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Poltava

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 |Ship=PRSB508_Poltava |Ship=PRSB508_Poltava
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
?<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->+''{{#var:ship_name}}'' was first sold December 3rd, 2019.
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships.<br><br>{{Model3DViewer|c3b169eb4a984090940ccf2139601766}}+A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships.
 + 
 +|Performance=
 +{{AA Sidebar Warning Insert}}
 +''Poltava'' is a premium Tier 7 Soviet battleship that takes several departures from the techtree vessels of the same nation and class, especially its direct non-premium counterpart ''[[Sinop]]''.
 +While it still enjoys good armor protection for a Tier 7 battleship, though marred by a large, above-the-water citadel block, the major difference between ''Poltava'' and its techtree sisters lies in its main armament. Whereas ''Sinop'' and above use 406mm guns, culminating with ''[[Kremlin]]'''s massive 457mm armaments, ''Poltava'' uses 3x3 356mm rifles - the same caliber used in Tier 6 by techtree Soviet battleship ''[[Izmail]]''. For Tier 7, this is a rather underwhelming caliber as it is unable to [[Ship:Armor_Penetration#Overmatch|overmatch]] 25mm of armor with AP, a frustrating limitation when considering that most higher tier ships have 25mm or thicker common plating, such as bows/afts. The turrets are also less armored compared to the ones used by techtree Soviet battleships, making them easier to disable or outright destroy. That said, ''Poltava'' still enjoys rather decent HE shells with a good fire chance, as well as excellent AP penetration and shell velocity, among the best in the game for its gun caliber.
 +''Poltava'' also enjoys better concealment and somewhat better accuracy at range compared to techtree Soviet battleships, which makes the ship overall more suited to conventional mid-long range engagements. This is the major difference between ''Poltava'' and its sisters - whereas Soviet battleships do well in brutal close range engagements, ''Poltava'' should play more conservatively and not actively seek brawls.
  
?|Performance=<!-- write text about performance in battles below --> 
?<!-- 
?PERFORMANCE SECTION GUIDELINES 
?1. Write a brief intro paragraph of 1-3 sentences. 
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back.  
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 
?--> 
? Poltava is a premium tier 7 Russian battleship that takes several departures from her tech tree peer, Sinop. While armor remains roughly the same, with 25mm of armor covering most of the deck and a vulnerable citadel, the primary difference lies in her main battery armament. Poltava has 3x3 356mm main battery guns, as opposed to Sinop’s 3x3 406mm guns. This means that Poltava cannot overmatch 25mm of armor and cannot deal with bow-on enemy battleships at her tier as easily. Additionally, her turrets have less side armor and get disabled much more easily, so the Preventative Maintenance captain skill and Main Armaments Modification 1 upgrade are both heavily recommended. In exchange for these downgrades, Poltava’s guns gains better dispersion at long ranges compared to Sinop’s. 
? Poltava is also 2 knots faster than Sinop, for a base speed of 29 knots. With better concealment, Poltava can avoid detection for longer and get into better positions to catch enemy cruisers by surprise, as well as reposition throughout the match. Like the other Russian battleships, Poltava has an enhanced Damage Control Party consumable cooldown with limited charges and an exposed citadel, so captains should take care to avoid showing too much broadside, as the vulnerable citadel can be exploited by enemy battleships. 
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Better AA than Sinop+* Some of the best 356mm guns in the game in terms of AP penetration and muzzle velocity
?* 29 knots top speed+* Good HE shell fire chance
?* Good firing arcs +* Better than average reload speed at 28 seconds
?* Damage Control Party consumable has a fast cooldown of 40 seconds with premium consumable+* Good top speed of 29 knots and fairly quick rudder shift for a battleship
 +* Has an "icebreaker" bow above the waterline as additional protection when bow-on
 +* Same short cooldown {{Damage Control Party}} as tech-tree Soviet battleships
 +* Good concealment
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Exposed citadel makes Poltava very vulnerable if she is caught with her broadside towards enemy battleships+* The citadel sits above the waterline, making ''Poltava'' very vulnerable when caught broadside
?* Main battery is 356mm as opposed to Sinop's 406mm, which means it cannot overmatch 25mm armor+* Small gun caliber for its tier, cannot overmatch 25mm of armor
?* Main battery guns are squishy than Sinop (side armor of turrets is 240 as opposed to 400mm found on Sinop)+* Gunnery can be frustrating at times due to low sigma (1.7)
?* Damage Control Party consumable has limited charges+* Sluggish turret traverse speed
 +* {{Damage Control Party}} has limited charges, it's entirely possible to run out if mishandled
 +* Enormous turning circle
 +* Different playstyle compared to techtree Soviet battleships, can take some time to adjust
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
?* '''Main Battery:'''  
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY. 
?* '''Torpedoes:'''  
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery.  
?* '''Propulsion:'''  
?--> 
  
?<!-- FOR PREMIUM SHIPS:+As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
?As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->+ 
?As a premium ship, ''Poltava'' doesn't have any upgrades to research.+
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below, add <nowiki>*</nowiki> after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add <nowiki>*</nowiki> after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows: 
?* '''Slot 1''':  
?* '''Slot 2''':  
?* '''Slot 3''':  
?* '''Slot 4''':  
?* '''Slot 5''':  
?* '''Slot 6''':  
?--> 
  
 +The recommended upgrades for ''Poltava'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Damage Control System Modification 1}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}}
 +* '''Slot 4''': {{Damage Control System Modification 2}}
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. --> 
  
?{{Commander Skills 2+{{Commander Skills 3 BB
?| rating11 = 2 <!-- Priority Target -->+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| rating12 = 2 <!-- Preventive Maint -->+| rating11 = 1 <!-- Gun Feeder -->
?| rating13 = 2 <!-- Expert Loader -->+| rating12 = <!-- Pyrotechnician -->
?| rating14 = 0 <!-- Air Supremacy -->+| rating13 = <!-- Consumables Specialist -->
?| rating15 = 1 <!-- Direction Center for Fighters -->+| rating14 = 2 <!-- Emergency Repair Specialist -->
?| rating16 = 0 <!-- Improved Engine Boost -->+| rating15 = <!-- Incoming Fire Alert -->
?| rating17 = 1 <!-- Incoming Fire Alert -->+| rating16 = 1 <!-- Preventive Maintenance -->
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = 1 <!-- High Alert -->+| rating21 = 2 <!-- Grease the Gears -->
?| rating22 = 2 <!-- Jack of All Trades -->+| rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating23 = 3 <!-- Expert Marksman -->+| rating23 = <!-- Consumables Enhancements -->
?| rating24 = 0 <!-- Torpedo Acceleration -->+| rating24 = 1 <!-- Vigilance -->
?| rating25 = 0 <!-- Smoke Screen Expert -->+| rating25 = 2 <!-- Priority Target -->
?| rating26 = 0 <!-- Improved Engines -->+| rating26 = <!-- AA Gunner -->
?| rating27 = 3 <!-- Adrenaline Rush -->+
?| rating28 = <!-- Last Stand -->+
  
?| rating31 = 3 <!-- Basics of Survivability -->+| rating31 = 1 <!-- Super-Heavy AP Shells -->
?| rating32 = <!-- Survivability Expert-->+| rating32 = <!-- Long-Range Secondary Battery Shells -->
?| rating33 = 0 <!-- Torpedo Armament Expertise-->+| rating33 = 3 <!-- Adrenaline Rush -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating34 = 2 <!-- Basics of Survivability -->
?| rating35 = 2 <!-- Basic Firing Training -->+| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
?| rating36 = 3 <!-- Superintendent -->+| rating36 = <!-- Expert AA Marksman -->
?| rating37 = <!-- Demolition Expert -->+
?| rating38 = <!-- Vigilance -->+
  
?| rating41 = 1 <!-- Manual Fire Control for Secondary Armament -->+| rating41 = <!-- Swift in Silence -->
?| rating42 = 3 <!-- Fire Prevention -->+| rating42 = <!-- Improved Secondary Battery Aiming -->
?| rating43 = <!-- Inertia Fuse for HE Shells -->+| rating43 = 1 <!-- Close Quarters Combat -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating44 = 3 <!-- Emergency Repair Expert -->
?| rating45 = 2 <!-- Advanced Firing Training -->+| rating45 = 3 <!-- Concealment Expert -->
?| rating46 = <!-- Massive AA Fire -->+| rating46 = 3 <!-- Fire Prevention Expert -->
?| rating47 = <!-- Radio Position Finding -->+
?| rating48 = 3 <!-- Concealment Expert -->+
 }} }}
? 
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
 <!--''{{#var:ship_name}}'' can equip the following consumables: <!--''{{#var:ship_name}}'' can equip the following consumables:
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 * {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} * {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
 --> -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Repair Party}}
 +* '''Slot 3:''' {{Catapult Fighter}}
  
?|Camouflage=<!-- write text about useful camouflage below -->+|Camouflage={{Prem Ship Camo Insert|shiptier=7}}
?<!-- FOR TECH TREE SHIPS+
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
?<!--FOR PREMIUM SHIPS +
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
?-->+
? +
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +As with most battleships, players should focus on utilizing signals that maximize their survivability such as India Delta, Juliet Yankee Bissowtwo, and India Yankee
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 2
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = 1
 | India X-Ray =  | India X-Ray =
 | Juliet Whiskey Unaone =  | Juliet Whiskey Unaone =
 | Victor Lima =  | Victor Lima =
?| Hotel Yankee = +| Hotel Yankee = 2
? +
?| November Foxtrot = +
?| Sierra Mike = +
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = +
? +
?| Zulu = +
?| India Bravo Terrathree = +
?| Equal Speed Charlie London = +
?| Zulu Hotel = +
?| Papa Papa = +
? +
?| Wyvern = +
?| Red Dragon = +
?| Dragon Flag = +
?| Ouroboros = +
?| Hydra = +
?| Basilisk = +
? +
?| Leviathan = +
?| Scylla = +
?}} -->+
  
 +| November Foxtrot = 1
 +| Sierra Mike = 2
 +| India Delta = 3
 +| Juliet Yankee Bissotwo = 3
 +| India Yankee = 3
 +| Juliet Charlie = 1
 +}}
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
  
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 ---- ----
 ===Specifications=== ===Specifications===
?:XX tons displacement, standard+:53,000 tons displacement, standard
 :XXm length :XXm length
 :XXm beam :XXm beam
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 Poltava represents the project 64 battleship design in 1937 put forward by Mikhail Vladimirovich Viktorov as part of the ocean going fleet program. The Design was based off of the UP.41 italian battleship design, which was the basis for the Littorio class. The design was to be 53,000 Tons, armed with 9 356mm guns and a top speed of 29 knots. Project 64 was designed to counter the French Dunkerque and Scharnhorst classes.  Poltava represents the project 64 battleship design in 1937 put forward by Mikhail Vladimirovich Viktorov as part of the ocean going fleet program. The Design was based off of the UP.41 italian battleship design, which was the basis for the Littorio class. The design was to be 53,000 Tons, armed with 9 356mm guns and a top speed of 29 knots. Project 64 was designed to counter the French Dunkerque and Scharnhorst classes.
  
? +===In-game historical inaccuracies===
 +* ''Poltava'' is actually the name of a ''[[Gangut]]''-class battleship that was in service with the Imperial Russian Navy from 1914 to 1917.
 +* No other warship in the Soviet Navy ever inherited the name ''Poltava'' after the actual ship was renamed ''Frunze'' in 1926.
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.8.8.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/cr98dz/st_poltava_puerto_rico/ Aug 16, 2019]</span>:
 +**Preliminary characteristics.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/d3o61q/st_changes_to_test_ships/ Sep 13, 2019]</span>:
 +**Moved from Tier VIII to Tier VII, associated parameters were updated:
 +*** Fire resistance coefficient decreased.
 +*** Plating thickness decreased from 32 to 25 mm.
 +*** Superstructure armor thickness decreased from 19 to 16 mm.
 +*** Parameters of AA defense changed.
 +**Main battery reload time decreased from 30 to 28 s.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/da1mo0/st_changes_to_test_ships/ Sep 27, 2019]</span>:
 +**Main battery firing range increased from 16.1 to 18.3 km.
 +**Main battery dispersion settings adjusted to the standard settings for battleships (previously had improved dispersion).
 +}}
 +*First sold in January 2019.
 +*Update 0.9.0:
 +**Fixed incorrect description of the "GFCS" module.
 +*Update 0.10.0:
 +**The firing range of the secondary battery was increased to 5.6 km.
 +*Update 0.11.9:
 +**Minor fixes to geometry and textures of the ship.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:07, 26 March 2024

Poltava
Poltava_wows_main.jpg
Battleship | U.S.S.R. | Tier VII
Tech Tree Position
Poltava_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points59,100 
Main Battery
356 mm/54 Model 1938 in a turret3 х 3 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range18.3 km.
Maximum Dispersion243 m.
HE Shell356 mm HE Model 1938 
Maximum HE Shell Damage5,300 
Chance of Fire on Target Caused by HE Shell41 %
Initial HE Shell Velocity895 m./s.
HE Shell Weight750 kg.
AP Shell356 mm AP Model 1938 
Maximum AP Shell Damage11,250 
Initial AP Shell Velocity895 m./s.
AP Shell Weight750 kg.
Secondary Armament #1
130 mm/55 on a B-2-U mount8 х 2 pcs.
Firing Range5.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE ShellHE-46 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
130 mm/55 on a B-2-U mount8 х 2 pcs.
. . . Average Damage per Second98.4 
. . . Firing Range5.19 km.
12.7 mm DShK6 х 1 pcs.
. . . Average Damage per Second21.6 
. . . Firing Range1.2 km.
37 mm 46-K mount8 х 4 pcs.
. . . Average Damage per Second97.6 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed29 knot
Turning Circle Radius1 000 m.
Rudder Shift Time14.8 sec.
Concealment
Surface Detectability Range13.52 km.
Air Detectability Range12.02 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
VII
Ship_PRSB508_Poltava.png
Special

Poltava — Soviet special premium Tier VII battleship.

A Type B battleship project equipped with 356 mm guns was developed simultaneously with a larger Type A battleship. The main purpose of the ship was to oppose enemy cruisers and Scharnhorst-class battleships.

Poltava was first sold December 3rd, 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/54 Model 1938 in a turret2.1452435,3004111,250 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Poltava59,10016425386/8/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VII mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 134,000 hp29 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Poltava is a premium Tier 7 Soviet battleship that takes several departures from the techtree vessels of the same nation and class, especially its direct non-premium counterpart Sinop. While it still enjoys good armor protection for a Tier 7 battleship, though marred by a large, above-the-water citadel block, the major difference between Poltava and its techtree sisters lies in its main armament. Whereas Sinop and above use 406mm guns, culminating with Kremlin's massive 457mm armaments, Poltava uses 3x3 356mm rifles - the same caliber used in Tier 6 by techtree Soviet battleship Izmail. For Tier 7, this is a rather underwhelming caliber as it is unable to overmatch 25mm of armor with AP, a frustrating limitation when considering that most higher tier ships have 25mm or thicker common plating, such as bows/afts. The turrets are also less armored compared to the ones used by techtree Soviet battleships, making them easier to disable or outright destroy. That said, Poltava still enjoys rather decent HE shells with a good fire chance, as well as excellent AP penetration and shell velocity, among the best in the game for its gun caliber.

Poltava also enjoys better concealment and somewhat better accuracy at range compared to techtree Soviet battleships, which makes the ship overall more suited to conventional mid-long range engagements. This is the major difference between Poltava and its sisters - whereas Soviet battleships do well in brutal close range engagements, Poltava should play more conservatively and not actively seek brawls.

Pros:

  • Some of the best 356mm guns in the game in terms of AP penetration and muzzle velocity
  • Good HE shell fire chance
  • Better than average reload speed at 28 seconds
  • Good top speed of 29 knots and fairly quick rudder shift for a battleship
  • Has an "icebreaker" bow above the waterline as additional protection when bow-on
  • Same short cooldown Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. as tech-tree Soviet battleships
  • Good concealment

Cons:

  • The citadel sits above the waterline, making Poltava very vulnerable when caught broadside
  • Small gun caliber for its tier, cannot overmatch 25mm of armor
  • Gunnery can be frustrating at times due to low sigma (1.7)
  • Sluggish turret traverse speed
  • Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. has limited charges, it's entirely possible to run out if mishandled
  • Enormous turning circle
  • Different playstyle compared to techtree Soviet battleships, can take some time to adjust

Research

As a premium ship, Poltava doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Poltava are as follows:

Commander Skills

Consumables

Poltava can equip the following consumables:

Camouflage

As a premium ship, Poltava comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

As with most battleships, players should focus on utilizing signals that maximize their survivability such as India Delta, Juliet Yankee Bissowtwo, and India Yankee


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.8.

Testing Changes

  • Aug 16, 2019:
    • Preliminary characteristics.
  • Sep 13, 2019:
    • Moved from Tier VIII to Tier VII, associated parameters were updated:
      • Fire resistance coefficient decreased.
      • Plating thickness decreased from 32 to 25 mm.
      • Superstructure armor thickness decreased from 19 to 16 mm.
      • Parameters of AA defense changed.
    • Main battery reload time decreased from 30 to 28 s.
  • Sep 27, 2019:
    • Main battery firing range increased from 16.1 to 18.3 km.
    • Main battery dispersion settings adjusted to the standard settings for battleships (previously had improved dispersion).
  • First sold in January 2019.
  • Update 0.9.0:
    • Fixed incorrect description of the "GFCS" module.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 5.6 km.
  • Update 0.11.9:
    • Minor fixes to geometry and textures of the ship.

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Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons