and Tassafaronga, mainly to screen for carriers. And for her actions during the war, she earned a nickname among the Japanese as the "Grey Ghost".<br />+<h2>USS ''{{#var:ship_name}}'', 1930</h2>
?<br />+===Construction===
?The USS ''Pensacola'' did not have a significant post-war career. She would be used mainly as a transport for 200 men from Iwo Jima to California in November 1945 and 700 men from Guam to San Diego from December 1945 to January 1946. Afterwards, she became a target test for atomic bombs at the Bikini Atoll on July 1 and July 25 1946. She survived both tests and was taken to Kwajalein to be decommissioned August 26, 1946 and researched, before being sunk November 10, 1948.+:Builder: Brooklyn Navy Yard; New York City, New York, USA
 +:Laid down: 27 October 1926
 +:Launched: 25 April 1929
 +:Commissioned: 6 February 1930
 +----
 +===Specifications===
 +:9,100 tons displacement, standard
 +:179m length
 +:19.9m beam
 +:4.9m draft
 +----
 +====Machinery====
 +:4 × Parsons reduction steam turbines
 +:8 x boilers
 +----
 +====Performance====
 +:32.7 knots at 107,000 shaft horsepower
 +:10,000nm at 15kts
 +----
 +====Armor====
 +:Main belt: 64-89mm
 +:Upper belt: 102mm
 +:Decks: 25–44mm
 +:Bulkheads: 64mm
 +:Barbettes: 19mm
 +:Turrets: 64mm/38mm/19mm/19mm turret front/roof/side/rear
 +:Conning tower: 32mm
 +----
 +====Armament====
 +=====Main=====
 +:Ten (2×3, 2×2) 203 mm/55 caliber guns
 +=====Anti-aircraft=====
 +:Four (4x1) 127mm/25 caliber anti-aircraft guns
 +:Two (2x1) 3-pounder 47 mm saluting guns
 +:Four (2x2) 27.9 mm/75 anti-aircraft guns
 +:Eight (8x1) 20 mm Oerlikon cannons
 +----
 +====Aircraft====
 +:4 x floatplanes (Vought O2U Corsairs, OS2U Kingfishers<br>&nbsp;&nbsp;&nbsp;or Curtiss SOC Seagulls)
 +}}</div>
 +[[File:USS Pensacola (1927).jpg|none|frame|x350px|link=|USS ''Pensacola'' (CA-24) underway at sea, September 1935.]]
  
?===Historical Accuracy Errata===+===History===
?Pensacola's historical two triple torpedo tubes are missing.+The USS ''Pensacola'' (CA-24), originally CL-24, was the lead ship of two 9,100-ton ''Pensacola''-class cruisers. Commissioned in February 1930, she had her first shakedown cruise from Peru to Chile from March to June 1930. She was first sent on an escort mission for a convoy from Pearl Harbor to Manila. However, due to the impending Japanese surprise attack on the convoy and Pearl Harbor, their mission diverted to Brisbane, Australia, whereafter the ship returned to Pearl Harbor. From then on, the ship would see extensive service in the Pacific theatre and eventually receive 13 battle stars for her service.
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+====Design====
?File:USS Pensacola (1927).jpg|USS Pensacola (CA-24) underway at sea, September 1935+After the end of the First World War, the U.S. Navy realized a need for a new class of cruisers that would outclass the British ''Hawkins''-class cruisers and can operate in a large area of the Pacific. And as with most other American cruisers, ''{{#var:ship_name}}'' was built thrifty: lightly armored and unstable.
?File:Pensacolagallery1.jpg|USS Pensacola with camouflage Measure 32, Design 14d+ 
?File:Pensacola1930.jpg|USS Pensacola at anchor+Design studies began as early as 1919, but because public opinion was opposed to new armaments, the U.S. Navy was forced to deliberate on seven designs (from light to heavy cruisers) until the Washington Naval Treaty was signed. Eventually, a design was founded in November 1923 and finalized in March 1925 that would become the ''Pensacola'' class.
?File:USS Pensacola 1948.jpg|Being towed out of Puget Sound, Washington, en route to sea for disposal as a target in First Task Fleet exercises, 9 November 1948.+ 
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+====Service====
 +USS ''Pensacola''’s first assignment in WWII was to join Task Force 11, which was centered around the USS ''Lexington'' (CV-2). She was to screen for the carrier during an offensive patrol in Coral Sea until Task Force 17, centered around USS ''Yorktown'' (CV-5), joined them on 6 March 1942. Then, after the combined fleet launched a surprise attack on the Japanese at Salamaua and Lae on 10 March, ''Pensacola'' was reassigned to TF 17 and continued patrols before returning to Pearl Harbor on 21 April 1942. On 28 May, ''Pensacola'' left as part of TF 17 with USS ''[[Enterprise]]'' (CV-6) and regroup at Midway Island. During the Battle of Midway, the ''Pensacola'' helped defend ''Yorktown'' and shared in the downing of four Japanese torpedo bombers. Alas, ''Yorktown'' was critically damaged during the attack and thus abandoned. After the battle, the ''Pensacola'' joined ''Enterprise'' in the pursuit of the retreating Japanese fleet. She would later on be present at the battles of Santa Cruz Islands, Guadalcanal, and Tassafaronga, mainly to screen for carriers. For her actions during the war, she earned a nickname among the Japanese as the "Grey Ghost".
 + 
 +''Pensacola'' did not have a significant post-war career. She would be used mainly as a transport for 200 men from Iwo Jima to California in November 1945 and 700 men from Guam to San Diego from December 1945 to January 1946. Afterwards, she became a target test for atomic bombs at the Bikini Atoll on July 1 and July 25 1946. She survived both tests and was taken to Kwajalein to be decommissioned on 26 August 1946 and studied, before being sunk on 10 November 1948.
 + 
 +===Historical Inaccuracies===
 +* The in-game model is actually ''Salt Lake City''. Hull (B) represents the ship after her 1944 refit. The tripod mainmast and searchlight platform behind turret #3 was retained on ''Salt Lake City'', whereas both were replaced by a short tower and smaller platform respectively for ''Pensacola'' (as a result of damage received in the Battle of Tassafaronga in November 1942).
 +* Final refit is also missing. In June 1945, ''Pensacola'' had her tall tripod foremast cut down, a quadruple 40mm Bofors gun added at the bow, #1 and #4 turret range finders removed and the starboard catapult removed. The cruiser was also repainted in Measure 21 camouflage, overall Navy Blue (5-N) and dark Deck Blue (20-B) decks.
 +* ''Pensacola'' is depicted in World War II condition; its catapult fighter is in pre-war markings.
 +* Catapult fighter is a Grumman F3F, which was withdrawn from squadron service by the end of 1941 and was used for training and utility duties until December 1943. No floatplane version of the F3F exists.
 +* ''Salt Lake City'''s early Measure 5 (false bow wave) camouflage is missing.
 + 
 +|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +File:Pensacolagallery1.jpg|USS ''Pensacola'' (CA-24) with camouflage Measure 32, Design 14d.
 +File:Pensacola1930.jpg|''Pensacola'' at anchor.
 +File:USS Pensacola 1948.jpg|''Pensacola'' is towed out of Puget Sound, Washington, en route to sea for disposal as a target in First Task Fleet exercises, 9 November 1948.
 +</gallery>
 + 
 +|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
?*Wikipedia+# [https://ww2db.com/ship_spec.php?ship_id=303 World War II Database]
?*Historyofwar.org+# [https://en.wikipedia.org/wiki/USS_Pensacola_(CA-24) USS ''Pensacola'' (CA-24) - Wikipedia]
?*ibiblio.org+# [https://en.wikipedia.org/wiki/Pensacola-class_cruiser ''Pensacola''-class cruiser - Wikipedia]
?*USS Pensacola (CA-24): "The Grey Ghost" (confirmation of nickname)+# [https://www.historyofwar.org/articles/weapons_USS_Pensacola_CA24.html Historyofwar.org]
 +# [https://www.ibiblio.org/hyperwar/OnlineLibrary/photos/sh-usn/usnsh-p/ca24.htm ibiblio.org]
 +# Snapp, Ray; Jarman, Eugene; Grantham, Trevor W. 1992 ''USS Pensacola (CA-24): "The Grey Ghost"''. Paducah, Ky. : Turner Pub. Co. (confirmation of nickname)
 + 
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:40, 10 October 2020

Pensacola
Pensacola_wows_main.jpg
Cruiser | U.S.A. | Tier VI
Tech Tree Position
Omaha
Arrow_down.png
Pensacola_icon_small.png
Arrow_down.png
New Orleans
stock
 top
General
Research price33000 exp
Purchase price2,800,000 Credits
Hit Points31,200 
Main Battery
203 mm/55 Mk.14 on a twin mount2 х 2 / 2 х 3 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range14.25 km.
Maximum Dispersion131 m.
HE Shell203 mm HE/HC Mk25 
Maximum HE Shell Damage2,800 
Chance of Fire on Target Caused by HE Shell14 %
Initial HE Shell Velocity823 m./s.
HE Shell Weight118 kg.
AP Shell203 mm AP Mk19 
Maximum AP Shell Damage4,600 
Initial AP Shell Velocity853 m./s.
AP Shell Weight118 kg.
Secondary Armament #1
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs.
Firing Range4.96 km.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
HE Shell127 mm HE/HC Mk36 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity657 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs.
. . . Average Damage per Second58.4 
. . . Firing Range4.2 km.
20 mm Oerlikon on a Mk.4 mount8 х 1 pcs.
. . . Average Damage per Second28.8 
. . . Firing Range2.01 km.
28 mm Mk.1 on a Mk.2 mount4 х 4 pcs.
. . . Average Damage per Second9.2 
. . . Firing Range2.4 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius620 m.
Rudder Shift Time9.1 sec.
Concealment
Surface Detectability Range13.74 km.
Air Detectability Range6.24 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VI
Ship_PASC106_Pensacola_1944.png
2,800,000

Pensacola — American Tier VI cruiser.

The first U.S. Navy cruiser built under the limitations of the Washington Naval Treaty with powerful artillery but weak armor, which was characteristic of such ships. The cruiser was armed with 203 mm main guns, on the basis of which she was re-designated as a heavy cruiser soon after commissioning. However, the ship's armor actually corresponded to that of a light cruiser.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/55 Mk.14 on a triple mount/twin mount4451312,800144,600 0225,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Pensacola (A)31,20061022/288/4/8 0375,000
Pensacola (B)32,70061022/2817/6 9,800780,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk6 mod. 10 0205,000
Mk6 mod. 20 5,500440,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 107,000 hp32.5 0190,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Pensacola is the first heavy cruiser in the American cruiser branch, though "heavy" in this case refers strictly to her 8-inch guns and not to any sort of durability. The pathetically light armor of Pensacola makes her one of the more difficult-to-play cruisers of Tier VI, given her tendency to take heavy penetrating and citadel hits at all angles. Additionally, due to her slow turret traverse — as slow as some battleships — it can be very difficult to keep track of targets at closer ranges and react quickly enough to enemies showing broadside. A stand-up fight in Pensacola against anything larger than a cruiser will likely end in a Pyrrhic victory at best.. and an instant demise at worst. Therefore, it is advised to use her high ballistic arcs to fire over small islands and not show broadside to battleships or even cruisers.

She may be fragile, but Pensacola packs a wallop. She boasts ten 203mm rifles at a tier that cruisers of most other nations are still bringing 150 or 152mm ones. Only Japanese counterpart Aoba packs guns this large, while German Premium Graf Spee goes even larger (at 283mm). Combined with the improved normalization of her armor-piercing shells, Pensacola is an extreme threat to the majority of the cruisers in her matchmaking bracket, and her HE shells are heavy enough to punish any destroyers she meets and reliably burn battleships she encounters. Pensacola has the rudder shift time to actively dodge incoming fire and medium and long range; in the hands of an attentive captain who knows how to handle her, she is deadly.

Pros:

  • Excellent main battery guns; Pensacola boasts good firing angles for all ten guns and great AP penetration capabilities.
  • Good anti-aircraft armament; lacks the range of American light cruiser counterpart Dallas, but makes up for it with more mid-range power.
  • Outstanding maneuverability and handling characteristics.
  • Decent armor; Pensacola can take shells 14 inches or lower, but can still be citadel.

Cons:

  • Poor large caliber AA range and damage.
  • Very slow turret traverse, almost as slow as Fuso.
  • Poor concealment; has the same base concealment as same tier American battleship New Mexico.
  • Second slowest rate of fire of all Tier VI cruisers, only Admiral Graf Spee has a slower rate of fire.

Research

Availability of researchable upgrades for Pensacola is as follows:

  • Hull: Upgrade to Hull (B) for slightly more hitpoints, more anti-air capabilities, and better rudder shift time. Research of this module unlocks progression to New Orleans.
  • Gun Fire Control System: Upgrade to Mk6 mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Pensacola are as follows:

Commander Skills

Key skills for Pensacola commanders include Expert Marksman, Demolition Expert, and Concealment Expert.

Consumables

Pensacola can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Pensacola with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. World War II Database
  2. USS Pensacola (CA-24) - Wikipedia
  3. Pensacola-class cruiser - Wikipedia
  4. Historyofwar.org
  5. ibiblio.org
  6. Snapp, Ray; Jarman, Eugene; Grantham, Trevor W. 1992 USS Pensacola (CA-24): "The Grey Ghost". Paducah, Ky. : Turner Pub. Co. (confirmation of nickname)
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