Poltava
Revision as of 11:06, 29 January 2020 | Revision as of 11:33, 29 January 2020 | |||
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* Best 356mm guns in the game in terms of AP penetration and muzzle velocity | * Best 356mm guns in the game in terms of AP penetration and muzzle velocity | |||
* Good HE shell fire chance | * Good HE shell fire chance | |||
+ | * Better than average reload speed at 28 seconds | |||
* Good top speed of 29 knots and fairly quick rudder shift for a battleship | * Good top speed of 29 knots and fairly quick rudder shift for a battleship | |||
* Good firing arcs | * Good firing arcs |
Revision as of 11:33, 29 January 2020
356 mm/54 Model 1938 in a turret3 х 3 pcs. |
Rate of Fire2.14 shots/min. |
Reload Time28 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range18.3 km. |
Maximum Dispersion243 m. |
HE Shell356 mm HE Model 1938 |
Maximum HE Shell Damage5,300 |
Chance of Fire on Target Caused by HE Shell41 % |
Initial HE Shell Velocity895 m./s. |
HE Shell Weight750 kg. |
AP Shell356 mm AP Model 1938 |
Maximum AP Shell Damage11,250 |
Initial AP Shell Velocity895 m./s. |
AP Shell Weight750 kg. |
130 mm/55 on a B-2-U mount8 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE ShellHE-46 |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
130 mm/55 on a B-2-U mount8 х 2 pcs. |
. . . Average Damage per Second98.4 |
. . . Firing Range5.19 km. |
12.7 mm DShK6 х 1 pcs. |
. . . Average Damage per Second21.6 |
. . . Firing Range1.2 km. |
37 mm 46-K mount8 х 4 pcs. |
. . . Average Damage per Second97.6 |
. . . Firing Range3.51 km. |
Maximum Speed29 knot |
Turning Circle Radius1 000 m. |
Rudder Shift Time14.8 sec. |
Surface Detectability Range13.52 km. |
Air Detectability Range12.02 km. |
Poltava — Soviet special premium Tier VII battleship.
A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Poltava | 59,100 | 16 | 425 | 3 | 8 | 6/8/8 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Poltava is a premium tier 7 Russian battleship that takes several departures from her tech tree peer, Sinop. While armor remains roughly the same, with 25mm of armor covering most of the deck and a vulnerable citadel, the primary difference lies in her main battery armament. Poltava has 3x3 356mm main battery guns, as opposed to Sinop’s 3x3 406mm guns. This means that Poltava cannot overmatch 25mm of armor and cannot deal with bow-on enemy battleships at her tier as easily. Additionally, her turrets have less side armor and get disabled much more easily, so the Preventative Maintenance captain skill and Main Armaments Modification 1 upgrade are both heavily recommended. In exchange for these downgrades, Poltava’s guns gains better dispersion at long ranges compared to Sinop’s.
Poltava is also 2 knots faster than Sinop, for a base speed of 29 knots. With better concealment, Poltava can avoid detection for longer and get into better positions to catch enemy cruisers by surprise, as well as reposition throughout the match. Like the other Russian battleships, Poltava has an enhanced Damage Control Party consumable cooldown with limited charges and an exposed citadel, so captains should take care to avoid showing too much broadside, as the vulnerable citadel can be exploited by enemy battleships.Pros:
- Best 356mm guns in the game in terms of AP penetration and muzzle velocity
- Good HE shell fire chance
- Better than average reload speed at 28 seconds
- Good top speed of 29 knots and fairly quick rudder shift for a battleship
- Good firing arcs
- Has an "icebreaker" bow above the waterline as additional protection when bow-on
- Same short-cooldown Damage Control Party as techtree Soviet battleships
Cons:
- The citadel sits above the waterline, making Poltava very vulnerable when caught broadside
- Small gun caliber for its tier, cannot overmatch 25mm of armor
- Gunnery can be frustrating at times due to low sigma (1.7)
- Sluggish turret traverse speed
- Damage Control Party has limited charges, it's entirely possible to run out if mishandled
- Enormous turning circle
- Different playstyle compared to techtree Soviet battleships, can take some time to adjust
Research
Optimal Configuration
Upgrades
The recommended upgrades for Poltava are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★ |
★★ |
Χ |
★ |
Χ |
★ |
Χ |
2 |
★ |
★★ |
★★★ |
Χ |
Χ |
Χ |
★★★ |
|
3 |
★★★ |
|
Χ |
Χ |
★★ |
★★★ |
|
|
4 |
★ |
★★★ |
|
Χ |
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Poltava can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Catapult Fighter
Camouflage
As a premium ship, Poltava comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
As with most battleships, players should focus on utilizing signals that maximize their survivability such as India Delta, Juliet Yankee Bissowtwo, and India Yankee
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
★★★ |
★★★ |
★★ |
|
|
|
★ |
★★ |
★★ |
★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery